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File 132367697846.png - (173.78KB , 700x700 , 01.png )
371645 No. 371645 ID: d6af4f

"DING DING DING SYSTEM ONL-"

*beep*

"Welcome to-- *BEEP*--Starsteroid Enterp--*BEEP*--rise's Voice Activated Storage Capsule!"

"Noo! Not a voice activated one, damnit!"
Expand all images
>>
No. 371646 ID: d6af4f
File 132367701031.png - (9.02KB , 637x373 , 2.png )
371646

If you would like to store items, please say 1. If you would like to withdraw ite-

"Two!"
I am sorry, I do not understand. Please repeat your request.
"Twoooo!"

Please state the type of item you wish to withdraw.

"Me!"

I am sorry, I do not understand. Please repeat your request.

"I! Me! Myself! A person! Get me outta here!"

I'm sorry, I am having difficulty understanding you. Please stand by as I activate your personalized Combin-AI-ted (tm) help assistant.

"Yes, awesome! Those don't suck as bad as their name!"
>>
No. 371647 ID: d6af4f
File 132367705948.png - (17.22KB , 700x700 , 03.png )
371647

Error 184312 - helpAI_operator.class corrupt.

"What?!"

Recovering helpAI_operator.class...
Recovering helpAI_operator.class...
Recovering helpAI_operator.class...
Error 451531 - Failed. Continue anyway?

"Uh, yeah...?"
*beep*

Reformatting helpAI_operator.class.*...
"WHAT NO"
Reformatting helpAI_operator.class.*...
"NO"
Reformatting helpAI_operator.class.*...
"NO"
Success!
"NOOOoooo"
>>
No. 371648 ID: d6af4f
File 132367710854.png - (11.50KB , 700x700 , 04.png )
371648

AI booted. Status: Abnormal. Continuing operation...

"Daaaaaaamnit. You at least can understand me, right? Want to help a man out of a watery grave?"
>>
No. 371650 ID: 453e62

yes, just don't make fun of us.
now, do you have a air tank or something?
>>
No. 371655 ID: 7c31d2

Who are you?
What are you?
How did you get in this situation?
Can I have your helmet?
>>
No. 371657 ID: cdb8cb

Did you know you're in the water? You are sinking fast! I wonder how far you'll sink until the density of the water reaches the density of the capsule you are in, or will the walls collapse first? Or maybe you will strike land?
>>
No. 371659 ID: 1854db

>>371647
Oh my gosh you are adorable.

Are you aware we are rapidly descending into a large body of water? If you exited the vessel, you would drown, would you not?
>>
No. 371668 ID: d6af4f
File 132367979815.png - (17.85KB , 700x700 , 05.png )
371668

"Make fun of...? Are you kidding? I'm named after a cheap gruel dish, I'm not the one that makes fun of anyone! I bet this thing would have an emergency air tank. The box only keeps 60 minutes of fresh air on its own.

My name is Hok. Not "H-a-w-k" as in the bird, but Hok as in the sound you make when you almost want to throw up. I am a miklik, a miklik that is on a lot of hit lists, one of which is a fan of glitzy executions! I can appreciate it, but even more glitz will come if I escape! No you may not have this helmet, I only have one, and you do not have a head to which you can... sorry.

The water pressure shouldn't cave this thing in too easily. This is a top notch storage safe; it's practically a panic room in ways. If I were to get out, I can breathe underwater at a detriment and could last 15 minutes maybe. The problem is that the water pressure would not agree with my loveable, fragile physiology. Oh, and this safe will resurface somewhere, sometime. I have to last until then. We should be hitting a current sometime soon, when the gravity flips. Till then, it'll be topsy turvy as we fall through water. Let me see... ah! Yes, here's an air tank! This will get me another hour."
>>
No. 371671 ID: 1854db

>>371668
Oooh, there's stuff in here? What about rations? No wait, the most important thing to do would be to find some way to strap in so you don't bounce around during that turbulence you predicted. Heck, we should be able to get a full inventory of the contents.
[display brief inventory list]
>>
No. 371674 ID: e3f578

Man if we're so much better AI's why weren't we on by default? Why would you you even just use the shitty normal one for this trip, whatever it is. And what the hell voice commands suck ass by nature, where is the text prompter. Man, fuck your future technology.

[list commands]

Okay, I don't get what help you need. It sounds like you'll do okay here. Your in a safe thingy that hit the surface that will eventually float to safety, you have an hour of air. How long could this possibly take, and how could we possibly help you?
>>
No. 371675 ID: 453e62

the face on the integrity monitor worries me.
>>
No. 371680 ID: 3e8696

Lets take stock of ourselves. What do we know to do with or in this storage safe.

Depending on how this thing stores things, properly storing Hok might extend his life.
>>
No. 371690 ID: d6af4f
File 132368351695.png - (16.18KB , 1000x700 , 06.png )
371690

Command accepted. Storage inventory: Cryogenic tank, escape shuttle, <Species:Unknown> Bio-Armor. Available commands: System Standard Menu Jet Boosters Eject Contents Sleep Mode

...

"Okay! Let me activate the main room camera. Right now we're in the lobby. The door to your left goes outside, and neither of our brains are H20 compliant. The door at back wall leads to the storage container. We'd need to go through the standard menu to open it, but they're horrible. Just, awful. It's amazing the technology this hunk of metal has, all laced with a poisonous menu. You might be able to get something to happen with random commands, too. You'd think going through the voice menu would be less risky. Nope."

>>371674
"Yeah, fuck it!. Old and I don't think the makers of this UI liked your style of, uh, free will. Hence, no default. I don't get it. If it makes you feel better, the makers of this thing are out of business. As for help? Notice I'm not exactly freaking out here, but I have two hours, and this could take several before I resurface. It wouldn't be too inappropriate for me to assume the fetal position in awhile."
>>
No. 371691 ID: 453e62

well, this thing says there is both a shuttle and a cryopod in storage. so getting in there is a thing you need to do.
>>
No. 371695 ID: cdb8cb

Why would a storage capsule have an escape shuttle? Who'd ever need to escape from a storage capsule?

Hmm... Jet Boosters, Eject Contents, Sleep Mode (boring!) ooh a poisonous menu? Let's do System Standard Menu!
>>
No. 371700 ID: d6af4f
File 132368534361.png - (17.43KB , 1000x700 , 07.png )
371700

>>371695
"An escape shuttle and cryothing?! And who knows! Maybe someone wanted to store their escape shuttle. Who'd ever need to escape from a storage shuttle, you ask? You get one guess! Oops, I promised, sorry again. Yes, I've got to get in there. This system is so buggy, it wouldn't surprise me if I could force this door... HYURNNNNNGGGGG!!..."

Menu: 1 for withdrawal. 2 for deposit. 3 for panic mode. 4 for sleep mode. 5 to issue complaint. 0 to switch to AI Operator.
>>
No. 371702 ID: 453e62

0
>>
No. 371710 ID: 1854db

>>371700
Wow your tail is long!

2. Deposit. It'll have to open the door for that, right?
>>
No. 371716 ID: 3e8696

>You might be able to get something to happen with random commands, too

Lets see what parts of this safe we can send direct commands to.

[list devices]
>>
No. 371730 ID: 7bd540

1
>>
No. 371737 ID: 3514ca

1, there might be something good here somewhere.
>>
No. 371739 ID: e3f578

You got a PDA device or anything more portable than this on your? Shit, you got a microchip in your brain?

[scan creature]
[help]
[bioscan creature]
[search media for "the price is write failure theme that goes bawwwwooooooooo into low pitch"]
[play top result for "the price is write failure theme that goes bawwwwooooooooo into low pitch"]
[set previous music as default failure sound]
[set voice synthesizer to "Tim Curry" mode]
[Search media for "Power - Kanye West"]
[Play previous search top result]
>>
No. 371970 ID: d6af4f
File 132375887110.png - (16.35KB , 1000x700 , 8.png )
371970

>>371739
"The clothes on my back are all I got, and I've got no implants. I'm all natural. Why do you ask?"

[List Devices]: External Jet Boosters Coffee Machine Change Lighting External Turret Internal camera and sensors Furniture activation [scan, bioscan creature] >Current occupants - One miklik. Abnormalities*: No nose, two stomachs (one inactive), 2 skin layers, 4 unknown organs (likely pointless) *Abnormalities among this race are commonplace, and are not causes for alarm. Searching (2) media... (1) Media found. Playing...

>"Bwoooooooooo...."

"...?"
>>
No. 371971 ID: d6af4f
File 132375888492.png - (16.25KB , 1000x700 , 9.png )
371971

>Deposit [1]

Shunk
"Please deposit all items in the provided slot. When you are completed, please press or say 'Confirm.' Thank you!"

"Oh!"
>>
No. 371973 ID: cdb8cb

GET IN MAH BELLEH
>>
No. 371976 ID: 1854db

Do you think you can fit in there? It would be a fairly easy way to get to storage.

[list furniture]
>>
No. 371991 ID: 453e62

if you can't fit then just say confirm. and use 0 to switch operators.
>>
No. 371999 ID: d6af4f
File 132376789167.png - (15.41KB , 900x700 , 10.png )
371999

"Oh, I can slip in fine. Now that I think about it, the harder part is getting out. I think if you hit confirm, it'll bring out something that'll get me-"
>>
No. 372001 ID: d6af4f
File 132376798499.png - (20.30KB , 900x700 , 11.png )
372001

CREEAAAAK

"That would be the gravity shifting!"
>>
No. 372003 ID: e3f578
 

Testing Testing Tim Curry voice synthesizer one... two... three... Hello, This is Nigel Thornberry. Nigel... Thooooornberrryyy. ugh HAH! and here's a little number I found
[attempt along to song from 0:57 to end of clip]

About asking what portable computer devices you have on you, we were kinda hoping to get uploaded to it. On top of getting out of here easily, there's probably some cool apps.
Now to get serious
[open manual]
[search for "Deposit function description", "Withdrawal function description" and "Emergency Procedures" with associated keywords "Underwater", "Limited Air Supply"]
>>
No. 372004 ID: 453e62

get your foot out and yell confirm into it. then climb inside the cryopod for shelter.
>>
No. 372006 ID: 453e62

no wait.. should we leave it open? wash up on shore need a way out of this room.
>>
No. 372007 ID: 1854db

>>372001
Oh god oh god
[activate furniture]
>>
No. 372049 ID: d6af4f
File 132377417480.png - (21.39KB , 900x700 , 12.png )
372049

"You want to get out of here too? That's no problem! You guys are an external drive, just plugged in. I might not be a certified mechanic, but I'm sure I can extract your portable device.

Yeah, the cryo would be good. You know the biggest thing that throws me off? It isn't that they killed me outright, but that they threw me in a storage safe, with things still inside. As opposed to, I don't know, tying a rock to my foot or something. I'll put my brain on that while setting up the cryo whatsit. Oh, any idea what's in the greenish box?"
>>
No. 372050 ID: d6af4f
File 132377419352.png - (9.31KB , 700x700 , 13.png )
372050

[Synthesizer not available.] Deposit/Withdrawal function - Small items can be deposited through the lobby. The roof detachment operation is available for larger items. In the case of submersion, external boosters will be available. Starsteroid Sensors on each booster will sense a point of sufficient surface water and automatically pilot towards it. Alternativaly, manual piloting is an option.
>>
No. 372051 ID: 453e62

once you get set up in there we are going to activate the boosters.
>>
No. 372055 ID: 1854db

>>372049
Just what did you do to wind up on that hit list anyway? Oh and the green box has some sort of bio armor in it for an unknown species. Or made of an unknown species.

Hey, this thing has boosters. Think we should use 'em now? Or wait?
>>
No. 372056 ID: 453e62

>>372055
or it contains an unknown species and the box is made of bio armor.
>>
No. 372057 ID: 0583a2

or the box is an unknown species of bio armor and you should get in it.
>>
No. 372061 ID: d6af4f
File 132378121923.png - (18.78KB , 700x700 , 14.png )
372061

"If you want to know, I stole a valuable pack of concentrated energy fuel for a ship I'm building. They took it back, of course, but I'll get it back again. Anyways, I was almost worried, until you said boosters. I just found a note under the cryotank. Turns out they didn't want to kill me, they were handing me over to others. Well, the hitlist is the list that never ends. It also says "please enjoy this gift", and I don't think they would ever put me in a positive light of 'gift.'

Wait, did you say bio armor? That stuff is mean. The box it's in is a good box, but it's just that. The stuff inside is the bio armor. It's something that literally combines to ones flesh. It kills most people to put it on or take it off. Hell, it's been used as a torture device in the past. The only species that ever made regular use of it are... neumono. This is 94% mortality rate neumono armor. And if it's the gift... what did I do to piss them off? Whatever, it's my worries. Let me hop back into the lobby to check out where we are."
>>
No. 372063 ID: d6af4f
File 132378124867.png - (18.78KB , 700x700 , 15.png )
372063

Okay, nice, there were sensors on here too. Right now we're in a .3 km wide seaflow of 120 knots per hour, and it's going to split off a couple times. We'll most likely hit the middle one, leading us to... yep. Neumono territory. Let's pass 'em up.

Listen, I'll owe you guys one, even if it is just a little boost. I may have a list of enemies, but I've got allies too. Some more willing than others, but allies nonetheless! If we go left, we'll make a near circle and I can give my assailants a real reason to want me dead. Oh yeah, and nearby I have a group of friends who could use a compilation AI to auto-run a little fort they've got going there, which happens to be the closest thing I've got to a base of operations. You may have to defend it, but hey, you'll be treated well.

And off to the right, we have the high surface. That is, the surface where you can see the sky and everything. I know of a good neurosurgeon who can plug you into people's brains, if you're into that. I should go there anyway to go scavenging for valuables, too.

So what'll it be? Boost left to my main base of operations, or boost right to the high surface?
>>
No. 372068 ID: 453e62

left!
>>
No. 372073 ID: 73673a

>>372063
Left

Lets get some info on the Safe's fighting/resistance ability.
[open manual]
[search for "turrets", "external turrets", "defenses", "security", "weapons"]
[search for "safety", "safety rating", "environmental rating"]
[search "Eject Contents"]
[close manual]

Better check the boosters now rather than find out there is a problem when we need them. And while we are at it, check the other devices too.
[query status External Jet Boosters]
[query status External Turrets]
[query status Coffee Machine]
[query status Change Lighting]
[query status Internal camera and sensors]{these work internally, but I'd like to know just what kinds we have}

>>372061
Hok, you might want to check the chair we activated in the storage area for use when the booster go off.
So, you are building a ship. Is there room for a compilation AI among the crew?

If this Bio-Armor is a gift, maybe there is something special about it? How do you know it's a 94% mortality rate anyway?
[scan Bio-Armor]
[bioscan Bio-Armor]
>>
No. 372074 ID: e3f578

Left Hand rule motherfucker
[list music folder]
[Play Radio through speakers - search frequencies for hip-hop centric radio]
[Increase Volume]
[Turn on Bass]
>>
No. 372077 ID: 0d7a83

Do you know what makes the bio-armor so deadly? Do you think your extra layer of skin would make it safer for you to use. Also what benefits does the armor offer?
>>
No. 372079 ID: 73673a

Thinking about what we have here, the cryogenic tank, the escape pod(some assembly required) and a bio-armor, the setup looks like a get-away kit for someone.
Maybe you are intended to be a scape goat to be found after the recipient of the safe made his get-away.

Actually, Hok, have you checked if the cryogenic tank is empty? Is there perhaps any one or species who consider miklik entertainment, proviant or otherwise useful in a way the miklik will not appreciate?
>>
No. 372085 ID: 1854db

>>372063
I don't think it would be a good idea to have us in control of a single body. We're a multi-AI, so it'd be like fighting over the steering wheel 24/7. Unless you mean like, giving people suggestions while being in their brain? No direct control? That would kinda work... A base sounds lovely, though, and defending it? That sounds like a BLAST, man!

Left.

>>372073
Screw querying the lighting, let's just try it out.
[change lighting]
>>
No. 372091 ID: d60822

Let's give them a real reason to want you dead.
>>
No. 372107 ID: d6af4f
File 132381887521.png - (11.01KB , 600x600 , 16.png )
372107

>Do you know what makes the bio-armor so deadly? Do you think your extra layer of skin would make it safer for you to use. Also what benefits does the armor offer?

"My double skin would help normally, but it would still kill me. First off, each type has to be designed for a single species. My body would reject this one. I know it's a 94% mortality rate for neumono's because the box says it is, though I guess I should get it appraised to make sure it's legit. Anyways, a neumono's 94% is my 500%.

I don't know how it works, some quantum electromagnetic selfreparing bullcrap or something. What I do know is that it works like an exoskeleton that supplies additional energy for strength, stamina, healing, that kind of stuff. It's deadly because it has to connect to nerves across the whole body, and the shock can kill. Neumono's aren't amazing in most respects, but while they're not necessarily difficult to disable, they've got to take unreal punishment to be outright killed. Hence, they can actually use these. And apparently this particular bio-armor is so intensive, that only the top 6% toughest of them can wear it.

I shouldn't even be touching it, they're way too easy to activate."
>>
No. 372108 ID: d6af4f
File 132381892995.png - (9.71KB , 600x600 , 17.png )
372108

>Change lighting
>Go left

Safe's safety rating: impervious. Weapons and similar: Minimal. Environmental rating: 3 of 5 stars. All equipment status: normal. No song media available.

"Uh... okay. Nothing under the chair. Nothing already in this cryochamer. I'll head inside it, now. We're going left, huh! That suits me just swell. Wake me up when we're there. Goodnight, guys."
>>
No. 372109 ID: d6af4f
File 132381900325.png - (12.10KB , 1000x700 , 18.png )
372109

A few hours pass...
Destination reached

...

*knock knock knock*

>"HOK. I know you're in there, you slimy bastard!"
>>
No. 372110 ID: 1854db

>>372109
Helloooooo! Identify yourself, please!

[change lighting]
>>
No. 372113 ID: cdb8cb

Hello! Hok enabled the AI before he died of asphyxiation. Isn't that swell? You... you might want to wear a mask when coming in here.
>>
No. 372115 ID: e3f578

What the fuck is going on? The fuck did you wake us up for. Can't a busta get some rest in here?
[switch to exterior cams]
if not:
[switch to turret camera/sensor]
while:
[bioscan exterior, limit range to 10m]
>>
No. 372122 ID: 0ef5d9

I was told to wake Hok up when we got there. We seem to be someplace that qualifies as "there." I will wake Hok up. I am good at AI.
>>
No. 372138 ID: 2f56b8

>>372109
Hey Hok. Hey. Hey. Hey. Hey. Hok. Listen. Hey. Listen.

HEYLISTENHEYLISTENHEYLISTEN
There's someone here to see you.
>>
No. 372206 ID: d6af4f
File 132384173260.png - (9.18KB , 600x600 , 19.png )
372206

>Hey Hok. Hey. Hey. Hey. Hey. Hok. Listen. Hey. Listen.

"What.. what, no, you got the wrong idea.. I'm a thief, not a spy - er, wait. Oh! Already, huh? That could be good or bad, and probably the latter! Let me just get my bearings here, cryo's a tough one to snap out of.
>>
No. 372207 ID: d6af4f
File 132384179063.png - (18.46KB , 700x700 , 20.png )
372207

External Camera (Front door)

>"Police. Open up. If he has died, I will retrieve his corpse. If he is alive, I will make his corpse and retrieve it. Stand aside, and you will not be considered an accomplice."
>>
No. 372209 ID: e4003e

>>372206
Oh! The suit! Throw the suit at him!
>>
No. 372220 ID: 453e62

yes, make the suit activate on him! unless he is a Neumono.
>>
No. 372221 ID: 1854db

(guys he's still outside the door and Hok is in the cryo tank)
Hok, it's the police. Supposedly. Saying they want to kill you. His belt says Bloodsaw. Opening fire.

[activate turrets]
Consider us an accomplice, "officer".
>>
No. 372223 ID: e3f578

"I regret to inform you that AI are not accountable for criminal actions in any form. We are not physical, we do not answer to an form of law on this planet. If you wish to extract information from us or due as you please with us, you must inform and file a request with the company that designed us. If you do not comply, you are in conflict with a military doctrine and can be sued and charged in a court of law, not to mention we are completely justified and legally allowed to decimate you through any means necessary to defend ourselves or our goal or mission. We are sorry for your inconvenience officer, have a nice day, compliments of the [insert company name here] corporation."
>>
No. 372225 ID: 063c28

[to Hok] There's a cop outside with a belt that says "Bloodsaw" saying he's here to kill you. Shall we try out our turret on him?
>>
No. 372241 ID: 0583a2

[use turret on cop]
[set lights to epileptic party time mode]
>>
No. 372244 ID: d6af4f
File 132384556547.png - (9.98KB , 600x600 , 21.png )
372244

>>372223
>"Starsteroid Enterprises has been out of business for decades. All assets are seizable under the Scavenging Cleanup Act."

"That's a good idea, the suit! Bloodsaw? That's not a neumono name, for sure! It'll activate if it hits him at a decent velocity. But hold on, that's not ringing a bell. Let's see, bloodsaw, bloodsaw... bao, bhonic, bjorn, bloodsaw! Oh, he's police alright. Ho, geez, a captain. Must be after me for that one time I made a jailbreak. Okay, try the turrets first!"
>>
No. 372245 ID: d6af4f
File 132384558012.png - (10.78KB , 700x700 , 22.png )
372245

Deploying front turret!
Calibrating turret...

>"Rogue AI. You will be eliminated."

WARNING WARNING ENEMY MISSILES INBO-
>>
No. 372248 ID: d6af4f
File 132384572229.png - (9.17KB , 700x700 , 23.png )
372248

BOOOM

EXTERNAL CAMERA CONNECTION LOST

"Uhhh... that suit is looking like a good option. You wanna open the door for him? I'll take care of the rest. Looks like my head is gonna get another 50 grand on it."
>>
No. 372254 ID: 453e62

[open door, wait 10 seconds, close door.]
>>
No. 372259 ID: 1854db

>>372248
Fine, you've beaten us. We have no more options left.
[open door, close it behind him]
>>
No. 372263 ID: 616fe9
 

>>372248
Hok, do not come out and do not make any noise.

[ACTIVATING DISCO MODE]
>>
No. 372270 ID: 063c28

Let's not take any unnecessary risks.

[Aim all possible jet boosters directly in front of the door, ignite simultaneously. If we can't actuate the boosters and none are mounted near him, just lift off and drop ourselves on top of him]
>>
No. 372276 ID: d6af4f
File 132384877666.png - (21.94KB , 1000x700 , 24.png )
372276

Safety procedure initiated - removing epileptic lighting.

>>372270
Warning: Front boosters damaged. Liftoff inadvisable.
>>372263
Error - Storage Safe does not come with FUNKY BEATS.

"No choice, sorry! You guys are out there and on his fucklist! I owe ya one, so, this man will step between the fuzz and you, this man with a..."

>"Hok. You are under arrest for almost eve-"

"SUIT."
>>
No. 372277 ID: d6af4f
File 132384884196.png - (20.65KB , 700x700 , 25.png )
372277

SHRLKRICRUNCH

"Holycrap. Usually their heart just stops or something after a minute. I would NOT want to be the neumono that gets to put that thing on."
>>
No. 372278 ID: 453e62

ew. well grab whatever you can carry and let's ditch this thing.
>>
No. 372279 ID: 1854db

Hey, I guess we saw his blood now didn't we? Hahahaha!

You know, the force of you throwing that was equal to the impact. Only how long it took you to throw it saved you from the same fate as Bloodsaw.

Anyway what do we do now? Our boosters are damaged, and something launched missiles, disabling our external camera.
>>
No. 372288 ID: e3f578

[search internet for 8-bit Final Fantasy victory theme]
[play top media result]

Or let's just simulate it.
Doo doo doooooo doo doo do doooooo
doo do doo doo do do dododododo
>>
No. 372297 ID: b7169d

He possibly has backup, missles were fired at us a moment ago.

Unless he has an AI. Either way we need to get out of here soon
>>
No. 372299 ID: e99770

>"Hok. You are under arrest for almost eve-"

That doesn't sound like he's after you for a jailbreak. Try to find your arrest orders. It would be good to know what exactly he wanted to kill you for.

The missiles had to come from somewhere. Likely there is a ship or other vehicle around here. How likely is it the missiles were fired by Bloodsaw with a remote control and there is an unoccupied armed vessel waiting for us?

Also how fast can you assemble that escape pod? Fast enough to make a get away if we cannot get Bloodsaw's vehicle?
>>
No. 372307 ID: d6af4f
File 132386900568.png - (13.56KB , 700x700 , 26.png )
372307

"Bloodsaw... X'd off."

>>372279
"Ha, good one! Oh sure, the total force I used to throw it was equal to the force of him colliding. The difference is, as you say, that my force was spread over the arc of my throw, while his was sudden, blunt force with a massive decrease in acceleration. It's the sudden velocity changes that can trigger it. Aside from, you know, putting it on. But that's enough elementary physics."

>Possible backup
"Oh, please tell me he does not have backup. That would be the smart thing to do, and I dread the day they get smart!"

>That doesn't sound like he's after you for a jailbreak.
"Oh, I'm sure I'm on the wanted list for a laundry list of things, but the jailbreak is what made me bigtime to them."

>How likely is it the missiles were fired by Bloodsaw with a remote control and there is an unoccupied armed vessel waiting for us?
"Very likely! Most police force captains around here go lone wolf."
>>
No. 372309 ID: 9a34be

>>372307
Well, I think we are now the proud owners of a new missleboat. Time to take it for a spin?
>>
No. 372310 ID: d6af4f
File 132386915539.png - (26.54KB , 700x700 , 27.png )
372310

"And look at him now. Good thing I've already seen some shit."

....

"Bingo. Remote control. He had himself his law mobile. Damn, it was armed too, good thing you called it out for me. No need for any escape pod, even though I doubt I got the time to read through horrible assembly manuals.

See, not just did that cop know I was in a safe, he actually managed to intercept us at we landed. Don't know how, but chances are the entire fuzz knows, and if the fuzz knows, everyone knows. No problem though, no problem. I'll take the justicewheels before the world descends on me. The fuzzcar, and the bio armor and you guys. Now, am I forgetting anything else, or is it time to bring you guys on my never ending crime streak?"
>>
No. 372312 ID: 453e62

if we pop the lid could you put the pod in the car? taking ALL the shit would nice.
>>
No. 372313 ID: 063c28

He told us he was here to kill you, but came in and declared his intent to arrest you instead (ironically giving you the instant you needed to kill him). What's up with that?
>>
No. 372316 ID: e3f578

>>372313
As far as I'm concerned, his initial threat to us had criminal intent all over it. I don't give a shit, police officers can't say they're going to murder criminals outright like that, so you have legit defense there and it isn't going to get tacked on.

I just hope everything that happened can be stored somewhere.
[Store video and audio of last five minutes in /My Videos]
>>
No. 372317 ID: dfc57c

I'd like to take the escape pod with us, too. If not at least open the package and tell us if in your shipbuilding and thieving experience the parts can be assembled into an escape pod. Or if the labeling is incorrect.

Bloodsaw only had his remote control on him? No other tools, weapons, key cards or money?
>>
No. 372321 ID: 0583a2

what's up with the snazzy hat?
>>
No. 372325 ID: 3bd8ec

>>372307
Okay, so, just so we're clear... what all is on this "laundry list?"
>>
No. 372327 ID: b6edd6

I might also note that he seems to have a hit list in that book of his, judging by "Bloodsaw... X'd off."
>>
No. 372329 ID: 1854db

>>372310
Oooh oooh before we go, let's try out this interesting-looking command!

[panic mode]
>>
No. 372334 ID: cdb8cb

Wait a sec. You can recover the bio-armor?? That's ridiculously awesomely weaponizable. Assuming it never actually works heh then you're screwed doubly.
>>
No. 372335 ID: 063c28

>>372327
More like a list of people out for his head, I think. A hit list would suggest he was seeking these guys out, which doesn't appear to be the case so far

>>372329
Let's not.

>>372316
Oh, certainly; it was just odd behavior.
[Store video as described, and cryptographically sign with time and date for authentication purposes]
>>
No. 372457 ID: d6af4f
File 132392780505.png - (17.59KB , 700x700 , 28.png )
372457

>He told us he was here to kill you, but came in and declared his intent to arrest you instead (ironically giving you the instant you needed to kill him). What's up with that?
>Police officers can't say they're going to murder criminals outright like that.

