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File 124547540826.jpg - (22.49KB , 594x455 , 1.jpg )
998 No. 998 ID: bde1b8

Ok, /Quest/, I am new to this, but I've wanted to give this a try for a while, yada yada yada...

To Buisness!

Being a Rorouni, or a wandering samurai, you have reached one of the many difficulties that go with your trade:

There is a fork in the road.

Which way do you go?
Expand all images
>>
No. 999 ID: c80cec

That sign looked at us funny, cut it in half.
>>
No. 1001 ID: bde1b8

While we're at it, read the sign.
>>
No. 1006 ID: bde1b8
File 124547848235.jpg - (39.01KB , 835x557 , 2.jpg )
1006

>>999
That will show it, eh, upside-down Satan?

>>1001
The sign seems to have been very vague. It may have deserved its slaying. It does not help you in the least in deciding where to go.
>>
No. 1008 ID: 036360

Lets try right then! Always right!
>>
No. 1009 ID: c80cec

>>1006
Take that, you unhelpful hunk of lumber!

What were we doing? Oh yeah, um... Let's go right.
>>
No. 1013 ID: bde1b8
File 124548138158.jpg - (59.74KB , 800x628 , 3.jpg )
1013

>>1008
>>1009
Right it is! After a few hours of traveling, the sun seems to be heading down. It will probably set in an hour or so. There seems to be a structure lurking in the distance.
>>
No. 1014 ID: c80cec

>>1013
The windmill! My old nemesis, we meet again! Approach cautiously, you never know what tricks he has up his sails!
>>
No. 1027 ID: bde1b8
File 124548648694.jpg - (35.81KB , 800x618 , 4.jpg )
1027

>>1014
You decide it's better to be safe than sorry, and you approach the windmill cautiously. Hand on your hilt, eyes wary, you stalk up to the door. taking a quick check of your surroundings you-

What the fuck is that!?
>>
No. 1029 ID: bde1b8
File 12454866463.jpg - (58.02KB , 800x622 , 5.jpg )
1029

Is...Is that a castle!?

This is a strange turn of events. What is your next move, /Quest/?
>>
No. 1031 ID: f373c2

Castles mean guards, and I'd prefer not to risk trouble with guards.

Knock on the windmill's door. If no one answers, go inside and look around.
>>
No. 1036 ID: 35cea2

Head on in. Maybe you can find some work or a quest. If not, maybe you could steal something,
>>
No. 1121 ID: f0389b

>>998

Two roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth;

Then took the other, as just as fair,
And having perhaps the better claim,
Because it was grassy and wanted wear;
Though as for that the passing there
Had worn them really about the same,

And both that morning equally lay
In leaves no step had trodden black.
Oh, I kept the first for another day!
Yet knowing how way leads on to way,
I doubted if I should ever come back.

I shall be telling this with a sigh
Somewhere ages and ages hence:
Two roads diverged in a wood, and I—
I took the one less traveled by,
And that has made all the difference.
>>
No. 1177 ID: bde1b8
File 124555848914.jpg - (50.91KB , 777x555 , 6.jpg )
1177

>>1031
Deciding that it would be better to check out your current surroundings before moving on, you decide to check the windmill.

Knocking on the door seems to have had no effect, so in you g-...oh.

Hmmm. One odd event after another today, it seems. There has been a death here, but there is no body...
>>
No. 1191 ID: c80cec

>>1177
I'm sure our sense of justice is begging us to investigate, but if we are caught snooping around we could be accused of murder!... Damn it all, let's look around anyway. We'll deal with the consequences if and when they come.
>>
No. 1279 ID: 036360

Is that.. blood? Best be sure.. there's a damn lot of it.. surely there is a trail of red you could follow?
>>
No. 1289 ID: 3712b3

>>1177
The interior of this windmill looks awfully dorfquest. If that's not a coincidence, then I predict that killing that sign sealed our fate.
>>
No. 1317 ID: a4f3a2

Leave, and report this happening to the authori-

>Modern oven
>Presumably feudal Japan

...Wait, what?

