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File 141764232108.jpg - (57.22KB , 640x455 , VitruvianFrog.jpg )
87374 No. 87374 ID: 0aa30d

I'm going to open a discussion thread for two motives:

1) Considering the current state, i feel it could be helpful explaining or answer questions that might be meta-related, like the natural abilities that a Ranidae possesses or how the magic works in the world, etc, so to keep the quest fluid.

2) Since this is my first quest ever i wanted to know your opinions, critiques or advices on and for it! I'd really appreciate any input to make it better.
Expand all images
>>
No. 87375 ID: dccc95

Please do
>>
No. 87403 ID: be55f8
File 141770862658.jpg - (47.59KB , 1000x310 , Races.jpg )
87403

Ranidae, called Frogmen by most of the other races, are part of the most common races in this world (and kingdom in particular). Slightly shorter than common humans, Ranidae live in swamps in tribes, hunting and scavenging from other races' trash. Frogmen usually avoid contact with outsiders, but there are stories about few adventurers meeting peacefully with them.

They have a peculiar body structure, with powerful legs which make them able to jump long distances with a single leap, and extendable tongues, which they use to catch flies and other small preys.

Their inteligence is rather low, most of them are unable to learn other languages aside the croacking sounds they use with each other, Flycatcher is one of the few exceptions due to his status of hunter.

Ranidae favors spears and blowguns over every kind of weapon, because it allows them to avoid phisical contact with the prey or enemy. There are few exceptions to this, like Flycatcher and other Ranidae bodyguards, that are trained in hand to hand combat.

All ranidae are illitterate, their own history is told orally via tales and songs.

Out of all the spectrum of magic, Ranidae seem to be attuned to water magic more than anything, even if there has been proofs of shamans able to use mud magic.

Well, that's more or less a quick recap of Flycatcher's race and the protagonist.
>>
No. 87661 ID: e366f7
File 141824121576.jpg - (60.20KB , 1100x510 , Equipment.jpg )
87661

This will serve as a quick "Character sheet" for Flycatcher

>FLYCATCHER, Male Ranidae.

Physical strenght: Above average
Reflexes: Really high
Stamina: Above average
Intelligence: Below average
Senses: Above average

Abilities:
- Good at tracking and hunting
- Excellent swimmer
- Capable fighter

Maluses:
- Illiterate
- Easily angered
- Ophidiophobia (fear of snakes)
- No real experience in adventuring

In the pic you can see Flycatcher's (and your as a player) current possesions:

- A mace
- A dagger
- A broken spear tip
- A flying orb containing a fire elemental used instead of a torch
- A piece of charcoal and 3 sheets of paper
- 3 Blastberries (Quite volatile natural explosives with low blast power)
- Backpack
- 2 Healing potions
- Mind link Conch.
- 12 meters of makeshift rope made out of vines
- A magic bracelet
- A magic (?) necklace
- A bunch of pearls
- A sturdy round wooden shield
>>
No. 87898 ID: c590a1
File 141875356856.jpg - (63.26KB , 600x600 , Framelock.jpg )
87898

Just a little update to decide the name for the Framelock character.

So far the suggested names are:

- Frank
- Gianni
- Latchkey

So what's going to be the Framelock's name?
>>
No. 87899 ID: 8f33e0

>>87898
Gianni is bestname!
>>
No. 87900 ID: a19cd5

Latchkey for sure
>>
No. 87919 ID: 687279

Frank!
>>
No. 87946 ID: 3009b4

Latchkey for tiebreaker
>>
No. 87950 ID: a82918

>>87898

Gianni, totally the most fun to say.

Seriously, just say it slowly over and over, most fun!
>>
No. 87951 ID: 9ec55f

Gianni
>>
No. 87952 ID: 2ec61a

sure gianni
>>
No. 87972 ID: 9034cd
File 141890405347.jpg - (71.30KB , 650x520 , Gianni.jpg )
87972

We have a name then!

>GIANNI, asexuated Framelock

Physical strenght: Way below average
Reflexes: Average
Stamina: Average
Intelligence: Way above average
Senses: Above average

Abilities:
- No descernable features and body structure, able to fit in any type of frame.
- Able to talk and read any language the owner of a possessed object could speak/read
- Able to detect and identify magic by touch

Maluses:
- Extremely weak
- Unable live outside frames
- Coward
- Really loud when speaking

Equipment:
- Indestructable necklace
>>
No. 87979 ID: 185cb8

>Able to talk and read any language the owner of a possessed object could speak/read
He could read those carvings Flycatcher couldn't, though.

So Flycatcher doesn't count as the owner of the necklace, or the previous owners of an object carry over? Or Gianni just happened to known this particular language via mundane means.
>>
No. 87981 ID: 6acd2a

>>87979
It Possessed the frames of the door of the temple owned by the ancient Ranidae priests. That's how it's able to talk and read. The ability to read and talk different languages persist after leaving the frames. Gianni knows a lot of languages due to that.
>>
No. 87986 ID: 6acd2a

The previous message was me btw. forgot to put my nick in it since i'm on another pc
>>
No. 88000 ID: 185cb8

Oh! He retains the languages as he hops from frame to frame. That's a lot more potent than I thought- I assumed he only gained magic literacy while possessing the object.