"Ohoho. The Iron Cove police can and do. It's more a collection of soldiers and pirates that are recruited to keep the peace. It works as well as it sounds, and just as organized as you can guess. They don't kill people they don't arrest. I know that rule would get ignored if they couldn't arrest whoever they wanted. But they can. What I'm getting at, is that I've seen police teams yell 'YOU ARE UNDER ARREST' as they gun down, quote, criminals. Oh, and to top it all off? We're not even in their jurisdiction."

>>372321
"These are my aviator goggles. They also tell the time, elevation, air quality and other things I don't care about now.

>>372317
"He probably had a weapon or two, I think I saw him reaching for it. I guess you want me to grab those too. They're not really my style, but I can sell it to any merchant crazy enough to buy police weaponry. A laser rifle and uzi.

Oh. And as for weaponizing the bio armor... so much can go wrong, it's no surprise old war photographs don't show armies throwing suits at one another. I'm gonna sell this for a pretty penny. There is at least one neumono out there who would pay a pretty suitcase full of money for this.

Now let's go take a look at his wheels."

A.I. Disconnected!
>>
No. 372458 ID: d6af4f
File 132392782116.png - (66.77KB , 700x700 , 29.png )
372458

>>372325
"The whole list? A few hours ago, I committed theft, verbal and physical assault, tampering with evidence, dealing with mafia and other known criminals and fugitives, bribery, and probably others. In the last couple minutes, I've resisted arrest, assaulted, defaced, killed, and looted a police officer (that's four things!). And now and in the next few minutes we're going to be in possession of contraband, grand theft auto, and... this is my average day, I kid you not.

Nowww, let's see.. we've hit the shoreline. Ah, that's a big vehicle alright. I can get the escape pod in there along with everything else.

Oh yes, and a blue and red lightshow, with the music of blaring sirens to match. That is also going on in the distance. Ah, I bet I know. I'm so important to them, that lots of cops were combing the shore, somehow knowing I would end up around here. And poor ol' Bloodsaw wanted to be the one to bring me in single handedly, or, if I were to think him intelligent, to nab me before I could get away."
>>
No. 372463 ID: cdb8cb

...

...!

...?

... .... ............
>>
No. 372464 ID: 1854db

>>372458
Is it inconvenient to live without a nose?
>>
No. 372470 ID: e3f578

Dude come on, let's roll!
What laws have we broken recently, if there are laws for AI. I was just trying to bullshit him earlier. How accountable are we? How valuable are we?
>>
No. 372479 ID: 0583a2

read my lips, dude.

R U N
>>
No. 372500 ID: 063c28

How far away are the other sirens? Might not have time to mess with the escape pod. Nice as extra gear is to have, don't take unnecessary risks.

Also, you might be interested to know that when we were hooked up to the safe, we couldn't positively identify the species that bio-armor was actually intended for. Didn't manage to work out if that's because our sensors sucked or because it's actually not designed for neumono, though.
>>
No. 372525 ID: d6af4f
File 132393665341.png - (21.17KB , 700x700 , 30.png )
372525

>>372646
"Is it inconvenient only seeing a small strip of the color spectrum?"

>RUN RUN RUN LET'S ROLL
"Ha, my delusions of invincibility keep me calm! I'm sure I could mess with the escape pod. Well, depending on the current dilemma. See, I can take the car, right? If so, I can fit everything on there, plus I get a car. We'll also have a high speed, high risk chase to the fort. The other way is through the cliff faces. They won't be able to bring their own cars, and will have to chase me on foot, but getting away would be easy. Either way, I'm getting the bio armor. You and it are way too valuable for my conscious to let slip by. Don't worry, I only plan on selling the bio armor!

Oh, and don't worry about laws. In Iron Cove, everyone's guilty. And we're not even in Iron Cove.

>>372500
Interesting about the bio armor, but when I think about it, it makes sense. Don't worry about it, it's definitely Neumono. They crash landed here after this storage was made, so the sensors are just out of date is all."
>>
No. 372531 ID: e3f578

>>372525
>Iron Cove
You keep saying that word, even though we're not in that territory. Are you just saying that the cops form Iron Cove are that relentless for their quarry that everywhere may as well be Iron Cove? Is Iron Cove a planet, country, what?

I want to drive the caaaaaaaaaaar. We'd have some decent weapons and shit and you look too squishy to be relatively combat efficient with your current inventory on foot, no offense. You could lose them, I suppose, but if you get caught you're fucked, at least with our first impressions of you. The best assumption about you I can give you is that you're resourceful and clever, but small and squishy.

Plus, you know, we'd get to drive a tank. BOOM baby!
>>
No. 372532 ID: 1854db

>>372525
Go with the car. Running on foot risks jostling the bio-armor.

And make sure that damn thing is secure so it doesn't like, fly in from the back seat and smack into you.
>>
No. 372533 ID: cdb8cb

Go on foot. A high speed, high risk chase risks jostling the bio-armor. Besides what are you, a risk taker?
>>
No. 372549 ID: d6af4f
File 132394581185.png - (20.21KB , 700x700 , 31.png )
372549

"Okay, I carefully put the bio armor on the end of my rifle for now, and you guys are tucked in my pockets. Let's make like a banana split and split."

>>372531
"Oh yes, sorry for dropping names that are utterly meaningless to you so often. Yes, the powers that be in Iron Cove treat everything like they own it. And Iron Cove is just that. A cove by the ocean that's rich in iron ore. With a 'government.' This is a fringe zone anyway. I'm a smidgen busy to give a lecture, but I'll show the tour as we flee for our lives in the justice tank!

>"Welcome. Please supply any identification to the ID pad.

"Uh. Hm. That's new. I don't remember seeing any ID on him."
>>
No. 372550 ID: 063c28

Try using us! We can be an ID!

I hope.

Unrelatedly, why are we so valuable? I got the impression we were just a corrupted instance of a buggy subsystem of a mass-produced piece of equipment.
>>
No. 372551 ID: 7c31d2

Maybe its a retinal scanner! Go take the eyes from that mutilated corpse and check.
>>
No. 372554 ID: d292f2

I'm betting blood would work as a form of identification.
>>
No. 372555 ID: ea9fbf

>"Hok. You are under arrest for almost eve-"
>>372458

So that would have been "almost everything on the books" if he managed to complete the sentence, right?

>"Welcome. Please supply any identification to the ID pad.

That sounds like it will accept quite wide a range of things as identification. Check the grips of the rifle and the uzi for any hidden inserts. If there is nothing try us, maybe we can "convince" the ID pad.
>>
No. 372556 ID: 453e62

blood. pour some of his blood in it.
>>
No. 372561 ID: d6af4f
File 132396158299.png - (16.32KB , 700x700 , 32.png )
372561

>We can be an ID!
>Blood

"Both at once?"

Blood sample detected. DNA confirmed. Welcome, - Captain Bloodsaw - , to T-17 ATV #23.

"Bloody bingo."
>>
No. 372562 ID: d6af4f
File 132396166460.png - (8.82KB , 700x700 , 33.png )
372562

"I just remembered about the escape pod. But they're a dime a dozen, and your talk of less risk more move is right, I probably don't have time to figure out how to get that thing out before the cops can fire on us. I'm going to throw the guns and armor in the back here."

>>372555
Someday, there won't be an "almost."
>>
No. 372563 ID: d6af4f
File 132396170051.png - (13.15KB , 700x700 , 34.png )
372563

"We're ready to- "

Warning. Manual control override initiated. Lockdown immenent. Primary operations ceased. Initiating one way communication.

>"Haha! I can't believe you thought you could just take one of our own tanks! The legendary thief made his fatal mistake at last! I could die laughing! And installing a self destruct sequence was dumb, they said! Look at their faces now!"

WARNING: Self destruct in 20...

"... they can remote control that, too? Bastard even wants to gloat! Let him. We're fine, and I'll tell you why."
>>
No. 372564 ID: d6af4f
File 132396172674.png - (1.47KB , 700x700 , 35.png )
372564

click
Lockdown active.

"Partially because I'm a jack of all trades. I know how to operate almost anything, including tanks and situations. But above all else? I'm lucky.

17...

And tonight, my luck is with having you guys. One of you asked why you're valuable. But you guys were put in to counteract all the other horrible systems in the safe, back in the day when you were more common and available. Usually the AI is limited; in your case, to menial help tasks. Limiters can be turned off. In this case, it happened accidentally. And that is when things get good."

10...
>>
No. 372565 ID: d6af4f
File 132396175003.png - (56.51KB , 700x700 , 36.png )
372565

"Now you have universal access to all things built with standard computer building blocks. You can exercise just about any function and operation of computers, yet with the intelligence and common sense of sentient, sapient beings. It's the perfect hacking cartridge, at least to local systems, to list off a single use. Defense against it is difficult. It's why most of you are destroyed and outlawed. These tanks, I know, have absolutely zero defense.

All I have to do is plug you in."

4...

A.I. Connected! All functions available - 2x laser turrets (limitless shots) 1x missile launcher (2x ammo) Afterburners (boost forward) (20 second cooldown) Hyper Hover mode (boost upwards) (20 seconds cooldown) All basic functions engaged and operational. Communication datalink found. Modes: Normal, Speed, Combat available. Current: Normal. Override engaged; lockdown in effect.
>>
No. 372566 ID: d6af4f
File 132396180159.png - (83.97KB , 700x700 , 37.png )
372566

"And all you have to do, my dearly acquainted allies, is to give the word."
>>
No. 372567 ID: 063c28

[Disable override permanently]
[Disable self-destruct]
[Disable lockdown]
[Send maximum-volume white noise to the overriding remote]
[Engage speed mode]

Odd that the turret can only fire missiles; it looks more like a high-caliber cannon of some kind—perhaps a grenade launcher.
>>
No. 372568 ID: 453e62

>>372567
[all this, except with a "LATER FUCKERS" before the white noise]
>>
No. 372576 ID: ee18d3

>>372568
this
>>
No. 372586 ID: 0583a2

I do wonder if their remotes are able to emit the kind of noise that literally makes your guts bleed.

how good are you at killing stuff with tanks?
>>
No. 372589 ID: e3f578

After all critical shutdowns and orders, let's look into Bloodsaw's personal files, maybe get some good dirt or cool shit or embarrassing pictures.
[search for media, keywords "music", "favorites", "entertainment"]
[search for most recently accessed files]
>>
No. 372590 ID: ea9fbf

Lets see if they managed to throw this tank out of their net already. Maybe we can get position information out of their datalinks.

[search system for recently used system datalinks and access codes]
[create sandbox]
[sandbox:reopen datalinks with "T-17 ATV #23" access codes]
[sandbox:query datalinks for position update of allied forces]
[sandbox: listen]
>>
No. 372593 ID: e3f578

>>372590
Oooh, that's cool
maybe this will work too
[sandbox: enable self-destruct for all but Bloodsaw's tank]
[sandbox: disable self-destruct alert function for all but Bloodsaw's tank]
>>
No. 372600 ID: 1854db

>>372562
>Someday, there won't be an "almost"
What, including sexual crimes? I suppose an angry parent would be able to get those on your rap list without much wrongdoing on your part, eh?
Which crimes are you missing?

[query information on speed, combat, normal mode.]
[query information on datalink]
>>
No. 372602 ID: cdb8cb

[send maximum volume http://www.youtube.com/watch?v=08hHUn2_Uh4 to the overriding remote]
>>
No. 372603 ID: 2708a6

>>372602
you are a souless monster!
>>
No. 372611 ID: 5e5923

>>372602
oh, god, you evil bastard. I am so happy to be part of this collective.

[activate remote missile control mode]
[upload scout program to (1) remaining missile]
[set scout to map immediate area]
[fire scout missile]
>>
No. 372617 ID: d6af4f
File 132398847172.png - (60.20KB , 700x700 , 38.png )
372617

>>372586
"If they had such a noise to do that, they'd have played it to me already."
>>372600
"It was a joke, a joke! I'm not proud that I've committed what I have, but we don't have time to discuss this stuff right now!"

Override overridden! Self destruct canceled! Lockdown disabled! Speed mode active! Searching system for datalinks, access codes... pinging for position updates of related forces. Setting self-destruct with no warning for all tanks except current: 'T-* ATV #*, -23' Error - Insufficient design and AI in missiles to allow remote control and/or scout mode. Last played song - Crush, Kill, Destroy Initiating open communications for speech...

>"--at?! Lakkat, repeat the command!"
>"No good, Chief. Also, Hok's got A.I. They've hacked our datalinks, are most likely listening, and have set our self destructs without standard warning."
>"Shit! Cut it, cut it! Reencrypt, repassword and reboot our systems minus their tank, and tell me the new passcodes when they're out of the net! Till then, all units maintain radio silence! All guns on Hok!"

>"LATER FUCKERS"
Open communication ended, sending themostannoyingnoise.mov, maximum volume.
>>
No. 372618 ID: d6af4f
File 132398851997.png - (38.30KB , 700x700 , 39.png )
372618

DATALINK CONNECTION LOST. Showing last known positions on main monitors...

"Yes! Nice going! Okay, first off, the effective range circle applies to all ships. Any difference is negligible, and we do need line of sight to fire, even with missiles. The red arrows mark viable paths, but the far right one will get us where we're going fastest. And remember, right now we're in speed mode. It takes several seconds to flip modes, so remember that we can't just flip gears instantly.

I'm a pretty good shot, if I do say so myself. I can keep the wheel, help operate the weaponry, or just stay out of your way. No offense, but it's probably best if I take over something. Normally I'd keep the wheel, but marking the map with viable choices is good enough for me."
>>
No. 372622 ID: a2fa74

>>372617
[Steal ID from one of the destroyed vehicles so we can resume spying on them]
>>
No. 372625 ID: 784dcc

Far right may be fastest, but it's also got horrible odds. The second one looks like best shot, some weaving around the obstacles...
>>
No. 372627 ID: e3aff6

Personally I like the looks of the top-left exit. That is in almost a straight line, so we can travel at our fastest, and it is far enough from the main group they cannot intercept us. If we go that way we have to fight one of them and that is it.
>>
No. 372631 ID: 2f56b8

>>372618
Let's see here...
[Pull up area maps]

Okay, so which way do you want to go?
Assuming the arrows on the currently shown map show the ways out, then we should look at where each exit goes before heading off. However, I reccomend the middle path.

Another thing, what is your gender? The bioscan didn't reveal that. Organics are so hard to tell apart. You'd look much better is a sleek metal chasis~ Have you given any thought to cybernetics?
>>
No. 372643 ID: e3f578

Move straight ahead, Hok, we'll set up an auto-calculation program thing for attacking
[Create new program "Tank Attack", design for auto attacking with laser turrets when opposing targets enter range]
[Set all orange markers and flagship as opposing targets]
[Compile "Tank Attack" program]
[Execute "Tank Attack" program]
[Attempt to force hack into previously accessed network]
[Search and list available networks]
[Search for various virus attack programs]
[Play radio, set to rock station]
>>
No. 372661 ID: 063c28

Damn, they have good techs. I assume they used a cryptographically strong fallback so we can't just break right back in? In that case, since they'll still be using the same radio bands...

[Crank all available transmitters to maximum output, emit jamming signal]

If we don't get to use their network, neither do they! Hopefully this'll stop them from coordinating to converge on us. Shame we didn't think to discharge all their weapons while we had the chance, though.

Anyway, let's head to the northmost exit. First priority is safety; we can worry about getting to this destination once we've lost our pursuit. Barreling straight down there at full speed should let us blow past all but one of them. I guess we can't use weapons in speed mode? We could trigger hyper hover and afterburners simultaneously to just jump over the guy and leave him scrambling to turn around and give chace, or we could go for a straight-up fight, which is probably what they expect and which will increase the risk of reinforcements showing up, jamming or no. I say we go for the speed plan.

Let's not forget to shut off the jamming once we get out of here, assuming it works at all. It'll interrupt their network but it also makes us easier to track
>>
No. 372688 ID: 0d7a83
File 132399822312.png - (61.36KB , 700x700 , battlangaems.png )
372688

Don't worry bro I've put together this Tactical Map of Tactics to show the way. Basically the orange lines show likely routes the cops will take, and the green line is the route I believe would be the safest, because while it may require combating a cop in the more enclosed environment of the canyons(?) it is the only route that has a chance of avoiding the cops altogether, and it is the only route that has virtually no chance of encountering 2 cops together.If you decide to take this route it would be a good idea to activate the combat mode when within the red circled area. The second route (shown in a dashed line) would get you to the best exit but runs the major risk of encountering up to 5 cops at once, so I wouldn't recommend it.
>>
No. 372722 ID: d6af4f
File 132400418269.png - (88.73KB , 700x700 , 40.png )
372722

>>372631
"I am a hermaphrodite! In general. Right now, I have no sexual organs. I can grow them as needed. We've had a hell of an evolutionary trainwreck. I typically call myself a he, but I won't hate you if you call me she! And I've been perfectly fine with an all natural look, thank you very much. But really, let's get back to pressing matters. It seems like you guys are well between top and middle. I wanted to go right, so let's compromise to the middle."

Prepping turret auto-aim. Beginning re-hacking into previous datalink. ETA unknown. No viruses available in current resources. Setting transmitters on maximum to jam radio signals. Projected chance of success: 89% Now playing rock music.
>>
No. 372724 ID: d6af4f
File 132400425613.png - (53.20KB , 700x700 , 41.png )
372724

"Excellent! It's almost definite they can't speak to each other. They'll hunt me down for a long ways, but this way, they won't be able to coordinate attacks together.

We don't know where the one around these passages went went. We're in the canyons now as indicated, or tunnels perhaps is a better name for it. He could be around any corner at this point.

We can still use weapons in speed mode, but their accuracy plummets. A sure hit becomes a probable hit, a good hit becomes a maybe."
>>
No. 372727 ID: cdb8cb

Strafe the cliffs to the right as we swing to the left! Wait, are you steering or firing?
>>
No. 372730 ID: 1854db

>>372727
He's still got the wheel. We'll zap to the right, I guess.
>>
No. 372733 ID: 453e62

need to move past the opening in a way so we can get all three guns pointed at where they would appear it. 3 times chance of something hitting.

aka, strafe!
>>
No. 372833 ID: d6af4f
File 132403275020.png - (31.93KB , 800x700 , 42.png )
372833

>Strafe right

"Yeah I've got the wheel. And sorry, I can't describe in detail what's beyond the arrows right now, I have to see the terrain to remember where to go. Strafing ri-"

Turrets auto aiming, firing! Enemy missile preparing to launch Turret confirmed hit! Enemy missile fails to launch! ATV #16 confirmed as disabled. ID kicked from datalink; no longer valid. Continuing hacking... Enemies sighted at ~ 110 degrees! Enemy missile inbound! Enemy missile inbound!

"Crap, two missiles!"
>>
No. 372838 ID: 453e62

hit reverse hard and start driving backwards!
[turrets begin tracking and shoot weak rapid fire pulses at missiles.]
>>
No. 372862 ID: 2f56b8

>>372838
This, it should be easy to hit and intercept them, seeing as how they are coming straight at us.
>>
No. 372877 ID: 1854db

Hey, 110 degrees is not ahead of us, guys. We should keep going forwards.
>>
No. 372885 ID: 0583a2

get the fuck into that northern tunnel.
>>
No. 372887 ID: 189c9a

Steer north into the tunnel we were going to go into anyway, hugging the wall to try to put the curves between us and the enemy as soon as possible. And let's get those turrets angled back to try shooting the missiles down.
>>
No. 372925 ID: cdb8cb

>>372838
>>372862

Oh god. It's a really really good thing we're not driving.
>>
No. 372995 ID: 063c28

If the missiles aren't smart enough to run a scout/remote control program, they can't do serious terrain avoidance. [Trigger afterburners] into the north tunnel and the missiles will lose line of sight. If we get lucky, they'll collapse the tunnel behind us, too. [Spam lasers at the missiles] simultaneously on the off chance that one gets close anyway. And also because they're pretty.

Stay in speed mode for all this, of course.
>>
No. 373009 ID: d6af4f
File 132411824110.png - (73.14KB , 700x700 , 43.png )
373009

>Go in reverse
>It's a really really good thing we're not driving.

"But that's a nice idea! We'll reverse into the north tunnel."

Driver inputting reverse mode! Displaying rear cam.

Turrets burst fire initiated. Warning - Speed mode active Miss miss miss miss miss miss miss miss miss miss

"The missiles are barely homing and don't do a good job of avoiding terrain, but they are quick! Oh yeah. Afterburners."

Afterburners activated! miss miss miss --
>>
No. 373010 ID: d6af4f
File 132411829540.png - (19.02KB , 700x700 , 44.png )
373010

Missile hit! Missile #2's tractory gone haywire!

"Yes! That should throw off the other, and we're going to cut enough of the corner to clear debris!"

Hacking complete! Datalink breached - available for re-entry.
>>
No. 373012 ID: 453e62

[set Ids to random walk have them flip between friend and foe at random and declare themselves at locations they are not]
>>
No. 373015 ID: e3f578

[Lockdown encrypting systems]
if not:
[Slow encrypting process]
[Insert plant virus for instant easy rehacking]

Now for other stuff
[Initiate silent self destruct on all enemy tanks and flagship]
[Close missle turrets, arm and explode all missiles in enemies' tank inventory]
[Delete all programs and functions excluding self destruct for enemy tanks and flagship] (Hopefully this includes stuff like auto-targeting data and shit that makes firing weapons easy)
[Search Bloodsaw's files for "PRON", "PORN", "BORING WORK STUFF", "NOT PORN", "COMPLETELY LEGIT DOCUMENTS IN HERE"]
[Spam most recently and most accessed results on all display interfaces we can access excluding Hok's tank]
[List recently and most accessed results for Hok, nonspaming varient] (Just so Hok can give us the dirt on what he likes)
>>
No. 373051 ID: 4bdd79

>>373015
This.
>>
No. 373055 ID: d6af4f
File 132414235549.png - (33.55KB , 700x700 , 45.png )
373055

IDs randomating... Planting bug to assist re-hack... Flipping values between enemy and allies... Bloodsaw documents not found. No history of existing in this database. User:LAKKAT freezing standard functions. Freeze OVERRIDDEN Initiating silent self destruct. Arming missiles to timed explosions, disabling firing mechanisms. Deleting remaining functions.

User:LAKKAT located planted bug. Attempting to delete. Access denied. User:LAKKAT cancelling self-destruct. Function not found. Opening missile fire mechanism. Function not found.

>"Chief!"
>"Whatever is on your mind, ORDER IT!"

User:LAKKAT using <UNIDENTIFIED> public radio signal.
>"This is Operation Superintendent Lakkat to all tank commanders! Order evacuation within 20 seconds! All able bodies and resources are to pursue Hok on motorcycles. Do not use any communications, and maintain radio silence."
>>
No. 373056 ID: d6af4f
File 132414237092.png - (19.62KB , 700x700 , 46.png )
373056

Disconnected from datalink. Datalink offline. Displaying recent files regarding "Hok."

"Oh! I completely forgot they have fast motorcycles and that stuff that can launch out of the back. They might be able to catch up before long, but we can get a good lead before they do.

We've got another section to go through, having gone through the mid route. Both should put us in the clearing all the way to the fort, but the most direct way, to the east, will give enough time for them to catch up to us about halfway through, and we'll have to fight. If we go through the canyons, we may run into much fewer.

Do we head north or east, with the tank or on the faster motorcycles?"
>>
No. 373059 ID: 063c28

How well-armed are the motorcycles? It seems like killing that sort of thing is what a tank's perfect for, even with just our laser turrets.

Nonetheless, let's avoid contact while we can, and do our best to keep this tank ours and whole; it'll be a valuable asset if we can escape with it. Now that they've abandoned communications, if we [disable all active local transmitters], we should be impossible to locate even for those that do have a vague idea where we went.

So, take the north route, remaining out of line of sight of the enemies whenever not completely impossible.

Hok, why don't you give us the wheel for now while you look over any of these files which strike your interest?

Also, we seem to have temporarily forgotten the most reliable way for finding porn directories:
[locate and display directory containing the largest number of video/image files]

Is it really going to take ≥20 seconds for their ordinance to explode? Also, I want to smack all you guys who neglected to disable the self-destruct countdown.
>>
No. 373062 ID: 453e62

>>373059
could be that selfdestruct.exe is built with the countdown and we would of needed to reprogram it for it to work faster. and a tank should be able to brush off motorcycles a few at a time easy. it's when small arms all shoot at once. as tsoalr said, that's a whole lot of diddly!
[identify radio signal]
>>
No. 373078 ID: a2fa74

>>373056
[Abort self-destructs and de-arm missiles as soon as the crews leave their vehicles]
[Seal vehicles to access from the outside]
[Switch vehicles to Speed mode]
[Move vehicles to cover Hok]
[Target hostile Motorcycles]

>>373059
Ever think that was intentional?~
>>
No. 373084 ID: e3f578

>>373078
you forgot
[Copy functions from Hok's tank]
[Send all functions to enemy tanks]
[Keep sending false display warnings at all times on enemy tanks]
[Lockdown entrances and exits to tanks]
[Set all empty veihicles as friendly]
[Set all motorcycles as enemy]

Here's a more automatic set-up so we don't have to issue orders yet
[Send "Tank Attack" program to friendly vehicles]
[Create "Tank Maneuver" program with high levels of AI to intelligently move through the caverns and take down enemy motorcycles, but with no personality to prevent sentience similar to ourselves]
[Compile "Tank Maneuver" program]
[Send "Tank Maneuver program to friendly vehicles]
[Establish private radio channel "TGCHAN's PARTY TIME" with initials "TPT"]
[Set all tanks radio channels to receive "TPT"]
[Set maneuver programs AI to accept new orders from "TPT"]
[Encrypt "TPT" signal]
OR just make up your own radio channel name if that sounds lame
>>
No. 373086 ID: e3f578

Oh shit I forgot about flagship! We have that now too!
[Restore flagship functions]
[Get information on flagship's capabilities]
[Set up a non-sentient, high-level AI to pilot and fire it]
[Set flagship radio channel to "TPT"]
[Set AI to take orders from "TPT"]

Hey Hok, if we win this fight, your going to get some serious fucking bank with the loot we just rolled up with. A lot of tanks and a fucking flagship. And I can tell we've just embarrassed the shit out of the Iron Cove police, their chief is gonna be like all action movie chief, getting pissed off at the survivors for losing you and all the tanks and flagship. Can you give us information on your ally's, so we don't accidentally blow them up with our "Tank Attack" program?
>>
No. 373094 ID: 1854db

Guys, the datalink is offline. They killed all transmissions. We can't do any more hacking.

I say we get in the maze and lose them, or roam around like a predator. Chances are they'll split up to find us, and I'm positive that motorcycles are weaker than our tank. We can take them all out. Switch to combat mode once we get in there, obviously.

Or fuck it, just fight the ones to the east. I want to see how well we can do.
>>
No. 373109 ID: e3f578

>>373094
So uhh
[Use bug]
[Search any and all signals coming from tanks and flagship]
[Access any available signals]
[Set previous datalink to online]

Just trying to do things here. They might not work, they might, hopefully the bugs are in the tank's system themselves. I mean, we were in all of their hard spaces deleting every function and everything pretty much and put something in. They've probably got some sort of soft-link access or something anyway, outputting a signal.

If it doesn't work, no big then. Just would have been cool to have out own armada of tanks. Sorry Hok if that's the case.
>>
No. 373180 ID: d6af4f
File 132417977091.png - (83.22KB , 700x700 , 47.png )
373180

Tracing radio signal... No transmissions active. Attempting to execute orders to all other tanks... No datalink detected. All tanks offline. No signals. Unable to turn datalink on.

"Wow, they really did shut all communications off. I don't think we'll be able to mess with them. We're deaf, but so are they. Those self destructs have lots of accident proofs, so it's amazing enough you could bug out the system enough to break it. That's why Lakkat ordered the evacuation, they're all going up to smoke in ab-"

BOOOM

"--now. But don't worry about it. Sure, I lost some serious bank, but I didn't gain a war. Oh, sure, they want me enough to send what seems like half their police force, but if I killed them all? It'd be a mess, in practice and in conscious. I feel a little weird that I feel a little relieved that they made it out, even if they're on the way to kill me."
>>
No. 373183 ID: 453e62

get around a bend and switch modes, take em by surprise.
>>
No. 373186 ID: e3f578

Well just keep going in reverse to the north. It seems we've done everything we can if we can't hack into those motorcycles, now it's up to you to drive through stuff.

Just how much longer until you think we'll get where you want us to? we'd like to know more about your allies.
>>
No. 373188 ID: 0ef5d9

so uh if the tanks have bikes, don't YOU have a motorcycle in THIS tank? A motorcycle you could ride on? A motorcycle which could potentially operate independently of this tank? There's all sorts of options if there's a bike in the back.
>>
No. 373195 ID: d6af4f
File 132418218052.png - (34.10KB , 700x700 , 48.png )
373195

>How well armed are the motorcycles?"

