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Sun Petal
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You have created with Nishalm a being truly unique in the history of the Universe, and in doing so paid back a debt that was thought impossible. While perhaps not your Ultimate Creation, what you did with Nishalm is worthy to be your penultimate one, and you shall not let it perish from this Universe right at its birth. You will act to protect it!
Whatever you do to act, you must get through that door before it closes without being shot. You have shown an ability to create light and sound, but how strongly, with how much control, and how far away? Could you create a sudden brilliant flash of light to blind the small Creation aiming at you, then dim yourself so it can't see you, dodge to the right and slip through the door after it fires?
If you can't make a flash of light that bright, then could you create a chaotic cover of colors in the doorway when you make your move? You could even reposition it outwards as you move through the doorway to keep it between you and the small Creation, or even envelop its head in them.
But if you can't do any of that, you'll just have to dodge right and forward as quick as you can and squeeze yourself through the closing door near the feathered Creation so it'll provide some cover from the small one's shots.
Once you're in contact with the feathered Creation, immediately temporarily paralyze its limbs if you can, and just energy drain it to knock it out if you can't. Then hide from the small one's shots behind the bulk of the feathered one as it falls to the ground. Paralysis of the limbs is preferable, since it leaves the Creation able to speak and show it has not been altered in the mind.
Now, the hostage plan looks to be about the best option right now, but it hinges greatly on how far these Creations will go to keep you caged before they start aiming to destroy you instead. A good indication would be if they try to shoot you through the feathered Creation, but even if they don't fire you need to know more, for they may be gathering their forces instead. You'll have to look into the mind of the feathered Creation, but only if you can do it without damaging it, without it knowing you did or being obvious about it to onlookers. Look for its orders and protocol, what it knows of how its comrades would react, and what capabilities they can bring to bear against you.
If what you see in its mind shows they will not trade your hostage for Nishalm, then you will have to move on to saving it directly. But remember: No consuming the Creations here, no altering their minds, and only make minimal changes to their bodies that you can reverse or will go back on their own. Even though they are not wholly unique, they are unique in small ways, and you will do what you will here without destroying that.
Oh, and if they will negotiate, don't ask for Nishalm to be placed in your cell, since in their eyes you could remake it into a Creation that might be able to break you out. You'll have to ask for it to be placed in a containment cell within view and speaking distance of you.
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