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3bad4c.jpg
Coconut Berry
3bad4c
Versparki Arisha
Female Necropolitan Wood Elf Dread Necromancer 3//Incarnate 3
Medium Undead (Augmented Humanoid)
Hit Dice: 3d12 (25hp)
Initiative: +1 (Dex)
Speed: 30ft.
AC: 15 (+1 Dex, +4 armour)
Base Attack/Grapple: +1/+1
Full Attack: charnel touch +1 melee touch (1d8 negative energy)
Space/Reach: 5ft./5ft.
Special Attacks: negative energy burst 1/day, charnel touch, spells, incarnum radiance 1/day
Special Qualities: low-light vision, rebuke undead, aura, detect opposition, undead traits (immunity to critical hits, sneak attack damage, poison, nausea, ability damage to physical ability scores, ability drain, negative energy, death effects, disease, stunning, mind-affecting effects, sleep, paralysis, nonlethal damage, energy drain), DR 2/magic and bludgeoning, turn resistance +2, resist control, unnatural resilience
Saves: Fort +3 Ref +2 Will +6
Immune to effects that force Fortitude saves unless they also affect objects.
+2 vs. control undead
Abilities: Str 10 Dex 12 Con 10 Int 10 Wis 16 Cha 18
Skills: Concentration +10, Knowledge (arcana) +2, Knowledge (religion) +2, Listen +5, Search +2, Speak Language (Common, Elven), Spellcraft +2, Spot +5
Feats: Corpsecrafter, Undead Meldshaper
Bonus Feats: –
Type Bonus: –
Proficiencies: Simple Weapons, Martial Weapon (battleaxe, longbow, rapier, shortbow, longsword), Light Armour, Medium Armour, Shields
Alignment: NE
ECL: 3rd
Equipment:
masterwork chain shirt
hat of disguise
masterwork longsword
masterwork shortbow
Spells Known:
1st – bane, bestow wound, cause fear, chill touch, detect magic, detect undead, doom, hide from undead, inflict light wounds, ray of enfeeblement, summon undead I, undetectable alignment
Spells per day: 6
Base: 5
Bonus: 1
Essentia: 3 (Capacity 1, 2 for soulmelds)
Chakra Binds: 1 (crown)
Soulmelds: 3
• Necrocarnum Circlet: Detect undead within 30ft. as if using blindsight. Undead within 30ft. gain +1 turn resistance per point of Essentia invested (or +2 per point if animated by the wearer). Bind (crown) - Can animate a corpse within 30ft. as a necrocarnum zombie until the soulmeld unshapes. You have a penalty to hp equal to the zombie's HD. Essentia invested in this soulmeld counts as Essentia available to the zombie. [Bound, 2 invested]
• Fellmist Robe: Gain a 10% concealment miss chance, plus +5% per point of Essentia invested (up to 50%) against nonadjacent attackers. Soul - Gain concealment even against adjacent attackers.
• Dissolving Spittle: Deal 1d6 acid damage to a target within 30ft. using a ranged touch attack. Provokes an attack of opportunity. +1d6 points of acid damage per point of Essentia invested. [1 invested]
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