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<Document title="Data Progression" subtitle="Transformation Example">
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Greetings, |CLASSIFIED|[1], I am glad you have taken such early steps towards acquiring the required information for understanding exactly how progression works in a domain, in technological limitations, and self improvement.
The earlier is already performed for you as a denizen of the Core Command's domain program.
The latter is a very misunderstood and confusing process that needs to be abstracted in such a way that even your meek understanding of bodily limitations can be split into easily understood bits.
But, the middle problem, technological limitations are one of the easiest concepts to understand, even at high levels of abstractions, all the way down to Zero Abstraction. Of course, such ideas are best not to be discussed along with progression examples.
If you have access to this document, I believe that you also have access to |CLASSIFIED|[2] as well as |CLASSIFIED|[3] and have a simple understanding of Control Grid and Energy Allocation.
Given |CLASSIFIED|[2] you will find that your simple basic processes are not too apt at being innovative, with simple data removal, mining, collection, and processing functions. This can be altered using indexed data to choose specific attributes to enhance. While it is also possible to select an entire process, it is substantially more expensive to do so. A simple inquiry with process type and attribute data pricing request to |CLASSIFIED|[4] will result in common prices for various enhancements based on the Central Database. If none of these are satisfying for your needs, I encourage you to think of unique solutions to any problem you may face.
Back on to the example, a simple one involving Basic Manual Processes, further referred to as BMPs. Standard issue BMPs are equip with large tires that are not capable of climbing various levels of data distribution. If deployed in a terrain that does not settle well, then a simple upgrade from Wheel Based Locomotion to Hover Tendril Propulsion may be a suggested course of action. Using |CLASSIFIED|[2] and |CLASSIFIED|[3] you will create a new base process in which upon creation, will use Hover Tendrils to get from place to place, both improving mobility and speed! The cost is roughly 10,000 |CLASSIFIED|[5] and other amounts of trace data sets.
Good luck, and we'll be watching.
--|CLASSIFIED|[6]
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