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File 126110619469.jpg - (98.50KB , 800x500 , trapquest_208.jpg )
93667 No. 93667 ID: 8c2522

at least... I saved them...

>Alanniss: you just gave them more time...
311 posts omitted. Last 100 shown. Expand all images
>>
No. 101082 ID: 09ca88

it's Zalgo, all hope is lost
>>
No. 101084 ID: cf3af6
File 126215377919.jpg - (203.84KB , 800x500 , trapquest_290.jpg )
101084

Fuck the fucking trapmaster fucking mind crushing trap... well played, my rival...

... it would have killed any mortal thought...

neutralizing it made me weary... i wont be able to use my dragon trick for a while now
>>
No. 101085 ID: f21281

>>101084
Define "a while."
>>
No. 101087 ID: 119b5c

>>101084
wat
>>
No. 101089 ID: b5a455

Take the gem and leave the room.
>>
No. 101090 ID: b082e5

>>101084
Let's leave the statues alone now. It seems the only true purpose of the gem is to use it down below... Ah, now that you've seen the magic circles from using the gem, try drawing in the rest of the missing circle down below!
>>
No. 101091 ID: 119b5c

>>101084
Okay. Time to stop playing nice. Actually. One last nice thing. Is the half-bold alright down below? If not? Nice time over. If so? Nice time can continue. Otherwise. It's time to kill a naga.
>>
No. 101283 ID: cf3af6
File 126219106158.jpg - (127.12KB , 800x500 , trapquest_291.jpg )
101283

I'll let you know when it can be used again, that dragon, is nothing but trouble...

...and yes, the kobold is still there
>>
No. 101285 ID: 119b5c

>>101283
Redraw the runes, make her put the crystal in.
>>
No. 101480 ID: cf3af6
File 12622049641.jpg - (150.03KB , 800x500 , trapquest_292.jpg )
101480

I pass the goblin the chalk and the jewel and instruct her on what to do

...the chalk doesnt work on the stone aparently...
>>
No. 101639 ID: 119b5c

>>101480
Well now. We'll have to get creative? Now wont we?

How much blood do you think it'll take to fill the missing spots?
>>
No. 101644 ID: b082e5

Or you could try scratching the symbols into the stone.
>>
No. 101646 ID: b082e5

A third idea... the chalk worked on the paper we found earlier, right? Draw a magic circle on that, then put it in the middle of the platform and insert the gem.
>>
No. 101912 ID: 445c48

>Fred hug Ji

Console her
>>
No. 102715 ID: 3dfb34

in hindsight, i just noticed the first floor solution. the door has a missing dot, and the floor tile that we found was the dot missing.

im lacking the utility of the dragon pattern. for now, finish the chalk on the lil island and be ready. or rest before activating anything.
>>
No. 102985 ID: 067992

You could try using the blood on the ground to draw, seeing as the chalk isn't working.
>>
No. 102987 ID: 067992

>>102985
Might need to use some fresh blood seeing as there's not much blood on the ground.
>>
No. 103831 ID: dc18b1
File 126247530836.jpg - (183.81KB , 800x500 , trapquest_293.jpg )
103831

what could go wrong?

[cutscene]
>>
No. 103832 ID: ab04d4

Aw fuckshitfuck.
>>
No. 103833 ID: dc18b1
File 126247557764.jpg - (194.72KB , 800x500 , trapquest_294.jpg )
103833

[cutscene]

oh, hey, maybe it will work...
>>
No. 103835 ID: dc18b1
File 126247576772.jpg - (233.77KB , 800x500 , trapquest_295.jpg )
103835

[cutscene]

or...
>>
No. 103840 ID: 059c31

>>103835
Bawls! stretchy arm the boldling out of there.
>>
No. 103841 ID: dc18b1
File 126247606710.jpg - (220.90KB , 800x500 , trapquest_296.jpg )
103841

[cutscene]

... maybe not
>>
No. 103842 ID: b5a455

Escape with the Cutebold before death.
>>
No. 103844 ID: dc18b1
File 126247644133.jpg - (208.66KB , 800x500 , trapquest_297.jpg )
103844

oh, how boring, it died...

