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Lady Smooth Prancer
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>>950515
Casey, smile wide and say if it's world history they want to hear, they've come by the right person! Any questions they have, you'd be happy to answer before, during or after the feast.
At some point, you also need to tell them the real reason why you're here. Perhaps in confidence with Three Horns, first of all.
>Backstory
Summarizing quickly and roughly, when the Spirit Guardians of old shut down the Masters' mana wells the world stabilized, over time, as the great powers were unable to draw on the strength they once had.
The Masters are now gone, defeated, passed on, or vanished. People have lived without them and made cities, towns, villages with all kinds of industries and cultures. The world has by and large become a far more peaceful and prosperous place, with less mana-reliant technologies. Though the Spirit Guides remain to usher the dead on, to keep the cycle of life and death true, and prevent the rise of lost souls or new Masters.
>More backstory
You are actually ona quest hunting for information on a particular old Master, Lord Hekal, who vanished some five hundred years ago at the hands of Augustine Moot, one of the Spirit Guardians' great champions. You were also looking for an alternative place for a retainer of Hekal where they might stay to maintain their existence, for they can no longer last for long due to the world's current levels of mana.
Unfortunately, due to a fae-like bond of loyalty, the retainer feels beholden to search until proof of Hekal's passing - or lasting - is found. You'd like to resolve that, and not only because it has left a giant barghast sitting outside your hometown! It is a tragic remnant of an ancient betrayal, and is long overdue some peace of mind.
>Even more backstory
In your search for answers, you came across old records that indicated this place was one of the few mana wells that were not outright collapsed, so came to investigate whether it could be a viable solution for extending the timeline given by the barghast's keeper. Now, finding the kobolds here is exciting beyond words, but may leave you hanging for want of a solution. You feel like the Warren wouldn't be very welcoming of new neighbours that still espouse loyalty to a long-gone Master.
And no, you're certainly not going to force anything on them.
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