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File 146061219484.png - (52.91KB , 800x600 , White1.png )
716394 No. 716394 ID: 329fef

>Hey! Let's Save the princess!
351 posts omitted. Last 50 shown. Expand all images
>>
No. 717787 ID: 329fef
File 146104163317.png - (210.55KB , 800x600 , WARDEN 3.png )
717787

>>717758

> Message Received

>>717780

> Message from WARDEN

I am many things. Manipulative, deceitful, literally a Devil, but I am definitely not a liar. When the deal is struck, each prisoner's history is re-written so that they were the person that committed the crime. If they die, this history remains unchanged. If they, however, win my game, I rewrite their history again so that the crime never happened. So, technically. They are all guilty of a horrible crime. Even if they weren't the one that committed it in the first place.

Oh, and I didn't tamper with anything this time. It would be rude to wrench you away from this emotional moment to fight something else.
>>
No. 717794 ID: 5ad4a7

>>717787
What was Beartrap's deal?
>>
No. 717795 ID: 5ad4a7

speak with Prisoner [2]: We'll help you through this. Though I wonder, what's next after defeating a world boss?
>>
No. 717802 ID: f1e317

Gain [Encouraging Poster].
Gain [Warm buttered toast].
Gain skill [Foresight].
>>
No. 717807 ID: 329fef
File 146104620947.png - (79.84KB , 800x600 , White143.png )
717807

>>717794

> Message from WARDEN

My deals are simple. Take the sins of a loved one on your shoulders, play my game, win a chance at redemption. His Father murdered a family, so he took up the role. Simple. Though, technically, He was the one who murdered the family now.

>>717795

> Message Received

>>717802

> Error, Nonworld Place Attempt

> Error, Nonworld Place Attempt

> Error, Nonworld Place Attempt.

> VIOLA, old Alias PRISONER 2, stands at the EDGE OF WORLDS. She may return home, though the crime will still exist. She may also attempt to help out other prisoners.

> To enter a world, please decide on an [OBJECT] to apply to it.
>>
No. 717811 ID: 5ad4a7

>>717807
Oooh, we can further alter a world. Hmm. Let's go into Prisoner 1's world since he's got a dangerous artifact.

So far the world is Book, Tree.
OBJECT: Spyglass
>>
No. 717815 ID: 813bc6

>>717811
No! Let's do cookie for the object! I mean...why not make it something fun?
>>
No. 717817 ID: 5ad4a7

Oh we should probably like, tell the prisoner(s) what the plan is.

speak with prisoner [2]: Well, obviously you can't just go back. Let's help out prisoner 1.
speak with prisoner [1]: Okay Prisoner 2 aka Gigi cleared her world, and will be joining you shortly. She looks like a pina colada. Also your world will be altered when she joins, by adding another element to it.
>>
No. 717835 ID: f36501

Speak with [Viola]: Head to the smaller door to meet prisoner 1.

Object [Mirrors]
>>
No. 717868 ID: 329fef
File 146109403160.png - (947.19KB , 800x600 , White144.png )
717868

>>717811

> Acknowledged

>>717815

> Acknowledged

>>717817

> Message Received

> Message Received

>>717835

> Message Received

> Acknowledged

> VIOLA enters DOOR 1

> Randomizer has chosen Object: COOKIE
>>
No. 717869 ID: 329fef
File 146109406079.png - (868.19KB , 800x600 , White145.png )
717869

> WORLD 1 is now [Book], [Tree], [Cookie]
>>
No. 717878 ID: 5ad4a7

>>717869
Oh no, now we'll have to deal with Keebler Elves.

Can't see anyone. Are we not currently viewing a specific prisoner?
switch to prisoner [1]
>>
No. 717887 ID: f02a77

>>717878
Viola's Shape might've reset. It's not like we can see things other than our Prisoners.

Set (Viola's) Form [Lamp]
>>
No. 717892 ID: 329fef
File 146111263685.png - (684.04KB , 800x600 , White146.png )
717892

>>717878

> Switch Acknowledged

>>717887

> Error, FORM already SET
>>
No. 717965 ID: f1e317

Gain skill [Foresight].
Gain [Paper crown].
>>
No. 718003 ID: 329fef
File 146119146270.png - (684.60KB , 800x600 , White147.png )
718003

>>717965

> Valid Command

> Valid Command
>>
No. 718005 ID: 5ad4a7

>>718003
Hrm.
switch to prisoner 2
>>
No. 718013 ID: f02a77

>>718003
Uhhh, huh.

Hmm.

Message [Hey, where even are you right now?]
>>
No. 718037 ID: 329fef
File 146120508558.png - (659.84KB , 800x600 , White148.png )
718037

>>718005

> Switch Acknowledged

>>718013

> Message Received

" Uh... I'm... In the branches of a massive tree. Smells sweet, it's making me hungry, to be honest. Lost all my items too, I think. Even the cool cloak. I'm kinda naked right now."
>>
No. 718041 ID: f02a77

Curse you, Switch priority!

