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File 143306562354.png - (10.54KB , 840x600 , 4001.png )
644296 No. 644296 ID: defceb

489 posts omitted. Last 50 shown. Expand all images
>>
No. 657799 ID: 1cebc8

Grab the painting. Be ready to throw.
>>
No. 657811 ID: 89941a

Can you speak on that radio frequency without actually speaking out loud? Just to check up on Pat, to see if she's still there.


Also, wait for Rudy? to get close, and then dash past him.
>>
No. 657815 ID: 55c682

Move somewhere you can't be readily seen, equip bottle of booze as projectile weapon.
>>
No. 657822 ID: 88960e

We lost our countdown. Estimating five to five and a half minute remaining?

>Shouldn't this Rudy's voice be familiar from the last time we spoke with him?
Or from the tape? He's either Rudy or Kirkman, right? Unless there's a bunch of people all sharing one head.

>Can you speak on that radio frequency without actually speaking out loud?
Yes. Marie talked to Pat without locker-Rudy hearing the first time, and she talked to the disembodied Victor without Liz hearing. Or at least, neither reacted as if they heard.

>bloodly sleeves mean he was bad / is dangerous
Well, he might be, but the most likely source of that blood is trying to treat his gut wound slash change the dressing slash applying pressure. It's probably his own.

>what do
If possible, let him enter the room, the step out from cover, between him and the door.

Rudy? Or is it Kirkman, now? *Raise tape* Who are you?

I would point out that unless he's got some serious cyborg stuff hidden under his skin, he's at risk of dying. He needs us to get him to medical care. Granted we have our own safety to worry about, and the others, but if he doesn't have super strength, we could always just bind his arms.

Also, try contacting Pat on radio, that you found someone. Maybe she's on the channel, maybe not.
>>
No. 657834 ID: 26e769

Let's be civil. Outside of this audio tape, Rudy/Kirkman has given us no real cause to consider him an enemy.

"Hey. Glad to see that you're alive. How have you been? Does the name 'Kirkman' mean anything to you?"
>>
No. 657951 ID: d4a543

Do NOT mention Kirkman until we're in a safe place off the grid. It'll probably trigger some sort of confrontation and/or flashback, and our guide through the labyrinth will be leaving soon.

Assuming she hasn't already been murdered! If so, feel free to ask about Kirkman after discovering that.
>>
No. 658082 ID: e114bc

>>657822
It's not his own blood. The blood on his shirt is dried. The blood on his sleeves is FRESH. Also, there's blood spatter on his shirt! He just killed someone.

If we don't treat him like he's dangerous, Marie is going to be injured again.
>>
No. 660222 ID: defceb
File 143868188024.png - (23.60KB , 840x600 , 4113.png )
660222

You step out from hiding. Rudy jumps defensively, but relaxes once he sees it’s you. He flashes a bright smile and tries to speak in a familiar voice. You can hear a nervous crack through his words.

“Oh, Marie! It’s good to see you again. I was worried.”

>”Hello, Rudy.”

You brandish the tape.

>”...or is it Kirkman now? Who are you, really?”

His shoulders slump and his voice clocks back down. “...oh, so you found out. To be honest I was worried that the gig was up when we stepped into that bathroom some time ago. Do you remember that one? I remember her pretty well. She made this really sad sound when I offed her. It was kind of a warking noise. Isn’t that silly? A wark. Like a chicken! ...no? Heard it before?”
>>
No. 660223 ID: defceb
File 143868190072.png - (22.97KB , 840x600 , 4114.png )
660223

He closes the door.

“Figures. All the good jokes are taken by the time I get to use them.”
>>
No. 660225 ID: e114bc

>>660223
Time to die, Kirkman. Make it quick, we're on a time limit. He might be reaching for a weapon now, so either hit him hard and fast or try to disarm him first and foremost. Should be relatively easy, he's a squishy human and he doesn't have the advantage of surprise.

Also collect the poster.
>>
No. 660226 ID: 1cebc8

Proceed to rip his limb off, break his fingers so that he can't fight back. He'll be useful against the hunter, so don't kill him. Plus, he might know where Marie is.
>>
No. 660230 ID: 89941a

Huh, a random number in coolant. It matches he door number, although that also looked fairly digital.

Aaanyhow... Enhance knockers?
>>
No. 660237 ID: 26e769

"I don't understand. Why? There's no need for this."
>>
No. 660246 ID: 88960e

Where's our goddamn timer? This is exactly when we need it.

Poster 2, Static on the Wire.

Speaking of the wire, report on the radio you've encountered Kirkman. Hope Pat is listening.

No killing. He's a murderer, but we don't have to be. You should be more than strong enough to subdue him. Heck, we can bend metal to make cuffs around his wrists he can't break. If he is a threat and this becomes self defense, that's different.

