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B-Well Bracelet:A plastic bracelet like a child might wear, featuring a large heart with the text 'B-Well!' printed on it in cutesy letters. Its function is simple but highly sought after: It maintains the wearer's health, in the same way that a healthy diet, regular exercise, and a stable sleep schedule would, regardless of their actual lifestyle. In this way, even a hard partyer, or someone with an extremely stressful lifestyle can maintain not just a relatively healthy body, but be more stable mental state as well. It also has some minor effect on the immune system as well, but only to the level of mitigating the negative effects of alcohol or preventing cold, flu and allergies.
Hidden Effect: The health maintaining effects of the Bracelet actually stack with actually putting in effort to be healthy and exercise, making it easier and faster to improve the bodies condition, build muscle and stamina and such over time while it is worn.
Gemini Amulet(s): A blue gemstone amulet depicting two joined figures. Its splits into two when activated, and must be given to someone who the wearer has above a certain level of trust and familiarity with. When both amulets are worn, Any damage either wearer takes is shared by the two, but the amount each takes is also halved. In addition, any healing or positive effects affecting either one that is not caused by another artifact on their person is also shared between the two, but is NOT halved. Both the wearers can sense the general location of the other as long as they both wear the amulets, as well as know the others basic condition.
Hidden Effect: While Awakened abilities are not shared by those wearing the amulet, any Inherent Abilities with passive or status based effects will be.
Dragun's Mouth: A surprisingly opulent looking weapon similar to a short-barreled shotgun, carved and embellished in gold with pieces that give the appearance of a dragon, with the dragon's mouth overlapping the mouth of the gun. Instead of bullets or mana, Each pull of the trigger releases a roaring blast of immensely powerful and incredibly high temperature mystical flame, worthy of being called dragons breath. The weapon does not use ammunition and has its own internal energy supply that slowly refills over time, so it cannot be used continuously for long periods of time.
Hidden Effect: It is not only fire that this weapon can shoot. By grasping the dragon's mouth by the bottom and pulling back, one can cycle through a number of elemental shots, indicated by the dragon's eyes changing color. In addition to flames, it can fire chilling blasts of freezing vapor, thundering bolts of lightning, howling blasts of super compressed air, or caustic and toxic sprays of acid.
Deadeye's Revolvers:Two powerful paired revolvers, each with a painted engraving of an eye on the grip. The eye on one of the guns is scratched out. The guns do not function if separated. The revolver with the intact eye is unnaturally accurate, And always seems to hit exactly where you aim it, regardless of external factors. The revolver with the scratched eye on the other hand is almost hilariously inaccurate, with the trajectory varying wildly between shots, though the bullets it fires seem much more powerful and tend to ricochet a lot...
Hidden Effect: If the revolvers are used in tandem, firing first the open eye then the scratched eye in sequence, it invalidates the scratched eyes inaccuracy, as when the intact eye revolver is fired first, the scratched eye revolver will ALWAYS hit the same target as the other gun, even if it has to go through multiple objects and ricochet multiple times to do so.
Chimeric Magnum:A large and powerful Mana handgun, seemingly composed of the parts of many different monsters, and features a multitude of scales, horns and teeth. Instead of recharging normally, it can be "fed" monster body parts, which it will turn into mana bullets with attributes somehow similar to the monster they came from, like faster flying bullets from fast monsters, harder hitting slugs from physically powerful monsters, better penetration from high defense monsters, etc.
Hidden Effect: If a monster Core is fed to the Magnum instead, There is a high percentage chance the gun can drastically mutate, permanently gaining new physical features and abilities, firing modes, or even completely different gun types it can shift between. This chance is separate for each type of upgrade, but the likelihood that multiple upgrades or higher level ones will happen increases with the power of core used. Feeding cores also PERMANANTLY grants the gun the ability to use bullets of an enhanced type like those that feeding monster parts temporarily give, as well as stronger types that they cannot, such as elemental bullets or physical spikes or poisonous fangs.
Omega Blaster:An arm mounted energy cannon, capable of firing powerful charged blasts or quick multi shot bursts. Its main advantage is its huge capacity for upgrades and customization. A skilled tinker could add any number of minor functions and tweaks to this weapon given the right materials. Its somewhat similar to an inter-spatial item in that it is able to store an inordinate amount of additional parts and pieces as long as they are integrated into it.
Hidden Effect: By sacrificing other artifacts, the Omega Blaster is able to integrate an altered version of that artifacts ability into itself, at the cost of permanently destroying the artifact. The ability gained is rarely 100% the same as the previous one, and is usually a lesser or similarly related version of it, like an artifact with the ability to freeze water giving the ability to shoot ice shards for example. For some reason artifacts gained through combat have the highest chance of successfully integrating.
Magic Rifle /Merlin's Magic Caster:A Rifle type mana gun, made primarily of beautifully etched and carved wood, and covered in esoteric runes.
Both the name and function of this weapon have been heavily and cleverly hidden, likely by its creator and will likely appear differently depending on the level of the appraiser. In fact, it is not a mana gun at all, and is in fact closer to a combined wand and wizard's staff with the form of a rifle. The projectiles it fires that appear to be mana are actually the Magic Bullet spell, which is visually similar but much more lethal, and gives the caster the ability to somewhat control the path of the bullet. The body of the rifle itself is an great conduit for spell casters, increasing general magic ability, and allowing a caster to fire any ranged spell they are capable of through the rifle as a bullet with the same effects, greatly increasing the spells range, power and efficiency.
Phantom Dagger:A curved dagger with an almost transparent cloudy white blade. While in hand, both the blade and the wielder have the ability to phase through a few inches of solid matter. By properly manipulating the blade, this can allow the user to bypass armor with the blade and damage an enemies body directly, or pass through locked objects and locations.
Hidden: Part of the Phantom Spy set with the Phantom Derringer.
Phantom Derringer: A palm sized mana gun, small enough to fit in your sleeve, made with cloudy white, almost transparent metal. Can only shoot two bullets before needing to reload, and the range is relatively shorter then most guns, but they have strong penetrative power, and are completely invisible. While wielding this weapon, the image of the user and the weapon itself become somewhat hazy and hard to focus on.
Hidden Effect: Part of the Phantom Spy set with the Phantom Dagger. While both weapons are equipped, the abilities of both weapons are strengthened, and the user is able to take on a ghostly phantom state, with the power to levitate, pass through larger amounts of solid matter, and turn into a hazy mist.
Cannon Spike Volleyball:A competition standard volleyball, colored in green and yellow. It is tougher and denser then common volleyballs, and can do a small amount of damage if thrown at an enemy. By throwing it high and then spiking it however, the ball massively gains impact force and speed as well as density, becoming equivalent to a fired cannonball or falling meteor, and causes a large explosion on impact. By using teamwork and passing it between multiple people before spiking, the resulting spike multiplies even further in power.
Split-Second Saber:A curved sword, so sharp it seems like it can even cut time. The decoration affixed to the hilt resembles an old fashioned clock face.
By slashing multiple times with the blade in succession, the user can compress time, causing all the slashes to seemingly occur all within the same moment. The amount of time compressed has a limit, but depending on the users own speed and skill, a higher number of attacks can all be made at once , making the user seem like they're moving at super speed.
Hidden Effect: By manipulating the hands on the saber's clock face, and then slashing empty space, the wielder can slow down or quicken time for themselves, for the equivalent of at most 5 seconds for themselves, lengthening it to double that time, or making it pass twice as fast.
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