>>
|
c2b048.jpg
Queen Feather Basket
c2b048
First of all, this is really long, so you may want to just read the TL;DR section and skip the rest. Please keep that in mind.
TL;DR
-Get your Shield Muschio
-See if that Good-Aligned Necromancer ever shows up
-Slow, steady, and small will get you where you’re going Finesse. Use Muschio’s disbelief of Love against him
-Keep learning and keep being awesome Brabakus & Tislomer
-We know you’re a gentleman/gentle ogre Dompag, and now is your best chance to prove it
-Let us know if anything goes wrong Ona
-Ask about Mojo, Spread ourselves to towns/cities in the form of free trinkets, Use our ability to overwhelm minds as a weapon in the future, Learn to better mind-jump/drop messages, Figure out how to deal with beginning-of-chapter knowledgelessness, Stop trying to get people laid
-Explain the status quo of society to “lesser races” so they can join it and stop being treated as monsters, Build diplomatic relations with Goblin/Kobold villages as well as nearby towns and cities.
-See if we can mass-produce Minions w/ Mana and Mannikins when we want to, Get blacksmith and dual-profession apprentices
Muschio
-What ever happened to that shield of yours? You are almost guaranteed to need it in the future.
The Good-Aligned Necromancer
-It’s like the guest speaker at your high school who used to do drugs that goes around telling people his story and why they shouldn’t do drugs. Except it’s a Necromancer.
-Could help Ona w/ her witch doctor stuff
-Commune w/ the dead
-Possible Undead army/workforce
Finesse
-Keep your affectionate actions small and simple, or Muschio will think it’s just you being “afflicted with the disease of Love”
-Continuing affectionate actions toward Muschio after an attractive Goblin Male has joined the workforce will emphasize the validity of your love, especially if you and the Male work closely.
Babrakus & Tislomer
-If/When more workers are added to your areas (Alchemy, hunting, crafting), always check that they know basic safety. Especially when they are new to the profession. If any of them are uppity/arrogant, let them know that it is simply a precaution set by Muschio and/or the Orb.
-Continue to work diligently, learn more about your professions, and just plain being great.
Ashedel
-Fine so far
Dompag
-Do not rape anyone. Ever. We know you’re a gentleman, but your “big sister” is making us all a bit worried.
-Speaking of which she is acting very aggressively toward Ona, even going so far as to cut her bra so you can have sex with her. Please DO NOT DO THIS unless Ona says otherwise, and we have checked that she is not under any/too many influences. This may seem unnecessary but we are worried, and when we are no longer worried as to your “big sister’s” influence on you, these conditions will most likely dissipate. We are quite sure this is not your fault, but it revolves around you and as such we need your help to get it done and dealt with.
-If it makes you feel any better, doing this may make Ona like you more, and eventually lead to her willingly giving herself to you.
Ona
-Let us know the MOMENT that things with Dompag and his “big sister” become dangerous so that we can intervene. We care greatly for the happiness and safety of you and everyone else at the Vault.
The Orb of Infinite Psyche
-We have previously come upon the idea of secretly implanting shards of ourselves in people during medical visits. This seems too diabolical, and our apparent lack of skill as to the infiltration of minds could get us and Muschio in a great deal of trouble with adventurers. However, the idea of dispersing ourselves out within the populace is not without merit. We could create small trinkets (rings, necklaces, bracelets, etc.) using shards of ourselves as gemstones and either sell them or give them away freely to many towns. If the populace discovers us, they will only have to remove the trinket rather than dig out their own flesh, making them less aggravated at us. If they become angry with us we can promise to take back all the trinkets and never try to do this to them again, and we should probably do as such. There is also a chance that they will be happy with us for our suggestions, witch would increase their standing with us and Muschio and increase our chances of peacefully integrating them into our domain/empire.
-Many times before we have made Muschio and others stop and stutter with our inane suggestions. This could prove useful if we found a way to become weaponized. A bolt or arrow of some sort with a shard of ourselves for the tip could give us a chance to overflow an opponents’ mind and weaken their defenses. And since this is not an uncontrollable alchemic compound, we could prevent friendly fire from being any more than a physical injury.
-Finesse from the past recognized us a being (imaginary or otherwise) called Mojo. Does this mean we have access to her memories, or is it one of our memories? What if we were an entity before being sealed in this orb with Muschio? Perhaps there are even moments when we transcend time? We must speak to Finesse about Mojo.
-Previously, we have had an issue with jumping between minds. We should find some way to jump to a mind, drop a message, and immediately jump to another mind. This would insure privacy while being able to relay messages and waste little to no time finding someone who actually needs our help.
-There have been periods of time in which we have been absent, and needed Muschio or another to explain what had happened recently. They seem to be annoyed by this at times. Whether this is a limitation of the Orb or our own failure, the next time this happens we should quickly tell our host what was the last point in time that we were present, so they can quickly explain what we have missed without wasting too much time.
-We should probably stop trying to match people up. On most occasions it aggravates our hosts, especially Muschio. In many cases it has probably even reverted our previous progress.
Inventory/Mana
-Ashedel altered the Monster Generator so that it required only the Mannikins. Did it previously use up the Mannikin and an amount of Mana, or did it only use up the Mana? If it did not previously use up the Mannikin, we may want to switch it back and forth at certain times so as to allow ourselves to make many creatures from a single Mannikin. The Denlings, for instance, are very useful. If we could make many of them from a single Mannikin, it is possible that we could use them for large, industrious projects, such as a mail service. This simple service could greatly improve our standings with neighboring cities/villages, and might even generate some amount of profit. If it had previously taken both Mannikins AND Mana, then disregard this entire node.
-As it has been said before, we should probably get a Blacksmith. With instructions and input from our other hosts, a Blacksmith could create many weapons, armors, and components specifically needed by others. Purchasing from an outside Blacksmith would cost more, and less of the items we need would be available in the way/form/quantity that we would need them. As we bring in more workers, having them practice in two professions already managed by more experienced workers (I.e.: someone with less experience in Blacksmithing than the blacksmith & less experience in Carpentry than the Carpenter) would be able to convey needs in ways that both could more easily understand (Technical languages of both professions are different, so someone who knows both would better be able to state what is required by translating from one tech. language to another.)
Diplomacy
-We should check on the Goblin and Kobold villages and see if there are any matters we can assist them with. The more we help them and the more they like us, the more likely they are to willingly join our domain/empire and thus increase our strength.
-We must also make sure it does not appear that we deal to heavily with the “lesser” races, or the more civilized towns/cities may think that we are attempting to use an army of tribes to overthrow the status quo. Diplomatic relations with the larger towns/cities will help them see that we are actually working to bring such tribes to the civilized level of status quo. This may seem like a racist or otherwise regressive way of looking at it, but the fact of the matter is that we are integrating what are believed to be lesser races into current societal beliefs so that they will no longer be looked down upon. If all goes well, instead of limiting “lesser races” and forcing them to fight cities and towns for the resources they need to live, they will become part of our society of cities and towns and gain the same access to the same resources that are available to us while still allowing them to keep their culture and heritage. If things go badly, people will continue to force the “lesser races” into smaller and smaller areas where they will eventually be forced to die away so that society can continue to expand. I’ll try to explain this better in the TL;DR section.
|