Good reason for him to travel around.
>>
No. 88023 ID: 82c018

Can they tell which languages are the from their current frame vs previous?
>>
No. 88028 ID: 61c3f6

They are unable to precisely tell what languages a frame's onwer possess. They just instinctively learn all languages without retaining any real knowledge of the item itself.
>>
No. 88086 ID: bd8f7b
File 141910727216.jpg - (75.82KB , 1180x600 , Equipmentupdate.jpg )
88086

Quick update on Flycatcher's equipment

- A mace
- A dagger
- A trident
- A broken spear tip
- A flying orb containing a fire elemental used instead of a torch
- A piece of charcoal and 3 sheets of paper
- 7 Blastberries (Quite volatile natural explosives with low blast power)
- Backpack
- 2 Healing potions
- Mind link Conch.
- 12 meters of makeshift rope made out of vines
- A magic bracelet
- A bunch of pearls
- A sturdy round wooden shield
- A bunch of rock chunks from statues
>>
No. 88254 ID: ad35fa
File 141954030884.jpg - (71.50KB , 600x660 , Creature.jpg )
88254

A better image for the creature that just appeared
>>
No. 88656 ID: a0f4bc
File 142109684079.jpg - (77.60KB , 1180x600 , Equipmentupdate2.jpg )
88656

Quick update on Flycatcher's equipment

- A broken mace handle
- A dagger
- A trident (currently stuck in the demon's back)
- A broken spear tip
- A flying orb containing a fire elemental used instead of a torch
- A piece of charcoal and 3 sheets of paper
- 1 small crate of decorated stone
- Backpack
- 1 Healing potion
- Mind link Conch.
- 12 meters of makeshift rope made out of vines
- A magic bracelet
- A bracelet similar to the magic bracelet, but without a gem
- A big bunch of pearls
- A sturdy round wooden shield
- A bunch of rock chunks from statues
>>
No. 88657 ID: 687279

>>88656
We don't have the rope anymore!
>>
No. 88665 ID: 02b9f2
File 142117759467.jpg - (65.65KB , 1180x600 , EquipmentUpdatefix.jpg )
88665

>>88657

Oh yeah! missed that part, thanks for pointing it out.

Quick update on Flycatcher's equipment

- A broken mace handle
- A dagger
- A trident (currently stuck in the demon's back)
- A broken spear tip
- A flying orb containing a fire elemental used instead of a torch
- A piece of charcoal and 3 sheets of paper
- 1 small crate of decorated stone
- Backpack
- 1 Healing potion
- Mind link Conch.
- A magic bracelet
- A bracelet similar to the magic bracelet, but without a gem
- A big bunch of pearls
- A sturdy round wooden shield
- A bunch of rock chunks from statues
>>
No. 88909 ID: 5aa79a
File 142210693838.jpg - (67.61KB , 595x550 , Swabluff.jpg )
88909

>SWABLUFF "YOUCANTRUSTME" MCBLUFF, Male Human (cursed).

Physical strenght: Below average
Reflexes: Average
Stamina: Below average
Intelligence: Way above average
Senses: average

Abilities:
- Encyclopedic knowledge about pretty much everything.
- Experienced adventurer and dungeoneer.
- Great charisma.
- Extremely thrustworthy.

Maluses:
- Slow
- Fat
- Old

Equipment:
- Repetita Iuvant: Magical crossbow
- Relentless Bolas: Magical bolas
- Merripoppi: Magical infinite backpack
- Dagger of Kitekura: Magical healing dagger
- 30 meters of rope
- pickaxe
- woodaxe
- a bundle of sticks
- 10 healing potions
- 5 acidic mist bomb
- 5 gluebombs
- 5 firesprite bomb
- 5 chillspirit bomb
- 1 trollgut elixir
- 1 rage elixir
- 2 sleep potions
- 2 fire elementals in glass spheres
- tent
- foldable bed
- Portable firestarter
- iron pan
- iron pot
- waterskin
- rations
- the swabluff enciclopedia (vol. I to XVI)
- several blank maps
- charcoal
- pen and ink
- compass
- hourglass
- knife
- magnifying glass
- set of lockpicks
>>
No. 88917 ID: 01745f

So far he has acted surprisingly trustworthy considering his name. He has so far put himself at risk to save us from the demon instead of just absconding, though I guess he might be the sort you can trust with your life but not your money.
>>
No. 88988 ID: e9ec23

>>88917
Considering he kinda has the monopoly of selling and buying magic items and dungeon maps, he might or might not have scammed a bunch of people that he didn't like without ways for them to know during his youth.
>>
No. 88990 ID: 8f01e8

Or maybe his nickname is completely unironic.
>>
No. 88993 ID: d958ad

It was stated that nicknames like that are earned, so he is trustworthy. Plus, I mean, it's right there in his character sheet. Extremely trustworthy.
>>
No. 88994 ID: 0ee153

Are we sure his nickname isn't You-Can't-Rust-me?
>>
No. 88996 ID: 7542cc
File 142264167097.jpg - (54.71KB , 600x485 , Swablufftrueface.jpg )
88996

>>88994
sssssh let's not spoil the surprise that Swabluff is actually an alien robot made with the most advanced technology.