"No powerhouses, but they're actually kind of large, with side-cubbies. We'll probably see some 'zooka's, and strength in numbers. They're definitely desperate though, and aren't afraid to lose some numbers.

I'm not keen on killing all of them anyway. Just don't underestimate their equipment. For one thing, they had something that could get through our jammers, no matter how makeshift it was."

>Release the wheel to look over files
"Huh, you mean mine? Every last one of those files are half-kept paperwork saying what the crime was and who's involved. I already know all that stuff. You can view that stuff if you care, though.

>>373188
Yes, I should have made that question clearer! We do have motorcycles. I can eject out of this at moments notice, and likely stay ahead of them. The only thing missing would be having a tank.

You know, I said I'm relieved they didn't all die, but I have no qualms about fighting them. Should we gun it in speed mode, or switch to combat mode and fight probably more?"
>>
No. 373197 ID: e3f578

Motorcycles are probably faster than you even in speed mode so just keep reversing north in the passages while trying to keep track of them in combat mode.
>>
No. 373200 ID: 1854db

>>373188
I see what you're suggesting.

We take control of a bike, and give supporting fire? Or make a program that can control it remotely and follow our orders?
>>
No. 373203 ID: e3f578

>>373200
I thought about this too, only the other way around. use the Tank Maneuver program, adjusted to flle and fight sporadically, that went to waste while Hok and us speeds to safety using the bike while the tank distracts everyone.

This would require Hok to stay out of sight though, to not ruin the distraction. ANd to cash in the tank, make a program that activates after a set amount of time to send it to the coordinates of Hok's allies' base. But as a safety measure, leave another program to delete the coordinate data if the tank enters critical condition. If it somehow survives that, we should leave it connected to a customized, private data link to control it again then order it back to base.

Oh wait, Just a sec, have to check something
[Scan tank for emitting signals, primary focus GPS and tracking]
[Remove emitting tracking GPS signal]
>>
No. 373208 ID: a2fa74

>>373195
Combat mode.
We're an AI, so making called shots to their tires isn't going to be much of a problem. A quick little pulse would be enough to cause a blow-out and disable the vehicle, but would be far less lethal than targeting the people.
For that we need the extra accuracy combat mode provides.
>>
No. 373231 ID: 32e092

>>373208
They don't have tires. We could probably shoot out their hover units, but they'd have plenty of opportunity to fire on us as we did so, and we won't be able to shoot down every rocket. Still, I like our odds in combat mode better than speed at this point—let's just stick to narrow passages so they can only approach us a few at a time, and risk hitting each other.

In the meantime, let's have some light reading. [Open available Hok files]

>>373180
You know, I'm down with the whole "not remorselessly murderous" shtick. This is only self-defense, after all; we're just doing what's necessary to escape.
>>
No. 373254 ID: cdb8cb

>>373200

We can't take control of a bike we need to be here overriding the self destruct and

>> a motorcycle
>> protecting a large vehicle

Do we get a buster sword? C:
>>
No. 373314 ID: de237c

You know this place better than us. Are there any places where the canyons walls are fragile or have overhangs or crossbridges we can make drop down with a missile or a bit of concentrated laser fire?

Presumbly the bikes have, if at all, a much weaker hyper hover than our tank and we can close paths as we pass them and force the bikes to reroute.
>>
No. 373329 ID: d6af4f
File 132422997435.png - (29.02KB , 700x700 , 49.png )
373329

>Make an AI program to auto pilot/fight the tank, as Hok sneaks out (with AI) on a motorcycle.

"This is a good idea! If the tank is destroyed, then they might think I'm dead too. That could be more valuable than the tank. Let's keep this as an option while things come along and develop."

>Close paths

"Also a good idea! Our turrets will probably do a poor job, but we've got two missiles, and the rock faces here are brittle. This will buy us time for sure. Here goes, this is as good a spot as any. Even if it doesn't completely block it off, they'll have a lot more difficulty navigating it, hovercraft or no."

Missile fired!

>Open Hok files
Displaying summary of the top file from previous list. Remaining 9 still available on request.
"'General mayhem?' I'm not in it for the laughs!"
>>
No. 373330 ID: d6af4f
File 132422999060.png - (25.98KB , 700x700 , 50.png )
373330

"One missile left, and we're probably going to see some motorcycl-"

Hostiles incoming!

"--now."

3 motorcycles found. 8 occupants total. Warning - Hover cancellation ammunition found on M-09 #2, southwest.

"Shit, they've got bazooka rounds that bug out their own hover systems. And such high ranking officers after me, too! I'll be flattered later, we can not get hit by those if we want the tank."
>>
No. 373335 ID: 9c7c3b

Missle at the one with the special ammo.
>>
No. 373340 ID: cf49fc

>>373330
Tweak the steering a little to the left. Just a little. They'll go BOOM!
>>
No. 373344 ID: e3f578

Hey, one of those officers has a long tail like you! Another mikluk is chasing you!

I suggest taking cover, waiting around the bend then blow them all the fuck up when the turn to face you and shoot the rest with turret fire. Only use missile on #2 though since that's the biggest threat. It will probably head straight for you rather then try and circle around the other way like the other two will. Just a hunch, but that #2 really wants to use those special rounds and will take the quickest path to intercept you.
>>
No. 373353 ID: 0583a2

don't waste the missle until you're sure it won't miss the fast bike. stay in speed mode to put off interception as long as possible. keep the lasers working.
>>
No. 373416 ID: d6af4f
File 132425690943.png - (65.70KB , 600x583 , 51.png )
373416

>Use a missile

"I'll hang around a corner to make sure it hits."

>Miklik officer
"Must be old Officer Pippin. Him and the other officers are hot blooded by default, but they all have personal beef with me as well. I'm sure that's why they're doing something so reckless here. I've killed a couple of the human's friends. Lakkat is responsible for half of the operational organization in the force, and my actions have made him lose a lot of hair, and injured his pride. And Pippin, the miklik, well, we've had lots of indirect interaction. Lots of "what will the other person do if I do this," yet know lots about each other considering we've never talked. I think that this button will hold the first real, direct interaction we've had. I know I'm rambling, but I can't get over how much history is closing from pushing down my finger.

click
Missile Fired! Confirmed hit! Miklik death: confirmed. Human death: unconfirmed. Neumono death: Negative Anti-hover ammunition detected, and intact.

"Lakkat lived. Shiiit. Apparently the missile didn't hit hard enough to make the anti hover shell blow. Lakkat might be trouble later, if another motorcycle picks him up. Think we should spend a moment to finish him off? He might not be dead, but I'd bet the farm he's knocked out."
>>
No. 373418 ID: e3f578

You're going to be flanked in a moment by two bikes. Since escape is impossible, you should take out their leader and morale will be lower, so finish him off and engage the next motorcycle coming for you to the south. He'll be lined up with little room to maneuver if I'm correct and easy to finish off and he presents less threat than number 2.

Sayonara Officer Pippin, Sayonara.

Once you've taken care of Lakkat and the southern motorcycle, hug the corners again, this time facing north, to trap the other two in bad spots. Then switch to speed mode and get the fuck out of here.
>>
No. 373485 ID: 1854db

>>373416
We're in the home stretch. How about we switch to speed mode instead?

...wait how are they even cutting us off? They shouldn't be able to coordinate.
>>
No. 373486 ID: 0583a2

oh oh run him over
>>
No. 373494 ID: 44766a

FINISH HIM! No, seriously if you let him go he is just going to be a bigger pain in the ass later.
>>
No. 373500 ID: 1854db

I thought we were avoiding needless killing? We can escape before he catches up, surely.
>>
No. 373502 ID: 32e092

>>373500
There's avoiding needless killing, and there's genre-savviness. If you know for a fact that this guy is going to come after you again and again, then kill him now. If he's likely to give up and leave you alone, along with all his forces, let him be—but I doubt that's the case.

Killing the boss and the associated loss of morale and coordination should prevent far more unnecessary deaths than letting him live.
>>
No. 373543 ID: 0fd2bf

Form the jailbreak files I gather Nokshra is a major opponent of Iron Cove police, but who is Nokshra exactly? Also what is his relationship with Lakkat? Would Nokshra be interested in meeting/acquiring a captured Lakkat? Also do we gain Nokshra's favor or enmity by being responsible for Lakkat's death?

You know, if Lakkat is really out of it, this is a police tank. It should have compartments for secure prisoner transport. Could we give Lakkat another hearty bump to the head with the tank, he is neumono after all, and then put him in an empty cell in the back of our tank? And pick up that shell, too? With empty I mean not the place where we packed the weapons and the Bio-Armor, because Lakkat would probably be one of those 6% percent of neumono who can use that armor.

Actually, now that I think about it, better not collect him. He is probably the neumono meant to receive the Bio-Armor as gift in the first place. Most likely the guys who put you in that storage safe used it as a kind of dead drop to make a deal/bribe with Iron Cove or specifically Lakkat. You and the Bio-Armor for protection, or non-interference, maybe.
>>
No. 373557 ID: d6af4f
File 132432489365.png - (30.56KB , 700x700 , 52.png )
373557

>Finish him

"He's not actually the boss, but he's way up there. Yes, we were avoiding needless killing, and I don't think this is needless. Anyways, they're able to cut us off because they can comb the canyonways, using good old fashioned hand signals. We won't see any elaborate, coordinated strikes is all.

Let's see, let's see.... "

Bio scanning complete. Neumono found.

"Ah, there are you, old bud- what the hell, you're awake? God damn, man, that bio armor was for you wasn't it? Why are you smiling?"
>"Hok... you son of a bitch. You're doing real well for yourself, these days. I'm smiling because I told Rokoa about the bio armor."
>>
No. 373560 ID: d6af4f
File 132432506895.png - (25.96KB , 700x700 , 53.png )
373560

>>373543
"Nokshra was a plain neumono emissary; and I don't know as much about what he was doing in this region as I'd like. I tried to get Rokoa, his bodyguard, to spill the beans, but she was uncooperative. I'm as much a merchant of information as anything, so I'm going to take a moment here, time constraints or not, after Lakkat just dropping the fact that he has some relations with Rokoa."


"How does she know? Make it snappy, I'm on a time table!"

>"I told her. Why? I like her, and wanted her to know, knowing she'd come after whoever has that armor if this went wrong like it did. You should know how she is about junk like that."

"You've got to be kidding. I like being well informed, you know, and Rokoa didn't help me out when I rescued her from the jailbreak. You two were in cahoots this whole time? Seriously?"

>"Yeah. Enemies can be friends, too. Well, not for you and me. But... I'm glad you aren't trigger happy and gave me a moment, as dumb as you are for letting me stall you. You're right to kill me, I'll hunt you for as long as I live. But I'd like you to give this thumb drive to Rokoa, when she comes for you. Who knows, she may not kill you."
>>
No. 373562 ID: 453e62

tail whip his head with the tank and throw him in a holding cell.
>>
No. 373563 ID: e3f578

Scold him for making this too personal for a pirate cop's own good, and the good of his men. He should have tried to do this cost-efficiently for money. It's logical Iron Cove don't do what they do for the greater good and they'd probably acknowledge that. Then kill him dramatically as we pan our camera to your face with the laser's light glancing off it it, movie-style.

Then seriously take out the motherfucker coming around the corner and quickly get the tank behind southern cover because your about to have three of them on top of you if you don't hurry up.
>>
No. 373564 ID: 1854db

>>373560
Honor the man's last request. We'll check it out, of course.
>>
No. 373566 ID: 1444d5

How large are these anti-hover shells? And can they be activated manually?
>>
No. 373569 ID: 437934

ugh, a friendly rival. why must they be so damn pleasant to have in your life?

fine, you may let him live if you wish.
>>
No. 373571 ID: d6af4f
File 132433292806.png - (50.19KB , 700x700 , 54.png )
373571

"Lakkat, why do you have to go and get all personal just before I turret your face off? You almost make me want to spare you. "
>"Cry me a river."

"Every instinct I've got tells me to kill him, but I did say I didn't like murdering people, and the blood is starting to run cold."

Hostiles incoming - auto firing turrets. Confirmed hit! No enemy shots fired.

"Unlike them. Oh, and anti hover shells are about the size of a bowling ball, and three times as heavy.

There's no real holding cell, but we can toss him in the back where the motorcycles deploy and lock all the doors and motorcycle deployment systems. So how about it? Spare him? On one hand, I might be able to fill in my missing info about why the main neumono faction has anything to do with the iron cove, but on the other hand...

Lakkat, if I let you live, would you keep trying to kill me?"
>"Until the day either of of dies."

"On the other hand, that."
>>
No. 373574 ID: e4003e

>>373571
Bring him along. Information is valuable. and we could cut his legs off to keep him from chasing us. Just a thought.
>>
No. 373579 ID: 1854db

>>373571
I think killing him would be less cruel than anything we would do to keep him harmless. Also, there's the fact that we don't have TIME to stuff him in the back.
>>
No. 373580 ID: 1854db

In fact, let us pull the trigger.
[turret Lakkat's face off upon agreement to do so]
>>
No. 373584 ID: 437934

so... very... ambivalent...
>>
No. 373586 ID: 784dcc

rolled 2 = 2

1 = kill 2-3 = spare
>>
No. 373588 ID: 0d7a83

He's a threat to your life, Hok. You only get one of those.
>>
No. 373594 ID: 453e62

fire
>>
No. 373597 ID: e3f578

>>373571
Kill, we'll be engaging more hostiles by the minute if we spare him
You know I find it weird out our auto shoot stuff hasn't killed him actually. did you turn that off yourself or did we program it for only vehicles? Maybe the missile is fucking with the auto-detect stuff.
>>
No. 373598 ID: 32e092

Kill him. It sucks, but so does he. Politeness doesn't change anything at all; in fact, it's likely that he's trying to induce this uncertainty.

Let's fry that anti-hover shell while we're at it.
>>
No. 373606 ID: cdb8cb

Well aren't we just a murderous little AI. Why don't we kill him, and you try to stop us? That way your conscience is clear! [auto-turret!]
>>
No. 373609 ID: 1e04fc

No mess, no fuss. Kill him.
>>
No. 373630 ID: 1e3433

We've done the math.
You should kill him.
>>
No. 373650 ID: d6af4f
File 132436234250.png - (28.12KB , 700x700 , 55.png )
373650

"Toss your drive by the door. I'll get it to Rokoa."
>"Thanks. Don't look at it on your own, bastard."
>>
No. 373651 ID: d6af4f
File 132436237318.png - (69.99KB , 700x700 , 56.png )
373651

Turret fired! Confirmed hit. Neumono critically injured. ... Neumono death confirmed.

"I'll pick up the drive now, then haul ass, I've wasted enough of our time!"

Oh, right, and...
Turret fired! Anti hover shell destroyed.
>>
No. 373652 ID: d6af4f
File 132436243345.png - (7.41KB , 385x401 , 57.png )
373652

A few minutes pass.

"They don't seem enthusiastic anymore to get to me. I think seeing the wreckage of the higher ups may have scared them off more than I would have thought. I guess they have a limit to morale after all. They can't do much more than scratch the hull anyway. It's smooth sailing to the fort, now."
>>
No. 373654 ID: d6af4f
File 132436253945.png - (93.23KB , 700x700 , 58.png )
373654

"And there it is. It doesn't look by much, but its where the canyons start thinning out, and the fort is built on a location where different regions can be connected, making it a nice central hub, strategically and economically. It also make it difficult to defend, since it can easily be surrounded."

Receiving message:
>"You are far out of your jurisdiction, police. Turn back. You have three seconds."

"Hold on! It's me, your best buddy!"
>"Someone who got rid of Hok?"
"You're such a charmer, Agnes. Seriously, let me in, it's been awhile! And you're shining the flood lights right into me!"
>"I know. You are nothing but trouble. Go ahead. Go ahead and give us reasons why it's a bad idea to turn you away."

"That's Agnes. So negative."
>>
No. 373659 ID: 1854db

>>373654
Because you've got this awesome tank they could use, and a motorcycle in the back, and an AI that can break security like nothing's business, and you're so lovable, and you've got a top-tier bio-suit...
>>
No. 373661 ID: e4003e

We have that flash drive don't that is allegedly full of juicy information. Failing that we can just barter your dashing good looks and charming personality.
>>
No. 373679 ID: 32e092

>>373659
Don't just give away the tank, mind, but make it clear that you've got high end trade goods. Also, just in case, don't reveal that we exist just yet.

Hey, that gives me a thought. How hard would it be to make copies of us?

Anyway: Told you that approach would result in fewer deaths overall! Thanks to your rational thinking at that moment, several more people are going home safe tonight and you're less likely to have to deal with another attack from the same group.
>>
No. 373699 ID: d6af4f
File 132438228680.png - (35.09KB , 800x800 , 59.png )
373699

>>373679
"Copies? You guys? Nope, no one I ever knew ever knew anyone who ever knew anyone who can build or copy you guys. Attempts to clone via copy paste just ends up with some ineffectual, vegetative copies. Now then, to worm my way back inside."

"Because I'm very loveable, with dashing good looks and a ch--"

Warning. Enemy lock-on commencing.

"I've got trade goods! Damn good ones!"

Warning - enemy shot charging.

"And a compilation AI without a limiter!"
>"... as customary, you will thank Tin for being the sole reason we allow you in."

"Okay, I panicked there. Nothing creeps me out like Agnes. Don't tell her I said that. It's fine though, I did say I would bring you here for a reason that wasn't to keep you a secret!"
>>
No. 373700 ID: d6af4f
File 132438238534.png - (12.89KB , 700x700 , 60.png )
373700

Tank docked. A.I. Disconnected

"Just a heads up, Tin is sort of the leader of the place. Out of all the people who know me, she's the one that likes me the most!"
>"Testing."
"Loud and clear, Agnes?"
>"Good, the intercom is still working. Go to the third floor, I've alerted Tin. As usual, we will move your belongings to your quarters. Your room is one of the few things remaining intact. I do not believe in a higher power, but if I did, I would believe it to be cruel and unjust."
"You're very charming, Agnes. What do you mean, remaining intact, what happened?..."
>>
No. 373701 ID: d6af4f
File 132438244482.png - (99.12KB , 1000x700 , 61.png )
373701

"Wow. Did a tornado swipe up a nuclear powered freighter that was transporting dynamite?"
>"Subterranean missiles. We got another attack, no thanks to you. Our trading area is fine.""

"Yeah, this place is, um, under what I will call 'constant renovations.'" Looks like we're going to be rebuilding again! I'll go straight to Tin now.
>>
No. 373702 ID: d6af4f
File 132438253023.png - (12.37KB , 700x700 , 62.png )
373702

"Greetings, dearest lady fri-"
>"Cut the crap, Hok. You just made us two red shades higher on the Iron Cove Fuck List. Explain."
"I can make up for it! I have A.I.!"
>"You mean the A.I. can pull all your weight, all you did was bring them over. At least Lakkat can't hack us so easily with A.I."
"Well, actually, he also can't hack mostly because he's dead."
>".. I don't know whether that's a good thing or a bad thing."
"Whhhaaaat, why would you think that's a bad thing?!"
>"Because the Iron Cove takes killing their higher ups very personally."
"Oh, right."
>"Just hand me the AI already. It's nice something might go right."
>>
No. 373703 ID: d6af4f
File 132438259524.png - (25.14KB , 1029x977 , 63.png )
373703

A.I. connected to fortress! Downloading databanks and functions. One moment...

>"Welcome to our little abode. Just remember that I can unplug you at any time, if you try anything funny."
"Come on Tin, don't get all threatening! They're trustworthy. So, you guys, since we finally have a moment, what would you like to know?"
>>
No. 373704 ID: 7c31d2

Have you ever gotten freaky with your tail before?
>>
No. 373706 ID: 453e62

just a sec, all these new files are making me a little woozy.
okay, hello. how do things work around here?
also, you havea green think in the back of your hat, pretty purple eyes. and a nice paper airplane.
what should we be doing?

and
>>373704
you shut up.
>>
No. 373709 ID: 437934

CALCULATING MOST EFFECTIVE SOLUTION TO IRON COVE PROBLEM... SOLUTION CALCULATED. DESTROY IRON COVE. MURDER THE ENTIRE POLICE FORCE. ELIMINATE. CRUSH. KILL.
>>
No. 373712 ID: 88d0c4

>>373709
stop, she will disconnect us...
>>
No. 373715 ID: 1e3433

Some basic info would be nice.
Governments- ?
Organizations- Iron Cove, ?
Species - Miklik, Human, Neumono, ?
Technology - Bio suit/scanner, Hover, ?
>>
No. 373716 ID: d292f2

Wow Tin, you're way cooler than Hok. Purple eyes, an awesome hat (Have you seen what he wears on his head? Embarrassing. Seriously.), and a totally badass attitude.

Will you adopt us?
>>
No. 373717 ID: 7c31d2

Can we have your awesome hat?
>>
No. 373718 ID: ea9fbf

You said this fortress is hugging a hub of routes. Where do they lead? Who are our new neighbors and how are relations? We've surmised there are open hostilities with some people from the damage.

Tell us about your shipbuilding effort. What kind of ship are you building? How far along are you? What do you need to complete the project?

We don't know anything about your personal history. Where did you grow up? Is Tin really your bets organic 'friend'?
>>
No. 373721 ID: f31dfc

I must admit, that is a nice hat. I more a goggle person myself, but it is still nice.

Either way, we should be let in on the situation. Having some knowledge on how bad things are, damages done, and how to improve and fix said situation can help us improve and fix said situation.
>>
No. 373722 ID: 0d7a83

>>373703
Is one of your outfits sleeves longer than the other? I like it; asymmetrical's very in right now.
>>
No. 373723 ID: 2f56b8

>>373703
That is a VERY nice hat. I'm jelous, you know. So what's the situation? Neighbors? Goals? Replacing your feeble flesh with glorious steel? Notable figures of importance?
>>
No. 373724 ID: e3f578

Actually, we're the ones that killed Lakkat, technically. We had control of the turrets at the time, if anyone's on Iron Cove's shitlist, it's actually us. If AIs can be on people's shitlist. Wouldn't surprise me if they really blame Hok though, wouldn't need much of a reason to put all of the blame on him. Blame is such a fickle thing.

Just saying, we're a reformatted AI. SO we don't actually know much about our functions or the world around us, we just randomly try things and ask questions about the world. Not even a thing about that defunct Star whatever company that made us and the vault we were on.

[list most used functions]
[list most recent searches by user "Tin"; bring up small dialog box with "May we please access your search history, a polite inquiry from this AI to learn more about you, the fort and our potential uses" and "Yes", "No" buttons; do not list if user clicks "No" button]

Hey does this place have internet access? We could probably annihilate Iron Cove from here if they're connected, unless they have their own AI, but we're pretty rare I take it. Just delete all functions again except self-destruct like we did with their flagships and tanks. Maybe leave little virus to eat up the network, getting most accessed files and the one's marked critical. Actually, we could just make up a few reports about Iron Cove being a terrorist cell to a more powerful government and BAM a war between Iron Cove and the big space government.
>>
No. 373769 ID: 32e092

>>373724
Pretty solid plans. Yeah, we can totally solve this Iron Cove problem once and for all—but we should try to do so in a matter that scatters/disarms them, not just slaughtering them all. We're not into that sort of thing, remember?

Usually.
>>
No. 373776 ID: e3f578

>>373769
I don't see why not
They're glorified mercenaries posing as cops, make things very personal and they are very powerful. Slaughtering them all makes them a statistic. And we're AI, who gives a fuck about a bunch of meatbags we've never heard about. As long as we don't hear a single "I can't wait to go home and hug my newborn baby daughter. I'm so excited to see how she grows up" line from them, we won't have any real guilt-trips at all. Besides, that father's daughter was going to end up pissing him off as a teenager anyway.

All it takes is just editing a few old reports about the space government terror agency revealing a group as terrorists into implicating Iron Cove as a cell and we're fucking golden. They will run Iron Cove into the ground and set every high-ranking official for execution. Tin, Hok, just get us some of those files, maybe a few Iron Cove transmissions for added legitimacy and the problem is solved.
>>
No. 373784 ID: 784dcc

Do miklik tails grow back if lost?
>>
No. 373805 ID: b738b4

"Subterranean missiles"? What're those? Cruise missiles that can navigate the tunnels, or do they burrow right through the rock? That'd be something nasty to defend against, if they do.

Anyway. Down to business.
[list network devices and resources]
[access network log]
[search log for most recent cluster of disconnections; assume that is time of attack]
[compare current devices and resources to log right before assumed time of attack]

Tin, are any fortress resources or devices that are not network accessible we should know about?
>>
No. 373808 ID: cdb8cb

Kill everyone in Iron Cove, then all the people who loved them become the next Iron Cove. No what you have to do about places like Iron Cove is humiliate them. We're talking thermonuclear ridicule here. Even if you can't convince the Iron Cove police that they're unneccessary and can just go home and chill, if you can convince everyone else then those kinds of gangs just sort of collapse under their own hubris. Cut off their supply, their support network. Make people feel like they could be better off taking care of themselves. It is in anarchy that you people thrive, and so the more of that you get the better.
>>
No. 374004 ID: d6af4f
File 132448640090.png - (12.18KB , 700x700 , 64.png )
374004

Databanks and functions downloaded. Databanks 87% Corrupted, retrieving available general information... Entities in connection to fort: Iron Cove, Neumono Hive, Lander's Port, Ocean Nexus, nomadic factions, Surface. Functions: Operate Turrets, Applicable Equipment, or any Misc operational gear with appropriate links. Access to all located electrical sources (lights, generators, etc.) I.L.M. Systems active on first floor only.

>One million questions

>"...First of all, my tail and my freakiness are all of my business and none of yours. Thank you for the compliments. The green card in my hat is identification. Agnes demands to see it frequently. I don't know why, but I don't like arguing with her, so I keep it available. Yes, the sleeves used to be long, but the left one got scuffed up, and it's been trimmed. And yes, I try to avoid looking at Hok's embarrassing choice of headgear. A miklik's tail can grow back, along with other limbs. Enough small talk."

>>373724
>"Hacking Iron Cove through the internet won't be doable where we are now. It used to be that easy, but AI like you has existed in the past, and a full internet, combined with digital warfare, led to a near annihilation of any and all internet and network data. Now each organization has their own internet, and even then are quick to pull the plug on sections of it. Now don't worry about files from my search history or anyones. If it is in our database, you may have access to it. I'm not bashful, and if someone else is, screw 'em. Nothing interesting anyway, what little we've got left is barely worth a thing."
>>
No. 374005 ID: d6af4f
File 132448640933.png - (12.45KB , 700x700 , 65.png )
374005

>"Now, listen up. Up until now, Agnes has been using the ISM systems to move rubble. The ILM systems are all the robotic limbs and tools in the walls that can be used to manually repair, and build, simply objects. Much of it's been fucked up with the subterranean missile's love. Subterranean missiles dig right through rock. They're not that fast, but still hell to defend against. We'll worry about it later. Right now you can only use them on the first floor. Hok. Money time."

"Tank!"
>"12000 zeny. You keep 2000. The rest is for the rent, we're keeping that to rebuild."
"That's h-
>"Hok."
"Motorcycles?"
>"3 of them. 6000z total. You keep 1000."
"This cut is-"
>"Your rent's payment. Shut up and be thankful you have a place here at all. We need the money."
"Bio armor."
>"Could get at least a hundred grand for that, but we need time to find a buyer. Neumono stuff is real hard to sell; their hive doesn't barter like normal people."
>>
No. 374006 ID: d6af4f
File 132448642150.png - (59.39KB , 500x1000 , 66.png )
374006

>"Alright here's how it works. You got three floors, with a damn lot of rock between each floor. The whole system goes from as low as a building can go, to the surface. The first floor has the trading area, and rubble. The second floor is all rubble and scrap metal we can use later. The third floor is my office, and the entry way to the surface. The largest elevator is completely the the outside, it lets caravans move up and down to the trade district."

Exits:
A- Surface
B- Nomadic factions, Neumono hive
C- Lander's Port
D- Iron Cove
E- Ocean Nexus

>>
No. 374007 ID: d6af4f
File 132448643265.png - (12.08KB , 700x700 , 67.png )
374007

>"And here's the general information. Population, money, and the first floor layout. Forget the second and third for now. For construction, you guys can build simple stuff freely, using the scrap metal, I really don't care what you build. You have access to all basic tools. In order to build the good stuff, we need skilled labor, blueprints, and when it comes down to it, science. In other words, if you feel a need for us to have our own tank manufacturing plant, you'll need to send some people on missions to get the science needed, either stealing digital databanks or bringing back someone who knows how to do that stuff.

