>>
|
b6ca92.jpg
Evening Flutter
b6ca92
>>351005
>>350983
Here. Finally got around to it.
MrB, please go through all the following to cross-reference and clarify.
Weaponry
Fusion Blasters
>Energy weapons, what we would normally think of as 'Blasters', work by launching bolts/globs of plasma.
Nerve Disablers
>I don't know how this would work, or how it would be expanded to ship size. A specific frequency of electrical shock?
Neutron Blasters
>The big brother to the Fusion Blaster, this fires a contained particle beam of Neutrons, wich work like itty-bitty Relativistic Kill Vehicles (RKV's) on a macro-molecular scale.
Ion cannons
>I think these are meant to be the classic style of 'Star Wars' ship disabling ion cannons?
Quark Rippers
>The 'little brother' of the Neutron Blaster, this weapon causes it's target to disintigrate on contact as the fundamental particles making up the fundamental particals of that part of the ship suddenly break apart explosively on a sub-atomic scale.
Projectile weapons
>Classic space ballistics: Missiles, Mass drivers, rail guns, etc.
Quantum disablers: a ship computer hacking device - electrician-guided.
>Does what it sounds like.
Photon guns
>Classic pin-point laser weaponry, using the properties of coherent light to melt down the enemy with precision cuts and strikes.
Vehicles:
Speedfloater
>Similar to a Star Wars speederbike.
Float Buggy
>Similar to a regular repulsorlift equipped Star Wars transport.
Minisub
>It's a mini-sub, can carry one person or be remotely controlled.
Space Drone
>It's a space-secured drone useful for repairing hull ruptures or allowing remote handling of strange or powerful devices from a safe distance.
Submarine
>It's a submarine. Can hold a couple of people and take extreme pressures.
Float Armor
>Similar to a military-grade Star Wars ground transport.
Spider Walker
>A pseudo-all-terrain walker, albe to cling onto and climb acrosss rough and near vertical surfaces.
Dragoon
>I have no idea.
Mini Ornitopter
>Similar to a Dune Ornithopter, but smaller.
Ornitopter
>Similar to a Dune Ornithopter.
Walker
>Similar to a Star Wars AT-AT.
Ships:
Assault shuttles
>Similar to the ship we began the quest with. It has moderate armaments, fair shielding and good speed.
Warpspace assault shuttles
>What we started the quest with.
Space Shuttles
>The civilian version of what we fly.
Couriers
>High speed interstellar transport, fast in both real-space and warp-space, but lightly armed if at all.
Cargo Ships
>It's a cargo ship. Lots of armor and high structual integrity intrinsically, but unarmed and slow to move.
Quantum Equipment (Requires training from an Electrician to use non-destructively.)
Quantum Teleporters
>One of these can teleport a crewmember to a nearby location, or back.
Quantum Entanglers
>Used as an FTL communication device.
Quantum Locators
>Acts as a universal GPS unit for your own ship and anything in sensor range, provided you made the calibrations to attune the device to said object.
Quantum Encoders
>Used to encrypt any transmissions from your ship or personal communicators.
Quantum Readers
>Used to de-encrypt any captured signals.
Personnel
Frog
>Basic soldier or trained crewman.
Commando
>See the first thread.
Pilot
>See the firt thread.
Cybernetic commando
>See the first thread.
Novice Electrician 100 credits
>See the first thread.
Personal Armor
Space suit
>Basic space suit with maneuvering thrusters and protection against radiation and micro-metorites or similar things.
Space flysuit
>A space suit with a jetpack to allow for greater spped and maneuverability in space.
Energy shielded space suit
>Space suit equipped with a small shield generator.
Energy shielded space flysuit
>Space suit with both shielding and maneuverability and speed.
Custom armor
>The best pprotection for yourself or a crewmember money can buy.
Warheads
>I assume you mean Nuclear Warheads?
|