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Glitter Wish
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our total resources are:
1 Ex queen, well trained in combat.
1 Self, trained from childhood to be a queen eventually.
1 Highly advanced space superiority fighter with neat custom mods like FTL drive
We aren't an army and shouldn't fight... but our space fighter is a useful start. Think of games like wing commander Privateer.
Our VIABLE options as I see them are (from best to worst):
1. Do freelance missions for money with our space fighter, money = power. Eventually upgrade to a carrier and found a mercenary company with yourself as owner and commander of the company and mother as our top advisor. Make sure to use some of the funds to buy shares in news media to ensure they report things your way.
2. Go to a ship shop and trade the fighter for a freighter, hire a crew, make them call you captain, do trade runs for money. Build up an economic empire and hire mercenaries. Make sure to use some of the funds to buy shares in news media to ensure they report things your way.
3. Find a CAUSE, joing the cause, become a leader of that cause, have idealists working under you for that cause and make yourself a name. News media is independant, have to pick a cause they like.
Being a hero will help, a LOT, with securing the support of the people... but there are two ways to be a hero.
A. Be in command of a large paramilitary force and lead them to decisive victories in military campaigns in which you have the moral high ground. It just so happens that you have more soldiers, better weapons, better equipment, and better training and smear your opponent with the bad PR. And you are well protected yourself. - VERY HIGH CHANCE OF SURVIVAL & SUCCESS.
B. Personally engage in lots of risky combat against overwhelming odds and win every time - VERY LOW CHANCE OF SURVIVAL & SUCCESS!
Our plan than should be, I think, 1-A. We aim to build ourselves up as the leader of a mercenary company we own and gain public support via news media PR and picking our fights.
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