it seems like this circle returns certain things to life...
>>
No. 103846 ID: 059c31

>>103844
That could be useful later if we find out how to work it right without the IA IA CJOPAZE FTAGN!
>>
No. 103849 ID: ad8569

so this circle could bring the statues to life?

that could be interesting...
>>
No. 103871 ID: ab04d4

Seriously, that thing looked like Ruby+Stitches+Daisy. Scary. I don't like this place.
>>
No. 103950 ID: 632862

Well, we still can't exactly get anywhere from here. Go up and check all the walls in the statue room.
>>
No. 103956 ID: 632862

Hey, can you use the diamond to mark the magic circle, instead of the chalk?
>>
No. 103985 ID: dc18b1
File 126248856738.jpg - (200.19KB , 800x500 , trapquest_298.jpg )
103985

the jewel doesnt make any mark on the floor, in fact, it got scratched...

...back here...
>>
No. 103988 ID: 632862

>>103985
Check the drawing of the diamond on the wall.
>>
No. 103996 ID: c99fa3

Quickly check the statues. There appears to be eye markings on each. Verify.
>>
No. 104079 ID: ad8569

>>103985
remove the big bunny's mask,use it to cover loli's eye. have the kobolt activating the loli statue.
>>
No. 104080 ID: 632862

>>104079
what? NO! Don't activate the damn loli statue again.
>>
No. 104089 ID: ad8569

>>104080
i think its the solution to this room.

in normal conditions we shouldnt be able to discover the lower room, so i guess we shoulnt rely on the crystal we found?

take a closer loot at the statues's extra eye.
>>
No. 104195 ID: 8df5d0

>>103985
Spank the kobold.
>>
No. 106613 ID: 8f4081
File 126283590021.jpg - (200.91KB , 800x500 , trapquest_299.jpg )
106613

The statues seem more fragile than I anticipated... lets see, the eyes seem to be the source of their magic...

also, I wont spank the kobold... now...
>>
No. 106617 ID: c0f3bf

Could you hug it at least?
>>
No. 106631 ID: 6faa8c

Awww, you know you want it.

Anyway, let's head up the ladder again.
>>
No. 106635 ID: 632862

>>106613
Try rotating the statues so all the eyes face the same point in space.
>>
No. 106638 ID: 4f8e95

inspect drawing and claw mark on wall too. is it from the trap or a adventurer?
>>
No. 106643 ID: 4f8e95

also confirm the magic circle wasnt drawn properly because the kobolt doesnt have a clue how.
>>
No. 106652 ID: 8f4081
File 126283803497.jpg - (192.38KB , 800x500 , trapquest_300.jpg )
106652

Thew magic circle was good enough, for neither of us being wizards...

I tried to rotate the statue, but it just crumbled...

the gem in the wall is just a drawing, the claw marks where done much later apparently, i couldnt say how...
>>
No. 106653 ID: 632862

>>106652
...haha. Smash the other statues. Maybe one of them has something in it we can use.
>>
No. 106667 ID: 8f4081
File 126283867921.jpg - (186.75KB , 800x500 , trapquest_301.jpg )
106667

All done, there is nothing inside the statues, but there are some parts that wont smash completelly no matter how hard i try...
>>
No. 106669 ID: b5a455

Leave room.
>>
No. 106670 ID: 6faa8c

>>106667
hmmmm

put them together on the other pedastals
>>
No. 106673 ID: 34470e

>>106667
I kinda want to see what happens when you put the gem in one of the slots while their broken.
>>
No. 106674 ID: 445c48

Combine the uncrushable parts.
>>
No. 106675 ID: 6bd2fd

>>106673
Yeah, I was wondering that.
>>
No. 106677 ID: 632862

>>106667
OH! Collect those parts, and put them all together. We're looking to reassemble one of the people in the paintings on the level below.
>>
No. 106679 ID: 8dc9d5

>>106673
Go for it, I wanna see where this leads.
>>
No. 106693 ID: 8f4081
File 126283941185.jpg - (193.21KB , 800x500 , trapquest_302.jpg )
106693

