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Bright High Brush
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>>133012
I was mostly surprised that everybody was so intimidated by the fairy and immediately capitulated. My most expected outcome was that they'd get the heart, tbh.
>>133013
Honestly, you made fairly optimal long-term choices leading up to the capture. You spent time with Caoiran early on, which means she wasn't a problem during captivity, and you spent time with the elf so you got elf deets and he trusted you.
The other fairly useful choice is spending lots of time reading the medicine book. Spending time with Kevwar gives you access to the kitchen, which makes poisoning the whole camp easier. Spending time with the goblins leads to a different escape option, and they don't run off and loot the corpse pit during any escape option that doesn't directly involve them.
The only really suboptimal choice was not giving Rhaina back his sword. That's how come he got injured and died. And of course, taking Kelepee isn't an optimal choice, but it's not an awful idea. Saving her gives you negative orc faction, but taking her with you gives you positive orc faction.
>>133014
So, if you go with just the WW, you get a lot more WW info. The outcome of the ambush is semi random, but the most likely scenario is her wolf dies, she escapes, and you get captured. Then there's a thing where you have to try and find components for her to make a new War Wolf so she can spring you. You only get fairy info or a chance to contact her if you took the elf and spent time talking with him.
If you take the dwarves, they successfully repel the orc ambush. You don't get out scott free though. Your horse dies and the dwarves don't want to let a band of murderous orcs run around waylaying strangers, so you essentially have to go with them to investigate.
If you hire both the WW and the Mercs, the results are very random. It's possible but unlikely that they'll repel the attack, and a lot of the outcomes depend on who you spend time with.
The orc adventure only happens on the road to Willow.
There's a completely different adventure for the other roads.
Those will get used in future adventures, with alterations based on what happens each chapter.
For instance, if you hadn't gone to Willow this time, then next chapter, it would be a choice, but the adventure is fairly different. In chapter 3, the orcs are gone, having successfully completed their mission if you didn't go to Willow in Chapter 1 or 2.
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