Oh wait woops...
>>
No. 89005 ID: b6178d

>>88996

I bloody knew it!
>>
No. 89050 ID: 8f01e8

>wise old man at the first dungeon sticks a blade in your inventory to improve your chance of survival
>>/quest/623662
>Swabluff: "[I]t's [...] dangerous to go alone."

Yep, career as an adventurer has been officially commenced.
>>
No. 89093 ID: 847254
File 142342890026.jpg - (98.20KB , 905x610 , Spoilers.jpg )
89093

I doodled a thing that might or might not be a spoiler for the quest, but it's going to be posted here so that i won't forget where i posted this for later uses (OR NOT, WHO KNOWS).

Open at your own risk.
>>
No. 89094 ID: ea0ad9

>>89093
Burd is cute. They usually are, anyways, but especially in that style.
>>
No. 89095 ID: 9dd1ee

Peep is indeed best
>>
No. 89097 ID: 977d10

>>89093
I like that jovial fellow in the top right corner. Needs a bit more meat on his bones though.
>>
No. 89107 ID: 2f4b71

>>89097
Oh-hoh, I missed that! Explains the smell though.
>>
No. 89162 ID: 9a70d5
File 142394690510.jpg - (169.43KB , 1024x736 , map.jpg )
89162

A quick (badly drawn) map of the county of Grandos, where the quest is taking place. Swabluff and Flycatcher met in the village of BlueMoat.
>>
No. 89398 ID: 48ead5
File 142507014340.jpg - (78.88KB , 1120x730 , NPCS.jpg )
89398

random secondary characters
>>
No. 89401 ID: 2f4b71

>>89398
>Dogtor
>>
No. 89533 ID: d90e2c
File 142567697811.jpg - (90.50KB , 1180x640 , Gear.jpg )
89533

update on Flycatcher's equipment

- A new warmace (Bonk Jr)
- Two daggers
- A trident
- A bundle of sticks
- A flying orb containing a fire elemental used instead of a torch
- A piece of charcoal and 3 sheets of paper
- Backpack
- 1 Healing potion
- Mind link Conch.
- Two magic slime bracelets
- Bracers of Tah-Ser
- A magical necklace that you can't activate
- A sturdy round wooden shield
- Three daily rations
- Three torches
- Firestarter and firewood
- A magic tablet with Haste
- 40 meters of rope
- A tent
- A gluebomb
- A waterskin
>>
No. 89534 ID: d90e2c
File 142568038791.jpg - (185.03KB , 1000x1000 , Scrap.jpg )
89534

Here, have the first image of a scrapped quest related to FrogQuest.
>>
No. 89601 ID: 4d0d5a
File 142619056567.jpg - (36.02KB , 350x715 , Sir Alaiv.jpg )
89601

>SIR THEODORE ALAIV, Male Human.

Physical strenght: average
Reflexes: way above Average
Stamina: infinite
Intelligence: Way above average
Senses: average

Abilities:
- Encyclopedic knowledge on history and nobility
- Experienced adventurer and dungeoneer
- Great duelist


Maluses:
- Frail
- Fear of vampires
- Can't enter churces (due to a misunderstanding, i'm sure of it)

Equipment:
- chestplate armor (enchanted: air)
- helmet (enchanted: air)
- Longsword (enchanted: air)
- Magic chest
- Sack of bones
- "completely normal moustaches and glasses" (magical disguise)
- bloodberries and garlic.
>>
No. 89602 ID: 4d0d5a
File 142619103199.jpg - (29.73KB , 320x580 , Sizzle.jpg )
89602

>SIZZLE BLUEFEATHER MCBLUFF, Female Faelkin.

Physical strenght: below average
Reflexes: Average
Stamina: Average
Intelligence: Way above average
Senses: above average

Abilities:
- Incredibly skilled alchemist
- Good sight
- Extremely ingenious

Maluses:
- Inexperienced in adventuring
- Awkard in social situations
- Acrophobia

Equipment:
- dagger
- belt with multiple pouches containing alchemical reagents and empty flasks.
- bedroll
- 6 food rations
- alchemist bag with small alchemical lab
- canteen
- elastic rope and hook
- 3 healing potions
- 1 empowered healing potion
- 1 regeneration potion
- 2 magic tablets (Rooting sygil)
>>
No. 89603 ID: 4d0d5a
File 142619155638.jpg - (21.29KB , 310x375 , Takabanda.jpg )
89603

>TAKABANDA ROSAMUNDO TREMEBONDO GOTTASCREAM, Male Dwarf.

