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File 127872918542.png - (71.02KB , 800x600 , choice.png )
19524 No. 19524 ID: 4f6e37

I am pretty damn tired of seeing the TPD logo in the OP whenever we're talking about the eivrverse so here. New discussion thread time since it's unlikely it'd happen otherwise.

So I'm nearly finished up with my big dumb MSPA thing, and I was wondering what you guys wanted next.

We could follow Oren as he investigates his runaway fugitive and tries to not get whacked by Blejwas in Anchorturn.

We could follow Dio as he learns the ropes of battlemagery and romance with a girl who may or may not be a mobster.

Or there's always that Mystery from last time.
136 posts omitted. Last 100 shown. Expand all images
>>
No. 65101 ID: 3b440e

Reviving this thread and Oren along with it.

If my audience hasn't died of old age and need refreshers on anything let me know.
>>
No. 65106 ID: f2c20c

I kinda forgot what we were doing.
>>
No. 65112 ID: 91cf9d

>>65101
Well sheeyit. Welcome back Brom.
>>
No. 65115 ID: cf49fc
File 135567743544.gif - (1.26MB , 227x136 , Good Job!.gif )
65115

>>65101
You came back for us! I loved all your quests. They were so much fun.
>>
No. 65120 ID: 27cbbb

>>65106
me too
>>
No. 65151 ID: 020080

In lieu of y'all having to reread everything here's a concise summary of what's been going down:
Oren the cool sheriff of Hearthback and Nessie his cool deputy are chasing professional hitman/rat bastard Joseph Bird who they already arrested once. Dang it, Joseph!

Their search is complicated by Joseph's retreat to Anchorturn which is a city under the jurisdiction of Ferdinand Blejwas, Oren's bitter rival. Oren basically humiliated him last time he was in Anchorturn, and now ole Ferdy's coming back in a couple of days from an undisclosed errand.

Helping Oren out in his attempts to take down Bird are his rich buddies Alan Arbock, his sister Celyne, and her beau, Mendel Parter, who Oren helped out last time he was in Anchorturn by solving Alan's murder! He got better! They've hired Vesta, a quart-sized private eye, to help Oren find Joseph.

Joseph is currently tied up in the middle of an ongoing feud between two of the gangs in Anchorturn, the Nines and the Iron Suits. Oren's current plan is to find Joseph by posing as a member of the Nines who is going to meet with the con for reasons unknown. I'll leave the thread for a few more hours, and then update later tonight.

The endgame has started, and there's only a chapter or so to go before Oren's adventures are at an end.
>>
No. 65153 ID: e3f578

Have we covered the mystery storyline yet? I'm looking at the beginning of this thread and we voted it in, but there's so many threads to sort through I'm not sure which covers which!
Was mystery the one where we played as the ex-cop with her own boyfriend as they take over Oren and Nessie's duties for what is basically shits and giggles, which is especially weird because they were recently arrested criminals?
>>
No. 65196 ID: 3b440e
File 135582187597.png - (12.93KB , 800x600 , 129436800224[1].png )
65196

That was Mystery, yeah.

Unfortunately I'm probably not going to revisit it (for a while at least) or Eivr. Which was too convoluted by the end to really save. I like to think it just ended with Dio finishing his pilgrimage and coming home. Whoo.

This chapter of Oren is nearly done and after that will be the final one; I predict it'll all be over before my birthday (which is February 9, all y'all gift shoppers!).

What remains is a vote for what I should do next.

Do I revive VAULT QUEST
http://tgchan.org/wiki/Vault_Quest
Which is about a quasi-religious soldier with a bolt-action searching deep, spooky dungeons called Vaults, or do I make a new quest entirely? Any Vault Quest rememberers out there who want to see it come back? I kind of thought it was pretty good.
>>
No. 65197 ID: 9e3a04

As much as I like Vault, I want to see something new.
>>
No. 65199 ID: f2c20c

I liked it. I wouldn't mind it showing up again.
>>
No. 65215 ID: f1b3ee

I will gladly partake in the Vault Quest candy.
>>
No. 65216 ID: c33f8f

Something new.
>>
No. 65218 ID: d26381

Vault Quest for President!
>>
No. 65219 ID: 5d3910

i would like to see more vault quest
>>
No. 65281 ID: 2eac65

Aww... Eivr was my favorite one. I really liked the magic systems you constructed for it.
>>
No. 65282 ID: 3b440e