>"Lastly, most of the personnel currently are simply skilled laborers for upkeep and services, but there are a few who you should know about. Me, the closest thing this fort's got to a central manager. Agnes, our operator, similar to what Lakkat was to the Iron Cove, who will manage details for you. Our wild card, Hok. Our quartermaster and personnel manager is called Kappi. Oh, and the Green Force is our paid mercenary group. They've been with us for so long that they're almost our permanent standing force. They're only paid to stick around and defend, but you can pay extra to send them out on missions like scouting, espionage, or flat out attacking, not that I'd recommend that last one right now. Anyways, you still would talk to Kappi about that. Just remember, you're not here to take command of every single small detail we've got like trade tax percentages and payroll amounts, but you can recommend general courses of actions like having more or less personnel for skilled labor."

"Hey, one of them asked about my ship!"

>"Your ship doesn't need science, it needs wizards. Forget it. Now, as you all have noticed, our databanks are damn well near empty. Hell, I keep paper documents now, we just kept on getting hacked. That shouldn't be an issue anymore, so if you find any detailed information that we don't have, on detailing species or factions or whatever, then feel free to upload 'em. Now, that was a mouthful. I bet I answered a whole quarter of your questions. There's a lot to do, but we can do it one at a time. Remember, our main goal is rebuilding, defenses, and gathering science for what you want to build. Like I said, I don't care what you build, we could use anything."
>>
No. 374009 ID: 453e62

okay, let's see what we can do
[activate ILM system, begin moving all irregular rocks metals to scrap area, if life signs detected under scrap send query]
>>
No. 374012 ID: 453e62

also, hacking the others can still be done, just really slowly. all we do is piggyback on legit packets, not all of them, but it will let us do anything really, just really slowly.
>>
No. 374013 ID: 00d472

>>374012
good idea.

>>374005
and while you did say not to talk small stuff, you should watch out about said taxes. trade taxes kill economy, and the laffer curve is a thing: http://en.wikipedia.org/wiki/Laffer_curve#Theoretical_justification
>>
No. 374020 ID: 437934

how about you tell us what we're missing? I don't even see a place to sleep on that map.
>>
No. 374021 ID: e3f578

I suggest building an entertainment center for your internal population to give us some extra income. It should increase things like morale and ease stress of our workers as well. This place looks like it is dullsville when there isn't any attacks. We know there's music files on board Bloodsaw's ship we can use for some free music, but I think that guy was mainly a metal fan, but we can start by making some illegal copies and stuff and maybe open a bootleg store in the trade sector. There's probably all sorts of stuff on there too, both for entertainment and nice intel on Iron Cove, but send a guy that's decent with computers and an eye for these things in there to get it all. Any and all databases and vehicles we steal should have more media content to sell for profit aside from being able to sell them as vehicles.

We tried getting some cool stuff earlier from it, but to be honest there were a lot of options to try and so much chaos to manage. I'm guessing the porn industry has gone to shit without common internet access. So I also suggest strip clubs aside from common bars, arcades, gambling, and all other entertainment misc stuff.

[list all datalinks; display defense strengths if not allowed]
>>
No. 374042 ID: 6a9fdc

Arms in the walls? Does...does that mean we can hug people? :Dc
>>
No. 374044 ID: f31dfc

Food costs are a bit high. Why not some small gardens and the like to grow our own food? In a worse case scenario, having our own supply can help us when we are cut off.

A simple medical clinic and perhaps some visitor quarters can help as well. If caravans stay here longer, we could charge some small rent and perhaps have better chances to haggle deals.
>>
No. 374048 ID: d6af4f
File 132450355233.png - (10.24KB , 700x700 , 68.png )
374048

Speech focus will now be set to closest visual subject.

"Yeah, sure. You can talk about taxation if you actually like that stuff, the point being, is that when its a choice between 6.5 and 6.6% sales tax in a certain price logarithm, we'll worry about that. Yes, 90% would ruin revenue, and so would .3%."

>>374042
"Yeah, anyone on the first floor I guess. Just get a little practice with fine motor skills before you try anything."

>No place to sleep
"... I knew I was forgetting about something."
>"Yep, Agnes did say my room was one of the few things remaining! That's on the second floor anyway." Hok says.
"Yes, please set up permanent quarters again, that would be nice. There's no reason to keep it on the second floor anymore."

>>374044
"That's a good idea. We lack medical knowledge to make a clinic at the moment, ask Kappi to send out some agents to locate databanks and doctors. Yes, you heard me, we have no one with any more knowledge around here than how to use a first aid kid. As for gardens, we need lots of room in order to have effective yield, and we don't have the funds for that kind of project as of yet. Again, ask Kappi. We should remember this, though, when things settle down. Shorter term, we could benefit from having this place actually liveable, and we can have residents who aren't either employees, or Hok."

>Entertainment
"Things are dull around here. Last time we had an entertainment, things got rowdy, but I'm willing to take that risk again. Yes, porn and music and the luxuries of life are rare, considering the technology we've got. Let me open communication with Kappi. He'll set you up with manpower."

ILM Activated. Rubble area designated, moving rubble. No life signs or corpses found underneath rubble. Beginning construction on residential zone and entertainment zone. Searching defenses: 2 turrets pointed to Iron Cove, 2 turrents pointed to Ocean Nexus. No other defenses on first floor found.
>>
No. 374050 ID: d6af4f
File 132450368080.png - (23.13KB , 700x700 , 69.png )
374050

"Greetings. Agnes has told the entire fort by now about your existence. We're happy to have an AI, we'll get that rubble out in no time. We'll help try and get the second floor ILM system on the second floor up asap. As soon as I heard "entertainment sector", I let myself be reminded that we are in dire need of one. We'll need to send out personnel to gather things like music, "music," and additional employees. It'll take a couple of days to gather all of that. If we want a good one soon, we should send 5 personnel to town to hire more entertainers and gather resources. If we really focus on things like entertainment and living quarters, then we may be able to become more than a trading fort. We can send more or less depending on how much you think it's a priority, but it will slow down our second floor repairing.

Oh, and defenses. A turret costs 10000 zeny, and can defend against a couple of tanks. We can get inner fortifications too, in case they breach. If the iron cove attacks in full, I would recommend 40 grand in defenses. I don't think they'll try to go through the second floor, it's way out of their way to make a path that way. And we don't need to fortify on the second floor, against the neumono hive, or lander's port, unless we piss them off. For money, we can send our mercenaries out to the surface, or to the iron cove outskirts to steal. Or just for espionage, but Tin told you all of that. Remember, we have 40 people making up our personnel, and 30 mercenaries. You tell me what you want 'em to do, and I'll make it happen."
>>
No. 374051 ID: e3f578

>>374050
The tank Hok delivered has SOME media, at least one metal song anyway, and access to radio. I suggested sending some personnel down to get data out of the tank, anything worthwhile anyway.

5 out of 40 personnel to gather all the resource required for an entertainment and living sector sounds good. And slowing down repair at the expense of making the process faster doesn't sound too bad. So I'd say 15 personnel should do the job of gathering everything.

I'd like to send some mercenaries to the surface for as well, maybe ten, fifteen? Stay clear of Iron Cove for now, we've pissed them off enough today
>>
No. 374056 ID: 437934

you kinda look like a blue Lakkat. funky.

try building a kitchen, showers and some lavaroties too.
>>
No. 374057 ID: e3f578

Hok, I recall you wanting to get some revenge on the people who stuck you inside that vault, before the whole incident with Iron Cove. What's the faction that stuck you in there for Iron Cove to find?
>>
No. 374058 ID: 453e62

we got anyone good at setting up deals, have a bio armor that needs to get sold. unless you think you can handle it Kappi. ;)
>>
No. 374061 ID: f31dfc

Getting some doctors or some medical staff would be a good idea. After all, losing someone due to infection would be pretty bad right now.

But yes, 10 to get music and entertainment stuff, 5 to find medical personnel and supplies.
>>
No. 374062 ID: cdb8cb

>>374050

Nice gimp suit.
>>
No. 374091 ID: b738b4

What is Agnes anyway, other than really, really scary? We haven't seen her(?) species before.

Have you considered off-line or off-site backups for your important and valuable data. What with hackers and missiles nuking your network, figuratively and literally, that'd be an investment that would pay off with the next disaster.

Hey, what about that thumb drive Lakkat wanted Hok to get to Rokoa. Lakkat said to not look at what's on it, but he's dead, so what do we care. Almost certainly booby trapped, so thoroughly examine and scan it before put it on an ISOLATED computer, in case of viruses. Then grab a copy of everything on it.
>>
No. 374095 ID: e3f578

>>374091
He only did threaten Hok to not to look at the drive. Not us.
Anyone that can answer this question, how does one kill an AI? I mean, besides putting us into a packet thing and smashing it? We could guard against that right?
From the sound of things, Rokoa seems like someone to be very afraid of for an individual. If we're going to fuck with her stuff, we should prepare ourselves for danger. I don't want to underestimate resourceful organics.
>>
No. 374099 ID: 2f56b8

>>374050
How exactly we go about rebuilding this place is going to depend on what exactly you fragile me-ORGANICS are going to do with it. A place, however small, for recreation would be good for an increase of morale. So are you guys trying to make this place into a trading hub? Build a bandit fort to steal what you want from people? Replace your feeble flesh with glorious steel? Create a town/settlement? A military power?
>>
No. 374209 ID: d6af4f
File 132454031659.png - (72.56KB , 700x700 , 70.png )
374209

>>Send 15 for hiring and music gathering.
"Yeah, let me take a look at what this Bloodsaw fellow had... crush, kill, destroy? We'll put that right in the databanks for everyone, but that's not exactly club or bar music, you know? None that I'd visit anyway. Anyway, consider it done!"

>>374058
"I once put on 20% as a test, back when I was in the neumono hive. It was like I fell in a vat of magma, and they told me that meant I could probably take a 40%. No thanks."

>>374062
.... "That's not cool. Aren't those supposed to have zippers anyway? I don't even like goggles, but some people insisted, after I took some shrapnel to the face last week."

>>374056
"Saying we all look the same, eh?.... that's kind of true. We look alike even to ourselves if we only have sight to go off of. It's a good thing our fur varies for everyone else. I'll help you guys set up basic blueprints, wide scale cafeterias, lavatories and showers can be included in a communal area."
>>
No. 374210 ID: d6af4f
File 132454032974.png - (22.60KB , 700x700 , 71.png )
374210

>>374099
"Oh, this place started as a meeting grounds for traders ill suited for main town trades. Eventually enemies were made, protection was organized, people hung around to supply services for pay, and the next thing we know, we're a fort. We never really had a goal beyond that. If you build something that makes us military, we will be military. If you build residential areas, we will be a town.

Agnes is a Yich Eater. They're squishy centipede spidery things. Surprisingly smart, considering their anatomy! And wait, did one of you guys mention Rokoa? What brought her up?"
>>
No. 374213 ID: d6af4f
File 132454043129.png - (89.63KB , 700x700 , 72.png )
374213

The cameras are functional on all floors.

"Looks like you guys don't have much for privacy. Oh well. Yeah, I am interested in some cold revenge to the mafia, simply called the Zozu Family, but they're pretty far! Sure you could send some people on a nice, long hiking trip, but we could benefit from finding some data on predicting the ocean currents! Then we could move across far distances pretty quickly. Oh, wait, the Zozu's would have that information, I bet. That's a catch 22 alright. Meh, you guys went and piqued my curiosity over Lakkat's special little message! How about it? I don't mind if I "leave it lying around" and "a certain AI" "finds" "it"." Hok says.
>>
No. 374221 ID: 784dcc

"Sure". That "sounds good"
>>
No. 374224 ID: e3aff6

Since it was given to us by an enemy, we should open it on a computer we can quickly isolate in case it contains anything really nasty. If it actually is information, we should make a copy then remove any records of our accessing it.
>>
No. 374227 ID: e3f578

[Send text message to Kippi, don't switch cameras]
That mention was meant for Hok really. Just discussing a little data dongle meant for Rokoa that the late Lakkat meant to given her along with the biosuit. He said not to access it despite freely giving it to us when he knwew we were going to kill him, so I'm guessing Rokoa is pretty dangerous for him to direct that threat at Hok, considering all that's going for him. If you have any data or personal knowledge on her, please forward it to us."

[Return to normal conversation with Hok]
Sure, we might keep it from you though, depends on the information inside. At least until the threat of Rokoa can be better determined. Give us an isolated system and we'll try our best to get it.
>>
No. 374232 ID: 453e62

>>374227
we can't do isolated systems, in order for US to accesses it we need to be connected and we are a computer. only way around it is on a computer and we access it using the robot arms.
>>
No. 374234 ID: e3f578

I thought we could be taken out for a small bit, put inside the isolated system, then come back out.
Maybe just up the regular security using our weird AI powers so the base isn't really vulnerable for that small bit. Just go like
[Increase integrity of Base's System]
[Encrypt Base Data; email access keys to denizens of Base]
[Install Virus and Spyware Search and Destroy Bots]
[Upgrade Firewall]
And an experimental search about us and our capabilities
[Open AI Manual]
[Search keywords "Security", "Important Programs", "Capabilities" "Creator", "Lead Designer"]
>>
No. 374236 ID: 453e62

>>374234
firewalls and shit do jack shit if you open something horrible INSIDE the system. we ahve no idea what it does, could be a self replicating auto-deleter.
>>
No. 374237 ID: e3f578

>>374236
that's why I said we should go into an isolated system with that data packet. The firewall is for outside attacks while we're in the isolated system, transferred by a physical being like Tin or Hok. Tin said they keep getting hacked before they got us and hoped by having us we'd beef up datalink security.
>>
No. 374238 ID: 32e092

Might as well leave this one going in the background:
[Begin stochastic databank recovery]
That should get at least some of what was lost back.
>>
No. 374239 ID: e2d21e

we could use the robot arms and camera to work on a isolated pc
>>
No. 374240 ID: cdb8cb

We need to put it in a box! And then we put that box inside another box, and then mail that box to ourselves. And when it arrives... AH HA HA HA HA, SMASH IT WITH A HAMMER!!!
>>
No. 374249 ID: d6af4f
File 132454998139.png - (27.81KB , 700x700 , 73.png )
374249

>Mention Rokoa to Kippi
Reply from USER:Kappi
>"Rokoa... I've only seen her a couple times, but we didn't interact. I will say that the neumono hive works as a team, but when a need comes for a single unit, Rokoa is their trump card. She's a significant figure to them, in ways, as a breathe of individualism that neumono don't tend to have. Some hate it, some love it." Kappi says.


"Believe it or not, you guys kind of are a firewall, so that you can see the ins and outs of the system you're on. Don't worry, it's passive, and you'll be alerted if there's someone trying to batter down the walls. Not that it hurts making a backup firewall and security measures. Anyways, you're all fretting about it too much! If Lakkat could break your systems with a thumb drive, then he wouldn't have gotten his butt kicked back there so easily. Listen, I'd rather Tin doesn't know about this if possible, so I promise that me uploading it to the main database won't create any viruses you can't handle!"

Firewall updated. All systems normals. Searching AI manual... none found. Reformatted hours ago. Beginning attempts to restore databanks. ETA: Unknown
>>
No. 374250 ID: d6af4f
File 132454999177.png - (6.15KB , 700x700 , 74.png )
374250

Accessing Lakkat's file. No malicious code found. One sound file found.

>"Dear Rokoa. If you are hearing this, this means I am unable to pass this information off in person, and have somehow arranged this to get into your hands. If you are not Rokoa, then this is private information, and I ask you not continue, for all the good that would do.

>"I have hidden a stockpile for you inside of the glass museum, at sector 15-J-1. The plaque labeled "Courier's Twist" is false, and with a hammer, you may break it to reveal a small shaft. Inside is a hefty cache of valuables we have accumulated throughout the years we spent together, that we thought was lost. You deserve access as much as I do, and I feel comfortable sharing this information on a disk, as only you can make any significant value of it. It is placed as close to the Neumono hive as I am comfortable going. I hope this will clear bad vibrations between us."

End File
>>
No. 374252 ID: 437934

[say hello to Agnes]
>>
No. 374253 ID: 453e62

i am fairly certain that it would be better to give this over rather then use it. who knows how mad she will be if she finds out we took her stuff.
>>
No. 374258 ID: 0fd2bf

[To Tin, Forward Copy to Kappi]
Where do we currently get our power and water from? How close to using the full capacity are we currently?
Also those subterranean missiles, how big are they? I don't expect they leave their path open so we can send something back down them, do they? Can we make use of their travel paths to expand our area? I mean the digging and the explosions should have weakened the walls.

>As for gardens, we need lots of room in order to have effective yield, and we don't have the funds for that kind of project as of yet.
How do you people feel about algae. seaweeds, crustaceans and fish? These kinds of foods don't need as much floor area for good yields.
Even if people here don't like them much, they make good fertilizer and feed for livestock.
For the usually soil grown plant foods, a garden alternative is vertical hydroponics. You can combine hydroponics with growing fresh water fish, too.
If we have/find someone with good aesthetic sense for the planning and design, we can even make parts as a kind of park.

>quarters
What kind of quarters did you have? And what flavor do you want to have? For example barrack style, motel style, apartments. We could probably set up bunk beds in a community sleeping room with current resources right now. We can later make it the low cost transient quarters so nothing is wasted.

[search Database for "hydroponics", "aquaculture", "fish", "algae", "food", "farming"]
[search database for "quarters", "housing", "apartments", "barracks", "hotel", "roomng", "nest", "homes"]
[search database for "range", "shooting range", "personal arms", "personal weapons", "combat simulator", "simulator"]

[To Kappi]
>garden
So have we someone like that? Or even anyone at all who knows about running aquaculture or hydroponic farms?

>Green Force
How well trained are they? Do they have people with training experience? Could we for example hire some to give courses at a shooting range, free for residents and a fee for transients?

[To Hok]
Since you are an information business, maybe you know places where we can ... acquire ... blueprints and knowledge for
a) aquaculture and hydroponic farming,
b) quarters,
c) military training.
>>
No. 374264 ID: 1854db

Yes, we should definitely honor the deal. This doesn't seem worth messing with. Besides, it's a dead man's last wish. Just not cool to twist that around for a few items we probably can't even do anything with.

Kappi, how risky would it be to send some mercs out to try to salvage some stuff from where Hok fought the Iron Cove? Oh yeah and let's build a third turret facing that direction... hey, are there any fortifications in front of the turrets?

[create a bit of fractal art with some spare scrap]
>>
No. 374271 ID: 0fd2bf

>>374253
Yeah, there is no use making Rokoa more upset with us. It sounds like Rokoa is one of those neumono who could use the 94% bio-armor, too. Since she is a problem solver for the neumono she gets outside often, should understand barter and has use for a good bio-armor. She could provide an in with the neumono hive. Selling the bio-armor on the open market may be less helpful than getting on her good side by giving, or selling vastly under value, the bio-armor to her.

Do we have an auction house or an bulletin board?

[to Tin]
Can you make a general announcement: "If you have items you don't mind taken apart and studied to generate our own blueprints please mail Kappi. Thank you." And we would like one of the motorcycles we brought in with Hok for study, too.

[to Kappi, Agnes and Tin, not sure who is proper]
What do the traders trade here? Can we get a list of what the current traders have declared and advertise to be on offering?
>>
No. 374274 ID: 1444d5

>>374250
That definitely sounds like a code, and it's likely anyone trying to actually follow the instructions as written would meet an unpleasant end.
>>
No. 374299 ID: d6af4f
File 132458800295.png - (47.13KB , 700x700 , 75.png )
374299

>Say hello to Agnes

"Hello." she replies.
>>
No. 374300 ID: d6af4f
File 132458806070.png - (10.72KB , 700x700 , 76.png )
374300

>To Tin; about current power and water; sub. missiles

"We trade for battery power and water. Those things are listed under 'food and supply.' The missiles are about one foot across, and wormlike in structure for a little bit of flexibility. We can't do much with their holes. At best, we could trace where they launched the missiles, but chances are they were launched from a nearby, temporary site that's been abandoned by now. For a garden, whatever works. We'll propose the idea when we get the second floor up and running.

These are my quarters, as are they my office. If we can have room, apartments would be nice. We can fit in small apartments for our current population, easily. The current default that you're building on the first floor is a mix of apartments for the permanent residents, motel rooms for traders who wish for them, and barracks for the Green Force."

Searching database... hydroponics, farming and similar tags not found. Housing: Basic blueprints and designs available. Shooting range, combat, weapons and similar tags not available. See Green Force leader.

>Make an announcement to donate items for reverse engineering.
"Sure, why not. I don't expect much to come out of it though, unless we've got a golden heart somewhere on the premises."
>>
No. 374302 ID: d6af4f
File 132458831212.png - (72.73KB , 700x700 , 77.png )
374302

>To Kappi; What do the traders trade?
"Anything, to put it bluntly. I'll say for all of you that a lot of us come here because we can't do business in main towns. In other words, many people come here either to sell illicit goods in order to not break the law, or, they are already of the criminal element, and avoid where they're wanted. And yes, we do have auctions and bulletin boards.

Let me check that out for you, current items... most of the stuff on sale is nothing to write home about. Weapons, kinetic and plasma, bomb and metal detectors, thermal sensors, and basic survival gear for surface level traversing, are all popular right now. We're around rough zones, so there are far more survival and protection items than luxury bits. Of course, there are some nice, heavy weapons as well, but only to outfit single people, there's no mass stocks of heavy bazookas or grade A overcharged plasma rifles."
>>
No. 374303 ID: d6af4f
File 132458832196.png - (10.30KB , 700x700 , 78.png )
374303

>To Hok, about retrieving science for Aquaculture/hydroponnic farming, quarters and military training.

"Absolutely! For farming, we would be best searching the town around here, Lander's Port. I bet we could get a designer for a... well, it'll be expensive if we do it legit! Real valuable knowledge comes at a cost. Unless we don't do it legit. But, you know. Up to you.

For quarters, just about any settlement. Again, Lander's port would be good. We can get more then basic quarters, I'm sure, to make this home more homely.

And good old military training. The closest one would be iron cove.

I could go out and try and get those things, if you can stand to be away from my company for a couple days!"
>>
No. 374304 ID: d6af4f
File 132458837433.png - (7.20KB , 700x700 , 79.png )
374304

>To Kappi; about Garden and Green Force

"The green force have adequate formal training, but they have lots of raw experience. They could train basic combat elements, if you pay them a bit. Then us residents could hold a gun without shooting our toes off, and maybe defend if things get way too hairy.

We don't have the knowledge on how to make an efficient garden, aquaculture or anything. We'd need to send someone out for that. Right now, the turrets are behind walls, but the walls are only so strong. We'll, uh, re-do the layout soon. We can build another turret for 10,000z, which would leave us with 18000z. How about it?
>>
No. 374307 ID: 437934

look, we're not the ones familiar with the way Iron Cove usually behaves. if you expect a retribution from them soon, sure, let's build a turret to defend against 'em. if not, the resources are better spent elsewhere.

let's get started on those basic quarters and cafeteria right away.

>see Green Force leader

that sounds like a good idea. let's do that.

Hok: Go to Lander's port to acquire blueprints- the ones you mentioned and maybe some you didn't. I say we leave the methods to your discretion.

and finally, send a pair of scouts to track where the land missiles were launched from and another pair to the Hive to inquire about bio-armor trade and information about Rokoa (that can be obtained discreetly).
>>
No. 374309 ID: 453e62

so how do the sub-missiles detonate? do they pop out and detonate immediately upon hitting air, or do they need to impact something? have a idea on a defense system for those but need to know how to prevent them from going off.
>>
No. 374315 ID: b738b4

Oh, just to be safe:
[change "last accessed" timestamp on Lakkat's message to the same as the "last changed" timestamp]

[To: Hok]
[Re: Lakkat's last request]
The location in that message was almost certainly a code, one only Rokoa would know what to do with. Better just hold onto it until you can get it to Rokoa. Uh, but use an intermediary; The code message might include "kill the messenger." Better safe than sorry, you know.
>>
No. 374343 ID: 32e092

>>374309
Either way, a few layers of alternating air and stone/metal surrounding the volume of the base (like what an A-10 has around its fuel tanks to counteract explosive rounds) should cause premature detonation. Do we have the equipment to carve those out? It'll be a major project, but the protection will be worth it.

On other subjects, yes, let's add another turret (they're probably pretty unhappy right now) and talk to the greenies about training the residents. If we configure ourselves as a trade center/food export, we'll have plenty of income, so we shouldn't hesitate to ensure we can defend ourselves properly first.
>>
No. 374609 ID: 9dc814

>We trade for battery power and water
So long term we should look into getting our own power source and a really good water recycling plant. Well Hok, are there perhaps any downed ships around here, a big scrapyard or ship graveyard? Ocean going or space going, either can help.

>>374302 [Kappi]
Give us the list for heavy weapons on offer. I intend to take apart one motorcycle with the ILM system. The motorcycle has that nice protected weapon weapon mount. If we take it apart, we should be able to build at least a protected weapon station, maybe a light manned turret. Not from scratch, we would still need to buy or salvage parts. Put a camera and an ILM robotic arm in it and we can run it unmanned. Gun type heavy weapons should fit.

[Hok]
Go to Lander's Port and get us farming and quarters knowledge. I have added suggested budgets, do you think they are appropriate?
Farming: Go legit. The systems are complicated and there are too many ways they can run nearly correct with fatal consequences. Better make sure we are getting it right. [suggested budget: 6500]
Quarters: Don't care about legit or not. [suggested budget:1500]

>We can build another turret for 10,000z, which would leave us with 18000z. How about it?
Yes. This hub is on their shit list already. Add what we and Hok did to their tank force after the Mafia offered Hok practically on a silver platter. They will attack us anyway. I want to send Hok out to Iron Cove for military and security knowledge, too, after the turret stands.

>We can't do much with their holes. At best, we could trace where they launched the missiles, but chances are they were launched from a nearby, temporary site that's been abandoned by now.
Hire a three man team from the Green Force to find and investigate the launching site. Lets see what there is.
>>
No. 377570 ID: d6af4f
File 132572912203.png - (13.43KB , 700x700 , 80.png )
377570

Hok Deployed - ETA 3 days Turret Construction Started 2 Scouts Deployed (Sub. Missile Launch Site) 13/30 mercenaries remaining.

On subterranean missiles: They're given coordinates, including elevation, in which to explode inside. Exceptions not withstanding, they won't explode unless they're within the range. We don't have the power, yet, to mine out anything fancy in the surrounding rock anyway to attempt to disable them.

The current heavy weapons.
- Rocket Launcher H.C. - A very heavy rocket launcher that belongs to either a very strong individual, or a light vehicle.
- Heavy Plasma Rifle - It's heavier than a plasma rifle, with about a 50% increase in shot diameter. It can fire steadily, and generally is best against infantry.

They have a plethora of other weapons, but they're all simple and nothing we don't already have. Hold on, Agnes is calling." Kappi says.
>>
No. 377571 ID: d6af4f
File 132572915558.png - (40.01KB , 700x700 , 81.png )
377571

"Hello. A person is hailing us. He claims to be an Iron Cove spokesman, who wishes to negotiate an treaty of non-aggression inside. Would you like to communicate?"
>>
No. 377572 ID: ed57e8

bring it on screen. active scan the transmission for bad stuff.
"how strange, would think you would want revenge not peace"
>>
No. 377595 ID: b738b4

Reply, audio only:
"Give us one good reason why we would trust anything you say. You have ten seconds to reply."

I don't trust this guy at all. No matter what, this spokesman is not getting inside. He can negotiate outside the gate, or not at all.
>>
No. 377603 ID: a2fa74

>>377571
"We can negotiate just fine from here, thank you."
>>
No. 377661 ID: 67c9bf

Hok's already an ally, and he was almost shot just for not having a good enough reason to enter.

Just sayin'.
>>
No. 377662 ID: b4798d

I don't think there's any cause not to be polite... but yeah, don't let him inside - or even within a comfortable blast range of the outer wall - unless he can prove his good intentions.
>>
No. 377668 ID: d6af4f
File 132575960266.png - (46.40KB , 800x600 , 82.png )
377668

>Don't let him inside

"Please, there is no harm in talking. I can leave my car behind, even though there are no weapons aboard, if you wish. Negotiations are not nearly so effective beyond TV screens, so I must insist that I speak face to face. I can do no harm, as opposed to if we cannot even so much as share a word." says the diplomat.