Physical strenght: Average
Reflexes: Average
Stamina: Average
Intelligence: Average
Senses: Average

Abilities:
- Charismatic
- Skilled musician
- Able to communicate with spirits

Maluses:
- Loud and proud
- Slow
- Weird tastes

Equipment:
- The haunted horn of Loudmouth
- Magical pendant (summons different instruments)
- Vial of pure water (gift of a syren, allows the user to generate enough water to never feel thirsty)
- Bedroll
- Seedring (gift of a dryad, allows the user to create a small tree that bears enough fruits to nourish 6 peoples for a day)
- Fire elemental in a glass sphere
>>
No. 89604 ID: 4d0d5a
File 142619160242.jpg - (89.63KB , 1000x715 , Companions.jpg )
89604

size comparison between all the companions.
>>
No. 89617 ID: b6178d

This is a lovely and interesting quest that is full of character. Be proud.
>>
No. 89621 ID: acfdaa

>>89617
Thank you!
>>
No. 89656 ID: d958ad

>>89601
So what happens if Alaiv gets injured? Potions won't work, surely?
>>
No. 89657 ID: 5db52c

>>89656
Potion of negative energy. We somehow have to bottle a draining spell.

...that, or lots or plaster and bone paste.
>>
No. 89662 ID: 2a6d4a

>>89656
Potions will not have effect on him, since he lacks a system to work with. But he does have ways of healing himself already in his equipment.
>>
No. 89663 ID: d958ad

>>89662
Ah, the bag of bones. Amusing.
>>
No. 89666 ID: 01745f

>>89663
It also has interesting implications if he can assimilate other bones, such as whether any of his current ones are the ones he had in life, or for that matter whether he was ever a living mortal to begin with rather than starting as a sapient construct or spirit.
>>
No. 89704 ID: 948196

>>89666
I think he started out human and then a vampire made him into an undead. it would explain why he's so afraid of them. I wonder how long ago that was, its possible his knowledge of history comes from living through a lot of it.
>>
No. 89705 ID: 5db52c

>>89704
A reasonable theory. You wouldn't normally expect someone without blood to fear vampires- if they had a hand in creating him, and therefore have some degree of power over him, he'd have a reason to.

Although, if it wasn't for the character treat listing the trait, I'd have guessed the fear of vampires was a lie / cover story. That he wore the smelly garlic to discourage people from getting too close to him and seeing through his disguise and/or to cover up what he naturally smells like.
>>
No. 90188 ID: dc7c7e
File 142869976458.jpg - (58.06KB , 720x600 , El Sapo Guapo.jpg )
90188

Have a pic from an Alternate Universe where Flycatcher is enlisted by Doc Bluff in pro wrestling.
>>
No. 90209 ID: b9cef6

Wait, wait. How does Alaiv have muscles, if he's a Perfectly Normal Past-Experation-Date Human?

...is he just full of pillows or something thats kinda cute
>>
No. 90220 ID: 8dff67

>>90209
Pillows and little baloons of bloodberries juice to simulate blood in case he gets hit.
>>
No. 90232 ID: c8622d
File 142886900547.jpg - (55.64KB , 600x650 , Clamcrasher.jpg )
90232

A pic to commemorate the death of the young Knight.
Here is Clamcrasher, alive and full of hope.
>>
No. 90234 ID: c8622d
File 142887079414.jpg - (93.27KB , 768x990 , More NPCs.jpg )
90234

More NPCs that lives in Redboat.

And a statue.
>>
No. 90777 ID: ff16c5
File 143060278159.png - (192.80KB , 1000x715 , Companions.png )
90777

Coloured references for the companions
>>
No. 90779 ID: b2d533

Very nice!
>>
No. 90780 ID: ff16c5
File 143060610843.png - (141.52KB , 800x680 , Flycatcher.png )
90780

And colour reference for the protagonist.

old costume of course.
>>
No. 90781 ID: 9ddf68

>>90777
>>90780
hmmm, by the looks of it if we ever need to split up we can go by blue team and green team.
>>
No. 90801 ID: 9050e0

>>90781
Brown/green for fighters and grey/blue for support. Colour coded for your convenience!
>>
No. 92088 ID: ee1ec5
File 143466349852.jpg - (103.23KB , 1200x920 , Demons.jpg )
92088

Scale representation for a bunch of the most common Demons in FrogQuest.
>>
No. 92093 ID: e114bc

>>92088
That succubus is not very sexy. Do they rely on illusions or something?
>>
No. 92094 ID: bd8b82

>>92093
says you. i would hit that like the fist of the north star.
>>
No. 92095 ID: defceb

I feel reasonably confident that the succubus doesn't need mortal things like 'attraction' and 'consent' when it can get what it wants by force.
>>
No. 92109 ID: 0b2227
File 143473421345.png - (631.87KB , 1300x1340 , Succubus Hunting.png )
92109

>That succubus is not very sexy. Do they rely on illusions or something?