Sorry. I really did too, so there's a good chance the setting may turn up again in the future.
>>
No. 65283 ID: 2eac65

Well, what was it that made it a failure?
>>
No. 65284 ID: c82bfa

>>65282
The characters were part of what made it good too though, a great protagonist with a weird face and a strong supporting cast.
>>
No. 65631 ID: 0eef61
File 135676450703.png - (28.67KB , 800x600 , rebirth.png )
65631

>>65283
>>65284
I think it got too cluttered and lost direction after the pilgrimage was over. Maybe I'll revisit it in the future when I've got a better vision for it and more confidence because right now I'm hell of rusty.

Oh and by the way guys: my terrible chinese tablet pen broke so for a few weeks I have to leave off on Oren. I don't want to be this idle so close after a huge absence so I was thinking of going back and doing a quest with my old vector art. Should I

Revive Rebirth http://tgchan.org/wiki/Rebirth

Or do something new?
>>
No. 65633 ID: c33f8f

Something new!
>>
No. 65634 ID: 4a20fa

Too many new things, not enough finished things.

Also, one of the options is a smooth space squid. Just read that back to yourself again. Yes. It's got to be that one.
>>
No. 65637 ID: 0f92d5

time to put on our Shirm GAMEFACE everyone.
>>
No. 65640 ID: 60fee2

>>65631
Revive Rebirth
>>
No. 65641 ID: cf49fc

>>65640
Rebirth was great. Though I miss the thing with Vresch and the Janitor more. But whatevs man, you're the author.
>>
No. 65687 ID: 027156

FUCK YEAR HALARIS
>>
No. 65697 ID: cf49fc

>>65687
Yay tripodal-squid-crabmonster James Bond!
>>
No. 65714 ID: d26381

SCOM: If Ambush is the one you want why are you voting for the alley? We only get to ambush from the rooftop.
>>
No. 65769 ID: 0eef61
File 135719855082.png - (259.81KB , 800x600 , brithady.png )
65769

In honor of Toastline's (now hella late) birthday here's a thing!

Nessie gets sloppy drunk and only pays attention to Oren all night, Random rants about the friend zone to the psychologist for hours, and Anka comes to accept she's probably the only one there who actually came to play Poker.
>>
No. 65770 ID: cf49fc

>>65714
What? I thought we were going to jump out from an alley and shoot him in the kneecaps. Bugger. Oh well.

>>65769
I like Anka. A space marine after my own heart. Namely, the heart of actually enjoying poker.
>>
No. 65776 ID: f2c20c

>>65769
Hrm. Funny thing about Qal is, you're never quite sure if there's anything the clothes are covering up. There could just be nothing there.
>>
No. 65795 ID: 027156

>>65776

isn't there potentially something everywhere?
>>
No. 65929 ID: 0eef61
File 135771647710.png - (70.06KB , 800x600 , stats.png )
65929

There was some question about the stats that go into Rebirth, which I'd previously done behind the scenes to avoid too much metagaming.

The system is lightweight, mildly freeform, and effective for a useless questfag such as myself. It is as follows:
Every roll is done on a d12, with the modifier being equal to the number of ranks Hal has in whatever skill you're rolling for. The DC of each roll is set by me beforehand out of, TBH, fiat (although I have a few basic rules I tend to adhere to).

The DC can range from 3 (successfully climbing the stairs!) to up to 16 (successfully hitting on Anka!).

Let's take as an example the shot Hal just took against the delter with the radio.

Normally the DC for shooting a guy I set at around 8, so that Hal hits with his handgun most of the time. Cover provides anywhere from +3 to +5
In this case said guy was very close so this was reduced to 6. However, the radio in the guy's hand was a small and difficult target, which I set at 9.

Hal rolled, in that last shot, a 4. He added 3 to that roll due to his skill of 3 with handguns, meaning that he had enough to shoot the guy. He didn't have enough, however, to shoot the radio. Instead he missed the radio and shot the guy.