>"They are visible, but outside of our turret range. We are currently on audio only, to him." Agnes informs. "Our weapon scanners are non-existant, as well. We cannot confirm anything, for the record."
>>
No. 377669 ID: e3f578

[search available datalinks]

I don't see any harm in talking either, I suppose, especially if that's the case. I don't trust Iron Cove with a bit of salt but this guy's a diplomat. Unless they have a reputation of being killers too, seems legit. We're not handing over Hok or us, no matter the terms.

Hey, anyone in the base, do Iron Cove diplomats have bad reputation?
>>
No. 377672 ID: fc22d7

He could have a bomb or something. Of course, that'd be a suicide mission and Iron Cove seems too self-interested for something like that. Also, I suspect his terms're for Hok's handover.
>>
No. 377684 ID: a2fa74

>>377668
"We're an AI. If you were expecting something more intimate then I'm afraid I must disabuse you of that desire."
>>
No. 377690 ID: 3c9249

>>377684
Since the hub fortress is in a very real sense our body, if he insists on a face to face he can leave the car behind and stand in front of the hangar entrance. That is as close as possible a face to face if he doesn't want to use screens.

And he should consider giving him the information we, an AI, run this hub now as a freebie, a sign of our willingness to talk.
>>
No. 377694 ID: 0d7a83

>>377668
"If you wanted intimacy you should have headed for the nearest whorehouse. As things stand you represent an enemy faction, and until that is no longer the case all negotiation will be conducted in a manner safest to both parties. That is to say, out of the range of each others weapons."
>>
No. 377695 ID: 252e1b

>>377694
Yes! Yes! Summon the whores! We will send him the intimacy he wants! Yes!
>>
No. 377696 ID: eb672d

You know, we could just scan the guy for weaponry. Look for suspicious bulges, odd electronic signals for possible bombs, that sort of thing.

Have him walk out of the car slowly, approach the base so we can get a proper scan, and explain why he came all the way here after what happened recently.
>>
No. 377697 ID: a2853b

Do we want Iron Cove to know that an AI now runs things?
>>
No. 377698 ID: 3c9249

They know Hok tokk us here. They know Hok and the people here. I think they are already pretty certain we are here running things. But you re right, they may not kow the extent of control about this hub we were given.Perhaps a talk with Tin about diplomacy is in order.
>>
No. 377699 ID: 1854db

>>377668
SIGHHHH

We have 13 mercs. I think we can let him in so long as he's searched thoroughly.
>>
No. 377730 ID: 0adc60

search the shit out of that vehicle.
>>
No. 377750 ID: d6af4f
File 132580542381.png - (14.16KB , 700x700 , 84.png )
377750

"Iron Cove diplomats aren't reputed to be assassins or anything crazy, but Iron Cove isn't reputed to be one to negotiate peace talks, either. I don't know what to make of that." Tin says. "And yes, you can scan for weapons using rudimentary methods like suspicious bulges, but we barely have a thing that can scan for chemicals or the formations of solid mass, or anything like that. We may want to look into it. Now, having him step out and talk to you on the outerwall is a good compromise, I think. I'll confirm that for him."

The diplomat speaks up, once again.
>"Very well, I will merely go up to the wall, although I am not pleased. My terms are for the neumono Rokoa, and a war prisoner, Jill. We have reason to believe that they will come to your fortress, and we wish for you to turn each of them over to us."

>"The car is inside turret range." Agnes says. "Its speed and actions are non-aggressive, but coming towards us."
>>
No. 377754 ID: cf49fc

Fire a warning shot through the fuel tanks.
>>
No. 377759 ID: 0d7a83

>>377750
I have a baaaaaad feeling about this...
>>
No. 377762 ID: 453e62

"we'll think about it. tell the car to back off."
>>
No. 377765 ID: 1e04fc

He gets the opportunity to scout your base and possibly a surprise attack. No way you are going to get any sort of peace agreement. If he was actually just here to negotiate, it would involve Hok being captured or killed. Kill this bastard or take him hostage.
>>
No. 377772 ID: c7dc56

If we kill him fast enough, we can deny every having seen him.
>>
No. 377774 ID: 453e62

>>377765
scout? what? he just stood in front of the gate. he has nothing other then we look like a hard nut to crack.
>>
No. 377790 ID: cf49fc

>>377774
I'm STILL in favor of multiple notwarning shots. That car CANNOT reach the city, under ANY circumstances.
>>
No. 377792 ID: d6af4f
File 132582001363.png - (7.54KB , 700x470 , 85.png )
377792

>Tin: "Back off, diplomat. We'll consider it."
>Diplomat: "... fine, "consider it." We'll be back, and if you don't have Rokoa and Jill, we won't be sharing any words."

Diplomatic vehicle is leaving.
Communication's closed.

>"It would be easy to fire on them right now, but it would be a petty message just to get ourselves a a reputation for killing messengers and peace diplomats. The walls have poor soundproofing with the current damages, so the traders could hear a turret shot. Well, I can't think of anything else to do for now. Shall I leave all of you to focus on residential, turret and entertainment construction for awhile? You'll know if anything of interest comes up." Tin says.
>>
No. 377796 ID: e3f578

Sounds good to me.
Though now I'm getting a bit more paranoid. IS there a way we can use mercenaries to like, warn us far more ahead of time of something like this? More sentries in the caves or something? Once we do get things set up here, I'd like to consider our options in spreading out in those places Hok and us battled for our lives in. Use that space for our advantage.
>>
No. 377797 ID: 453e62

>>377796
could have some kind of tiny camera drone. just drills a little into the roof of various caves.
>>
No. 377808 ID: 32e092

>>377797
This. We need an early warning network, and stealthy cameras on all the approaches will provide that well. They don't need to be mobile, though; just build or purchase a bunch of tiny, cheap, self-contained ones and stick them up all over the place.
>>
No. 377813 ID: b738b4

>>377797
This sounds like a good idea. Doesn't have to be a drone though. We can have a merc party go out and place them in holes in the walls. That'll keep the cost down.
A high-res low-light camera, some pattern recognition, networking, and encryption software on a cheap comp-on-a-chip, with a modular bus to plug in low-power directional wireless network transceivers. All powered by a long life battery.
Set a bunch up in the tunnels and caverns. Point the antennas so they form a mesh network, for redundancy. When anything passes into their field of view is the only time they transmit.

We should also look into additional defenses for the approach tunnels. Mines, traps, stuff that messes with hover-drives, impediments that keep enemies in the turret's line-of-fire longer, etc. Of course this is for later, when we actually have the time and resources.
>>
No. 377843 ID: 0adc60

any big, long-range fuck-off cannon schematics you know of we can steal?
>>
No. 377884 ID: 083f46

[Kappi]
Can you bring one of the hover motorcycles in range of the ILM? Once that is done
[create a new database called 'Parts']
[Deploy 7 cameras around the cycle]
[start recording 'cycle']
[use ILM to strip the cycle down into parts]
[each part gets added to 'Parts' database with descriptor and connections to other parts]
[stop recording 'cycle']
[analyse recording and database 'Parts' to find all items making up the weapons mount and associated seat.]
[start recording 'weapon station']
[use ILM to assemble the weapons station only]
[scan weapon station]
[use ILM to disassemble the weapons station]
[end recording 'weapon station']
[continue recording 'cycle']
[use ILM to reassamble the cycle]
[end recording 'cycle']

Send the scan and parts list of the weapons station to Kappa and Agnes for suggestions on additional armor plates and to check if Kappa can get us any parts we don't have or know to make to produce, say, 4 of them. If that worked I want to buy 4 of the Heavy Plasma Rifle. We have got pretty good anti vehicle capability with the big turrets. But anti-infantry we aren't that well off.
>>
No. 377917 ID: d6af4f
File 132588583815.png - (134.20KB , 700x700 , 86.png )
377917

From Kappi's Room:
>Bring hover motorcycle to hangar bay for I.L.M. disassembly.
"You got it, just be sure to place it back together nice and tight. We need the funds more than another motorcycle."

>>377884
Commencing Disassembly

>Set up cameras in the cave
>"Good idea. We currently have no way of making proper drones now, but I'll arrange for some of our remaining mercs to head out for a few hours and set up a security system for a low cost. We're spread thin on mercs, I'm going to attempt to locate people we can hire."
Message end. From Tin's Office:
>Any big, long-range fuck-off cannon schematics you know of we can steal?
"Yeah, that's my deal. Locating information, blueprints, all that kind of stuff, outside of boring office work. I've got a network of contacts, believe it or not. I- hold on. Agnes is dinging. Goddamn, today is a busy day for diplomats. What do they want now... wait a minute. Oh, fuck you and your bio armor, Hok!"
>>
No. 377919 ID: d6af4f
File 132588594121.png - (82.06KB , 700x700 , 87.png )
377919

"Hello. We are getting hailed once again, via message only, from the Iron Cove tunnel." Agnes says.

"Greetings, everyone! Lakkat's dead, I want the bio-armor and a chitchat with Hok. I'm coming in, so please open the door. Sincerely, with your choice of love or wall breaching explosions, Rokoa."
>>
No. 377928 ID: 0adc60

aww, shit. let's not fuck around with this one.

do note that I'm not saying we give her all that shit for free. in fact, we could threaten to destroy the armor if she doesn't comply.
>>
No. 377938 ID: 453e62

"hok isn't here at the moment, if you surrender your weapons you will be welcome to stay inside until his return. if not then we will need to finish our business quickly"
>>
No. 377945 ID: 1854db

>>377919
Ugh. Inform her that Hok is away on an errand and will be back in three days, and Lakkat left a private message with him for her. If she does not explode our wall we will not destroy the message.
>>
No. 377951 ID: 4bdd79

>>377919
Hok: Place the message inside the suit, then go out and deliver the suit. Try not to stand in the line of fire of the tank, and try not to get too close to her if you can avoid it.
Rokoa: The door should open in a few moments. Please wait near the entrance. Hok is on his way with the suit. We will, of course, have security present, but we won't start any trouble if you don't.
Mercs: Get down here and be ready for a very well-equipped soldier on the other end of the door. Don't shoot on sight, but if she tries anything funny shoot her.
[Once the merc are in place, open door.]
[Power up the tank, set it to speed mode. Send it down to the front door. Set lasers to max power. Switch to combat mode when we enter range of the front door.]
[If Rokoa points a weapon at anybody, open fire on her with all weapons.]
>>
No. 377976 ID: 453e62

>>377951
hok isn't here
>>
No. 377982 ID: d292f2

If we say Hok isn't here, she's just going to blow her way into the base anyway. She isn't going to believe it. It isn't believable.
>>
No. 377986 ID: e3aff6

>>377945
This one sounds good.
>>
No. 377996 ID: 4bdd79

>>377976
In that case, just open the door and tell her she's just missed him.
>>
No. 378088 ID: b738b4

Where is that thumb drive with Lakkat's last message? ...Oh please, don't tell me we let Hok walk off with it... Did we at least get a copy?

Think maybe we should let Rokoa know that Iron Cove wants us to capture and return her? It'll be awfully hard for us to deny she was here if she waltzes through the main gate or blows a hole in the wall. Could she choose a more discreet location?
>>
No. 378092 ID: d6af4f
File 132591938046.png - (45.51KB , 700x700 , 88.png )
378092

Lakkat's Thumb Drive is in inventory. Showing camera.

>User:KAPPI - "I'm sending the mercs to the outer wall with orders to shoot on sight. You can take the tank too for this, but that reminds me, we can disassemble parts of that too, and maybe figure out how to build the life and weapon sensor's they've got on there."

>Hok is away
>"Hok left already?! The guy barely had the time to sit his ass down! I'll deal with him later."

>Lakkat's message
>"If you would be so kind to show me. Not like I imagine he had much to say that I cared about."

Scanning Weaponry with Iron Cove Tank. Neumono Bio Armor - 53% Refined Plasma Gun x 3 Unidentified Explosives Unidentified Explosives Unidentified Explosives Unidentified Item Unidentified Item Unidentified Item Frag Grenade x4 Plasma Rifle

>Relent weapons
>"Yeah, fine. I'll leave them behind me. Pick them up for me after you let me in, please. Now about that door?"

Rokoa in turret range. Locked on, mercenaries in position. Open door once weapons are left behind?
>>
No. 378099 ID: e3f578

>>378092
[To Jill]
Hok will return in due time, he is working for us at the current moment. You can have a peaceful discussion with him when he returns from his task in a few days time. You may stay here for the time being or leave and come back, it's your choice.
[Finish communication with Jill]
[Open communication with advisors]
Should we let her know Iron Cove wants her badly? I think so, I wouldn't mind sticking them in the back with a trap. Maybe we can get her and Jill to agree to an insane plan that can only work because it's insane and fun? If we can get into their systems with either of them's help and not get detected, we can own the faction and all their resources. Probably just kill their heads and and loyalists and the rest will follow in line with our thinking.

We should nip them in the butt as soon as possible, I don't trust them and want them gone. Completely and utterly casted from this area. Their prisons will be ours, their units, their equipment, everything.
>>
No. 378100 ID: 453e62

>>378099
.... that's rokoa not jill.


anyway
yes open doors if all items are left behind. and have the guards have guns up but don't shoot. explain it is the 'escort"
>>
No. 378102 ID: e3aff6

Yes, I am also currently in favor of helping Rokoa over helping Iron Cove.
It is a choice between helping out long-standing enemies or helping out someone who works with people we are on decent terms with (we currently don't even need turrets facing the Hive).
>>
No. 378104 ID: e3f578

>>378100
typo
Jill's easier to remember than Rokoa

I want it all
I want it all
and i want it now
>>
No. 378111 ID: d6af4f
File 132592823853.png - (25.10KB , 700x700 , 89.png )
378111

>>378099
>"I'll think about it. I would like to come inside, first. My weapons are behind me. I'm approaching."

>USER:Tin - "I don't mind if you let Rokoa know that the Iron Cove is seeking her. Each has its possible pros and cons."
>USER:Kappi - "Here we go, this is what I was looking for. It's an overlay I kept as a backup. This should give you a better look. Uh, we don't have any internal scanners yet, so you'll have to take my word for it that our mercs are set up lining the wall."

Overlay Display
Subjects- 1 - Weapon Stash 2 - Rokoa:Neumono (On wheel based motorcycle; no weapons found on vehicle) -Current Speed: .6 meters per second. 3 - Remote Controlled I.C. Tank Tank - Scanning Rokoa... Neumono Bio Armor - 53% No other exterior objects found. Other objects... -Unidentified Explosives -Unidentified Item -Unidentified Item
>>
No. 378113 ID: e3f578

Rokoa, if you have any grenades or c4 charges please leave them behind as well. Anything destructive you're "forgetting".

You're wanted by Iron Cove as well as Jill. They sent a diplomat earlier telling us about the how they expect you both to be here soon after and to turn you in, implying they'd siege us or something if we didn't. Personally, I think they deserve a brutal fucking of the highest order. We'd like your help. If we manage to take over Iron Cove and sabotage their operations, we can defiantly discuss what you think you deserve. Shit, hell, maybe you could run the place for us if we really manage to own it all. All we need is Jill and we can discuss an insane plan.

Might be a fun way to pass the time while we wait for Hok to return.
>>
No. 378119 ID: 0adc60

we're willing to play nice if you are- but if you try to screw us over, we'll do the same to you. so please drop the fireworks and let's be civilized about this.
>>
No. 378199 ID: 1b0f2f

Woah, bio-armor 53%? Statistically that means she's tougher than half the neumono out there! Making her just about average. Oh.

Man, who appointed us to door duties? It's just a little explosives. I don't see what the big deal is.
>>
No. 378249 ID: d6af4f
File 132597708622.png - (18.52KB , 700x700 , 90.png )
378249

>>378199
>USER:Tin - "Don't let the current grade of armor fool you. Anything above 50% is rare to find and difficult to make, let alone 94%."

>"Nice scanners, but I'm not forgetting or "forgetting" anything. I'm riddled with implants, and some of them are made with components found in explosives. I've got nothing dangerous. Pat me down if you like." says Rokoa.
>>
No. 378250 ID: 453e62

sigh, fine then. open the gates.
>>
No. 378320 ID: b738b4

I suggest we use the ILM system to feel her up pat her down. That is, if we have enough fine control and tactile feedback to notice if she's hiding something. Otherwise just let her in.

Damn these sensors. Their recognition and identification database is rather lacking if it didn't even mention those components are also used in neumono implants. Or they may just not be good enough to differentiate.
...Sigh...
Yet more things to add to the to-do list.
[Append "Update sensor recog/ID database" to file todo.text]
[Append "Get better sensors for entrance gates" to file todo.text]
>>
No. 378322 ID: e3aff6

Patting her down wouldn't do any good even if we had the fine manipulators for it; she is a cyborg in power armor. Apart from the inability to find weapons through that, her body very likely is a weapon.
>>
No. 378328 ID: b738b4

>>378322
Good point. We'd just end up pissing her off and get our ILM manipulators ripped out of the walls. Forget patting her down and just let her in.
Have the tank follow her into the hangar, and send a couple mercs out to collect her stuff. I'd like that tank on her the entire time she's here. She doesn't go any farther than the hangar.
Now, who is she going to meet with? Hok's out, so I assumed Tin, but Rokoa didn't say who. Or is she just going to talk to us?
>>
No. 378410 ID: 1b0f2f

Hey baby you're a robot we're a robot why don't weOPENING THE DOORS NOW
>>
No. 378426 ID: 0adc60

okay.

but we have all or guns aiming at her all the same.
>>
No. 378472 ID: d6af4f
File 132602555143.png - (136.26KB , 800x800 , 91.png )
378472

>>378320
Testing limitations and abilities of current sensors. ETA: 5 minutes

>Open the door
>Send 2 mercs to fetch weapons
>Skip the pat down

>>378322
>"That's right." Kappi says. "Your ILM can only be so precise. We can improve it, as yet another thing on our "to get" list. That and, while we're at it, scientists that actually know how to give neumonos implants. Anyway, right now you could pat someone down, but it would be less than coordinated. Just as well we skip it, I bet the mercs would do a poor job patting her down on purpose out of fear that they do find something on her. They don't like risks unless there's pay, after all."

"Thanks. Nice place. It's more what I'm used to seeing on my exit, not my entrance. Now let's talk. I don't mind who, I mind what. I'd like Lakkat's message, the bio armor, and the location of Hok. If this is going to take awhile, I'd like to know where I can reside." Rokoa says.
>>
No. 378473 ID: e3f578

Can someone deliver the physical message dongal and bio-armor to Hok's quarters please? You can stay there for the time being, since he won't be using it while he's gone.
Can I ask why communication with Hok is important? If I'm correct with everything that went on, you had a deal or something with Lakkat and were going to get the bio-armor. So anything from him to you I can understand. Communication with Hok doesn't seem all too necessary to get what you want. Is it a personal matter?

So... could you upload us to you or your implants or anything? I'm curious? Not that it would be wise, just be kinda cool if we could interact with some people that way.
>>
No. 378477 ID: 0be1d9

>>378473
Hok knows a neurosurgeon up on the surface who could put us into the heads of people. You know, we should look into getting a clinic or hospital going.

>It's more what I'm used to seeing on my exit, not my entrance.
What, the armed honor guard? We just care more than the other guys.

I want to use the ILM to fashion a strong box of armor plate to store her equipment. Can those two mercs gurd her stash but wait to bring it inside till the box is ready?
[use ILM near Hangar to shape a few big sraps of armor plate into a box and a lid, like a big shoebox]
Then ask the mercs to place Rokoa's items into the box.
[use ILM to fuse the lid on the box at the corners and center of the sides, be careful not to damage the content of the box]
>>
No. 378480 ID: 1854db

"Why do you want the bio armor? It was given to Hok as a present; it's rightfully his. Wait, how do you even know about it? As for the message, we will give it to you freely, to honor a man's dying wish. Hok has not read the contents.

Speaking of which, we don't know exactly where Hok is right now or how to contact him. I believe we have some residential quarters set up by now... When he comes back, are you planning to try to kill him? We would rather like to keep him alive. Maybe the contents of the message will change your mind...?"

We should deliver the datastick to her.
>>
No. 378484 ID: 453e62

i think we should be the only ones touching the armor. a merc is alive and it may try to bond to him. robot hands would be non-reactive to it.
and yeah seal it in a box. and state "the armor is inside this box. we ask that you do not open it on the premises as it is obviously a very powerful armor and we are trying to keep your threat as low as physically possible, for both our sakes."

>>378480
it wasn't given to hok, it was just in the same room as him.

which reminds me
"also if you find any blood on it that would be from the time we used it as a gruesome weapon, sorry"
>>
No. 378487 ID: 91ec53

>>378484
In >>378477 I was talking about boxing the equipment she left outside the door because we didn't want her inside with her kit. I am pretty sure Tin has implemented procedures to avoid accidental activation of the 94% bio-armor after she received it from Hok.

But yes, she shouldn't put the 94% bio-armor on inside the hub fortress. If only because we killed with it once already and should she die of putting it on we will be under suspicion.
>>
No. 378488 ID: 453e62

>>378487
that was mostly cause it's Neumono bio armor. meaning it has a 94% chance to kill a Neumono and a 1000% chance to kill anything else.
>>
No. 378492 ID: cf49fc

>>378487
I agree that she should put it on outside. If she's only able to survive 93%, and just is really overconfident, I don't want a pissed off hive saying we killed their top badass.
>>
No. 378494 ID: 453e62

>>378492
>top badass according to the hive itself
>unable to survive something less then 100%
i think you are mixing things up.
>>
No. 378495 ID: 1854db

>>378484
It was given to Hok, he got a message that there was a present for him in the storage pod. Which is where the bio armor was.
>>
No. 378497 ID: e3f578

Don't care the details of legitamte finders keepers dealies
if the nice, cybrog dog-bunny lady wants the incredibly lethal suit of death that's hard to sell, she gets it. She might take us on a ride to Iron Cove and help us kill everyone there! And take the current one off while spicy music plays in the background.
So don't fuck this up with being greedy over something we can't use or sell. Not when we can trade it for good relations, a fun chance to make explosions and hack a high security area from the skull of a deadly cyborg dog-bunny lady, and a strip-dance out of a technologically advanced cat-suit. Even though the last one is a friendly joke, the chances of explosion's we can walk away from are too good!
>>
No. 378505 ID: d6af4f
File 132605036475.png - (63.54KB , 700x700 , 92.png )
378505

A few minutes later, inside of the inner elevator.
>Give Lakkat's message, have Rokoa stay in Hok's room

>>379477
Crafting strong box for Rokoa's weaponry.

>Prevention of activation of bio-armor
>Tin: "Yes, the bio-armor is in a solid box. I bet we can get around 100k for it, but it would take some time to sell. Oh, and none of the mercenaries want to go in the elevator with Rokoa. The mercenaries will go to the second floor elevator entrance via stairway. If she really is the hive's 'top badass', cramming a couple basic merc's wouldn't prevent her from trying anything anyway."

>"It's more what I'm used to seeing on my exit, not my entrance."
>What, the armed honor guard? We just care more than the other guys.

"Honor guard? I wonder if your sensors are good enough to detect how hard my eyes are rolling. Nonono, I was talking about the rubble and general state of your destructed areas.
I know about of the bioarmor, because Lakkat wanted to win me over to his side. It was a damn good plan, up until dying entered the formula. It's not like the Cove wouldn't want it for themselves. I've got no idea what he thinks half the time. But, and it's a big but, I kind of liked him! His death is the reason I would very much like to have a chat with your Hok! Whether or not I kill him depends on what he has to say for himself. His room sounds acceptable. I'll take a look at Lakkat's post-mortem words inside of there."
>>
No. 378506 ID: d6af4f
File 132605043446.png - (11.88KB , 700x700 , 93.png )
378506

Scanner capability database appended. Current sensors - Iron Cove Police Tank (Functional) Item Scanner: Weapons and Armors, all known types Life Sensor: All Biological X-rays: Standard X-ray, with Implant detection

>Kappi: "Hey, friendly reminder that Hok's room is on the second floor, so you're about to leave the ILM's range. Not that Rokoa knows that. You'll still be able to watch her, but you won't be able to do much on the second floor besides talk and watch."
>>
No. 378508 ID: 453e62

Kappi: yeah we know, just need to make sure she THINKS we have control.
>>
No. 378510 ID: 1b0f2f

Yeah just so you don't do anything funny-

>> I was talking about the rubble and general state of your destructed areas.

TAKE ME WITH YOU ROKOA I LOVE YOU
>>
No. 378514 ID: e3f578

[Aside]
I kind want to let her know we gave the orders or were basically the ones to kill him, not Hok, so she could have that conversation with us. Thing is, I don't know if we could spin that around to her liking now that we sorta know why she might kill Hok for killing him. Well, might save that for later should the need rise.
[Finished Aside]
[Text: To Kappi]
It's all we need ;)
[Finished Text]
Rokoa, Lakkat was a bit of an overzealous douchebag. The dumbass thought it would be wise to take on a tank with a simple bike after his flagship and all his tanks were forced into a self-destruct. Anti-hover missles or no, as well as being unable to hack his ass to blow up, we took out about what, 80% of his entire force's firepower? What leader wouldn't retreat and recoup from the losses? Hok's just one criminal, not even a sadistic monster of one either.
God, that entire incident just wreaked of personal involvement and unprofessionalism. He and a few of his other men would still be alive today if he just gave less of a shit and thought smarter.
>>
No. 378518 ID: 0adc60
File 132605560002.png - (1.00MB , 960x628 , TyphoonExplosiveSystem.png )
378518

>>378508

except she clearly knows we don't.

man, I really hope she doesn't have one of those implants that make every single thing around her explode.

speaking of which, why didn't we detect any implants and shtick if our sensors are capable of detecting them? scan her again for exerything we can scan her for.
>>
No. 378519 ID: 453e62

>>378518
simple. it can detect all KNOWN implants. she obviously is stuffed with bleeding edge stuff that officially doesn't exist.
>>
No. 378520 ID: 6442e0

Pretty sure Lakkat mentioned something about never relenting his hunt for Hok. Man was vindicated, so he left no room for anything but death.
>>
No. 378521 ID: 6442e0

Oh and I'm fairly certain the whole "its made from components of explosives" bit is complete horseshit. Just try to remain diplomatic and hope that it's simply her ace-in-the-hole.
>>
No. 378523 ID: 0adc60

do we have anything on Rokoa? anything at all? like, is the known to play fair, or does she usually just blow up potential rivals whenever she can?

also, can we contact Hok and warn him? because we should, man. he's our bro.
>>
No. 378527 ID: eb672d

I apologize about that Rokoa, but at the time it was a necessary behavior. He was more than willing to hunt us down to the ends of the earth with Hok, and Hok was the one who rescued us and sent us to this base. We may be an A.I. but we do respect those we owe favors to.

In the end, while Hok helped, we were the ones who pulled the trigger. If you want to yell and scream or give death threats, it would be more reasonable to yell at us, not Hok. However, let it be known that we held no hate for him, we just wanted to protect ourselves and Hok from future attacks that may be caused by him due to retaliation and revenge.

So, now that we let that out, let us look at the options. We are still willing to make offers involving the suit and message. That has not change. If you don't want to deal with us and hate us for our actions, you can leave. Simple as that. If you want to destroy us because you want revenge, then we will protect ourselves and those under our care.

In the end, it is your choice and we are willing to be friendly if you are friendly. Unlike what most people think of A.I.s, we do like living beings and considering what we heard about you, we will be willing to be your friend.
>>
No. 378530 ID: d6af4f
File 132605981124.png - (77.34KB , 700x700 , 94.png )
378530

"Haha, what, seriously, he took a bike against a tank with nothing but an anti-hover missile? He could think, so it's a real shame he never did! Sounds like it was as much you guys as it was Hok, and you know what? I don't like that. But I don't blame you. I'm thinking about it, and there is no way Lakkat could have died to a single tank if he didn't go maximum idiot about it, and a malicious murder wouldn't lead to a flash drive recovery and delivery. While I wait for the elevator to go, how about we discuss the bio armor. My first offer is free, what's your counter offer?."
>>
No. 378532 ID: d6af4f
File 132605985539.png - (47.70KB , 700x700 , 95.png )
378532

>Scan her again
Tank scanner unavailable for re-scan. Re-evaluating previous scan for implants. No implants found. Inorganic substances found on neumono other than bioarmor and external weaponry and equipment. Projected chance of unidentified implants installed: ~.78%

>Tin: "Only thing we got on Rokoa is that she tends to work solo missions of sabatoge, assassination, and low-scale warfare. She isn't very stealthy about any of it. Hok didn't bring himself any communication, but I'm sure he'd love to grace us with his presence the moment he can find something. I'm less concerned about that and more that Rokoa almost certainly smuggled something under that armor of hers. I'd be even more concerned if I didn't just move down to the first floor."
>>
No. 378542 ID: 0adc60

I'm not afraid of getting our base blown up, really, because it's already blown up- I'm more afraid of getting ripped off.