...What year is it? Are we some kind of freaky cosplayer?
>>
No. 1460 ID: 19d5c5

>>1177
Check_Oven();
If(Oven_Items>0){
If(Oven_Items_Weight +Current_Load <=Characters_Max_Carrying_Weight){
Take_Items(All);
}
If(Oven_Items_Weight+Current_Load>Characters_Max_Carrying_Weight){
Take_Items(UpToMax);
}
}
If(Oven_Items<=0){
If(Oven_Weight+ Current_Load <=Characters_Max_Carrying_Weight){
Take_Oven();
}
Move_To_Next_Room(Fast);
}
>>
No. 1491 ID: bde1b8
File 124596150061.jpg - (83.45KB , 813x988 , 7.jpg )
1491

>>1191
>>1279
It is blood, but it looks cracked and dried. Whatever happened here happened a long time ago. A blood trail goes to the door, and stops. The body was probably dragged away. You recall it rained yesterday, which would destroy the blood trail out doors, so you are unsure exactly how long ago this crime took place.

While examining, you note that there is an extra piece of wood, in addition to the broken table leg. It is old and worn, as if it has been used to hit many things. Possibly used as a weapon?

Just off screen, there is a door to another part of the windmill.

>>1317
>>1460
What oven?
>>
No. 1521 ID: 036360

Well... if this happened a while ago there's no risk of 'us' being blamed for it. Lets look around regardless.

Check the door.
>>
No. 40230 ID: ab91ae
File 125246101898.png - (74.14KB , 600x400 , 8.png )
40230

Beyond is a simple bedroom. There are signs of a struggle.

Do you want to investigate further, or head back to the castle?
>>
No. 40266 ID: 9e9b47

Investigate further of course
>>
No. 40268 ID: c42be6

>>40230
Doesn't look like there's much there, but look around anyway. It's not like we have anywhere to be.
>>
No. 40274 ID: 6164e0

>>40230
Investigate!

What kind of samurai leaves something like this as an unknown?
>>
No. 40281 ID: ab91ae
File 125246426917.png - (85.52KB , 600x400 , 9.png )
40281

>What kind of samurai leaves something like this as an unknown?
Certainly not a samurai such as you!

It appears the blood stains are as old as those in the other room. The fight must have started here, and continued into the other room.
>>
No. 40283 ID: f4963f

>>40281
That poster!

Obtain it. Bring it to me. You know it is your destiny.

Also, these sort of blood-stained scenes are pretty good indication of something no good running around. Go ahead and go to the castle, but keep your sword ready at all times.

Not that you wouldn't, being a samurai and all.
>>
No. 40285 ID: c42be6

>>40281
...Is that a lolcats poster? When and where are you?
>>
No. 40291 ID: ab91ae
File 125246548193.png - (81.91KB , 600x400 , 9.png )
40291

>That poster! Obtain it. Bring it to me. You know it is your destiny.
A summoning scroll! Fortune smiles upon you!
>>
No. 40298 ID: c42be6

>>40291
Can you use it? What does it summon?
Check for anything inside the box.
>>
No. 40320 ID: ab91ae
File 125246729164.png - (62.54KB , 600x400 , 10.png )
40320

>Can you use it? What does it summon?
The symbol indicates this is a scroll of Ice! The fine print tells me it is some sort of beast. Clearly, it summons an ice kami of some kind.

The box reveals a mundane items, likely those owned by the windmill's previous occupant. The senbei crackers, a pair of glasses, and the healing ointments are the only items of interest.
>>
No. 40321 ID: f4963f

>>40320
Get ye ointment.
>>
No. 40340 ID: ab91ae
File 125246836261.png - (116.26KB , 600x400 , 11.png )
40340

Restorative ointment in hand, I make way towards the castle...
>>
No. 40345 ID: 6164e0

>>40340
DO YOU NOT FEEL THE FOUL PRESENCE BEHIND YOU?

THE MONSTER THAT DID THIS IS STILL LURKING ABOUT.

DRAW THINE SWORD, SAMURAI, AND PROVE YOUR WORTH.
>>
No. 40348 ID: ab91ae
File 125246913311.png - (81.14KB , 600x400 , 12.png )
40348

You feel it! Something terrible and fell is right behind you! You draw your blade, ready to duel to death atop this bridge, suspended over hundreds of feet of nothingness, which is in turn suspended over a cruel bed of sharpened stones and gravel!