They seem to combine fine...

the jewel doesnt work on these bases anymore
>>
No. 106698 ID: 445c48

Hug Statue
>>
No. 106700 ID: 632862

>>106693
I guess you could try putting it on the one down below, since it works. I hope the bloody circle doesn't fuck it all up though.
>>
No. 106702 ID: 6faa8c

>>106693
I hope that bunny girl is herbivourous
>>
No. 106719 ID: 4f8e95

>>106693
i get it, place statue on island, activate rune on island.
>>
No. 106722 ID: 8f4081
File 126284027285.jpg - (223.88KB , 800x500 , trapquest_303.jpg )
106722

[cutscene]

...this seems promissing...
>>
No. 106737 ID: 4f8e95

>>106722
be ready for a killer tail to strike you.
>>
No. 106739 ID: 8f4081
File 126284057423.jpg - (154.90KB , 800x500 , trapquest_304.jpg )
106739

>Spirit: well meet adventurer...

>Spirit: The door to the next floor is open, please continue to the next room...
>>
No. 106743 ID: 8dc9d5

>>106739
Hug spirit.
>>
No. 106747 ID: 4f8e95

eye'm smartest.

hug statue, greet knight in the left of picture.
>>
No. 106752 ID: 6faa8c

We need both spirits.
>>
No. 106753 ID: 632862

>>106739
Thank her, and ask if there's any chance of retrieving the small hero from his fall into the pit.
>>
No. 106762 ID: 8f4081
File 126284114966.jpg - (159.19KB , 800x500 , trapquest_305.jpg )
106762

>Spirit: you dont need to thank me, since the Master trapped me in this grotesque game of his, this is my only purpose...

>Spirit: dont worry about the knight, he is somewhere else, Master Separated us, to make us suffer...

>Spirit: Unfortunatelly, i dont know where this hole leads, i have heard from wandering souls that down there is the domain of the father, but i cant seem to make sense out of that...
>>
No. 106763 ID: 4f8e95

>>106752
i dont see how we could bring the knight. maybe he is in another room or we need another summon circle.

hmm.considering the green shape, we need another circle.
>>
No. 106765 ID: 445c48

>>106762
We think it's that tentacle guy. He's a pretty cool guy.
>>
No. 106769 ID: 4f8e95

>>106762
go to the other room. ask her what is her tale.

also i dont trust her. why wasnt she lolified and mindwiped?
>>
No. 106770 ID: 6faa8c

>>106762
Promise to try and bring them together.

He's stopped the bullshit, so now we do. Let's fix what he has broken!
>>
No. 106771 ID: 8dc9d5

>>106763
Even if we need to do something, we should still take a few seconds to hug the spirit. Fred needs more hugs in his diet.
>>
No. 106802 ID: 8f4081
File 126284187074.jpg - (160.50KB , 800x500 , trapquest_306.jpg )
106802

<STOP asking for hugs, i dont hug, never>

I could try and release you and the knight from your statue priosions, but first, your life energy, it got a special glow, what where you before getting trapped?

>Spirit: me and the knight where minor gods of nature, after the Master ascended to godhood, he tested his powers with us...

oh, so minor gods, that sounds useful... would you like to see a trick?
>>
No. 106805 ID: 445c48

>>106802
First let the kobold hug the statue. I'm sure she gives hugs.
>>
No. 106810 ID: 4f8e95

>>106802
DONT test her. realize this tower was build by a GOD and that she is a GODLING.

add her to the party.
>>
No. 106812 ID: 632862

>>106802
Okay, try out this trick.

By the way, what are you exactly, Fred? You don't seem to be human.
>>
No. 106814 ID: 8dc9d5

>>106802
Like I said, a severe deficiency of hugs. You'll need to hug just a little at a time, first, or you may suffer injury of death from shock. Just pace yourself when you hug, and eventually you'll be able to hug like normal.
>>
No. 106819 ID: 8f4081
File 126284237955.jpg - (218.77KB , 800x500 , trapquest_307.jpg )
106819

you see, I'm an aspect of a god myself, a vengeful god, and we do not like this Master person as much as you must not like him for imprisioning you and separating from your loved one... look at the card...