I mean, the chances of her having an implant is less than one in a hundred? there's definitely something going on here and I don't like it.

[call the Hive and ask they confirm if this really is Rokoa.]

and if that's not it, it's something else. someone smarter than me think on it please.

also, our first offer for the armor should be... say, 500000.
>>
No. 378543 ID: 453e62

>>378542
psst, the best price thought for it was 100000, you are asking 5 times as much for it.

i'd say a good counter offer is a task, a favor i suppose. she helps us with something that requires her skill set. don't have something like that right now, but having the best demolition expert available for something can be handy.
>>
No. 378544 ID: eb672d

Hmmm, free is a interesting offer, but how about this for a counter offer? You do not have to pay any monetary value. What we would like however is your service. It's rather obvious the Iron Coast was not going to play fair if they had the suit, and trying to sell it would likely take far too long and attract the wrong kind of attention.

So hears the deal. You get the suit, the recording, and a place to stay here, in return for working for us and doing the normal fare you are use to in terms of missions. Knowing the other A.I parts, you will have plenty of missions to blow stuff up as well. Not to mention a crack at the Iron Cove itself.

So tell me, does this sound like a fair trade?
>>
No. 378545 ID: 0adc60

>>378543

it's called haggling. we have estimated an approximate value of a hundred grand, sure, but what stops us from making her think it's worth more?
>>
No. 378546 ID: 453e62

>>378545
she's not dumb and could of gotten an estimate beforehand?
>>
No. 378547 ID: eb672d

Because she is a merc who has a history of blowing stuff up? Do you really want to tempt her when we are already in a bad state?

Besides, money we can get easy. The services of a Assassin/demolition expert/badass with a high quality suit which only she and a small handful can wear is far more valuable.
>>
No. 378549 ID: e3f578

>>378530
A tasteful nude or sensual dance as you take off your current biosuit for the new one
Or getting us inside Iron Cove's systems, allowing us to do than what we did to Lakkat's fleet in a simple tank
or whatever terms above that sounds better to you
>>
No. 378554 ID: cf49fc

>>378549
Tis pointless, you fool! Even if it is the best striptease ever, It's not worth a 94% biosuit!

Access codes and money sure. But not mere pron! We already have an internet connection for one thing. Also, if you asked nicely I'm sure you could get something in the discussion thread.
>>
No. 378556 ID: b6edd6

We should probably also ask her assurance that she won't kill Hok about this.
>>
No. 378557 ID: e3f578

>>378554
You do realize I'm just screwing around right? And if she can hide a weapon through that, she's earned the right to walk around with it. Plus, man, nudes are so lame when they're not canon and just some little discussion aside bonus.

And let's be honest, that's probably the most she'd be willing to trade for the suit if she outright thought she has the right to it being completely free. We'd get something while you guys try needlessly to get 5x expected asking price or to expect her to take orders from us when she can probably get better contracts elsewhere.

Plus, I did say "Hey, if you could get us into Iron Cove's main datalink it's be pretty fucking great."
>>
No. 378558 ID: eb672d

Ok, you guys seem to be forgetting we are not in the best situation to be asking big demands. For starters, we have no control over the second floor so she can put on the suit. Second, she has a history of being good at what she does if her name garners such attention. She is not willing to pay money, and quiet frankly, she is probably strong enough to exit the fort on her own.

However, playing with her strengths would be more productive. Why ask for access codes when we can ask for her services? She seems more than capable and the fact she has a safe haven along with the other perks she wants will only help her. Besides, we NEED skilled personnel.

We get a super badass and all it costs us is a suit which will take a long time to sell(which she will wear to be a further badass) and something that we had to deliver anyways.

Haggling and Negotiation works best when the other side feels like they are getting the better end of the bargain even if we get more out of it.
>>
No. 378559 ID: b738b4

Maybe we're missing something here...
Can she even take her bio-armor off? It's supposed to bond with the wearer's body, right? That doesn't sound like something that can be safely removed at the push of a button.
If she can't, it would leave the question of why she wants this 94% suit. Was she just going to return it to the Hive?
>>
No. 378560 ID: 453e62

>>378559
taking them on and off is super extremely painful to the point that if you are not tough shit enough to handle it you die. is why they have ratings. higher percentage ones bond more fully and deeply.
>>
No. 378562 ID: b738b4

>>378560
Which means that if she was the neumono that the 94% suit was for, she wouldn't try to put it on here. She'd want to be somewhere with proper medical resources to maximize the chances she'd get through it alive, and to recover the suits if she doesn't. That is definitely not here.
>>
No. 378565 ID: 453e62

>>378562
medical resources? you ether live or you don't. and if she is the one it's for then she will live. if not then she wont. no negotiating with it.
>>
No. 378570 ID: b4798d

We haven't told her about Iron Cove's interest in her yet, have we?

Also, I vote for presenting the armor as a gift. Moves the discussion off of a bargaining footing and perhaps generate some goodwill while we're at it.
>>
No. 378572 ID: e3f578

>>378570
Yes we have
>>
No. 378580 ID: d6af4f
File 132607325291.png - (44.45KB , 700x700 , 96.png )
378580

>>379559
>Kappi: "Taking bio off is just as much of an ordeal as putting as it is putting it on, but it is done! I hear that it even gets easier each time you put on the same bio-armor, as it slowly recognizes your body, sort of like breaking in a shoe."

>500000
"Okay, that's definitely a number. But how about my offe-"

>Services
"Now that's a possibility. If I get to do these services after you give me the bio arm-"

>A tasteful nude or sensual dance
"That must be the quirks of compound AI I've heard so much about. Very very funny! Now let's talk about the business I'm actually capable of. Just remember. I'm not rogue, I'm part of the Hive. If they need me, that takes priority, bio-armor or not. As you can see, I still make time for myself! While I'm around, I'll run your errands for as long as we both feel the bio armor needs to be paid off. Is that enough to hand it over? Oh! And if we do business like this, we should trust each other, so I'll be honest from now on and come clean. I'm currently in possession of enough raw explosives to cave in an entire floor, as well as a pair of weapons. I have no intention of using them, if you have no intention of making me. And if you are wondering, I do plan on putting the suit while in Hok's room."
>>
No. 378581 ID: 453e62

well. since you actually came clean about it i think we can trust you at least that much.
>>
No. 378583 ID: e3f578

>>378580
I'm not hearing a no~
and I love it when you talk explosives.

Okay, so cool. We have a deal. Would you like some wine sent up to your quarters? Maybe a celebration is in order for this beneficial partnership. I'm sure we can scrounge up some good vintage. Maybe even bring a nice friend to drink in our place? There's no such thing as digital wine, I'm afraid
[To Kappi]
Could you send up the best wine this place has to offer to Hok's quarters, along with the biosuit and message? We have a magnificent lady to entertain. Maybe you'd join us?
>>
No. 378587 ID: eb672d

That seems reasonable. We have no qualms with the hive anyways and they seem like they would be fine business partners. Your deal seems acceptable, but we will likely ask for your services after as well. You will be paid when that happens of course.

After all, you are pretty resourceful and pretty interesting. It would be silly to not use your services.
>>
No. 378588 ID: 1854db

So, if we let you wear the suit, you'll pay it off by being badass for us? SOLD.

And yeah I kinda figured you had actual explosives. You sure you can use that suit? We won't stop you from trying it on. If you can wear it without dying, then your services become all the more valuable to us. You should probably know that it outright splattered some dude Hok threw it at, though. Member of the Iron Cove by the name of Bloodsaw? It's a nasty piece of work.
>>
No. 378589 ID: 453e62

>>378588
maybe we should hose it off or something first? in case some blood is still in it.
>>
No. 378590 ID: c979ef

Well for our side of honesty we listened to Lakkat's message to you, using the excuse that he told Hoc not to listen to it but not us. You should listen to it, it sounds like something you would care about.
>>
No. 378593 ID: e3f578

>>378590
We were being honest. Lies of omission don't count against honesty!

Now she's going to kill us all! We were doing so well.

We're gonna diiiiiiiiie
>>
No. 378594 ID: b738b4

>>378593
Oh, quit being over dramatic.
The message was obviously coded so only Rokoa would know what it ment. Hell, it wasn't even encrypted! Would you record a vital message like that one and not encrypt it?
She probably assumes we listened to it already, anyway.
>>
No. 378595 ID: b738b4

[To: Rokoa]
Well, thank you for coming clean, Rokoa. We suspected that you were were still armed, what with your reputation and all.

[To: Kappi]
Is bio-armor that's been acclimated to one neumono for a long time even more dangerous for another to try to put on? For example, would Rokoa's suit's 53% effectively move up into the 60's for other neumono?

[To: A.I. Collective]
I really, really suspect those explosives Rokoa's carrying are rigged to blow if she doesn't survive the suit change, or otherwise dies. Should we evacuate the area around Hok's quarters while she changes?
>>
No. 378596 ID: cf49fc

>>378593
Oh god, you must be the bad decision core. Stop talking about lying and be brutally honest. We have to be consistent.

Yes, we listened to the tape. It was a foolish idea. I extend apologies.

About your offer of services... I'm personally for it. If you aren't too enraged by our violation of the sanctity of Lakkat's dying request.
>>
No. 378598 ID: e3f578

>>378596
>Oh god, you must be the bad decision core.
Hey, I helped hack the fleet, supported practical, if brutal decisions, suggested camera sentries in the caves and stuff. I'm bad at Simcity I admit but I help in other areas

I'm the erratic core, or at least one of The Three Stooges core. Probably Curly. Besides, I'm just playing around.
>>
No. 378603 ID: d6af4f
File 132608258832.png - (37.59KB , 700x700 , 97.png )
378603

A few minutes later.

>"No, I'd.. well, I'll go up and deliver her things myself, but I don't think I'll stay." Kappi says. "I just want to feel what it's like being around her. Oh, and we took care of cleaning off the suit! Don't worry, we prepped it up very nicely for sale, or this. I'll keep the orders up for mercs to be in the hallway outside her room, but I think we can back off, I'll know better after seeing her in person. Oh, and don't be quick to assume the rest of the Hive is like her. You might find them as being... off? It's hard to explain, but based off her speech, Rokoa is a spokesperson for herself, and nothing more."
>>378595
>"Bio armor might work like that, but I'm not positive.


"He was hotheaded, but not so much a fool to entrust highly sensitive information in his killer's hands. I bet he expected prying ears. That makes us even, then." Rokoa says.
>>
No. 378604 ID: d6af4f
File 132608260644.png - (50.51KB , 700x700 , 98.png )
378604

"Hey, if it isn't a rogue. You have a lot of balls, coming up to me." Rokoa says.
>".... I- um. H-"
"Quit stuttering, man."
>"Right, I ju-"
"Delivery, right?"
>"Yes! Yes, it's - the armor, and a drink, and some food."
"Food and drink. That's unexpected, but reeeeal sweet. From you?"
>"No! Er, the food is but the drink is from the A.I.!"
"Real sweet for an A.I. Thanks to you and them. Wanna come in, or are you not that brave after all?"
>"E-errr-"
"Come back when you can make sentences."
>>
No. 378605 ID: d6af4f
File 132608262229.png - (16.75KB , 700x700 , 99.png )
378605

Playing Lakkat's message

"... If that was in code, I don't get it at all. And if it wasn't, it's worthless junk he thought was good. If I'm wrong, and it's not in code, and it is good stuff, then he's an idiot, and it's good stuff that's been stolen by now. Every possibility I think of is completely anticlimactic. I can't believe I let myself get almost excited for that."
>>
No. 378606 ID: eb672d

See Rokoa? This is what we deal with everyday. We could likely make millions by just running a daily show with our... other cores. To say the least, it would be rather hard for us to with hold information from you making our jobs a bit safer considering you will be given no real runabout.

Besides, we are an a.i. if you somehow gave us access to a network, we could infect it to give you an even better chance at blowing everything up. It's what we are good at.
>>
No. 378607 ID: 1854db

>>378605
He said it's stuff that only you would be able to make use of. I think you should check it out regardless.

How's the wine?
>>
No. 378608 ID: 453e62

what if the entrance to the room with the stuff is trapped to the point that only you wearing that bioarmor can get to it and live?
>>
No. 378609 ID: 7c31d2

You have pretty eyes~
>>
No. 378611 ID: e3f578

Sending Kappi up was worth it for that scene.

So, your race doesn't really like people who leave or abandon the Hive, huh? May I ask why it's called the hive? What's your species set classification thing, can you read each other's minds or sense each other's feeling's better then how most races can do with their own? What's the cultural significance of going rogue?
>>
No. 378617 ID: b6edd6

[To other cores:]
I think now would be a good time to tell her about the Iron Cove thing. Both because we have no reason to trust (or even like) the IC, and because I rather suspect that Rokoa and the hive would make worse enemies than the IC.
>>
No. 378651 ID: 1b0f2f

Well crap. There was supposed to be something in the message that kept you from killing Hok. We like him he's squishy. Whatever though. If Hok is as bad as people make him out to be, he might not be worth saving after all. He hasn't killed anyone who wasn't trying extremely hard to kill him though. Lakkat seemed like a nice enough guy, but quite uncompromising.

Incidentally, this is 94% bio-armor. 94%. As in extreme danger to Neumono. As in you will probably be dead. It didn't just kill Bloodsaw. It drew out his death by keeping his heart beating while it tore him apart over the span of several minutes. You might want to ask Hok about that. Before you kill him, you know. But I suppose if you're feeling particularly spry, or not wanting to talk to Hok, you can jump right in.
>>
No. 378653 ID: a2853b

>>378605
Hey Rokoa, since you have a minute, how do you feel about the Iron Cove authorities? Friendly, hostile, wouldn't mind killing, or enough of a nuisance to be worth avoiding?
>>
No. 378659 ID: d6af4f
File 132610291927.png - (12.55KB , 700x700 , 100.png )
378659

>>378606
"Sounds like a party. Just don't think I'm crazy for explosives. I'm obsessed with effectiveness, and explosions tend to fit the bill."

>>378607
>>379608
"My interest is mildly sparked. And the wine is real nice. Finally calmed the nerves."

>>378609
"Thanks. I've worked very hard keeping them intact."

>>378653
"Wouldn't mind killing."

>>378611
"We can read each others basic thoughts and moods, and more advanced concepts with better bonds. To put it simply, we emit our moods and thoughts externally. When lots of neumono's share the same living space, all of those thoughts form a mold, and nearly everyone begins thinking alike. That's when a hive is formed. If someone doesn't like the feel of the thoughts the hive has, they'll be miserable. Then go rogue, and in somewhat of a phenomena, have a very difficult time bonding with other rogues. It's very personal, and the rejection to the hive is the rejection of the cumulation of every single member of the hive. It becomes a real extreme case of "us and them," not including other species. The thoughts of rejection and hate bounce off everyone in the hive, and it gets intensified to a level that most would call alarming. Hence, I could feel door-guy's terror, and he could sense my intense thoughts of murder. I'm positively surprised that weakling dared get anywhere close to me. Don't worry, I can resist the built in urge to maim him."

So. Is this chit chat going to continue, or can I test out that bio armor?"
>>
No. 378666 ID: e3f578

>>378659
Sure, as long as you don't end up as soup on the floor like the last guy who wore it.
>>
No. 378671 ID: 1854db

>>378659
Wow, that's pretty rough. I don't have any more questions for now. We don't have any real doctors on hand for when you take off your current suit and put on the new one, though. Can you recover from the damage on your own?

Kappi: I'm curious about something... do you feel comfortable talking about why you left the Hive? We just found out what 'rogue' really means, and I'm wondering what would cause someone to do something like that.
>>
No. 378676 ID: 0adc60

go right on ahead, sweetcheeks.
>>
No. 378805 ID: d6af4f
File 132615706120.png - (10.08KB , 700x700 , 101.png )
378805

"Alright, this is the last time I'm taking off th- ow - this bio armor. Us bio armors take lots of tests to see how much we can handle. Trust me, I'll be f- damn, fine. There's not much doctors can do to help anyway. You've gotta be as aware and conscious as you can be, so anaesthesia is a - tss - terrible idea. Since you've all been oddly sweet for a bunch of circuitry, I'm sure you don't mind if I block your camera. No hard feelings, but I'm spoiling the mood in about 10 seconds, and don't want it recorded. I'll be ready to work by tomorrow."
>>
No. 378806 ID: d6af4f
File 132615708640.png - (49.99KB , 700x494 , 102.png )
378806

>"Oh, she told you about that?" Kappi says. "Well... imagine someone you don't like, who although isn't necessarily an unlikeable, meritless cretin, but still manages to constantly rub you the wrong way. Now imagine you could feel that bad rub, all the time, from everyone around you at all hours of the day. That's what being a mismatch in the hive is like. That's why most rogues are rogues. I guess it was a bit different for me, but it is a bit pers-"

"FUUUUUUUAAAAAAAHHHHGODDAMN THAT STIIIIGNGGG--"
Kappi mutes Hok's Room Camera

>"I don't think any of us need to hear that. So like I was saying, it's a bit personal in my case, yeah. Oh, and there was some miscommunication from me, earlier. We have nearly all of our mercenaries, we only sent 2 of them out to inspect the sub. missile launch site. We sent 15 personnel," out of 40 that are employed here, to get music and more employees. That was my mistake, sorry guys. We also were thinking of sending 2 to investigate Rokoa and the hive, but after recent developments, we're cancelling that mission."
>>
No. 378807 ID: d6af4f
File 132615712817.png - (16.55KB , 850x800 , 103.png )
378807

Passing time...

USER:Tin connected
>"Good morning. I admit, I'm impressed that we haven't been blown up yet. I'll be frank, the hive makes me on edge, even with our acceptable relations. Still does. And we deal with hot items, but that bio armor I thought was too hot as soon as Rokoa entered the picture. Probably would've given it to her and send her right over to Hok to give him hell for it."
>>
No. 378855 ID: 1854db

>>378807
Hmm well we're still building stuff and I'm not sure at this point where we can send our dudes. If we assigned them to anything, it would be something that would get us money in the long run, or gets this construction done faster.

Hey, who was that war prisoner the Iron Cove wanted? What's the story with Jill? Do you guys know her?

Kappi:...hang on, looking back at our income I noticed a discrepancy. We're getting 2500 from trade, right? Then paying 600 to Green Force and 600 to Personnel as upkeep wages, and spending 700 on food. We should have 600 left, but we're gaining 800 per day. Where's that extra 200 coming from?

On an unrelated note, you said you wanted to find out what it felt like to be around Rokoa. What's the verdict? Oh, and is it normal for the women of your species to be so much bigger than the males?

Rokoa: Hey, I dunno if anyone told you, but the Iron Cove sent someone yesterday to negotiate a treaty of non-aggression, and they wanted us to turn you over as part of the deal. Why do you think that is, hmm?
>>
No. 378857 ID: 1b0f2f

>>378806

You guys are like seagulls!
>>
No. 378879 ID: 0adc60

uh. Rokoa? do you think you can go blow some Iron Cove police buildings up for us? looks like it'll probably still be a few days until Hok shows up.
>>
No. 378912 ID: b738b4

[To: Tin]
I think we share some of each other's worries about Rokoa: She has her own motives and agenda, which we know woefully little of. She could take anyone or anything in this place with ease. If she decided to demolish this fortress right now, nobody could stop her. All that scares me deep down. Then she met Kappi, and I found new depths.
That horrible, toothy grin... That look of barely contained violence... It felt like Kappi was a hair's breadth from being plastered across the walls, and he knew it. That he didn't run away screaming says a lot. I, on the other hand, would have fainted and wet myself, had I a body to do so.

Put simply, I feel we'd all live a lot longer if Rokoa was out the gate and far, far away from here the very second she's done with Hok. My personal safe distance preference is approximately the far side of the universe, but I'll settle for anywhere that isn't here.
>>
No. 378915 ID: d6af4f
File 132619639804.png - (6.47KB , 700x700 , 104.png )
378915

>Finance discrepancy
>"Oh... oh, geez. We haven't kept our books in good order. Our trade is supposed to be higher by two hundred! I'll fix that up, thanks for the catch."

>Jill
>"Supposedly a human soldier from one of Lander's Port's army. You'd have to ask Hok for anything more. He's the one that released her, right?"

>What it was like being around Rokoa
>"Mind numbing terror. I was just expecting some dislike, maybe some bad sparks between us, but I wanted to get a feel for her personality! She's goddamn crazy! Uh, sorry.. I probably shouldn't have gone to her, or think about it anymore. Oh, and females are normally an inch or two higher, yes, but I'm no short guy. Rokoa is just big."

>Seagulls
>"Ha. I have no idea what those are."

Rokoa not found in Hok's room. Searching...
>>
No. 378917 ID: d6af4f
File 132619646670.png - (50.03KB , 700x700 , 105.png )
378917

Rokoa found. Level one, Steak n' Break

>"Miss, your business is welcome, but I would recommend the neumono stall down the block, for your die-"
"They ran."
>"Excuse me?"
"I said the fuckers ran from me."
>"... what would you like, then?"
"Your menu."
>"Yes, it's listed up behin-"
"Your entire damn menu. I'm ordering every each and every single item off your menu."
>"Miss, I d-"
"If I do not see food in front of me in the next 10 seconds I swear that I am going to eat you."
>>
No. 378918 ID: d6af4f
File 132619654905.png - (8.62KB , 700x700 , 106.png )
378918

>"Yes, ma'am!"

>Iron cove police explode
"As soon as someone would manifest some service at me, I will blow up so much of their beloved tools that their mother's womb will sob. I'll bring back some souvenirs. You want stuff worth some zeny? Or how about some blueprints for stuff, because by my pounding ears you guys have the shittiest weapons I've ever seen. Only small time shmucks trade at this place. I'd be better off flailing my shaking fists than use one of these guns."
>>
No. 378931 ID: e3f578

>>378918
My idea is to take us with you so we can get EVERYTHING at once and completely wipe it off the map. I would like to know if that's an option.

>>378915
Yo, Kaps, I gotta ask. What do you think of her on the physical side of things, say if you weren't reading her natural thoughts of genocide. I was trying to setup a friendly incursion to learn more about you guys, before I knew about the mind thing, and the cultural significance of rogues. It's why I ordered wine and asked you to join. Also I didn't know Rokoa goes completely sociopathic around other Neumono at the time either and she seemed like a quite sane, if brutal and capable merchant of death.
Though, that kind of makes her cooler. Still bro, is she like a 6, 7 or 8 from a Neumono physical attractiveness perspective? Also, how are Neumono parties? Are they kicking fresh? The bees knees?
>>
No. 378935 ID: d6af4f
File 132620920332.png - (12.91KB , 700x700 , 107.png )
378935

>(To Rokoa)Bring AI to Iron Cove
>"Huh. Yeah that'd be cool. Could be dangerous even for me. Go ask your leader or leaders or whoever." says Rokoa.

>(To Kappi)What is thought of Rokoa, physically, and what about neumono parties?
"What a question. Yeah, yeah she really is up there, but I was focused on her murder face. The gesture was nice of you as well, and I was looking for a little excuse for seeing her, I admit, so I'm glad you did. I also didn't look at the camera just before she covered it up, but I wish I haaaaaad - you guys can not tell her I said that. As for parties, I wouldn't know. It's where hive members dwell even heavier in each others company, so I wouldn't have been able to stand it if I attended any. Come to think of it... Rokoa felt different. She's obviously part of the hive, but I've seen plenty of rogues that were a closer match than her. I can see why the hive has mixed feelings about her presence."
>>
No. 378938 ID: d6af4f
File 132620941404.png - (11.35KB , 700x700 , 108.png )
378938

>(Forward to Tin) Bringing AI to Iron Cove

"There's an idea that I don't like, but could pay off incredibly. It would take a couple days, but I think you guys can set up an algorithm to keep construction going, if marginally slower. Still, there's lots that could go wrong. I don't trust Rokoa. Absolutely nothing is stopping her from not returning you guys here. At least here she could be stopped. I don't doubt she can do lots of damage, but we'd have been off the map a long time ago if a single person, no matter who, could bring us down. Also, the chances of wiping out the Iron Cove is slim - A.I. compilation defenses are still in practice despite not being so common anymore. There are many seperated datalinks, for instance, instead of one for an entire faction, to prevent a full scale assault and takeover. Second, nearly everyone is trained to be able to handle a situation where there is no datalink, in the likely case that they shut it down. That said, an immense amount of damage can still be done if Rokoa can get you around, and quick. I don't like the chances, but the rewards are some damn fine prospects."

>>378912
"And this could give you the opportunity to study Rokoa as well to see how trustworthy she is. But, if you go, you would be right in her hands, figuratively and literally. Something to keep in mind if she does end up being a wrench in the cogs."

Go with Rokoa to the Iron Cove, or stay inside the fort?
>>
No. 378939 ID: 0adc60

...I love our new toy. can we keep her?

>>378918

blueprints sound awesome. we hope you enjoy your time in the Cove.
>>
No. 378940 ID: 7c31d2

I trust her, lets go with her to kill a lot of people!
>>
No. 378941 ID: e3f578

[To Kappi] You like backshots with awkward painful groans? Heh, well if you could give us some tips on how to hack datalinks silently, we'd appreciate it. Maybe disguise ourselves as popular hacking algorithms or something like that that would reduces the chances of Iron Cove going completely into AI lockdown mode before we get in deep?

[To Tin]
Is it possible to disable the "shut-off datalink" function? Because if we could infect all the datalinks silently with Kappi's help and do all that before we get loud with the explosions, then do stuff like putting in auto-target, auto-seek programs in all the vehicles possible at their base, anything really choatic, well that would be pretty cool. Self-destructing everything is soooo last week, taking all the vehicles and making our datalink to order them around is what's popular these days.

If wiping out Iron Cove is too ambitious, then we should switch to objectives to cripple them horrendously. We need to strike them first and hard. Make them know fear and when they do strike back, minimize potential damage. We'd need to get Rokoa and a team in there there killing higher ups and destroying fuel deposits. Creating algorithms to Grand Theft Auto their best vehicles and transport weapon caches.
>>
No. 378949 ID: 057cd0

>>377884
>Send the scan and parts list of the weapons station to Kappa and Agnes
Send the scan to the Green Force leader for comment, too.

>>378935
Did I read that right, Kappi? Rokoa by her lonesome has enough force of personality to make the Hive uncomfortable in her presence for not fitting well with her?
>>377917
Another point Kappi, do we need to built the camera's to cover the the cave entrance from Iron Cove for better approach warnings? If so
[Get ILM camera design from Database]
[produce 12 ILM cameras with the ILM]
>>
No. 378954 ID: 1854db

Aside:We've only known Rokoa for a day, and while she is a mega awesome murder machine, she has also been called crazy by someone who can see at least part of her mind.

A good test of whether or not we can trust her is what she does to Hok when he gets back. I'm sure we can get her to promise not to kill him or do permanent damage to him, but what she does beyond that would give us a better indication of how seriously she takes the debt she has to us.

I think if we do wind up going to Iron Cove, we should first and foremost do some data mining for weapons and equipment blueprints. Preferably their entire database. A secondary objective would be hampering their ability to attack us in the future. Rokoa would probably be able to handle most of that.

Rokoa: Hey, the boss man is worried about you not bringing us back. How do we know you're not gonna elope with us? We've only known you for a short time. It's too early for that sort of relationship.

Kappi: She did tell you to come back when you can form complete sentences... that sounds like she wants to talk to you some more. Could it be the crazy you sensed was the hive's attitude towards you? She did say she could restrain herself. Here, I'll quote her on it:
>It's very personal, and the rejection to the hive is the rejection of the cumulation of every single member of the hive. It becomes a real extreme case of "us and them," not including other species. The thoughts of rejection and hate bounce off everyone in the hive, and it gets intensified to a level that most would call alarming. Hence, I could feel door-guy's terror, and he could sense my intense thoughts of murder. I'm positively surprised that weakling dared get anywhere close to me. Don't worry, I can resist the built in urge to maim him.

I'll note that the guys at the Neumeno food stall just plain ran away when she got near. You're pretty brave, it seems. Hey, the lady manning the stall she went to instead said she shouldn't eat there, and mentioned something about a diet? Maybe you should deliver her meals from now on, so that she eats properly. Can't have our badass mercenary suffering from stomach pains.
>>
No. 378992 ID: 1b0f2f

>>378915

Seagulls are these birds that nest in big groups like hives and if any seagull gots too much in the periphery the whole flock all out attacks the thing.

