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Dream Pouncer
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>Use an incendiary grenade to deny the area on the other side of the gate - the xotl don't really have much room on their side to get an angle to shoot through.
>Shield up, open door, throw grenade through bars, move up enough to let Blake get into the office without exposing himself, duck into the office yourself, close the office door.
>Maybe lay down some suppressing gunfire while Blake is getting into the office.
Right, yes, good. Distract xotl, prevent them gaining entry, cover escape. Open door, throw grenade through bars of second door directly ahead, go left into prison office, escape through office crawl space.
Alice juggles the various things she's carrying and passes an incendiary grenade from her hip tentacles out under her poncho to newly freed hand.
Pull the pin, opens the door and - thAT'S A FAFNIR!
Big, tough, shoots laser and she didn't expect to be running into another killer robot this soon. Alice tosses the grenade anyway. She thinks a few xotl scatter away from bars of the gate but her attention is absorbed by its eyes locking on to her. The protective cover on its laser cannon is irising open.
The grenade bounces off its lower body and then explodes.
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