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6faa8c.jpg
Coconut Bee
6faa8c
Alright. I'f found s DM's handbook.
Soul Edge, +* vicious intelligent neutral evil polymorphing fullblade
19 Int (it's the first weapon, and it's had sentience for half its lifetime.)
10 Wis (Despite its age, it is not very wise, preferring to sacrifice wielder after wielder in massive bloodbaths.)
24 Cha (Soul Edge is very capable of turning its weilder to evil, making dark promises and soft reminders of deeds they have done. It is perfectly willing to keep a paladin in their alignment, so long as he continues to seek out stronger and stronger creatures to slay.)
Soul Edge is a massively evil blade that eats the souls of both its wielder and the souls of those it slays. It is rumoured to be massively powerful, even though these rumours might have been spread by the blade itself, it does not care what the alignment of its foe is. It will happily slay them nonetheless.
Soul Edge deals an additional 2d6 vile damage if it's wielder misses a normal attack but would have hit touch AC. If it hits normally, it deal 3d6 vile damage. Upon slaying anything 1/2 the HD or greater of its weilder, it gains enhancement bonus equal to the HD of the one slain. These additional enhancement bonuses leak away at the rate of 1 every year, until it only has a bonus of +1.
Soul Edge has two lesser powers, two greater powers, and one dedicated power, which is also a new spell: Soul Shred.
Lesser Powers:
Detect living (constant effect, but only in 30 feet)
detect good 1/day
Greater powers
Drain 3/day
Death ward at will (on weilder only)
Dedicated power: Soul shred as a 20-level spellcaster.
Soul Shred
Necromancy (Evil)
Wiz/Sorc 9
Components: V
Casting time: 1 round
Range: Close (25 ft + 5/level)
Target: One living creature vulnerable to critical blows
Duration: Instantaneous
Saving Throw: Fortitude partial (see text)
SR: No
A line of spectral organic matter flies from your finger to the centre of your target, then writes about as your foe screams in agony and terror.
You must succeed at a ranged touch attack to strike a target.On a successful attack, the foe's very soul is shredded, tearing apart their being and identity. The enemy must make a Fortitude saving throw or immediatly die, impossible to resurrect. If they do save, then they take a number of negative levels equal to 1/2 your caster level. These levels cannot be regained through spells, they must be earned by experience to return.
If cast by a living weapon, it gains an enhancement bonus for every HD a creature owns who was killed by this spell. For example, killing a 3 HD human with this spell would give an intelligent weapon an additional +3.
>>312838
The shards are good. Next up, Soul Calibur.
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