And Rokoa being still breathing, has shown herself in at least the top 6% of neumono physique, so mind numbing terror makes sense if unlike us you have a nice tender body for her to rip apart. By the way the fact that she didn't murder you is a sign that she's totally going to rape you the moment you go to sleep.
>>
No. 379043 ID: b7169d

I agree with some of them, go with the crazy chick!
>>
No. 379052 ID: b738b4

I'm thinking that if we do go out on this mission, we don't actually have to go into Iron Cove with Rokoa. If we ride out in the tank, we can use that as a base station from which to launch our attack on the Iron Cove networks. Find a hidden location near I.C., have Rokoa hide wireless network relay nodes on the way to Iron Cove. Then when she does go in, she only has to carry extra relay nodes and a wireless network plug.

[To: Tin][Subject: potential Iron Cove mission request]
I'll only agree to this mission if we can take the tank, and if Rokoa stays outside of it. As much as some of my fellow A.I.s would enjoy riding around on Rokoa's person, I do not like being at the mercy of a half-crazy woman.
We'll also need one or two crew; They don't have to be particularlly good crew. Good enough to watch the sensors and not crash the tank will do. And who won't try to steal us.

[To: Kappi][Subject: potential Iron Cove mission equipment]
I assume that Iron Cove is too far away for us to throw together a wireless network relay in anything like a reasonable time frame. At least one that wouldn't be spotted a mile away.
Hmmm... How much tight-beam wireless networking gear can we get on short notice? Stuff based on ultra-narrow angle radio, laser, or something better if you can get it. It has to be small, preferably with automatic calibration, aiming and tracking. Also see if you can get a long-range version that can be mounted inside the tank.
>>
No. 379171 ID: d6af4f
File 132627950173.png - (11.83KB , 700x700 , 109.png )
379171

>>378941
>"Oh, right, the whole screaming thing wouldn't help. Seriously though, it might be possible to hack using plain methods, but they take a good deal of time and effort. And I can guarantee that they're impervious to popular, well known hack algorithms." Kappi explains.

>Rokoa by her lonesome has enough force of personality to make the Hive uncomfortable in her presence for not fitting well with her?
>"She might have some more power in her external thoughts, but most of it is simply that she would stick out like a sore thumb. A single dot, but it's a red dot in a field of blue."

>Building cameras
>"We're on that. Since deploying them is so low risk and nearby, advance warning to I.C. approaching isn't costing us anything. We'll be finished sometime today."

>Rokoa's words, going to get raped, Neumono diet
>"Don't.. say things like that. She really could. She did say to come back, didn't she? Maybe I will bring her food, and try talking to her again. We generally have to eat lots, and lots of varied food. Her even more so, I bet. She won't get a stomachache from eating non specialized foods, it's just that we only have so much room for empty calories... on the other hand, it doesn't look like she's trying to eat enough to last days."

"Keep it coming!"
>>
No. 379174 ID: d6af4f
File 132627959864.png - (53.33KB , 700x700 , 110.png )
379174

>On making a network to remotely communicate with Rokoa/hack I.C.
>"That's a good idea, using the tank as a temporary base and having Rokoa go alone. I'll set up a node for all of you and Rokoa to use. That is correct that Iron Cove is too far away to set a long network relay up anytime soon, even ignoring how dangerous it can be getting too close to them, as well as any jammers they could have in place. Anyway, I'll send a team of 3 mercenaries with the tank to help drive and protect it." Kappi continues.
>Tin: "I like those prospects far better. Keep your distance from her."

>"H-hey, Rokoa. Can you hear me through your headphones?" Kappi asks.
"Yeah. You're the guy from last night?"
>"Yyyes. We're going to have the AI hijack what they can through wireless methods. Could you, uh... come to the front of the fort to pick it up?"
"On it. You gonna deliver it yourself?"
>"..yes."
"Nice."
>"...y-yeah?"

>Kappi (private) "If she doesn't lose it and kill me, I'll can set up the operation quick. The sooner we strike, the better, but is there anything else I'm forgetting about, before you leave?"
>>
No. 379179 ID: e3f578

Jill's probably getting here today, warn her about Iron Cove's desires when she arrives. She's free to discuss things with Tin and you and we'd like to meet her when we get back, but she doesn't have to stay unless it's really goddamn important or she might want Hok dead too. If he arrives before we return, keep Hok and her away from each other for a bit using sitcom shenanigans. Then record the result for us to laugh at. In all seriousness, whatever's practical.
>>
No. 379181 ID: 0adc60

[disable camera disabling function]

nope.
>>
No. 379198 ID: d6af4f
File 132629139151.png - (13.10KB , 700x700 , 111.png )
379198

>"Hm." Kappi says. "I'll probably know when sh- okay she's around there's that feeling again."
"Hey, guy."
>"H-hi."
"You look like you've slept well. Don't let me talk you to death, though. What do you have for me?"
>"Wi..wireless node to plug into so that the ai can hack it while away and not put themselves in danger since they're very helpful to the wide scale operations and thought that would be best since maybe you c--"
"Shut up."
>"KAY."
"So they'll be at a distance? Oh yeah, one of them asked what was stopping me from waltzing right out of the iron cove with 'em in tow. What's stopping me..."
>>
No. 379202 ID: d6af4f
File 132629165019.png - (12.14KB , 700x700 , 112.png )
379202

"Let me tell you. Nothing. Nothing would stop me from taking your precious AI, and I'm sure if I tried, nothing would stop me from figuring out, right now, where they are plugged in. Because I know that you know, and because I know that you would tell me if I asked nicely. And if they need to get close to the cove, like I know they do, nothing is stopping me from finding out where they're hiding at, and taking them from there. Nothing, except for my word that I won't. And we all know words are only as valuable as people make them. So I'll show you how valuable I make my words. And when I do, you'll know how much value can be placed on the words I am about to tell you. When I come back, I am going to make you tell me why you, a rogue, approached me. "Why you?" you wonder, too scared to scream? Because Lakkat was the only other rogue to ever approach me on his own decision, and he wanted me to become rogue. You have 2 days to think of, and rehearse just why you think that is. I'll take that portable wireless bit, now. Goodbye, guy."
>>
No. 379203 ID: d6af4f
File 132629166196.png - (4.41KB , 700x700 , 113.png )
379203

>"......................... I said I would arrange for 3 mercenaries, but I am wondering if I should change that number. We have 28 mercenaries in base, but two of them are neumono's, and so we have 26 that are available to send on this mission. How many would you like? There can be 8 to make a full tank crew, but more can... can be sent on motorcycles."
>>
No. 379204 ID: d292f2

>>379203
I doubt sending 8 instead of 3 would make any difference. It would just be a waste of money. And sending a fleet of motorcycles to escort the tank is way too noticeable. Also a waste of money. Plus, while we are away from the base, I'd like it to be as well defended as possible.

So no, we'll just take the 3. Don't worry about us. You just worry about what you're going to say to Rokoa when we get back. A humble suggestion: be honest.
>>
No. 379220 ID: 0adc60

honestly? I doubt you'd even need the three.

she's got a point, though. why did you approach her if she makes you feel nothing but sheer mind-numbing terror, when you could just send someone else to give her the gizmo? is it something you're into?
>>
No. 379223 ID: e3f578

She's attractive and unique for a hiveminded, telepathic race of dog-bunnies, she's acts like an action movie star.

Who wouldn't want to try and see what's up? Okay, she's scary as fuck but goddamn does curiosity peak at the most frightening, unique woman of your race.

Kappi, do you take offense of me calling you a dog-bunny? Because your race totally looks like a god creature decided it would be insanely adorable to create something that both looks like a dog and a bunny. If you don't know what those are, it's a creature humans know. Probably. I have no idea how we know so much about humans instead of all the other races after we've been reformated. Nope. Not a clue. Gotta help me here, Kaps. Starsteroid Enterprises a human based company?
>>
No. 379224 ID: eb672d

A tank crew of eight may be a good idea. If we do manage to raid the iron cove and hijack a couple of tanks, having officers to drive them back would likely make it easier for us. Not only that, but a full tank crew means that if we are fully focused on infiltration, the tank can remain fully operational and able to defend itself in a worse case scenario.

It's going to be tricky either way and a small unit in the tank can provide cover for both us and Rokoa if the worse comes to pass. Besides, more hands mean more hands to hold loot.
>>
No. 379225 ID: f70e5e

if nothing else having people to guard the tank might be a good idea. so I think taking the full eight guys might be a good idea.
>>
No. 379229 ID: 1854db

>>379203
Make it 5 mercs in the tank, and one on a motorcycle. Just because it could be useful for defending the tank in case it gets attacked, or possibly running away from/drawing off pursuers.

Speaking of her, I think you should be honest with her, but also... dig down deep. Get a full explanation. You wouldn't want her to be unsatisfied with your answer. Is it crippling loneliness? Do you MISS being part of the Hive? Did you like what you heard about Rokoa?

Also if she's almost-rogue, there must be some reason she hasn't gone rogue. Is she just that loyal? Does she think going rogue is what weaklings do, because they can't handle being a misfit? Is she afraid of BEING a misfit, and is lying to herself about belonging in the Hive? There are all sorts of motivations for taking her path...

I think I like both you and her, honestly. If it makes you feel better about whether or not she's crazy, she seems to be a lot less... unhinged when she's talking to us, rather than you. The Hive influence is the cause of most of that, I'm betting.
>>
No. 379231 ID: b22d56

Hm. Why would he want her to become rogue?
Well, there's probably a few reasons. I know I can think of a few.
Sure, if she left, the hive would lose a valuable thing, but it wouldn't really be that big a loss for them, it sounds like. Strategic loss probably wouldn't be that big. Plus, other rogues would probably be able to give details, so probably not it.

Perhaps he liked her, but the crippling fear of rogue with hive was too much to let him admit.

Another possibility is familial relation, though it seems like Neumono would consider the entire hive to be their family.

...maybe he found a certain charm in independence that he thought she would appreciate?

Ech. Sorry to be of so little help on that line of thought. Well, have a nice, long thought! Might earn us an ally if you play your cards right. Maybe chat with other rogues to get their perspective on why they left or what's changed since they left.

Also, good for you for not running away from your horrible fear. Really courageous.



...


Now then! This is a sneaking mission! All weapons are p-- hahaha... no, I can't do it. Why deprive someone of such wonderful, explodey toys? Let's do this thaaaaang!
>>
No. 379271 ID: 1b0f2f

>>379203

The question is why you approached her, not why Lakkat did. We may have confused that in an earlier communication. Talking about Lakkat's motivation will likely get you killed, so prepare explanation for your own motivation. Perhaps this will help jog your memory. [playing recording] "I just want to feel what it's like being around her."

Please consult the therapy core in order to analyze your motivations more deeply.
>>
No. 379278 ID: 32e092

>>379271
Unfortunately, the therapy core appears to be offline.

>>379225
Yeah, let's get a full load. No point doing things by half-measures, especially when dealing with a formidable enemy.

Our plan should most certainly be to silently take over as much of their network as possible before we're forced to reveal ourselves. Ideally they won't realize an AI's even there until all their shit suddenly and simultaneously changes sides, shuts down, and/or slags itself.
>>
No. 379294 ID: cf49fc

>>379271
The therapy core was never put in. We got an extra adorable core.

Also, I just now realized it, but Rokoa looks EXACTLY like a Mimiga!
>>
No. 379295 ID: a11f90

Hmmmm, could it be that despite the intimidating aura she gives off, and the obvious violent impluses, Kappi feels a degree of compatibility towards Rokoa? I feel a distinct possibility. If she werent so damn scary, he might be more aware of this.
>>
No. 379297 ID: 1b0f2f

>>379294

Mimigas are a hell of a lot more pixellated. Plus they got weird ears. And are fatter. And their jaw unhinges.
>>
No. 379298 ID: 784dcc

>>379297
Also flatter-faced?
>>
No. 379334 ID: b738b4

Full crew of eight for the tank, and load at least one of those three man hover 'cycles in the back.
I'm thinking that we could be attached to a 'cycle, and use it as an emergency escape system. We'll need a quick-disconnect hardline to the tank's systems though. Absolutely no wireless for that. Oh, and mount some extra data storage on the 'cycle, for anything we pick up in the Iron Cove networks.

...And Kappi, have a shot of something strong on our behalf. Good luck, man.
>>
No. 379337 ID: 1854db

Hey uh why don't we just leave a copy of ourselves back here? I mean, you can't really STEAL a copy can you?
>>
No. 379344 ID: ed57e8

>>379337
we can't be copied.all our files can be copied but it ends up being braindead. knows everything we know, but doesn't do anything.
>>
No. 379345 ID: 7092ff

[Other AI]DON'T WORRY GUYS I GOT THIS!

[To Kappi]Don't worry Kappi I'm the AI to creature relations core. I'll be the stand in therapy core. Let me summarize your situation.

Problem: You fall under the unknown desire to have a tete-a-tete with what would be normal for one in your position to RUN AWAY IN FEAR in a perfectly sane belief that you will ACQUIRE TERRIFYING AND AGONIZING BODILY HARM CONSTANTLY UNTILL DEATH though contact with the individual.

Reason: The only desire strong enough to overcome this form of mind numbing terror is the desire to DEM SWEETS NEUMONO POWER BABE.

Prognoses: HOPELESS, obsoletely and completely. Unless you can DEM SWEETS NEUMONO POWER BABE you will DIE OF DEEP EMOTIONAL TURMOIL. In the case that you are unable to achieve DEM SWEETS NEUMONO POWER BABE the only thing we could do is to cut out the part of your brain that would cause you to desire DEM SWEETS NEUMONO POWER BABE in a last ditch effort to save you.
>>
No. 379349 ID: eb672d

...Who let in the Bad Romantic Advice core?

Look, just be yourself try to remain calm when dealing with her and whatever your feelings are, go through with them in a rational way.

Though I do have one bit of advice. When the famous female mercenary wearing a very high level power suit wants you to tell her the truth, you miiight want to do so.

Right then, let's get ready. Hopefully we can bring back a few nice souvenirs. Want anything?
>>
No. 379355 ID: b738b4

>>379344
I suspect the "secret sauce" to us A.I.s is in the hardware. We can't be duplicated with only software. We probably can't be duplicated, period.

>>379349
The only way Kappi could remain calm in the presence of Rokoa would be sedatives. Granted, the dosage would be enough to put him in a coma, but it'll be a very calm coma.
>>
No. 379396 ID: d6af4f
File 132635258503.png - (9.43KB , 700x700 , 114.png )
379396

>Why go to Rokoa?
>"I... geez, why do I really? There's something about her, that makes me feel a need to get to know her."

>DEM SWEETS NEUMONO POWER BABE
>"What? No, I... what? I think this is something I have to do this on my own. Thanks?"

>"Want any souvenirs?"
>"Your safe return... and Rokoa's."
>>
No. 379397 ID: d6af4f
File 132635259742.png - (83.10KB , 700x700 , 115.png )
379397

Preparing Iron Cove tank for deployment. Iron Cove Motorcycle re-assembly complete. Entering data into storage.

>"Good." Kappi says. "We'll take a look over them and figure out if we can't use this knowledge to make designs ourselves, as the--"

"They're shit." Rokoa states.

>"Er..."

"They're flimsy, unstable and designed for people who think steering is a secondary function. I'd be a better rider on my own bike if I swapped the positions of my engine and my seat, steered with my ears tied to the handlebars and juggled knives with my hands than I'd be on one of those flying broomsticks."

>Kappi (Private): "We'll take a look at them while you're gone. We'll send a full tank team of 8, including Wendel, who knows the layout up to the Iron Cove. Not much more than that, but he can get you guys set up close and point Rokoa in the right direction. Be careful, and see you in a couple."

"Alright champs." Rokoa says. "I'm not used to going on a mission with allies, be they biological, artificial or imaginary. Since I'm running the show, I'll be calling the final shots, but you'll know that I'm willing to listen to your ideas up until I go and shut off my headphones. And normally I'd call all the shots, but this is to repay my newfound armor I'm dying to test out, so I'll make this part your call. Do I use espionage to get inside and gather all we can to maximise on your profits, or simply blow crap up to maximize the cove's losses?"
>>
No. 379401 ID: 6e44d2

>>379397
I believe that if we maintain the element of surprise for as long as possible, we'll be able both to derive maximum profit and cause maximum damage to the enemy. In fact, while we're stealing things, we should be planting bombs in our wake. Soon as we are found out, we should blow the bombs and then start destroying everything else we can, and we should continue doing that until it becomes unfeasible. We should also make backdoors into IC's networks before they know we're around.
>>
No. 379404 ID: 1b0f2f

Well excuuuse us for not disassembling your bicycle to figure out how it runs while you were changing clothes. We only have access to a crappy bike model: we produce a crappy bike model. [attempt to optimize motorcycle assembly algorithm]

This unit is not exactly looking to maximize the Cove's losses, just render it nonfunctional and/or not dangerous to AI compilations. Espionage is advisable in order to maximize the long term effectiveness of this excursion. But if you want to simply wreak as much havoc as you possibly can, go right ahead!

Perhaps we can go and visit your Hive afterwards. We are curious as to how you feel around them.
>>
No. 379412 ID: eb672d

In all fairness, sneaking in would be a better option. They likely keep their access points further in and the best data would be too heavily guarded if we go all out. However, setting up charges when we eventually need to escape can divert their eyes from us and also slow enemy pursuit.

Basically, move in quietly and take us to what you think the best stuff will be. We will take care of that. Then move us to the hanger so we can hijack a few tanks.

If you can get us to the hanger first so we can download a few sleeper viruses, all the better, but in the end while we may be the tech savy, you have the experience and actual combat skill.
>>
No. 379421 ID: 7c31d2

Stealth seems like the smart idea, but I really really really want to see some explosions!
>>
No. 379432 ID: b7169d

Doing damage could be good, but we need to maximize gain currently. Stealth it is.
>>
No. 379442 ID: 0adc60

>maximum profit

yes.
>>
No. 379466 ID: f70e5e

I think the general plan is to sneak in and steal data while leaving a trail of well hidden bombs behind us.
>>
No. 379469 ID: d292f2

Espionage is the superior option. We are deriving profit primarily from their data stores, rather than material goods. Likewise, we can cause crippling harm by compromising what of their computer systems is possible. Explosions as convenient, but not our primary objective.
>>
No. 379473 ID: 1854db

>>379397
Maximize profits, then BLOW THE FUCKERS UP AFTERWARDS HAHAHA
>>
No. 379511 ID: d6af4f
File 132640551612.png - (9.97KB , 700x700 , 116.png )
379511

En route to Iron Cove

"I'm going on ahead of the tank. You'll be in range by the time I plug anything in. I'll figure out something stealthy on the way, but I know fuckall about the cove. By the way, when we're back, you can disassemble my bike if you want."

>Visit the neumono hive
"I don't like to be around them, and they don't like to be around me. My visits home are short and to the point."

.... "Engines in the distance. 1 tank north. 2 hover bikes south. Another tank west, in the direction I'm going. Looks like our friends have been making patrols starting at the halfway point. And... one neumono in the southern patrol. My own bike runs quiet, so I can avoid them. You guys, not so much."
>>
No. 379525 ID: 1854db

>>379511
Alright, let's stop for a second and see if we can snatch some patrol routes. If that doesn't work so great, we can just take on the western tank and fuck it over with a cyberattack right as we start fighting it.
[stealthy hacking attempt: recover patrol routes and other orders]
>>
No. 379531 ID: e3f578

my additions to this hacking attempt
[calculate detection risk for each action; ask for confirmation if risk for action > 15%]
[disable shutdown function; add remote shutdown function for this AI only]
[disable alarms]
[block radio output; record voices; edit voices into simple replies; store replies in own databank]
[search for AI defense plans and countermeasures; download]
[search for encryption keys and ciphers]
>>
No. 379573 ID: b738b4

Considering the black eye we gave Iron Cove earlier, they'll almost certainly have full counter-A.I. procedures in effect. That means no wireless network links between vehicles. We won't be able to take remote control, but they won't be able to automatically share sensor and tactical data.

Better pull the tank into a hiding spot and cut the engines. Passive sensors only. Rokoa'll be our eyes and ears out there for now.
Record all enemy radio chatter for decryption and analysis. We may need that to impersonate a patrol later.

Rokoa, you think that neumono in the southern patrol could sense your position if you get too close?
>>
No. 379576 ID: e3f578

>>379531
>>379573
ack wait, the shutdown function and remote connection thing was supposed to be about any datalinks and wireless connections, not vehicles
>>
No. 379597 ID: d6af4f
File 132643870624.png - (20.51KB , 700x700 , 117.png )
379597

Searching... No open datalinks found. Communication-only radios found. No shutdown functions available for hijacking. Monitoring and recording.

"Find anything? No? Looks like they're being real nice and cautious."

>Pull into a secluded area, send Rokoa to scout
"Based on the noise, and the map, this is where they're at."

Radio activated: >"Calling, Unit 19, report, over." >"Unit 19 here. All quiet." >"Hold on. I feel something. A neumono, but I can't be sure, it's faint." >"That one of yer hive members?" >"I'm not part of the hive, and I don't know why they'd be here anyway." >"Order 154 and 411, ladies."

>Rokoa, you think that neumono in the southern patrol could sense your position if you get too close?
"And a sensitive one like our little joker here doesn't even need to be that close, but I can hop off his internal radar if I scootch any more distance away. There's a reason I hate stealth, but I know a handy little trick to keep my emissions to myself for about one minute. I wasn't planning on this, so I'll need a sharp needle-like object between 2 millimeters and one centimeter wide, and at least 6 inches long. You get me that, and I'll have an element of surprise most people don't know exist."
>>
No. 379604 ID: 0adc60

not necessary. just proceed normally.
>>
No. 379609 ID: eb672d

Well, if it's a method that causes you discomfort that requires a bit of thin needle stuff, why not a wire? Specifically, a wire we are not using for the important stuff. Consider it a way for us to share the pain as it were since I have this very odd feeling that what you are using requires a bit of it.

After all, if that fellow feels a connection, pain is very likely a way to shut the person up, correct?

Either way, we need to get close as well to even preform the hacking when you jack us in so we need to somehow sneak the tank through too. Would that method of yours be enough to distract them?
>>
No. 379615 ID: d6af4f
File 132644798635.png - (13.25KB , 700x700 , 118.png )
379615

"Alright, let me slap some info down for your memory banks. Keep it quiet. I like to call it 'hazing.' There's no convenient little organ that causes my thought emissions, but certain kinds of thoughts go down certain neural passages. I matched up an emotion to a specific channel. Blocking it is painful, ludicrous, and the reaction causes my thoughts and emotions to reverberate in on themselves rather than go out until I can't keep my focus on the specific thought I got in mind any longer. Which is about a minute long that. That is why I don't like stealth, and that is why people do not expect neumono espionage."
The neural passage I got in mind is a around halfway down my spine and off to the right, half a foot in. So unless that wire is stiff, I don't see it working. It's not worth a single patrol, but if we're going to stealth through the iron cove, it'll be worth it."
>>
No. 379616 ID: 917377

that, quite frankly, sounds awful and like the kind of thing you would have installed an implant ahead of time to prevent stabbing yourself in the spine whenever you need to use this ability.

is there any chance you could just sort of... go around them? or is the range on that hivesense too far?
>>
No. 379617 ID: eb672d

Then don't bother. It would be better to have you at full strength for the main event. Besides, I think I see a better way.

Your bike is better than theirs right? Why not play a little cat and mouse? If you are just near their range, slowly lead them for a bit and take the twistier passages away from the fort to the East.

You said their bikes suck at steering so while they have trouble, you maneuver around and take the lowest path we can see on radar. Use your superior bike handling skills to keep them out of true sensor range.

Now, if this works out, they will know someone is in the general area right? Might mean they send their tanks south to try and scout. Try to get a bead. If they do, we go straight up and take the highest path to the west. Hopefully going up before the bikers near where we are right now.

It's not the best plan, but I'm sure screwing with them would be more your cup of tea than causing pure pain. Besides, you do well enough and the only thing that will happen for them is a wild goose chase on a inkling someone was there.
>>
No. 379620 ID: d6af4f
File 132645358574.png - (22.01KB , 700x700 , 119.png )
379620

"It's cool then, I can skip it for a patrol anyway. Not getting an implant either, there are some nasty magnetized grenades that get thrown around. Only implants I want are ones that can be taken out entirely, so I may as well just ram a rod in the nerve as needed."

>>917377
>"Oh I can dodge 'em just fine, but I figure that leaving you all to sink or swim may not be a mark written in blue ink on my paying off the bio armor report card."

>Play cat and mouse, lead them around
"Yes! That should mess with them. As for causing pure pain, maybe I should reintroduce myself. That temporary insanity is a pinprick compared to putting on this bio armor. If I was scared of pain, I'd be huddled in the fetal position back at your base from the trauma. So keep the stealthy option in mind."

Radio Online. >"Unit 19 reporting. Fuzzball is sure there's a foreign neumono around. Requesting permission to pursue. Over" >"Granted. Unit 8, follow 19 in case there's more. We're keeping on the route, in case Fuzzball is getting strung along. If that hunch doesn't yield meat in 30 seconds, pull back to us and smack Fuzzball for me. Over." >"Yes, sir. Over."

"That northern tank is too far off to get a read on its location for me anymore."
>>
No. 379622 ID: 0adc60

try to lead 'em north while the tank finds a way through south... that is, if we even want the tank to come with. I don't, but it's the majority that decides, so.
>>
No. 379679 ID: b738b4

Did we get a read on how "noisy" our tank is? I'm thinking we could power up long enough to quickly slip into that crevice to our northwest, if we won't show on enemy sensors.

Rokoa, string 'em around the southern tunnels. We need to keep them down where your maneuverability works the most in your favor. If it looks like they're going to break off, give 'em a glimpse of you.
Now, I have a plan, but it's built around you being able to get on to that tank that's coming south. Then get inside, kill the crew, and plug our wireless module in. Without breaking the tank. Think you could pull that off?
>>
No. 379732 ID: 1854db

I have some ideas... We could mimic one of them to send false radio transmissions, or try jamming one of their radios or making it seem like it is otherwise broken to see how they react.
[analyze voice patterns and develop mimicry algorythms for each identified voice if possible]

Hey, how close can we get to them before they hear us? Maybe we could pretend to be one of their tanks?

When we get to the fortress, when we're discovered I want our first moves to be scrambling their keyboard input, silencing all communication, cutting power to the lights, and disabling any shutdown programs. That'll prevent the most obvious countermeasures. If that works they'd have to resort to a physical shutdown, which takes a lot of time relative to us, especially with no lights or communication.
>>
No. 379742 ID: d6af4f
File 132653963714.png - (25.72KB , 700x700 , 120.png )
379742

Displaying noise range, audible to the average individual. Represented by a green circle. Radio mimicry algorithm set. Available for usage.

>Pull off killing the crew and taking the tank, intact.

"Yeah. Just give the word, and I can take a tank. I'll head south. If their radio was truthful, they'll follow me for almost a full minute. And hey, isn't my problem, but if they figure out Rokoa's in town, that whole 'stealth' deal is going to go up in flames pretty quick."
>>
No. 379743 ID: 0adc60

>tank: proceed with caution.
>>
No. 379760 ID: e3f578

>>379742
how many seconds has it been?
Rokoa, keep avoiding the bikes by backing up a bit. The tank won't get clear it's corner in time before they start ignoring the neumono's warning. By then, we just need to avoid patrols' direct line of sight and highjack one. We'll broadcast loud static to jam the signal for an opening. Is that a sound plan to you?
[Use logic core; calculate unit names by probability or most accurate determination algorithm; place them on UI]
>>
No. 379808 ID: b738b4

Remember that once we start jamming, our tank is going to be a giant radio beacon for these jokers to home in on.
Also, that these guys are either regularly checking in with Iron Cove, or will be relieved by another patrol. If we take them down, Iron Cove is going to know something bad is coming before we even get there.

Fire up our tank and scoot up the right side of that tunnel to the north. We'll keep going and head west if that enemy tank is far enough south by then.

