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Sparkling Fluff
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>>839029
>>839043
>>839005
Irib and I go back to Murder and tell her what we saw.
"There's nothing below the AI room aside from wiring and things. Past that is the hull." Uh oh! "It may be a combination of both of our Slimes. To be so large, it also sounds like they have eaten some of the other crew." I ask if there's a chapel. Turns out there isn't! And no priest types or anything either, even when everyone's alive.
>>839006
While we wait for Irib to come back with the fruit, I get Murder to come to the bridge with another Irib and me, and bring up the idea of flooding the AI room with the shower water.
"The water-sensitive components are protected by spellwork. Yes, this is brilliant. If we can get it to work, it should destabilize the Demon Slime excellently. I believe the main problems will be flooding the hallway afterward, and possibly not being able to kill the Demon. Considering the benefits... I will have to live with that." She connects to Tonzo using the Bridge consoles, and se guides her through the process. I'm hoppin' around all giddy! This could be just what we needed! Soon Murder's about to press the button. "I will run to the garden when this starts. Irib, leave part of yourself here. Find me when the situation progresses. Glinp, I recommend coming with me. Is this acceptable?" Irib and I agree. "Here goes." She presses the button, and at first nothing happens. Then we see it get goin' on the monitors, and Murde and I and most of Irib run to the garden! Well, Irib sorta carries me 'cause that Jamos fight really did a number on me and running hurts. On the way, Irib grabs the small Irib who was coming out with a whitish fruit, and we all chill out deep in the garden for a while. Then the Irib we left behind finds us.
"It woooorked~! I saw the Demon flame out on the screen!"
"I lament the escape of that Demon..." She takes a deep breath. " However, this is fantastic progress. Irib, don't take that fruit out of here yet. The Neumono might detect it." We go to check out the AI. Kinda ironically, Murder and I chill in the shower room while Irib presses the big door button to the AI room and lets the water out into the hallway. Most of it gets caught in the area where the puzzle used to be, so now we have a big floating pool out there instead of in the showers. We step out and it's kind of goopy. Murder and I carefully walk around the big slimy-water-filled hole in the AI room, while Irib stays outside on the wall. Poor fella, I doubt they're gonna be stepping on the floor around here any time soon. The door closes.
>>839016
I try the plug even though it looks kinda busted up. It takes two of us to lift it and get it in, and then there's this AWFUL SCREECHING ELECTRO NOISE! Murde turns colours again! I'm about to ask her if this is normal, when the AI's face shows up!
"I see there are two demons still on board! Would you like help removing them?" Now that's efficiency!
"Yes."
"Okay!" It focuses on Murde. "Would you like to know how to kill them properly?"
"Yes~"
"You will need the following ingredients..." It goes on to explain how Murder can enchant her knife to project a SPIRIT BLADE that will kill demons, but only when they're escaping their host body, like when Venesi blew up into flames! There's only enough ingredients aboard for a few casts, and each cast only lasts a few seconds. The Holy Fruit is one of the ingredients, and the Space Banana (which is actually a cultivar of the Holy Fruit) can also be substituted, with some other small changes. Whaddaya know! I also learn that the AI's name is Snektor.
We get Snektor to open the armory, where I stock up on... 3 ice grenades. Murde also takes 3, and so does Irib, a bit reluctantly. All the other weapons are too big for us! There's nothing else in there...? Well this is way better than nothin'! They're like grenades except instead of exploding, they instantly freeze an area into a big chunk of ice.
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