I took a shape acording to this realm laws, but I'm not powerless... keep looking at the card...

I just need to reach this Master person inside his pathetic little tower, and i can take all his power for myself... and you will help me with that... did you have a good look at this card?

its called eternal imprisionment...

>Spirit: wha-
>>
No. 106823 ID: 4f8e95

>>106819
so, the divine FBI is looking for the equivalent of that australian dude that kidnapped a gurl for 10+ years.

nice.

DONT KILL HER DAMMIT.
>>
No. 106825 ID: 445c48

>>106819
I'm not liking where this is going. Don't do it.

Also what the zog is up with your hat.
>>
No. 106827 ID: 8f4081
File 126284257675.jpg - (191.44KB , 800x500 , trapquest_308.jpg )
106827

>>
No. 106829 ID: e75a2f

Fred is apparently a badass.

Awesome.
>>
No. 106834 ID: 4f8e95

>>106827
you, sir, is a magnifient bastard.

Bastard.
>>
No. 106837 ID: 8f4081
File 126284296415.jpg - (212.41KB , 800x500 , trapquest_310.jpg )
106837

>Ji: what did you do to her?!

My hat? its the proud Dragon Queen of the Ember Lands, she lost a bet to me, and now I own her soul...

I didnt killed the Spirit, she is now part of me... it will take me a while to use her...

also...
>>
No. 106839 ID: e75a2f

Can she and the knight at least have a happy ending when you find him?

I like happy endings.
>>
No. 106844 ID: 4f8e95

>>106839
of all hells, they would be together with him.

we need to complete the set.

also, im cheering for him to die now. ironically he will be someone's little pet if that happens.
>>
No. 106846 ID: 445c48

>>106839
Yes. Please.
>>106837
Hug Ji, say you set her free. Unless she could she what you did, in which case don't say anything.
>>
No. 106848 ID: 8f4081
File 126284332167.jpg - (217.52KB , 800x500 , trapquest_311.jpg )
106848

I dont need this anymore...

happy ending, eh? I'll tell you what, when the time comes, i'll bet with them... for now... to the next room of this stupid place...
>>
No. 106849 ID: 8dc9d5

>>106844
I agree with you.
I want him to get caught in a trap. Quite a bit, really.
>>
No. 106850 ID: 4f8e95

ohbuy, that is NOT sexy kobolt spanking.

inspect the floor of pit trap the hard way.
>>
No. 106853 ID: 8dc9d5

>>106850
Second.
>>
No. 106854 ID: 445c48

>>106848
Reach out and save her. You can still use her. The traps aren't suddenly going to cease, and you can toss her into anything you aren't particularly sure is a trap.

And throwing her into an obvious trap is more fun than toss her into a bottomless pit.
>>
No. 106855 ID: e75a2f

Oh come on, just because the master of the tower is a cunt doesn't mean you have to take it out on everyone else.

Show a little love.
>>
No. 106858 ID: 632862

Guys, we already know the pit doesn't lead to death.

Fred may be pretty evil but he's also really powerful. If we want to take one character through the traps instead of rerolling a lot, it's Fred that will do it.
>>
No. 106860 ID: 8dc9d5

>>106858
I'm fine with lots of rerolling...
>>
No. 106862 ID: 4f8e95

>>106858
the pit leads to what all traps lead. a lolification/trapification/mindwipification spell.

on one hand, making him lose now is a mighty fine idea. on the other, i know he may succeed, but doesnt deserve to.

he should fail, right after releasing the knight.
>>
No. 106864 ID: 8dc9d5

>>106862
No...
He should lose a bet with the knight and princess.
>>
No. 106873 ID: 4f8e95

>>106864
he may be the type that cheats.
>>
No. 106875 ID: 8dc9d5

>>106873
I know...
But I can still hope.
>>
No. 106969 ID: c7aa19

You're pretty cocky for a guy that looks like Orko.
>>
No. 108924 ID: d9faf1

Quest: Continue.
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