Once the pirate gets shot, we roll to see the damage. Everyone has a certain number of hitpoints; Hal's is 2. When they get shot, stabbed, trampled, or whatever, I roll to see if it penetrates whatever armor they're currently wearing. Hal's cloak actually counts for light armor due to the fact that it obscures just where his legs are. If the attack connects the person loses, usually, one hitpoint. They might lose more depending on the circumstance; a bullet to the shoulder won't sting as much as an elephant falling on your head.

Most armor, Anka's excepted, are only there to give a chance to mitigate damage. The best way not to take it is to not get shot. Here are the damage tables for the guns, and the DC for the armors:

Slugthrower pistol: +1, 2 attacks
Slugthrower rifle: +1, 3 attacks
Shotgun: 0, 6 attacks at close range, 3 attacks at midrange, 1 attack at long range.
SAW (heavy weapon): +2, 4 attacks
Laser Pistol: +2
Laser Rifle: +3
Antimatter pistol: +6 (25% critical)
Overcharged laser pistol: +7
Antimatter rifle (heavy weapon): +9 (33% critical)

Slugthrower weapons have fast firing rate but worse penetration.
Laser weapons are a middle ground, but are usually significantly more adaptable than antimatter guns.
Antimatter guns take a turn to charge between firing, but have the most devastating armor penetration of any weapon, and a crit chance, to do 2 points of damage instead of one.
Heavy weapons use their own skill, and convey a -2 penalty if you move and fire in the same turn.

Here are the DCs these guns are rolling against:
Light armor (Hal's cloak): 3
Medium armor (Talia's breastplate, most pirates): 5
Heavy armor (Anka's Power Armor): 8
Superheavy armor (The Unflagging): 13

I put it up to a vote; should I put the rolls somewhere every update, or should I keep 'em behind the scenes?
Keep in mind none of y'all are going to do any rolling because like any DM I cheat sometimes ;Dc
>>
No. 65930 ID: bdb3f8

>>65929
Informative, but I prefer not to have the mechanics prominently displayed in the thread if we are not meant to be thinking about them all the time.
>>
No. 65939 ID: 0eef61
File 135779625278.png - (8.52KB , 800x600 , the author.png )
65939

OK, I am going to keep the rolls hidden in Rebirth.

If you want an INSIDE LOOK at what the rolls were for any particular update or you want to bitch at me for it or something hop onto Rizon (the irc tgchan uses) and go into the channel #bromsgungazebo which is a basically empty channel I made as a joke when everyone was trying to talk gun control in #tgchan.

Maybe you kind of had to be there.

I guess it'll serve as a place to discuss crummy mechanics and such since I don't want to clutter them up in here for god's sake and #tgchan probably doesn't want them either. I'll just idle there whenever I'm updating, so if it's empty or I don't respond assume I'm jacking off or something. And if I'm online in #tgchan or #rubyquest but I've forgotten to log in there just shoot me a PM.
>>
No. 66358 ID: ce9195

looks like you have a way of bringing out the Seven in all of us.
>>
No. 66365 ID: 6f7dc1

yeah I think we may have messed that one up... what did the rolls look like?
>>
No. 66367 ID: 57a559

I take no responsibility for the corniest terrible suggestions I make up at 7 in the morning.
That's just nature talking, man.
>>
No. 67325 ID: 551cf1
File 136065707263.png - (12.53KB , 800x600 , hal.png )
67325

OK guys listen

I really want to update Rebirth and bring the thread to a close but the way I draw it (like the way I used to draw all my old quests) takes Like An Hour for Every Single Update. And that's just drawing; I'm not even touching the writing.

If I were to switch over to the style I employ for my other currently running quests would that be ok? it's just soo muuuch eeasierrrr
>>
No. 67326 ID: 875821

>>67325
Actually it might be neat to see it rendered differently.
>>
No. 67327 ID: a68e3e

>>67325
NO, YOU MUST SUFFER.
Yeah, sure. Go ahead
>>
No. 67329 ID: f2c20c

Have it look different as a result of how HIIIGHHHH he is.
>>
No. 67333 ID: f4b51f

>>67325

only one way to find out how it works man.

actually scratch that, anything is better than you getting tired of Hal.
>>
No. 67692 ID: f2c20c

Oh crap, I just realized why they took Oren and Nessie hostage instead of killing them when it was convenient.

