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Gypsy Feather Pouncer
c01408
>>1249
>perfectionist tendencies
Sometimes I really wish I'd gone with a simpler style for DiveQuest. Something more like RubyQuest.
Now I've set a standard of art and I can't easily change it. Add to this that DiveQuest takes place over a rapidly-changing series of locales. Unlike RubyQuest, whose rooms could all be drawn out ahead of time (and even then would take a while to do), DiveQuest visits numerous areas in rapid succession and I've got to draw out each one on the fly. To top it all of, I'm absolutely godawful at backgrounds/scenery/architecture of any kind, so pretty much each and every outdoors scene takes forever, slows me down, and frustrates me a little.
I don't know how Reaver does it, but he's a goddamn genius if he can sweep all these areas up as he goes, and make them look damn beautiful to boot. I'd be satisfied with just getting them done in a reasonable amount of time, nevermind that they'd still look like crap.
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