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Glitter Sugar
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>>73217
>I'm reading a lot of "supposed" there, both explicitly stated and implicit. Supposed to find the supplies you've hidden (and to assume we'll be able to pick up more field supplies instead of having to make do with only six bullets for the whole quest), supposed to specify we wanted to put the silencer on instead of assuming its implicit use, supposed to ask what a particular item does, supposed to not attempt to engage in diplomacy, etc. In short, you failed to account for people not doing what they were "supposed" to do.
Incorrect. I made no bets on what people would do, period. I made a scenario in order to see what the reactions would be. You misunderstand my use of the word "supposed;" I knew full well that Moulder probably wouldn't make it through and there would be content unexplored. I knew that people would probably miss the pickups, and included them only as a bonus.
The silencer was explicitly off. The pictures in the quest showed it was not being used, and it was described as "non-Standard Issue." Much like the syrettes, it was up to the readers to use it, or not. The only penalty for not using it was that anybody you shot at and nearby aliens would be able to tell you were there. There weren't many situations where it was relevant anyway.
You were not "supposed to" not attempt to engage in alien diplomacy. That is why I allowed you to do so. It was a foolhardy attempt, considering she had just come from a scene of carnage in which bodies of her own kind and the alien she spotted laid after a battle, but it was not intended against. Moulder was simply lucky she suffered no consequences for doing it.
You were also not "supposed to" rely on the possibility of finding more field supplies. In fact, quite the opposite; Moulder ruled the possibility out unless she came across a friendly alien gun store, which was unlikely. Of course, she didn't know that there were indeed field supplies lying around.
Frankly, this sounds like a bit of a rant. It may be the use of the word "failed" that makes you seem more aggressive than you mean, but I suggest you calm down. It was an experimental quest; I am not blaming people for getting it wrong or dying.
>To run a quest, you need a little more flexibility and it helps greatly to filter suggestions through the character's knowledge. Lack of information tends to cause floundering around on the part of the suggestors. Explaining why something wouldn't work can help clarify the situation and give them some guidance. This doesn't mean that you have to completely hold their hands, mind, but do look at other quests for how they handle this type of thing.
Also, please don't patronize me. It's not my first quest, and I'm aware how video games work. I'm not really asking for feedback, just making comments on how the quest turned out. I'm not faulting /quest/ for floundering, but the options were definitely right there, and I referenced the inventory when people deliberately suggested to use things that weren't even in it. The quest was the utmost of flexibility: Any command would be at least considered as long as it were not impossible.
>>>/quest/516189 is a good example for a similar tactically focused quest, though the protagonist in it had more resources and was a little more than a regular grunt. Still, things like multiple available routes and rooms with furnishings rather than featureless blocks gave more options to work with, ways to sneak up on or trick enemies, etc. As is, there weren't many tactical options in this quest.
I'm not planning on running it again, so no thank you. It was not a tactical quest; it was a gauntlet. It was entirely based on dice rolls, and thus accepted that even the most sensible idea could fail and the most out-there succeed. Again, I'm not seeking critique; I'm just explaining the thoughts behind how the quest was run as a post-mortem, as requested.
>I did like your use of the suit to make your protagonist look less human than she was.
Thank you. I was curious what people would think of her when they saw her, since it was never more than hinted at that she was even from Earth.
>>73218
Nope; the rest were scattered in the corners of the upcoming rooms. It really was not a challenge to find them; you just had to be paying attention and looking at the images.
>>73219
Just a case of unreliable narrator. You guys did fine on that aspect, don't worry about it. The only problem was using the supplies you did have.
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