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33923 No. 33923 ID: 99f528

I'm going to give a bit of spare information here, while I'm starting this thread. Hopefully without revealing too much. :)

Any information about how John's ghost powers and past life can be found in the quest, by asking certain people or by asking John himself. If you have any queries for John not directly relevant to the current action, ask them here.

Here's a little run down of ghost powers. Some things you will have to figure out yourselves, this is just enough information to get started.

-You must remain near your body.
-You can attempt to possess just about anyone else. People with extremely strong wills tend to be more difficult and therefore take longer to get control. People of "impure" soul are difficult to maintain and uncomfortable to possess. Effects on the possessee have yet to be seen...
-Rarely you will come across people who you have a strong affinity with, called chosen. They will be able to sense or see you. If you are able to create a bond with these people, you will be able to communicate with them. The bonding process, at the moment, will remain mostly a mystery. There are massive benefits for both John and the chosen.



John will be meeting his first chosen pretty soon... But who will it be? I will let you guys decide.
The Messenger. The Traveler. The Cur. The Heiress. The Warden. The Highblood. The Investigator. The Alchemist. The Spy. The Diplomat. The Outlaw. The Aristocrat.

That's all the info you get.
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No. 33924 ID: 8c73c8

hmm...
i say the diplomat. i feel would be the best to start with while we don't know what to do.
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No. 33925 ID: 3392ab

Voting for the Investigator; maybe we can find out how John died, or anything else about him.
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No. 33927 ID: 07416a

The Cur. He sounds funnest.
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No. 33968 ID: 99f528

I will put the Diplomat, The Investigator, and The Cur somewhere in the city for you guys to find.
But the decision will remain open for discussion/voting until John locates one of them, so speak now if you want a chance to find one of the others.
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No. 34236 ID: 99f528
File 130127668490.jpg - (119.92KB , 650x650 , gifts.jpg )
34236

This will become relevant very soon. I will leave it here for you to contemplate. :)

And a small apology for the long wait on the update, was out of town.
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No. 34237 ID: 0a4c95

>>344036

I vote for Luck. Need those nat crits. </Ragnarok>
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No. 34706 ID: 99f528

rolled 1 = 1

Three votes for Protection and Three for Illusion. Rolling to break the tie

1 = Protection
2 = Illusion
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