>I feel reasonably confident that the succubus doesn't need mortal things like 'attraction' and 'consent' when it can get what it wants by force.

Succubuses are actually rather slow and weak, despite their sizes.
They use charme and hypnosis to lure victims and then tire them out before eating them, since they are unable to keep the hypnosis going while feeding.
>>
No. 92111 ID: ab7529

>>92109
A sturdy enchanted collar suddenly jumped up on the list of useful items to have handy.
>>
No. 92112 ID: e114bc

>>92109
>hypnosis
Well in this case it's more like a Calm spell, isn't it? Hypnosis can't make you do things you don't want to do.
>>
No. 92113 ID: bd8b82

>>92112
normal hypnosis, no, but MAGIC hypnosis? can do fucking anything.
>>
No. 92114 ID: e114bc

>>92113
Well at that point it's mind control.
>>
No. 92204 ID: 5761f2
File 143499827878.jpg - (28.61KB , 540x600 , Collarbus.jpg )
92204

>>92111

A sturdy collar will prevent the Succubus to pretty much feed normally, and it will also make it rather angry and hungry. Not many wizards ever think of doing that in order to tame or keep a succubus, since they are still intelligent demons that will try to end you.

>>92112

I called it Hypnosis because it causes a state of reduced awareness and a better response to suggestions by the succubus, but i guess the term calm spell and charme works better. Succubus can't really control completely other creatures movements, they need to mantain a visual connection between them and the victim, which means that the things that they can make them do is limited. Usually it makes the victim see the succubus as a possible mate and not something menacing.
>>
No. 92207 ID: bd8b82

more like a bard tool. suspect succubus you pull out the collar and say "well if you aren't a succubus, you wouldn't mind wearing this collar"
>>
No. 92210 ID: 9ddf68

> Not many wizards ever think of doing that in order to tame or keep a succubus
wait, then what do they do to tame them? And while we're on the topic how often to wizards try and tame demons? Doesn't sound very... legal let alone safe.
>>
No. 92227 ID: 8a5341
File 143509275783.jpg - (118.29KB , 850x1316 , Demonbinding.jpg )
92227

>>92210

There are two ways used by wizards to tame demons.
First one is demon-binding. In which you allow a demon to pass from the spiritual realm where they are trapped into the material world through a bloody ritual where corpses, covered in specific runes are put in a magical circle. The circle attracts the spirit of the demon, that possesses the remains and rebuilds its physical form into the material world, engulfing the runes into its own body. Those runes anchors the corpses and the soul together, and they are linked to the binding wizard, making so that if the demon ever tries to hurt the wizard, the runes will immediately disrupt the body, causing it to return to the spiritual world.

The second one is a powerful charme spell, casted and refreshed multiple times. This is usually done by wizards and priests to calm a demon down and allow others to destroy the body. It is also used by evil wizards that lack the way of casting a demon-binding ritual, but it's really risky, due to the charme spell duration.

Wizards usually prefer to enthrall elementals rather than demons, since they are usually easier to tame. Powerful wizards prefer to use demons because they are restless, powerful and merciless. Perfect as guards and assassins.

And then there are the weird wizards...
>>
No. 92230 ID: e114bc

>>92227
The first method is illegal, right? I presume the third scenario involves the first method too.

...hang on, how do demons come into the material world without a binding ritual?
>>
No. 92242 ID: b5b419

>>92227
That wizard looks like Mr. Fish head (forgot his real name) before his head got replaced by a fish.

...Now that makes me wonder just how WEIRD his story is.
>>
No. 92258 ID: 0b7358
File 143517944019.jpg - (46.44KB , 528x1198 , Demons.jpg )
92258

>>92230

Demons lives in a parallel plane where there are no real phyiscal forms or objects. They live as angry spirits that roam near the barrier that divides them from the world, looking for openings or cracks.

When they find a crack, which usually doesn't remain for a long time, a demon can slip into the material world. Then they need to find corpses or bodies to possess before the opening closes and their soul is cut out by the barrier. destroying them. When a spiritual demon finds a suitable body (or pile of bodies), they immediately jump into it, grabbing the place where the soul of the deceased used to be. If they are lucky they will also find the remains of the soul before the host loses his life completely. After that they start modelling the body in the form that they find suitable (usually it depends on how a demon sees itself, a couple of demons are able to identifies themselves into bigger creatures, but lacking the necessary material, they manage to turn themselves in lesser forms, allowing them to remain in the material world). They consume the body, modelling it in the best suitable form and using the remain as fuel for it. They then roam the lands, trying to eat as much as they can. that makes them grow stronger and stronger. And if a body is killed or destroyed, they will simply jump back into the demonic world. There is no real way of destroying a demon, unless you manage to stop them before they can find a host and letting the barrier destroy them.
>>
No. 92259 ID: 0b7358
File 143517947312.jpg - (55.09KB , 600x600 , Fishbubble The Majestic.jpg )
92259

>>92242
>>
No. 92701 ID: b5b419

>>92259
Yeah, he does look a lot younger and more handsome then you.