>>660237
This.
>>
No. 660255 ID: fef726

Honestly I'm for killing him. This is no time to play amateur cop and trying to do so is just going to get more people dead. He just admitted to killing people after all and I have no wish to find out because we left him alive more died.
>>
No. 660275 ID: cbc9e6

>Isn’t that silly? A wark. Like a chicken! ...no? Heard it before?
"No. You ever wondered what sound you'd make?"
>>/questarch/525838

Killing him might be a bit too much. Who knows what he can tell us?
But if we don't have time to disable him and drag him back to the hideout, then he has to go.
>>
No. 660289 ID: ab7529

>poster 2
Heeeey. That's the one we need for the security room password. If that puzzle is even still relevant.

>kill
Friendly reminder that we can't trust what we see or hear- we should not be quick to commit to deadly force, or the static will find a way to trick us into doing more harm.

As far as we know, he doesn't have any cyborg gear on board besides a chip in his head, and he's been weakened by being stabbed in the gut. That means if he's going to be a threat, it's because he's armed. His left arm is in a position to draw a gun or something from behind him- we want to get a hold of his arms, fast.
>>
No. 660290 ID: f38086

>>660223
>kill him
>implying we wont get our asses kicked like the last five times

we gotta run away and group up with someone.
>>
No. 660311 ID: d4a543

Kick him in the crotch, shove him over between the door and the wall, slam the door on him, and run. If you see a weapon, grab it away from him and proceed as previously scheduled.
>>
No. 660416 ID: 5c9255

Why, Kirkman? Why? What's the point of this? What did they do to you?

If you have to defend yourself, whallop him with the ashtray off the desk. That's pretty heavy and solid, right?
>>
No. 660423 ID: defceb
File 143876912414.png - (20.37KB , 840x600 , 4115.png )
660423

You take a step to the side, subtly reaching out towards the ashtray. Rudy Kirkman doesn’t react, either from confidence or ignorance.

>“Why, Kirkman? What’s the point of...”

You gesture wildly into the air, your hand coming to rest next to the ash tray.

>”...all this? What did they do to you?”

Your finger close in around the heavy glass, and you spare a glance down to it before tensing up to-
>>
No. 660424 ID: defceb
File 143876917466.png - (28.56KB , 840x600 , 4116.png )
660424

<<Audio squelched; above 140dB>>
>>
No. 660426 ID: 1cebc8

WHERE THE FUCK DID HE GET A RAILGUN

USE BERSERK MODE NOW!!!
>>
No. 660430 ID: e114bc

No no, KEEP TALKING TO HIM! That'll work!
>>
No. 660431 ID: 243dc7

Is he even the one who fired the shot, or is he just as surprised (and/or just as wounded) as you are?

Also, 140+dB is good at incapacitating squishy humans, so if you can still move now might be the moment to restrain him.
>>
No. 660435 ID: 88960e

>admits he's a murderer
>we suspect he has a gun behind his back
>tried stupidly and obviously going for a weapon in front of him
Goddamn it, why. Why do we keep going for gung ho stupid caution to the wind bullshit. Why do we keep pretending we're invincible when everything keeps hammering in the fact we're not.

Damnit, there go the knockers. In addition to whatever internal damage we took, we're going to have a massive coolant bleed, and whatever we uses to inflate the knockers will be bleeding all over the place too.

Of note is that in the one flashback, Marie was shown having tanked multiple gunshots trying to protect Haley from the rioters who overran the facility, and they did nowhere near that level of damage. That's a ridiculously large hole, especially for what we're made of, and from what is presumably a handgun if he had it hidden.

...hopefully your heart wasn't just completely destroyed.

*Cough* Damage report?

>what do
Do or die. He's going to kill you if you don't stop him first. And you only have a brief window where you're still going to have the collant to go all out before it bleeds out your chest. Assuming you can even function right now. Take him out.

Issue a mayday. Call for help, all available radio bands. If you survive this confrontation, you're not gonna last much longer than that on your own.
>>
No. 660471 ID: 89941a

Oh great. Now we can't enhance the knockers properly.
>>
No. 660472 ID: 3e2cae

Eat his face.
>>
No. 660473 ID: 3e2cae

also, RIP Knockers :(
>>
No. 660480 ID: ab7529

Our only saving grace is that we're only a short distance from Pat. Unless something happened to her, she definitely heard that gunshot, and knows something is wrong. She won't be caught unawares.

