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Spice Tulip
354299
>>69322
Well, if we are to suggest magic belonging to categories, then we need to know how those categories are defined and differentiated from other categories. But, since I am impatient, I'll just try to tell you how I would define the categories so.
Faerie, judging from provided spells, is related to trickery and nature as plants/fungi? Thus, magic of this category manipulate mortals' perceptions and minds, as well as turning into a creature of swamps (i.e. fae fire, treespeak). Also, beckoning animals.
Primal, going from Earthsense, is becoming a creature of the earth. For a related theme, fire, for something akin to 'primal forces of creation' as the overarching theme. Thus, spells of this category manipulate the material surroundings, at higher levels shaping the battlefield and then recreating of terrain ex nihilo(?).
Destruction (or Demon?) is probably the magic derived from the dark magic animating gargoyles. Into this magic I would place manipulation of monsters -- banishment, attraction, enslaving -- as well as spells of desecration.
So, Demon/Primal looks to have construction of familiars, or at the very least minor elementals -- bundles of stone, or balls of fire, for example. Prerequisites would be some sort of creation spell (creation of fire, water, earth, etc.?) from the Primal, and monster creation (via warping natural creatures) from Demon. Additionally, combining Primal and Destruction would allow the creation of cataclysms/natural disasters (...not that casting such spells would be very appropriate to the small scale game we currently have).
Primal/Fae, would it be manipulation of seasons? To make spring last longer, winter shorter? At the small scale we are playing at, those do not seem right. Perhaps, spells that manipulate the qualities of the material world? Magic that river to be unnaturally clean and pure, to transform water to wine? To make stone that will not break, fire that will never extinguish. The prerequisite from Fae would be something like enchantment, and from Primal, speak to the material world? To go from enthrallment of mortal minds, combined with the ability to speak with the very earth, to convincing the material world of things that simply aren't true.
Fae/Demon would be controlled monster creation: combining Fae's animal manipulation with Demon's monster creation. Creation of werewolves, in other words. Also the creation of a Hell dimension (a special place for monsters, essentially, inimical to mortals), combining Fae land-creation with Demon desecration.
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