Gain [Cool Cloak]

Dunno if that counts as a concept or an object, but whatever.
>>
No. 718051 ID: f1e317

Gain skill [Locate other].
Gain skill [Flight].
>>
No. 718057 ID: 5ad4a7

>>718037
gain [amulet of life-saving]
gain [that cool cloak]
gain [Excalibur]
>>
No. 718098 ID: 329fef
File 146121550808.png - (677.77KB , 800x600 , White149.png )
718098

>>718041

> Valid Command

> >>718051

> Valid Command

> Valid Command

>>718057

> Valid Command

> Valid Command

> Valid Command
>>
No. 718101 ID: 329fef
File 146121552261.png - (176.97KB , 800x600 , White150.png )
718101

> ...
>>
No. 718102 ID: 329fef
File 146121554510.png - (334.79KB , 800x600 , White151.png )
718102

> ...
>>
No. 718103 ID: 329fef
File 146121557454.png - (51.74KB , 800x600 , White152.png )
718103

> ...
>>
No. 718104 ID: 329fef
File 146121559519.png - (42.25KB , 800x600 , White153.png )
718104

> it begins
>>
No. 718105 ID: 329fef
File 146121563499.png - (685.03KB , 800x600 , White154.png )
718105

"eeeeEEEEXCALIBURRRRR"

"god no. Please, god no."
>>
No. 718110 ID: 5ad4a7

damn it that isn't
wait how did the gain command create a Creature?! WAAAAARDENNNNNN
gain [Caliburn]
gain [Vorpal Blade]

speak to prisoner 2: uhhhh whoops. Do put on that amulet though, it should bring you back to life if you lose all your HP. Should be useful, unless the Warden decides even a temporary death counts as losing the game.
>>
No. 718112 ID: f1e317

Gain [Excalibur]x14
Gain skill [Weapon Mastery; Excalibur]
Gain [Gum gum fruit]
No regrets.
>>
No. 718118 ID: 329fef
File 146121974897.png - (777.97KB , 800x600 , White155.png )
718118

>>718110

> Message from WARDEN

Excalibur is a sword. a Living sword, mind you, but a sword is technically an Object, not an Organism. This is totally valid. By the By, your Compass friend has achieved some things while you were focused on other stuff.

> Valid Command

> Valid Command

> Message Received

>>718112

> Valid Command

> Valid Command

> Valid Command

"SEND HELP."
>>
No. 718122 ID: f1e317

Message to [Viola]: Eat the fruit, it should help. Also you have the skill [Locate] so go find Prisoner [1]. Fly Viola, fly!
Switch to prisoner [3].
>>
No. 718123 ID: 59a537

Lets try Gain Skill [Gain Skill [Concept]]
>>
No. 718125 ID: 5ad4a7

speak with prisoner [1]:The other prisoner is in the branches. Go up and help her get away from the annoying animated swords, would you?
>>
No. 718134 ID: 99a64d

Have you tried not being a fool?
>>
No. 718151 ID: f36501

[Viola] Gain Skill [Worthiness]
>>
No. 718165 ID: 5ad4a7

>>718151
Weird thing about Excalibur is, everyone's worthy of wielding him. You just have to be able to stand his personality for long enough to get things done.
>>
No. 718167 ID: 15a025

Gain Skill [invisible]
>>
No. 718192 ID: 329fef
File 146128034866.png - (628.81KB , 800x600 , White156.png )
718192

>>718122

> Valid Command

> Switch Acknowledged

>>718123

> Error; Recursive command.

>>718125

> Message Received

>>718151

> Valid Command

>>718167

> Valid Command

>PRISONER 3 is currently chatting with an EXECUTED. They couldn't finish the game, but they can help the current prisoner TRY TO BEAT IT. Mr. Thorton will help out whenever he's called, but can only show up once. After that he's too weak to continue fighting. Additionally, it must be in the current world.
>>
No. 718193 ID: 5ad4a7

>>718192
Will the Executed gain a benefit from this arrangement?
>>
No. 719011 ID: 2c4dc5

Message to [Mr. Thornton] Sorry we couldn't save you in time.
>>
No. 719128 ID: 329fef
File 146162810020.png - (633.28KB , 800x600 , White157.png )
719128

>>718193

> The EXECUTED will gain benefit of no longer being hunted by TRIGGERMAN. An powerful, nigh undefeatable being whose only purpose is the destruction of spirits left behind in this world.

>>719011

> They don't hold anything against you.
>>
No. 719146 ID: 5ad4a7

>>719128
speak with prisoner [3]: Look out, something's coming out of the golden mirror to your right!
>>
No. 719147 ID: f02a77

>>719146
I think that's the aforementioned TRIGGERMAN.

Prisoner 3 isn't in any danger from him, and I dunno if that guy would fight a spirit out in the open.
>>
No. 719371 ID: 329fef
File 146172075922.png - (628.10KB , 800x600 , White158.png )
719371

>>719146

> Message Received

>>719147

>The figure in the mirror fades before PRISONER 3 can look at it. They're on edge still, however. Mr. Thorton seems unconcerned, now that he's pledged himself to one of the prisoners...
>>
No. 719372 ID: 5ad4a7

speak with prisoner [3]: Alright, well, we'd better get a move on then. The sooner you find the boss to summon Thornton for, the sooner he'll be safe.
>>
No. 719398 ID: 6a92a0

Message to prisoner [3]: It looks like you found a companion, did you find anything else of note?
Gain [Sand-Sand fruit].
>>
No. 719624 ID: 813bc6

>>719371
I'm GUESSING that was the triggerman...They looked like a triggerman...if...one looked like something.
>>
No. 719634 ID: 5ad4a7

gain [mithril cloak]
gain [wand of Wishing]
>>
No. 732698 ID: 398fe1

So is this thread completed, or what?
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