It's the damn red-eye mages. They aren't done with Oren.
>>
No. 67805 ID: 96dde8

>>65631
i know i am quite late but i only now finished reading Eivr and it always saddens me to see a good quest coming to an end.
it did get a bit convoluted by the end but i think that was mainly due to us switching characters around so much. perhaps if you stuck to Dio and had a clear plot it could be saved.
just my point of view and i'm sure you thought about it way more than i did, but i felt it needed saying.
>>
No. 69218 ID: 553ad9

Eivr has returned due to popular demand but actually because a guy named Bundle on IRC asked me why it was dead and I didn't have a good enough answer

So yeah
>>
No. 69241 ID: ecdc93

Hooray!
>>
No. 69777 ID: 2df574

a bromeliad is a pineapple

a bromeliad is a pineapple

a bromeliad is a pineapple

>>
No. 69778 ID: 20ac80

>>69777
if i wasnt a furry who would draw yifftastic fanart of me
>>
No. 69884 ID: 6c20b7

i cannot believe
that my first ever completed quest
was legend of the eternal bladesword
>>
No. 69888 ID: f2c20c

>>69884
All your other ones are so LONG though.
>>
No. 69889 ID: 6c20b7

>>69888
this one was eternal
>>
No. 69890 ID: bdb3f8

The bladesword is eternal, not the legend.
>>
No. 69911 ID: a5e901

>>69888
>>69889

That was an excellent response.

Olso, congratulons five xompleting a quest, Bromb.
>>
No. 70326 ID: 400dc8

yo im finna make one of those dlls for squeeg's birthday or something which already happened

which character is my smexiest character
>>
No. 70327 ID: 400dc8

poker dlls is what i mean
if that wasn't obvious
anyway VOTE
>>
No. 70328 ID: f2c20c

>>70327
Jai.
>>
No. 70329 ID: 933f92

>>70327
Jai.

framed as a sparring match where her clothes are destroyed bit by bit.
>>
No. 70330 ID: 32e092

Halaris. Duh.
>>
No. 70331 ID: b2d7ab

>>70327
Talia
>>
No. 70332 ID: d126ad

Squires wearing layers of pizzas.
>>
No. 70334 ID: 300b2c

Squire!
>>
No. 70339 ID: b9ad96

>>70330

second.
>>
No. 70340 ID: ffbe82

>>70327
DreckLord
>>
No. 70342 ID: 57a559

Squires
but honestly close second with Dahlia
She's got cute underwear I hear.
>>
No. 70392 ID: ca4661

ok i'm doing nessie
>>
No. 70400 ID: d6772a

>>70392
>not DreckLord
aww
>>
No. 70408 ID: ca4661

>>70400
drecklord has no clothes
>>
No. 70510 ID: 400dc8

Nessie's powers are extremely rough, fuelled more by urgency and anger than skill.

Like most Thaumaturges, her offensive power grows as she uses defensive spells, and vice-versa. She is too untrained for a visual representation of this, however.

Here are the few "spells" she learned fighting her way through Bird's men before this encounter, and what she knows about them:

Offensive
Fireball thing: A fireball thing. Tuckers her out to cast.
Fiery Sword: Sets her blade on fire. Don't take much to cast.
Flamethrower thing: Blast of flame. The more juice she has behind it the longer she can keep it going.
Exploding thing: What she used on Bird. Takes a whole lot out of her.

Defensive
Slowing thing: Turns the air around her into something like molasses, slowing everything way down. She don't know if it'd do anything to fire.
Shield thing: More effective, but you gotta aim it and it takes more out of her.
Heal: She is going to use this to save her fiance.
Feedback: Directs force back where it came from. Nessie used this for melee and once to deflect an arrow. She don't know how good it is at anything bigger than that.
>>
No. 70512 ID: 400dc8

also posting it in here
http://www.mediafire.com/?596sf854td3u11s
nessie's super secret spell technique, taking all her clothes off during a poker game
>>
No. 70519 ID: ca6df3

>>70510
did oren propose yet off screen or is she saying she's gonna propose and he'd better accept after all this?
>>
No. 70553 ID: 0eef61

