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Castle Stone
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Ehem. *Slides on her glasses and begins to go through all of this.*
>>313198
>...they don't want to ruin the image in the text with horribad art, they may as well not even try?
I am going to cut to the main crux of the matter in the perspective of the people who spend an extra amount of time drawing (regardless of skill).
The quests in which people spend several minutes to hours of time into updating are dropped halfway down or further at times due to the text quests, or ones with minimal effort.
Rather than instantly taking it as an insult, just consider the amount of time some of the questers put not only into their writing, but their artwork as well.
I'm not going to debate whether or not the writing is good or bad in between the two types because it's not really important and more of a case to case scenario.
Myself, for example, I see many mistakes in my grammar, writing, and sometimes errors in my art. I don't pain myself to edit them as the point has usually gotten across, and people often respond before I can even start fixing them--but that is moving aside.
From conversations held in #tgchan, I can establish that some of the quest makers are very irritated at this. They spend a lot of time working out the game, story, as well as a proper visual aid, and in the snap of one's fingers, they're buried underneath the pile.
As for what was said directly, I don't know what to tell you. Someone else responded to that well enough, what with how some of the other questers started with no ability and have improved vastly.
Especially since this complaint is coming from what I can see is an already running quest with people responding and playing with it. I doubt they would leave suddenly because there are novice drawings coming with the game.
>>313201
>I imagine if I posted a thread there, there would be ZERO REPLIES for DAYS.
I would not imagine this to be true, if we did create a txt quest board, or asked it to be moved there.
Many of the text quest hosts have a decent player base, and people interested in reading them would be checking it. The number of eyes who see your quest might diminish, but it would be the eyes who don't want to read text quests in the first place, hence why they don't check.
>>313210
>DorfQuest was freaking epic, and look at its art. Really now.
That is most certainly true. Dorf Quest, Ruby Quest, Kara Quest, and several of the successful quests have had minimalistic art, focused on speed and storytelling.
I think that's what some of you miss. The art is there to show things.
To change things, dynamic characters, and backgrounds; your players taking note of changes, and new things unraveled and puzzles to solve amidst all the words themselves.
The pictures slow you down, but allow you to immerse your players in a world.
You can do this with text. But it can be a lot more entertaining to throw a well designed puzzle through a picture, or series of pictures, than it would be to painstakingly describe the visuals of the puzzle, and everything around.
>>A bunch of numbers
There is a lot of talk about tablets. Tablets are really cheap if you want one just to have one and can help.
I personally have a gigantic ass tablet I got as my graduation present, but sometimes I regret it because it can be a pain in the ass to draw on (especially in my dorm). My recommendation would be to try and take your monitor, drawing space, and what you are used to drawing into account.
Beyond tablets, you guys do not NEED to use MSPaint. Ignoring piracy entirely, you can use GIMP, and use custom brushes and craft visuals with ease. (Ruby Quest being a prime example).
>>Finally.
>My Personal opinion.
I have a problem with trying to read things in large chunks. Gigantic blocks of text can take me ages to read, or the right mood to go through them.
An irony I know because I am writing one right now.
I don't think text quests are bad, as I used to dream of being a writer.
However, there really is no excuse in terms of not being able to try, or succeed in putting artwork with your posts. There are an incredible amount of options for you, a few new ones I didn't think of listed:
>>313789
So yeah, I think it's a good idea to create a separate board for text quests, and the request to make it an image board by a couple of you is definitely noted.
It is true that there is a hide button, but as history has shown, even on 4chan, nobody bothers using it.
It could be a good compromise, but I completely empathize with the text quest runners. I am not insulting your format. I also think the ones in play have a fan base, and would continue to thrive.
People who want to read and play text quests would go there.
If that's not true, we could always repeal it.
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