You're just a fish.
>>
No. 92705 ID: 9db9b9
File 143592624172.jpg - (53.33KB , 600x635 , Apparently Goldfishes are saltwater fishes.jpg )
92705

>>92701
>>
No. 92721 ID: 742b4a

>>92705
How does that body even work? Is it a golem, mind-linked with the fish body?
>>
No. 92725 ID: 2b13be
File 143595358759.jpg - (108.48KB , 1160x820 , Other Companions.jpg )
92725

Here are a reference image an size comparison of the other three available Companions in FrogQuest
>>
No. 92727 ID: 2b13be
File 143595455521.jpg - (78.15KB , 700x700 , Magicamiright.jpg )
92727

>>92721
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No. 92760 ID: b5b419

>>92705
Normal fish don't have teeth.
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No. 92761 ID: 153bce
File 143601681292.jpg - (29.70KB , 425x271 , vampire-fish-picture-21[1].jpg )
92761

>>92760
What are you talking about?
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No. 92764 ID: d40f6c
File 143602134350.jpg - (59.46KB , 750x604 , sheepshead_fish.jpg )
92764

>>92760
Looks perfectly normal to me.
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No. 92887 ID: ea0ad9

Added fanart segment to the wiki page.
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No. 92891 ID: 5e0017

>>92887
Thank you!
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No. 92948 ID: 601391

attention please: I have to take a rather long break. Frogquest and GR will be on hiatus till I can get back to them in probably two or three weeks. I'll resume updating as soon as I can.
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No. 92957 ID: e114bc

>>92948
Aww.
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No. 93673 ID: d11855
File 143837223142.jpg - (62.66KB , 765x765 , Poselikeateamcauseshitisabouttohitthefan.jpg )
93673

off from the hiatus, and the exams. Time to get back to the quests.

have a little doodle done during my pauses.
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No. 94059 ID: 3c17ca
File 143942312207.jpg - (44.15KB , 540x540 , reeeeee.jpg )
94059

this is only the beginning of the horrors that await us.
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No. 96994 ID: 5ea852

Question: What is the natural Orc state of being? Are they civilised through assimilation or do they have their own separate civilisation?
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No. 97013 ID: 6f30b4
File 145271414849.jpg - (95.09KB , 990x700 , The Orcs of Gund.jpg )
97013

>>96994

Orcs in the world of FrogQuest/Weirdling Saga are mostly civilized.

They used to be divided in several tribes and clan and live in secluded lands or mountains and they would raid the other populations for iron, food and women.

Despite multiple efforts, orcs were impossible to extinguish as a race, so they were invited to join most populations, first as mercenaries, later as actual soldier and citizens.

In particular, during the time of Weirdling Saga, the orc population of Gund was rather big. Many orcs were part of the army of the King Peregros, and even the royal guard and the high commander were orcs.
Other orcs, through civilization, have discovered new interests and jobs, many became smiths and jewelers, and few even became writers (one of them is the author of the book Masha was reading at the beginning of the quest, "the incredible adventures of Har Vey the Pugventurer" ).

Despite being integrated, most orc still mantain some costumes from their old days. Ritualistic tatoos, the use of a nose ring made of a specific metal to represents the clans and families, and the orcish language.
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No. 97019 ID: 5ea852

>>97013
Are these writers publicly known as Orcs and respected or do they have to hide behind pseudonyms like women used to have in our world?
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No. 97036 ID: 01c11d

>>97019
They are publicly known as orcs. Only few old-fashioned orcs shun the idea of a orc dealing in non-belligerant activities.
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No. 98702 ID: bb78f2

So I was watching a dark souls LP and just realized that Seathe's Sorcerer Scholar dudes with the trident staff have six googaly eyes for helmets.

Just like OUR little cloner alchemist wizard. And he seems to know about dragons and eggs?

And did you know Seath was a dragon that betrayed his own kind in Dark Souls Lore because of his differences? Coincidence?

Hmmm.
HMMMM.
Yeah, probably. Cool connection though.
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No. 98707 ID: acbb46

>>98702

And let's not forget that those sorcerers used tridents as weapon and catalysts. mmmmmmmmmmh.

On a more serious note, the design for the alchemist was based off a really old anime character that i used to love when i was a kid https://i.ytimg.com/vi/FbZjjm9Cofo/hqdefault.jpg
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No. 98712 ID: bb78f2

I never knew The Claw had four eyes!
Wait, there's an inspector gadget anime?
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No. 98713 ID: e58ab2

>>98712

The anime is called Fantaman, no Inspector gadget relations ahah
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No. 101796 ID: 9fdb37

>>97013
Is it me or do all Orc characters seem to be kind of sleazy and/or dishonest?

