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Mystic Apple Belle
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ACRYPOROS
>HP: 60,000
>MP: 240,000
>PASSIVE ABILITY: Crimson Corruption: MP increases 2x HP
>ACTIVE ABILITY: Crimson Moon: Turns nearby animals to Acryporos’s Side, Lasts max 10 turns consuming 100 MP per turn
>ATTACK TYPES: Physical, Magic, Sonic
>ATTACK RANGE: Close, Eyeshot
>STRONG AGAINST: [-5 damage] Psychic, Blunt Melee,
>WEAK TO: [5+ damage] Bleed
>SPECIAL: Inkleech: Created by the Ink, Acryporos cannot take Mana from potions or artificial means, he must drain it from other things with Mana (i.e. Mana Pools, Magic Imbued Creatures, other Magic Users)
>ATTACK1: Pounce: Acryporos leaps onto a smaller opponent, pinning them to the ground. [Stuns, but makes it easier for Opposing team members to land a hit (+5 to each targeting roll)]
>ATTACK2: Ripping Bite: Acryporos bites and pulls away at his opponent (roll 1d100 for damage, 1d20 for bleed chance, anything above 15 bleeds [num x10 for turn effect, x2 for bleed damage per turn})
>ATTACK3: Rending Gale: Acryporos howls loud enough to stun opponents and with enough air pressure to deal 15 HP. [Sonic Based Attack]
>ATTACK4: Battering Ram: Acryporos strikes with his horns, can be used to pin opponents and stun.
>GRAPPLE: Crimson Thread: Creates muscle fibers out of thin air, binding Two targets together, then the muscles contract, pulling the targets to each other. 5 MP per 1 meter long/2in diameter chord.
>SPELL ARSENAL: {CRIMSON SERIES}:
Crimson Wall: A barricade is created of flesh and bone. 10 MP per meter cubed summoned
Crimson Maw: Large mouths made of little more than muscle and teeth are summoned. 20 MP per meter diameter.
Crimson Mist: A thick red fog is summoned. 30 MP for 150 meter radius cloud
Crimson Fang: Buff. Increases Bite attacks damage by +10, 50 MP per turn used.
Crimson Sea: Converts all water in a 150 meter radius to a sticky, viscous and highly acidic substance. 60,000 MP, cooldown 15 turns. Last 2 turns, deals 20 HP per hit. Best used in Deep Water or Rain.
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