>>70519
Oren has not yet proposed, no.
>>
No. 70785 ID: 0eef61

OK NESSIE IS DONE RE: POKER

who next
>>
No. 70786 ID: f2c20c

>>70785
Jai.
>>
No. 70788 ID: 5eea01

>>70785
Ephraim.
>>
No. 70789 ID: 874c4c

Hal
>>
No. 70790 ID: 57a559

Dahlia... wait what?
>>70788
I... really want to see the context where Ephraim would get nude playing Strip Poker.
Changing vote to Ephraim.
>>
No. 70794 ID: c597dd

>>70785

Ephraim.
>>
No. 70795 ID: b3dd38

Epraim
>>
No. 70796 ID: 67bfa9

I vote Jai
>>
No. 70805 ID: 593f45
File 136926743447.png - (150.92KB , 807x625 , Oren Update.png )
70805

Oren and Nessie gonna be mages now.
>>
No. 70809 ID: 11a38f

>>70805

oh my!
>>
No. 70814 ID: cf49fc

>>70805
Oh god that facial expression.
>>
No. 70817 ID: 78c6ea

>>70814

It's Hellbendy!
>>
No. 70819 ID: 5eea01
 

>>70805
>>
No. 70820 ID: cf49fc

>>70819
I will have nightmares forever now. Thanks a laaaaaht.
>>
No. 70966 ID: 0eef61

its over asdjklfsjgbriuegreuisgnhgrregbaksf

Eivr updates will resume soonish
>>
No. 71013 ID: 01531c

I'm new. Please tell me about this 'Eivr' character, why the quest-verse is named after him?
>>
No. 71015 ID: cf49fc

>>71013
I don't know bout Eivr, but there's Dio. Dio's alright.
>>
No. 71016 ID: 0eef61

Eivr is not the name of the character; it's the name of the planet (or more specifically the material plane). The Eivrverse is 2 quests: one called Oren, starring Oren Loper, and one called Eivr, starring Diometricus Phrale Eregiorium.

yes it is mad confusing sorry
>>
No. 71028 ID: 095c28

just in case some uneducated boor doesn't know, layla means "night" in hebrew.
and oren means pine. as in the tree. i'm not sure it has any relevance.
>>
No. 71032 ID: 0eef61

It dooooes

"Layla" was chosen for night and because it shares the same root with Lilith, Adam's first wife in Jewish tradition.

"Oren" was also intentional, as was Nessie's last name (Squires). Oren's name represents his steadfastness and solidity while Squires' represents her loyalty. The Arbocks, being a bunch of potential snakes in the grass, were named after the pokemon. Not quite as subtle.

Calidore's name comes from The Faerie Queene by Edmund Spenser, where he was a valiant knight trying to slay a monster called the Blatant Beast (His descriptor, The Thrillant Mage, uses vocab I pulled from Queene, too).

Astrea comes from a panegyric by John Dryden about the reign of Charles II called "Astraea Redux". It's all about the restoration of peace and the return of justice to the Earth.

Rebecca is Hebrew for "to tie, couple, or join", also for "to secure".

Ferrucio comes from Ferrum, the word for iron.

Pyramus is one half of the roman myth of two star-crossed lovers that directly inspired Romeo and Juliet. Most of the other names I chose for a reason but I just chose that one because it was cool.
>>
No. 76351 ID: 5a2deb
File 137992497421.png - (8.45KB , 800x600 , bluh.png )
76351

Yea eivr is back

hey which visual style do you like better btw

this kind
>>
No. 76352 ID: 5a2deb
File 137992498899.png - (10.16KB , 800x600 , blah.png )
76352

or this other kind
>>
No. 76353 ID: 49f001

>>76351
Dis one AND POLYGON IT UP BRO
>>
No. 76356 ID: 7248ac

>>76352

Prefer this one.
>>
No. 76357 ID: 27f137

>>76351
This one for sure.
>>
No. 76359 ID: 5690c2

>>76351
This, but the other one's fine too.
>>
No. 76412 ID: 6d5e30

Brom, have I told you I love you lately?

I'm not a gay man, but I will absolutely do whatever you ask me to.
>>
No. 76557 ID: 9ddf68

Hey brom I have a question for you

In Oren quest we were some kind of spirit or something that helped him throughout his quest but in Eivr we were just Dio thoughts.

So my question is in the new quest Exemplar, are we the same 'spirit' form Oren quest or is this more like Dio from Eivr?
>>
No. 76560 ID: 5c9e53

I think you're just voices in her head

Framing devices are cute but unnecessary in the end
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