Is this intentional or are we yet to see some more...personable Orcs?
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No. 101798 ID: b7883c

>>101796
That orc merchant with the amulets was honest enough, and reacted reasonably to Masha telling him one of his amulets was cursed.
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No. 101825 ID: d75d44

>>101796
>>101798

You have to consider that Hugo is litterally the high priest of a god that is called "Laughing Bastard" for a reason.

As pointed out, when the merchant found out that his items were cursed was actually going to take it off the shelves instead of trying to pawn it off.

>>92725

As an example of decent orcs, one of the possible companions for Flycatcher was a orc with a really strong sense of friendship, honor and respect for others, despite the fact that he is an alcoholic.
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No. 101899 ID: 9fdb37

>>101825
I thought that bastard part referred to the god's parentage, not to his character.
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No. 101903 ID: 4854ef

>>101899
This is the same god that threw a boat onto three gods as part of his victory, along with a few other tales it's likely he might not be the most 'personable' of characters.
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No. 109287 ID: 30bdb5
File 148821063437.png - (100.66KB , 485x600 , HAR VEY.png )
109287

A picture of Har Vey the Pugventurer, protagonis of "the incredible adventures of Har Vey the Pugventurer" which is the only book Masha has ever own in her life.
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No. 109288 ID: 9f3729

overanalyzing but man, he must be one heck of an adventurer to be able to overcome his natural faults as a pug
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No. 109289 ID: 6cbace

>>109288
only because all known fighting styles does not account for a small target.
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No. 109290 ID: 30bdb5

>>109288
>>109289

It also helps a lot that he is a fictional romance character
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No. 109291 ID: 30bdb5
File 148821511183.jpg - (68.58KB , 750x750 , PugVenturer extraordinaire.jpg )
109291

Also friendly reminder that Masha is still a teenager so Har Vey was 100% her first fictional crush
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No. 109308 ID: 9f3729

>>109291
"his dick is most DEFINITELY not proportional!"
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No. 109315 ID: 9876c4

>>109308
It looks like it belongs on a hamster!
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No. 109326 ID: bb78f2

>>109287
Geez I know her guadian saved her life and shit to make up for feeling guilty about his own weirdling kid but he could have bought her more than a single book for her whole life

Dwarf or not, that's cheap man, especially for your surrogate daughter you're using to avoid your guilt
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No. 109347 ID: 37a7f4

>>109326

There is a good reason for that. He did save her out of guilt but he also realized he was doomed to lose her again anyway, so he really tried to not get tried to not get too close to her after realizing what he actually did.
It still doesn't excuses his way of acting, since most of his life was dictated by paranoia and selfishness.


and yet the whole thing is still better than what you'd have gotten by choosing the "Brawler" background during character creation.
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No. 109350 ID: 398fe1

I am really tired of fighting the inquisitor.
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No. 109352 ID: 37a7f4

>>109350
Good!
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No. 109417 ID: d1d42a

I rather disappointing by how things have turned out
all that work for nothing
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No. 110516 ID: 398fe1

I gotta say this plot twist is really fucking stupid. Are we supposed to believe that NOBODY looked under the mask of the alchemist that was trusted with producing potions for the entire town? Nobody looked into his past, or checked to see that he was trustworthy and not a fucking DEMON?

There's also the fact that the method in which the town was turned into demons flies in the face of everything we know about possession. You have to do a ritual in order to bring the soul of the demon from the other side. It's not fucking ALCHEMY.
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No. 110517 ID: 398fe1

Oh right and you were obviously railroading it so that we couldn't kill him, either. We tried to kill him three times and it was just "nope he didn't get hurt" or "whoops your hand burst into a claw before you could do anything".
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No. 110518 ID: 398fe1

>>92088
Also look at this! That's not an Infestor, it's a Fetcher.
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No. 110519 ID: aa703d

>>110516
>>110517
>>110518

Alright. First of all thanks for the feedback. Let me answer a couple of things.

>I gotta say this plot twist is really fucking stupid. Are we supposed to believe that NOBODY looked under the mask of the alchemist that was trusted with producing potions for the entire town? Nobody looked into his past, or checked to see that he was trustworthy and not a fucking DEMON?

Charred One came under the protection and the orders of the high hierarchy of the Unquenchable Flame. He basically outranked everyone aside Ludwig, which has been shown to be the kind of guy that trust his own church. He also lived inside the buildings that the church owns so he really didn't have many contacts with the rest of the city, that was happy enough to get free stuffs without really checking where they come from.

>There's also the fact that the method in which the town was turned into demons flies in the face of everything we know about possession. You have to do a ritual in order to bring the soul of the demon from the other side. It's not fucking ALCHEMY.

>>92258

You might referring to Demon-binding. Which is the direct way to pull a demon from the other side and bind it to your will.

The point is for demons is that they need a crack in the barrier and corpses to possess which is really difficult for them to do (or else the world would be swarming with demons). The final part of the update should show why Charred One might know a couple of things on how to get around those points somehow.