...The beast has left your sight.
>>
No. 40353 ID: ab91ae
File 125247016055.png - (81.74KB , 600x400 , 13.png )
40353

No matter! The creature will surely return later. For now, you press onward to the castle. The door is open, so I cautiously peek through.

A foul beast guards this room. You recognize it as an onishiro neko, or White Demon Cat. The name may be redundant, but it is no less fearsome a beast. Their temperaments vary wildly, but thankfully this one appears to be asleep. Should I attempt to attack it, or simply sneak away from it?

This room has two exits and a shrine where one can pray for good fortune. You can also gain the kami's blessing by washing your hands in the holy water of the shrine.
>>
No. 40357 ID: f4963f

>>40353
I knew it.
>>
No. 40359 ID: 6164e0

>>40353

Any Samurai worth their salt can draw at least with some alacrity. Keep your hand near your sheathed sword, but do not otherwise attack it. There is no guarantee it would mean you harm on its own, but many creatures will respond adversely to a threat.
>>
No. 40367 ID: ab91ae
File 125247110028.png - (106.22KB , 600x400 , 14.png )
40367

>Keep your hand near your sheathed sword, but do not otherwise attack it.
Very well.

As you edge into the room, you notice the impressive suit of Dai-Shogun Armor. A truly wondrous suit.

You are unsure where to proceed. North? East? To the shrine for luck?
>>
No. 40371 ID: 6faa8c

>>40367
Don't those normally have two tails and necromancy power?
>>
No. 40372 ID: c42be6

>>40367
...We are just some kid, pretending to be a samurai, aren't we. Nonetheless, we shall continue on! Head north.
>>
No. 40376 ID: ab91ae
File 125247194259.png - (64.41KB , 600x400 , 15.png )
40376

>Don't those normally have two tails and necromancy power?
The armor, or the cat?

The only thing special about the armor is its not made for women, so you can't wear it. And the two tailed cat is much smaller and more capricious than the White Demon Cat.

You head north! It takes you to a hall. As you enter the narrow passageway, you see the Ogre King also entering! He seems surprised at your presence!
>>
No. 40409 ID: c42be6

>>40376
Greet the ogre king. Be ready for a fight.
>>
No. 40479 ID: f4963f

>>40376
Seconding Greet Ogre King.
>>
No. 40482 ID: 43d730

>>40409
>>40479
Politely, as you should.
>>
No. 40570 ID: ab91ae
File 125253176014.png - (78.43KB , 600x400 , 16.png )
40570

>Greet the ogre king! ...Politely!
"Well met, Ogre king!"

"Eh? Doshite sono samurai wa koko de imasuka?"

"I'm here to end your reign of terror, Ogre King!"

"Eh, soudanaaa? Gyah. Gyahahahaa! Ganbatte, samurai!"
>>
No. 40575 ID: 902e24

>>40570

Oookay? Why do you want to end his reign? What did he do to you?
>>
No. 40576 ID: ba61c1

>>40570
Repeat after me: ko ni chi wa.
>>
No. 40582 ID: ab91ae
File 12525322099.png - (78.79KB , 600x400 , 16.png )
40582

>Why do you want to end his reign?
Why not? He is an Ogre King, he exists to be slain by samurai! Which you happen to be one.
>>
No. 40585 ID: f4963f

>>40582
Ooh! Ooh! I know just what to tell the Ogre King.

>Watashi no hobākurafuto wa unagi de ippai desu.

I'm assuming you don't speak Ogre. If you DO, per chance, please translate for us?
>>
No. 40586 ID: 902e24

>>40582

Did you consider that he may have family? Little kids, you know, that kind that starves without parents?
>>
No. 40592 ID: f98e0b

>>40586
Did you consider what you were typing?
>>
No. 40596 ID: 902e24

>>40592

Wut?
>>
No. 40603 ID: d49bf6

>>40582
So are you some kind of crazy, racist murderer?
Some kinda reason for killing stuff would be appropriate.
>>
No. 40619 ID: ab91ae
File 125253493013.png - (61.81KB , 600x400 , 18.png )
40619

The ogre strikes! Without any command prepared, you default to DODGE.

