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Pink Feather Day
8c0848
A good quest needs characters that people care about. If they don't care about the characters, they won't care enough to suggest what they do.
I have read some of your quests and quite frankly, they are uninteresting. Starting off with "You wake up, work is soon." doesn't really give an idea of what is happening, who "you" is or anything else that is going to make people connect with the quest.
"You" isn't a good quest character to start with. There isn't a lot of fanart of "you". Nobody cares what happens to "you". The only quests I know of that run on here are Deep and Descent and they both have characters with names, just described in the second person.
The other thing is action. You have a history of making quests that involve a whole lot of nothing happening. Not dicking around and not accomplishing anything style nothing, but absolutely nothing happening style nothing. Have the character do something, anything. Fight, steal, plan, talk, search, anything and as long as your characters are well liked, you'll do fine.
Also this
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