>Oh right and you were obviously railroading it so that we couldn't kill him, either. We tried to kill him three times and it was just "nope he didn't get hurt" or "whoops your hand burst into a claw before you could do anything".

Ok, here i have to agree on the 3 times, and disagree on not being able to kill him.
Choosing to remove his mask gave him the opportunity to throw the concoction and help Infester pass through. There was a reason why Ludwig didn't turn outright. The goblin/succubus hinted something.
I had the problem of milking the updates because i wanted to show the transformation a but i found myself unable to realistically draw the correct amount of pics. Ending up fucking the pacing of the updates (in a similar fashion to Weirdling Saga chase). I am juggling different things in my life at the moment and it realistically ended up to the point where updating and following multiple quests make me commit a lot of mistake in terms of pacing. I apologize wholeheartedly on that point, and i will try to see if i can find a way to fix my pacing better in story-heavy quests. Consider the fact that this "intermission" started over a year ago and between hiatus due to family, college and other stuff i wasn't able to keep up like i used with the other three chapter that had consistent updates. Which i think is the problem for both me and readers.

>Also look at this! That's not an Infestor, it's a Fetcher.

I'm gonna paste the same thing i said on /quest.
Because it is.

Like Charred One said it: "Not what. Who. Infester. One of the primordial ones! Demons weren't always savage! The oldest ones were cunning and powerful. Infester, Usurper, Devourer and Betrayer... The progenitors of all demons."

It isn't just a fetcher, It is the First Fetcher.


Again. Thanks for the feedback and sorry for the milked updates. I swear i will find a way to fix that mental problem i'm having.
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No. 110523 ID: 1226ae

I'm not worried about the Demon Apocalypse. Demons are a load of chumps. I'd put them on a level about as threatening as zombies that breathe fire: Dangerous, but easily dealt with out in the open. Even Fetcher was easy to divert. We now know why they need an order of paladins to unknowingly help them doom entire cities: They're not really good at fighting and tend to assume they can just tank everything because "HAH I'M A DEMON I'M INVINCIBLE!" That and the majority of them are braindead. Now we just need to find that stupid candle and throw it into the ocean like they should have done LAST time there was a brutal and pointless war that slaughtered countless innocent dragon-worshipers.
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No. 110524 ID: 1226ae

Also, one more thing! Before anyone tries to figure out 'what good could possibly justify genocide and unleashing a horde of flesh devouring demons who murder everyone in their path to make more demons', the answer is 'nothing'. No good can justify this. Even if their reasoning is 'the world will literally blow up if we don't get that egg', which it won't, you cannot justify the butchering of innocents on a grand scale.

Also, the real reason for all this is probably that the Primal Demons had their brood's sapience taken away by the dragons, so the Flame, which is a Demon manifesting in an odd way, is trying to exterminate all dragons and everyone who knows about them so it can forcibly manifest demons in the physical world, devouring all the mortals and dragonspawn and starting an era wherein demons are the only thinking beings kept alive, with all other life relegated as cattle to supply them with corpses.
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No. 110536 ID: 188451

Eh, I'm alright with how it went. You had decent enough reasons for why ludwig didn't suspect the dude of being evil, (we only managed a few in-character ones before the reveal, and while they would make me watch the dude it wouldn't make me outright hostile to the guy) and I *never* would have guessed the dude was a demon so I would have taken similar steps as ludwig.(I personally would never have taken the potions he offered though. Drugs/potions should never be a normal/every day thing)

I'm personally not the biggest fan of the 'mook that we killed has come back as a boss' thing, but I can accept it as a story choice. You can make it work from a lore/backround standpoint, it just clicks a bit wrong with my personal tastes.

>>110524
I agree with the top part 100%

>fix that mental problem i'm having
Ah, I hope things end up working out for you?
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No. 110540 ID: 398fe1

>>110524
I think the Flame is a fire dragon and the demons are its immortal servant constructs.
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No. 110545 ID: 48237d

As a narrative I understand why would you want to preserve an antagonist like the Charred One. He deceived, manipulated and were directly responsible for a massacre, making him someone we can't avoid hating. The Infester is the kind of opponent we fear, the Charred One is the kind we wish to punish.
In universe the wisest action would be kill him as fast as possible, but I understand Ludwig wasn't the smartest character and until the end wanted to believe the alchemist to be a liar.

The revelation that the Charred One was a Ranidae had some interesting implications that were lost with the revelation that he is possessed. Unless I'm misunderstanding the situation and the frog and the demon inside him are two separate entities.
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No. 110568 ID: 398fe1

>>110545
Gnuk said he disagreed about Ludwig not killing the Charred One, which implies that he did die. It was somewhat unclear in the update; for all we knew the Charred One pulled some super-strong healing potion out of his sack and downed it after Infestor took its claw out of his gut.
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No. 112138 ID: a8fa5c
File 149651948287.png - (99.59KB , 450x850 , FrogVerse Secretary Bird Faelkin Fighter.png )
112138

A Secretary Bird Faelkin.
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