>Did you consider that he may have family? Little kids, you know, that kind that starves without parents?
...So? The less Oni in this world, the better!

>Watashi no hobākurafuto wa unagi de ippai desu.
...You have no hovercraft, nor do you have any eels to fill it with.

>If you DO, per chance, please translate for us?
You do indeed understand ogre! Well, mostly. Enough that you can roughly translate for... yourself. Before, it had said
>Eh? Why is this samurai here?
and
>Is that so? Ha! Hahahaa! Good luck, Samurai.
>>
No. 40624 ID: 43d730

>>40619
Run up his arm and slash at his face.
>>
No. 40627 ID: 84ae51

Is the Ogre King bad for being a bad king, or bad for being an ogre?
>>
No. 40629 ID: ab91ae
File 125253599064.png - (81.67KB , 600x400 , 19.png )
40629

>Run up his arm and slash at his face.

With a single motion, you charge up the extended arm, draw your blade, and slash across his face! The ogre's eyes are sent flying!

>M-matteyo!
He tells you to wait.
>>
No. 40630 ID: f4963f

>>40629
Ask him what he wants. With your blade pressed against his back.
>>
No. 40631 ID: c80cec

>>40629
Oni are known for their deception. Finish him while you still have the advantage.
>>
No. 40632 ID: 43d730

>>40629
Do that one slash in the air that cleans the blade, then comply.
And get off his shoulder.
>>
No. 40647 ID: ab91ae
File 125253825470.png - (60.37KB , 600x400 , 20.png )
40647

>Oni are known for their deception. Finish him while you still have the advantage.
Your thoughts exactly.
>>
No. 40648 ID: ab91ae
File 125253840245.png - (68.46KB , 600x400 , 21.png )
40648

>Do that one slash in the air that cleans the blade


The Ogre King has been defeated.
>>
No. 40649 ID: ab91ae
File 12525384561.png - (53.11KB , 600x400 , 22.png )
40649

"...What was that sound?"
>>
No. 40650 ID: ab91ae
File 125253849791.png - (44.82KB , 600x400 , 23.png )
40650

"Sis! Did you just step on my glasses!?"
>>
No. 40658 ID: efa41b

WAT
>>
No. 40665 ID: 6faa8c

>>40650
wat
>>
No. 40666 ID: 6faa8c

>>40650
wat
>>
No. 40670 ID: 64d98f
File 12525397334.jpg - (4.42KB , 89x100 , uh.jpg )
40670

>>40650
wat
>>
No. 40672 ID: 0fb202

>>40650

"Um... No." Walk away.
>>
No. 40677 ID: f98e0b

DIE MONSTER

YOU DON'T BELONG IN THIS WORLD
>>
No. 40683 ID: 902e24

Haha. That explains the oven, the glasses and the fridge.
>>
No. 40790 ID: 476456

"FFFFF sorry"
>>
No. 40799 ID: ab91ae
File 125255109914.png - (22.98KB , 600x400 , 24.png )
40799

"Uhhhhhh no?"
>>
No. 40803 ID: ab91ae
File 125255128522.png - (86.78KB , 600x400 , 25.png )
40803

>Big Brother End!
Inventory: Cardboard Tube, Lolcats poster, Sun screen.
Areas Discovered: 6/10
Enemies Discovered: 3/5
SECRET ENEMY DISCOVERED: Signpost
Enemies Defeated: Big Brother
Enemies Avoided: Mother, Koneko, Signpost
Secrets discovered: 1/5

Percent Complete: 50%
Grade: C - Nameless Wanderer
>>
No. 40804 ID: ab91ae

>>40803
FFFFF should be
>Enemies Defeated: Big Brother, Signpost
>Enemies Avoided: Mother, Koneko
>>
No. 41505 ID: bde1b8

Nice. I couldn't have done it better if I had acctually did it myself, Gnome. You bring great honor to my little imaginary samurai girl.
>>
No. 41571 ID: e49d30
File 125264344899.png - (24.76KB , 400x400 , N34127980127349873295679.png )
41571

>>41505
You could have attempted to finish it though.
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