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256d52.jpg
Evening Tart
256d52
Pay attention, as class has started.
>I have a question, why did you manifest glasses if your eyes are made entirely out of magic?
For the look of the thing.
>Can reinforcement improve magical abilities as well as physical ones?
Reinforcement is difficult when applied to less physical things. It's easy to understand how you might make something stronger or tougher, but how can you make someone more intelligent, more willful or more skilled? The simplest application is acceleration - you might make someone think faster or enhance some of their spell channels to process mana faster. Such a thing wouldn't be a good idea in my case. Reinforcement does put a strain on the recipient and my channels are already unstable.
It is possible to directly reinforce someone's spell casting capacity but unless you're planning some sort of permanent enhancement, most of the time it is better to use an enchantment and add specialised high efficiency channels directly.
>If so, is that how magic staffs and such work?
Magic staffs have embedded spell channels wrought by enchantment. A magus still needs to construct the last portions of a spell to cast it. A spell focus such as a staff has portions of some types of spells included to simplify casting and improve power.
>Is it viable to use enchantments to give our boss form a ranged attack like eye beams or a volley of conjured stone shards?
Yes, such things are essentially grafting any necessary physical alterations and a high efficiency spell channel to the recipient.
>Miss Deem, it seems that your current golem-body operates almost entirely on first and second magics. Is this true?
Almost. I also use the Fourth Magic. It's right there in my scan:
Golem Corpus: Deem's body is an amalgam of clay and stone animated by her magic. This makes her difficult to injure and even her bare hands are effective weapons. She's internalised an incomplete form of golemetry's Fourth Magic, the capacity to connect to the world, which allows her limited mana respiration. This reduces the energy required to sustain her body to almost zero when she's inactive.
>Also, is there any particular utility to attempting to expand the enchantments on the body with third, fourth and fifth magics or would the balance of benefit versus risk and cost be inadequate?
This body is not alive. It will not develop by itself. If it is to become any stronger, I will need to modify it. The Fourth Magic is the most immediately useful, as it would bring it closer to a living state and improve my spell casting. I'm uncertain of what the Third Magic, motive, might achieve. Instinct, perhaps? It could potentially improve my Heart fragment's integration. The Fifth Magic, thought, would mostly be counter-productive as it would interfere with my control.
>How are curses different from normal enchantments?
Curses are related to both reinforcement and enchantment, but the key difference is that they do not require any compatibility with their victims. They are barbed constructions made to sink into their victims body and souls irretrievably, causing worse damage if not carefully removed.
The art of cursing originated from frustrated desire. A greedy wish to have something, no matter what distortion it may cause to the world. It takes no great skill to create a curse. Wanting something is enough. Bitter hatred or a heedless, devouring kind of love.
Of course, once this principle is understood, it is easy enough to learn to reproduce. The power to weaken one's enemies is very valuable. There's no surprise it is widely practiced. It might lack the intensity of something that is truly heartfelt, but technique can compensate for this.
Skill in reinforcement, enchantment and curses is complementary. Knowledge of reinforcement and enchantment allows more sophisticated curses, while knowledge of curses allows a better understanding of how to integrate a spell into someone with only minimal damage, reducing the compatibility requirements for enchantment and reinforcement.
>And what can Deem actually do with them?
I could hate someone to death? An untrained curse typically harms the victim, as the darker emotions are more suited to summoning the sort of the monomaniacal intensity an curse needs to be cast without any magical knowledge. A curse may even take on physical form to hunt its victim. A vengeful ghost is often a curse.
The fact that a curse needs no compatibility with its intended target is why, unlike reinforcement, it can weaken them. The most basic ones simply cause bad luck, weakness or madness, but with skill more nuanced applications are possible. The effects of a curse can even be beneficial but this strength is tainted. A curse's infliction causes damage and it stands in opposition to the true state of the afflicted. By way of an example, were-creatures are the result of a powerful and ancient curse.
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