No telling if that means she's gonna grab Liz and bug out early, wait out the clock with weapon drawn, or if she'll come to help (pretty please shoot him from behind). We don't know her well enough to say.
>>
No. 660490 ID: d5d185

I'm going to reach through my monitor and slap every last one of you
stop trying to fight people we have established several times it doesn't work
we keep trying that and shit like this happens
s t o p.
>>
No. 660597 ID: defceb
File 143884683385.png - (48.97KB , 840x600 , 4117.png )
660597

“FUCK! You didn’t tell me it was going to be so LOUD!” He shouts into the air, grasping at his bleeding ear. Information swims into your view. Unresponsive systems, broken connections, pressure drops. You flood every radio channel you can manage. Heart’s unresponsive, coolant pressure dropping, pulse flat lined. It was probably destroyed. Chest cavity is exposed. Contamination risk. Broken muscles. Shattered ribs. You try to breathe but that isn’t working either.

You feel something slip out of place and tumble off the back of your mind.

The something skips and slides off

where it falls

and the something


just




breaks
>>
No. 660598 ID: defceb
File 143884686949.png - (9.07KB , 840x600 , 4118.png )
660598

“....how are you still moving?”

Hand-cannon added to your inventory!

“S-stop!”

Prosthetic shoulder port added to your inventory!
>>
No. 660599 ID: defceb
File 143884688334.png - (10.86KB , 840x600 , 4119.png )
660599

“ST-”

Brain chip added to your inventory!
>>
No. 660600 ID: e114bc

>>660599
Marie why did you spend over 3 minutes beating Kirkman's meat? Don't forget the poster. Or at least, make note of the date on it.

I'd suggest stumbling back to Pat but I'm not sure you SHOULD. Are you sane, Marie? Are you at risk of systems shutdown? We may need to find a new chassis somewhere.
>>
No. 660604 ID: 5c9255

Back up the hall! Run! Sprint!
>>
No. 660606 ID: 89941a

If you can still move somehow, it's time for a sprint.
>>
No. 660621 ID: 1cebc8

>>660599
Well, I'd say he's dead

But I'm having too much fun flogging this dead horse

So rip his torso open

Tear out his heart

And stuff it in your chest cavity

Because seriously, that asshole deserves it.
>>
No. 660623 ID: a19cd5

wow, fuck you. no.
this is way overkill.
no good will come of going further than this.
>>
No. 660625 ID: defceb
File 143885653770.png - (33.94KB , 840x600 , 4120.png )
660625

You take the poster and stagger out the doorway. With barely even twenty seconds to spare you try your best to run back towards Pat. By your best I mean you barely strut halfway down the hallway like a drunkard before crash landing on your own face.

>”...shut up.”

You can’t make it back in time now. It’s for the better, really. You’re hardly safe to be around. Who knows how much trouble you’ve put everyone you’ve met into? She probably ran off as soon as she heard gunfire anyway. That would be the safe thing to do.

>”I said shut up.”

Poor little Marie.
>>
No. 660629 ID: defceb
File 143885672572.png - (28.72KB , 840x600 , 4121.png )
660629

All all all all all all all all all all

“Do you really think that I’m talking to you? No. I’m talking through you.”

all abandoned and alone. Limping like a wounded puppy.

>”I’m just tired.”

You want to go home. You want answers. You want some tea and biscuits.

>”I’m gonna…”

You want to get back to safety. You “If you should need me, just say the word, and I’ll have always been there.” want to tear the heart out of the beast.

>”I think I’ll just take a little nap now.”
>>
No. 660630 ID: 1cebc8

Marie, do NOT take a nap. Naptime is bad. Naptime means all that coolant has time to bleed out of your utterly voided knocker and then you die. Get up, find something to plug into that hole and SCREAM.
>>
No. 660632 ID: defceb
File 143885682840.png - (2.87KB , 840x600 , 4122.png )
660632

End of Thread 5
>>
No. 660633 ID: e114bc

Well, that might be the end of Marie. Probably not getting up after that.
>>
No. 660635 ID: 1cebc8

>>660633
She just survived a railgun-tier attack to her center mass and tore into Rudy until she ripped out his BRAIN. Survival should be EASY

But I'm not sure what she'll be after all this.
>>
No. 660636 ID: 243dc7

What happens when Marie overheats again?

I'd guess her body would want to shut down to avoid damage, like some computers reboot. So I'd guess *some* of Marie could probably still function, but much slower.

PS: Since it was confirmed Kirkman shot us, the cause appears to be "FAILED STEALTH CHECK WHEN GRABBING WEAPON". Need to put more ranks in sneaky skills in the future. At least the fact he had a prosthetic arm explains how he could shoot so fast.
>>
No. 660639 ID: 1cebc8

Wait, "End of Thread 5"? This is Thread 4!
>>
No. 660674 ID: 99cfa8

>>660639
Shit, we were out so long we missed a whole thread!
>>
No. 660690 ID: ab7529

>She just survived a railgun-tier attack
>survived

>>660636
Yeah, funny how someone watching you waiting to see if you try something notices when you try something.
>>
No. 661001 ID: 8adffb

>>660690
Especially when one's attempt at "distraction" involves drawing attention to the very hand that does the sneaking, instead of the other one.
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