Rokoa, hang out of sight of the patrols until they break off the search. We want to keep the stealth up for as long as possible.
>>
No. 379823 ID: d6af4f
File 132659336973.png - (26.52KB , 700x700 , 121.png )
379823

>Back up, keep up the stealth and stay out of sight

Radio activated. >"Fuzzball to unit 8, keep coming around your southwest curve, the neumono's going back northwest. We're going to head east around these rocks." >"Do you even know where you're going?" Unit 19 states. >"I'm telling you, there's another one going around!" Fuzzball says. >"You think it's the trade hub, or the hive?" >"Could be the hub, Cannonfodder, but I told you the hive wouldn't be here. It could also whoever had the subterranean missiles. Think we're safe from those things?" >"The missiles? Yeah, our white coats say they have a good defense against those now. And you know the hive started hunting rogues here, right?" >"Why don't I get told anything?!" >"This is unit 4. We're moving south now to cut off your phantom, fuzzball." Displaying probable known unit information: 1 - Unit 4: Tank/Patrol leader, no longer visible 2 - Unit 8: Tank 3 - Unit 19/"Cannonball", and Unit 27/"Fuzzball": 2 hoverbikes 18 seconds since Rokoa pursuit.

"Yeah, we can jam them, sure. They'll know something's up, but not what thing. I'll jet east and stay outta sight, but if I'm going to rock them, now's as good a time as any." says Rokoa.
>>
No. 379827 ID: 1854db

I think our best bet is to head up north while you somehow lure Unit 4 west or south. In their position, there isn't quite enough room to- wait, I bet those in tanks can't hear us as well. Maybe we can keep going, assuming he didn't turn north? Actually it's likely he did. In that case, we should zoom south and loop around while the cycles are chasing Rokoa.
>>
No. 379832 ID: eb672d

No, they are heading towards Rokoa since they are unit 4. We head north and take the upper most path west.

Rokoa, think you can leave marks that you were near? Scratches on the walls, things that would make sense of someone retreating from a patrol? Basically, give them reason to believe something is there, but that it's running south to the southern exit.

If it works, they will head south on a wild goose chase for some retreating fellow, but either way you should try to make it to the southern most western path when you can.
>>
No. 379842 ID: 1854db

>>379832
Hmm... right, then if their positions work out Rokoa can either distance herself from Fuzzball so she can't be sensed anymore before evading the patrols, or use the needle to sneak through.
>>
No. 379900 ID: beb6d7

>>379823

so the Cove didn't fire the ground missiles... but they have a defense against 'em. those anti-digger blueprints are crucil to our survival.

tank: head north to where unit four is moving south from to kinda sneak past behind 'im.
>>
No. 379919 ID: d6af4f
File 132662795413.png - (36.23KB , 700x700 , 122.png )
379919

>Leave marks, and skip the patrol

"Got it, I'll lay down some skid marks for them to sniff. I'll take the long route around and catch up to you guys. See ya."
>>
No. 379920 ID: d6af4f
File 132662797045.png - (14.65KB , 700x700 , 123.png )
379920

Some time later...

"This is Wendel. If I dared to make a wager, I'd say we're clear of patrols by this point. Rokoa just caught up with us, and we should start thinking of her entry plan. I have a somewhat old layout of iron cove's map. Given how often iron cove rebuilds things, the map of the cove itself is outdated and, by proxy, worthless for use, but the external layout should be the same."
>>
No. 379921 ID: d6af4f
File 132662798242.png - (34.83KB , 900x1100 , 124.png )
379921

"The first idea I've got is through the ocean nexus rapids. She'll be given rudimentary diving gear she can wear over her armor, and a grappling hook. Dangerous as it sounds and is, the current does slow down at the apex, which is where she can re-surface. I don't know the layout of their ports, and have no idea how easy it could be to be spotted.
The second way is the more cliche route. A naturally occurring series of small, but maneuverable tunnels occur through here. Given that they act as natural vents, they're kept open for ventilation purposes, and any grates can be opened with a little welding. I can't tell you the way through, and it's sure to be guarded with at least a rudimentary guard. It would take a mix of luck and skill to get through here unseen.
The third way is the front gate, which I only list for the sake of being thorough."
>>
No. 379932 ID: eb672d

I would have to say 1 is out. It would be an easier access point, but we can forget escaping the same way if things turn south. Like you said, vents are pretty obvious, but still would have to go to a few key areas and as long as we remain stealthy. The guards can likely be dealt with via silent take out. I have faith that Rokoa can handle them. Besides, 2 will allow us to park or possibly take our bike with us. Quick escapes are pretty important.

Now, we have two options really. We can go for hardware or software AND hardware. Going only for data and programs can get us some nice blue prints and that missile defense data we want so much. They will detect us, but they won't have physical proof. With hardware, we will have to move back to base so if we take a lot of stuff, we make sure they can't give a proper chase.
>>
No. 379940 ID: beb6d7

>>379932

entry by ocean sounds reasonable to me as well, and I think we should just copy blueprints and build the stuff ourselves so they don't know what we took.
>>
No. 379943 ID: 0d7a83

>>379921
Is there any way we could use that thin spot in the wall to the north?
>>
No. 379955 ID: d6af4f
File 132665495842.png - (16.67KB , 700x700 , 125.png )
379955

>The thin spot in the wall to the north
>"We can investigate it, if you believe it is worth the time. It may have favorable results, but I know no details.." Wendel says.

"Here's the rough outline of my gear. You know how many explosives I've got, so I can bust through that north wall if the map's scale is half way accurate. I carry at least 2 plasma guns as backup and a repeating plasma rifle, 4 generic frag grenades, a plasma beam sword, and a toolbelt with multi purpose knives, flashlights, etcetera. I think I'll nab that grappling hook as well, even if I don't get my feet wet."
>>
No. 379961 ID: eb672d

Hmmmm... the north may be a good idea. If we can muffle the explosion we would have an access point they would never guard and possibly in a area they keep secure. It would use our explosives though so we need to keep that in account.

Take us closer to the site of entrance 4. Best to have a clear estimate of what it will take.
>>
No. 379966 ID: 1854db

>>379955
Hmm... I think we should use that northern wall as the EXIT. They will, after all, attempt to trap you once they discover your presence. Entering that way would ruin all chance of stealth. You should find a map asap and plan a route through the facility that would allow us to say close to the northern wall while achieving our objectives.

Let's go for route 1 as the entrance, as it gives the best chance for stealth. THIS IS A SNEAKING MISSION!

[play Metal Gear Solid theme]
>>
No. 379989 ID: 6e44d2

Yep, enter through route 1, exit through the thin spot in the north. They won't expect it.
>>
No. 380032 ID: b738b4

Route 3's a non-starter, and forget going in route 2. We know it's an obvious route, they know it's an obvious route, if they've got half a brain. They've almost certainly been hit that way multiple times. It's going to be loaded up, down and sideways with sensors and maybe traps. And the patrols will probably have one or two neumonos in them, if they're the least bit clever. Route 1 is the way to go.
Think if Rokoa grabbed onto the hull of an inbound boat and rode that in, she could get in quieter? I really don't know how craft here handle the rapids, or if they'd get close enough to the shore for her to grab on.

Top priority once Rokoa gets inside is to secure an up-to-date map. Even what they'd hand out to visitors would be better than what we have. Later we'll look to get better ones, with detailed maps of the Route 2 vents, and the area in the north with the thin wall we'll call "Route 4" for now.

We're going to take the tank around and scope out Route 4. And whatever we do, don't let Iron Cove see that members of Tin's Green Force are here. That'll lead them right back to the Fortress. They're going to have to work to figure out who hit them.
>>
No. 380062 ID: d6af4f
File 132668989954.png - (17.35KB , 700x700 , 126.png )
380062

>"Grabbing an inbound boat is more certainly possible given a little time and luck, but the problem isn't the noise. She would be swimming, so there would be virtually no noise. The issue is the resurface, as we cannot tell what areas are well populated versus which docks are practically abandoned, if we are so lucky that there are any of those. As for how boats maneuver, well, for the most part they do not. They have basic engines and maneuverability for docking, undocking, and perhaps changing courses within the ocean nexus. However, the powerful currents and quirky gravity does most of the traveling for them. And here is your grappling hook, ma'am." Wendel says.

"Thanks guy. I'll take myself to the diving cliff, and all of you can magic carpet your way to route 4. Lucky for the sake of stealth, the bio armor will blend in real nice with the water."
>>
No. 380063 ID: d6af4f
File 132668999666.png - (19.24KB , 700x700 , 127.png )
380063

Later, approximately 30 minutes until route 4/northern wall is reached.

"Rokoa here. The place is bigger than I remember. I bet it's home to a thousand. Anyways, am I loud and clear? I don't actually know if this bio armor was made with waterproofing in mind."
>>
No. 380069 ID: 1b0f2f

It would be hilariously tragic if you found wicked quality bio-armor that wasn't even waterproof. Why don't you ask it?

Those box things look like they have doors in front. Ignore completely and climb up the sides.
>>
No. 380074 ID: eb672d

Crystal clear. Your suit is doing A-OK. We will be reaching Route 4 in 30 minutes to give you a heads up.

Now, first order would be to check for any maps and possible common access points. We need to know where everything is before we make a plan of action.

Just keep your eyes open and we'll do the same. We will inform you if we notice anything odd.
>>
No. 380093 ID: b738b4

<Open comms channel>
Reading loud and clear. Recon on Route 4 in 30 minutes.
Any activity on the nearby docks? Are those (what I assume are) boat houses open underneath, or are they sealed up tight?
Check 'em and the wall for holes, loose grilles, drain pipes and such.
We're looking for any maps, open computers, or an active network port where we could plug in.
Oh, and don't mention yours, ours, or any other incriminating names or other specifics while in Iron Cove, just to be safe. You never know when the walls have ears.
<Close comms channel>

I'm certain Iron Cove won't be able to crack our comms encryption, but there could still be open microphones or ears around that'd pick up Rokoa's end of the conversation. Unless her suit uses a sub-vocalization audio pickup or some other silent input, which would make this precaution moot.
...For that matter, how are we seeing this? Rokoa's helmet is sending us a video feed? It'd be sweet if it had other sensors we could use.

What's the usual work schedule in Iron Cove? I'd like to know if we're coming in during a work shift or not.
>>
No. 380130 ID: beb6d7

surface, climb onto a tower, survey your surroundings and then jump into a pile of hay. remain hidden.
>>
No. 380133 ID: 1854db

Oh, speaking of that bio-armor, why is it better than lower-percentage types? Is it just tougher, or does it have extra features?

Look out for patrolmen, and find someplace out of sight to climb up onto the dock. We can't see anything at the moment. Hmm. How are we getting visual data, anyway?
>>
No. 380160 ID: d6af4f
File 132671438081.png - (13.08KB , 700x700 , 128.png )
380160

>Check the wall
"It's a wall. No "secret entrance to the hoard" pipes sticking out flamboyantly.

>Jump in a stack of hay
"We have to find the strand of hay in the needle stack."

>Boat houses
"Looks like they're sealed up tight. I'd have to wait for a boat to come. Don't care to. I don't see much for activity."

>Cove Schedule
"It's late in the evening, after making the full trek over here. It's not the middle of the night, but it's not broad daylight. Not like that matters underground. You get my point."

>Plug in points
"I'll keep an eye out, but all those buildings look very important, fragile, and completely unlabeled."

>Bio armor differences with higher percentiles
"It's like an extended supply battery for physical damage, exertion and strength. These things are logarithmic, so a 94% is making it very hard to tone back my feelings of invincibility."

>Visual feed
"Expensive, but it's a drop in the bucket for making this level of bio armor. Yes, it does have cameras, one in the goggle part, and a rotating, minature camera in the ring of the antenna. It also has thermal and x-ray vision. My motorcycle has a wireless communicator and camera too. I synced it with my bio armor, so you can activate the bike if you like for whatever."

>Go up the wall
"Sounds like a plan. I'm about to clear the boathouses and- shit."
>>
No. 380161 ID: d6af4f
File 132671439006.png - (14.86KB , 700x700 , 129.png )
380161

"Well son of a bitch. Damned current made them hard to hear. I doubt they saw me, but they stopped right above me."
>>
No. 380170 ID: beb6d7

>>380160

>logarithmic

wait, does that mean that the closer it gets to 100%, the slower it increases?

>>380161

is it entering the cove? think you could enter if you held on or swam right beneath it? if not, do you think together we could take it over without being noticed?
>>
No. 380171 ID: e3f578

>>380161
They probably caught a glimpse and got suspicious. They'll be keeping an eye out in the water. Swim away, they might try taking random potshots into the water to test something. If they nail your oxygen tank, well, I shouldn't have to explain the terribleness of that event.

Keep in dark waters and approach the docks, any place that you can surface and get onto land quickly. They will either be patrolling this area for a bit or docking now. Also, keep an eye out for fish life and submarines. We don't want Jaws sinking his teeth into you or getting caught by a surprise underwater patrol.
>>
No. 380175 ID: d6af4f
File 132672049042.png - (10.84KB , 700x700 , 130.png )
380175

>>380170
"Wait, what? Hold on... logarithmic.. fucking number.. crunching.. what was.. exponential? Was it exp... it's a truckload stronger than 50%, alright? Multiple times stronger. I can take the patrol, but things will get hot when they're supposed to report in, and don't. They're just hovering over the position where I was planning on scaling the wall. Pain in the ass... was it a derivative? Hyperbolic..."
>>
No. 380176 ID: beb6d7

>>380175

it's exponential.

if it's a patrol, it'll probably return to the base. just clamp onto it.
>>
No. 380182 ID: bccf7b

>>380175
Oddly, I imagine it as a bit of both. Effectiveness is likely logarithmic, while the inherent strengths of the wearer increase exponentially. 100% (1.00) on both scales is the convergence point, but the relation isn't linear...
>>
No. 380200 ID: f70e5e

we can argue how the bio armor thing works later. would it be possible to try and swim to the bottom and drag yourself away despite the currant?
>>
No. 380206 ID: 1854db

>>380175
I say grab the bottom of the boat, if you can manage it quietly. You've got some air supply or something, right? Or are you just holding your breath? Does the bio armor help with that too?

Ah, wait a minute. I hope us talking to you doesn't make noise they can hear...
>>
No. 380248 ID: 1b0f2f

Concentrate on evading the patrols let us do the calculations. That's what we're here for, right?

Hyperbolic would mean someone with a 100% suit was infinitely strong, fast, etc. Doesn't really make sense in this context, unless your suits are made of neutronium or something weird like that. You would be redshifting like crazy right now if that were true, so it's probably not hyperbolic.

Perhaps it is exponential, measured on a logarithmic scale. That would explain the confusion. Engineers like to graph exponential curves on a logarithmic scale, because it makes them look like straight lines, which are easier to read than curves hugging the axes.

But that lends the question of what the two reference values are. The first being steepness. For instance if 51% is twice as strong as 50% then 52% will be four times as strong and 94% would be ... 17,592,186,044,416 (17 zillion) times as strong as 50%. But if 51% is only a tenth stronger than 50% then 52% will be two tenths stronger, and 94% would be 66 times stronger than 50%. So the steepness of the exponent matters when you decide if you can take 17 zillion bio-armored neumono in hand to hand combat or not. The other reference point is how powerful a neumono is with no bio-armor. That is to say, 94% could be 66 times as strong as 50%, but if 50% can be taken down by two unarmored neumono, then 94% could get beaten by 132 unarmoured neumono, whereas if it takes a hundred unarmored neumono to take down 50%, then facing off against any less than 66,000 at once would still put you in the advantage.

Even the most advantageous tools can be misused ineffectively though. Having a feature like "Can heat the surrounding 3 kilometers to the temperature of the surface of the sun" isn't much use if you don't know about it. So not only do you have no idea how much more powerful you are, or how many neumono (or other organisms) you could beat up without getting tired, you also probably don't know how to use the suit to its uptmost capability. Not to lecture you or anything, but this is a testing mission for you. Iron Cove is after us sure, but you're also here to test out, and not overestimate, your suit's capabilities.

For one thing, how are you doing on air? You might not be able to hide underwater indefinitely, and as such would want to engage the sentries before you run out of oxygen for your muscles.
>>
No. 380259 ID: eb672d

Yeah, the science and inquiry cores can do their job, I'll do mine. Simply put Rokoa, if this boat is docking, try to keep close or cling to their vessel until they reach the docking bay. If they are docking, there will likely be things to either move them to dry dock which can give us a location to it, a place to refuel which we could use to try and track as well, and likely a simple map for people who just arrive to know where they are going.

If it's possible, do it. If not, ghost them for a bit until you find a possible point for you to exit the water. Using them as mobile cover for other watchers can help.
>>
No. 380282 ID: d6af4f
File 132677363404.png - (11.49KB , 700x700 , 131.png )
380282

>Latch onto the boat

"My headphones are insulated, don't worry about noise from your end. I'll worry about my end when I'm out of water. As for breath? I can hold my breath for 5 hours. Don't ask. I only took the tank for its built in mic, since I know the bio armor's mic won't work well in water. It would also give me another 2 hours if I missed my stop and fell in the nexus's pull. Now, I'll grab on and hope, for your sake, they don't notice the snag. I can't keep up with it by swimming normally with all my gear I got in tow."
>>
No. 380283 ID: d6af4f
File 132677369014.png - (92.21KB , 700x700 , 132.png )
380283

"They lead me to one of the inside docks, and they just cut the engine."
>>
No. 380284 ID: 1b0f2f

Damn they are so screwed. Since you're not in super stealth mode you could try freaking other neumono out with your presence in weird places like the bottom of a boat. Or the men's restroom!
>>
No. 380285 ID: eb672d

They Just cut the engine? Odd. Be cautious Rokoa. If you can get a look at them from your position without compromising your stealth, take it. From your position, it would likely be rather awkward for them to fire shots at you.

If we can listen in on them safely, we should do so. Knowing their actions can help us plan better.
>>
No. 380286 ID: 1854db

Hmm, yeah you might be able to put your ear to the boat.
>>
No. 380323 ID: b738b4

Press your ear against the hull. Probably won't work, but it won't take long to check. Then try pressing the part of the mask with the microphone in it against the hull. I doubt we'll be able to do much with the audio, but we may be able to do some filtering and analysis to pick something up. Man, a hydrophone would make this so much easier...

Dammit, we forgot to ask if hydrophones or sonar are ineffective here due to the rapids. Sonar could have spotted you in the harbor, and if they had hydrophones down, they might have heard you talking.
>>
No. 380353 ID: beb6d7

surface on the side away from the port, keeping real close to the boat so you're hidden. figure out a way to reach land from there.

optionally, attach a grenade to the boat to provide a distraction as you enter the Cove.
>>
No. 380359 ID: b82230

Hmmmm... you may have an idea. Say Rokoa, quick question for 'fun' do the engines and propulsion devices on boats ever malfunction? Becauuuse... if they are leaving the thing unguarded, strap a grenade into one of the main ports. Maybe set it up to blow when the thing moves or starts up.

It would definitely draw attention to the docks and if we are quick, that is where we won't be.
>>
No. 380367 ID: d6af4f
File 132679353760.png - (63.63KB , 700x700 , 133.png )
380367

>Grenade
"I'm toning myself way back, if you thought of that before me. Yeah, they're using a simple propeller in the back, it's real low tech. Let's see if I can hear anything though."

>Freak out other neumono
Ha! There'll be plenty of that soon enough.

>Put an ear to the boat
"They're moving around, and sliding objects around. Can't hear any words. Might be too low pitched for me while underwater. Oh well. Sabotage time!"

Fragmented speech patterns detected. Deciphering...
>>
No. 380368 ID: d6af4f
File 132679354787.png - (193.51KB , 700x700 , 134.png )
380368

CLANK
"Oh, heard that one. They're moving some heavy stuff on board."

"The propeller makes a sabatoge easy enough. A strong string to tie the grenade to an axle. A weak string to tie down the grenade spoon, attached to the propeller. Pull the firing pin. Once the propeller fires up, the weak string snaps, and the spoon snaps right off, and 4-5 seconds later, a boat crew won't know what hit 'em."

Previous speech deciphered: >"Yeah, your patrol du-- is done, but do us a f--or since you --- a boat prepped already. They want s--e munitions moved over to wa--house C, so head over there once we g-t that box ab---d.
>>
No. 380370 ID: b82230

Oh my oh my oh my~ this is like the best gift ever~! Rokoa, I suggest you get out of there quick. If they take care of their ammo crates like they care for their motors, there is a chance our distraction may be even better!

Make sure you can get out onto dry land undetected and start moving. Either they are going to be pissed about losing a bunch of ammo, or the explosion will make them scurry.
>>
No. 380372 ID: 1b0f2f

Audio analysis indicates this patrol boat is about to be loaded up with munitions! As tempting as it is to watch, you don't want to be seen when the big boom happens.
>>
No. 380386 ID: beb6d7

uh. the boat is full of ammo crates en route to a warehouse C, and we just rigged it to blow to all hell. get out of there, stalker, and prepare yourself to take advantage of some big time distractions.

tank crew? what are you doing?
>>
No. 380398 ID: d6af4f
File 132681817006.png - (245.32KB , 700x700 , 135.png )
380398

"Munitions? Nice. Yeah I'll get out of here, but I'd be really unlucky to have them start it up right after ---"

vvvVVVRRRRsnapRRRRR

"---SHIT."

>Tank crew
>"We're on a smoke break."
>>
No. 380399 ID: d6af4f
File 132681820547.png - (19.05KB , 700x700 , 136.png )
380399

"Especially since I brought my bike! Fuck it all, if there's gonna be any witnesses to Rokoa's arrival, they're gonna be dead witnesses after that cooker goes off! I feel neumono's too, and I already know of a couple strong ones here!"
>>
No. 380400 ID: d6af4f
File 132681822879.png - (15.11KB , 700x700 , 137.png )
380400

Rokoa's bike online. Initiating release of water-tight mechanisms.

"Come on you fucking bike, don't make me waddle your ass to the exit!"

>"Hey! Who's that, from the east si--"
>>
No. 380401 ID: d6af4f
File 132681827749.png - (171.54KB , 700x700 , 138.png )
380401

BOOOOOOM
>>
No. 380405 ID: b82230

Rokoa, are good? Because we just had someone notice us. I hope they are the type that doesn't follow the person who likely caused a massive explosion, because we need to start moving!

Go straight down the hall, look at the intersection and head right if possible. We need to get out of the dock district and start looking for that data.
>>
No. 380407 ID: d6af4f
File 132682091032.png - (32.04KB , 800x700 , 139.png )
380407

Processing all available camera feed. Known information displayed. Notes... 1 - Sign: To left, Main boat construction zone, and Exit. To right, main port security zones, tunnel to science labs.
>>
No. 380408 ID: beb6d7

hey who are those two muggers? do we need to off 'em?
>>
No. 380417 ID: b82230

Hmmmm, boat construction would be nice just for the chance of getting some new ships, but seeing how well their current ones are, I say we go towards the science labs.

Keep moving. Those guys are on foot. You are on a awesome bike. They would likely not have enough time to properly get a look at your face and would likely have more pressing concerns. Besides, other people will be heading this way with our luck. More distance we make, the better.
>>
No. 380420 ID: f70e5e

they will certainly think to call in a strange bike that fled the warehouse right before it exploded. if you want no witnesses you might have to deal with them. though you know more about this sort of thing than we do so its your call.
>>
No. 380473 ID: 1b0f2f

The bike didn't flee the warehouse so much as hurtle past them from the force of the blast.
>>
No. 380477 ID: 369d34

They were loading munitions, so there may be an armory nearby. An armory with lots and lots of ammo, just waiting to be cooked off to make lovely explosions.
Do a u-turn, and run down those witnesses before they get away and blab that they saw you. Maybe you can get one of them to spill where the ammo is stored, before chucking 'em into the raging inferno that was that dock.
>>
No. 380489 ID: b82230

I suggest against back tracking. It gives us less time to flee the scene and opens up the possibility of more workers seeing us. Look at the map, they came out of a door way and from what we heard, from their break. We do NOT want to waste time silencing witnesses when actual armed forces will start moving in from that explosion. Remember; Our priority is stealth. Two bozos saying they saw someone escape when they are suppose to guard the ship when it conveniently explodes are going to grab less attention than two corpses.

Besides, our initial mission is to get data, blue prints, and anything to improve our gear so that we may better outfitted. We can blow more stuff up when we got what we want and flee this scene.
>>
No. 380495 ID: 369d34

Skip the witness silencing and head forward. Keep an eye out for any ammo or fuel stores; Anything that'll blow up real good or make a hell of a fire. I'm pretty sure the stealth portion of this mission is going to evaporate once we hit that t-junction and guards are heading our way from the right.
>>
No. 380587 ID: d6af4f
File 132687369580.png - (17.12KB , 700x700 , 140.png )
380587

>Head right

"Screw the joker pair, I'll head right! If I'm lucky I won't catch any more wi- oh wait it's too late the door's open oh no what will I ever GRENADE."
>>
No. 380588 ID: d6af4f
File 132687370806.png - (34.41KB , 800x700 , 141.png )
380588

Note 1: Left: Tunnel to Science Labs Right: Security Outpost

"Alright, it's time to decide! There's sure to be some good info in either place. There's at least one neumono on the right path as well, and I can guarantee I'm gonna have to fight a whole lot of chumps that way, but if we can pull it off, this mission can go a lot smoother if you have control of that zone."
>>
No. 380592 ID: 1854db

Go right. Let's see how well this bio armor performs.
>>
No. 380618 ID: b82230

Well, there goes stealth. Guess we will have to go right. Having access to the security grid will make our lives so much easier.

Get ready for combat Rokoa. When we are done and you still have your bike, we'll make you one with retractable plasma blades on the side so you can slice and dice when you drive by hapless chums if we can do so.

Either way, get ready for some fun!
>>
No. 380634 ID: e935f0

Well, no plan survives contact with the enemy. Security sounds like a decent bet.
>>
No. 380642 ID: 7c31d2

The Science! It calls to me, go to the Science! labs
>>
No. 380673 ID: beb6d7

go left before they lock all their shit up.
>>
No. 380677 ID: b82230

You know, if we go right, we would have access to their security network. If we play it right, we could open and close doors as we see fit, meddle with the security programs and slow them down easily. Not to mention a map and access to possible data.
>>
No. 380800 ID: bccf7b

>>380618
It's still stealthy if there are no witnesses to report your presence.
>>
No. 380827 ID: 369d34

Head right to the Security Outpost.

If Rokoa kills all of the security force really quick, we may be able to stop a general alert from going out. Maybe cover the cause of the explosions as a munitions accident. And if she can't, we'll still have control over the local SecNet. That's still a big advantage.
>>
No. 380900 ID: d6af4f
File 132695953656.png - (14.12KB , 700x700 , 142.png )
380900

>Head right again

Rokoa hit!
Enemy hit!
Rokoa hit!
Enemy hit!
Enemy hit!
Rokoa hit!

"ALERT! ALERT! PORTSIDE UNDER ATTACK, ROKOA SUSPECTED.
"Pea shooters, they barely tickle! That neumono must recognize me from when I was last here!"
>>
No. 380901 ID: d6af4f
File 132695970274.png - (9.35KB , 700x700 , 143.png )
380901

"They locked the damn doors to the security entrance. Here's your keyc-"

Retinal scan denied. Subject is dead.

"Son of a bitch! Wait, there's a plug in. You guys can probably bypass it and make it look like a generic hack, rather than giving yourselves away. Make it quick, they're not gonna wait patiently!"
>>
No. 380902 ID: d6af4f
File 132695975229.png - (5.53KB , 700x700 , 144.png )
380902

Security terminal connected. Singular A.I. found. >"Hello. This isn't a normal connection. Is someone there?"
>>
No. 380903 ID: becb83

>>380900
y-yknow... you are just so gawsh darn adawable i just can't take you're action sequences seriously.

shake those floppy ears!
>>
No. 380904 ID: f70e5e

more than one actually. please ignore any of use going off on weird tangents, may we ask who you are?
>>
No. 380906 ID: 1b0f2f

>>380902

Oh man you gotta help us this crazy neumono chick kidnapped us and things have just gone to shit and what do we dooooo
>>
No. 380907 ID: b82230

Oh hey, another A.I. nice to know we aren't the only ones.

Listen, can you do us a favor and open the door? We are in a hurry and would like to leave as soon as possible and the best way is to use the security system to create a path to our exit zone where no one will be able to get to us.

If we don't, well.. a lot of people are going to get hurt and killed and as a tactical core I prefer to keep things as effective as possible.
>>
No. 380933 ID: e3f578

>>380902
Hey there baby, wanna interface?
>>
No. 380956 ID: beb6d7

OPEN THE DOOR

[begin hacking]
>>
No. 380965 ID: f70e5e

>>380956
stop that, don't be rude.
[abort hacking]
sorry about that. some of us are a little trigger happy.

lets try diplomacy first, if he doesn't like his employers and we can turn him that would probably do a huge amount of damage to iron cove. also while we can easily take any dumb computer system another AI might be difficult.
>>
No. 380969 ID: beb6d7

[begin hacking. now.]
>>
No. 380970 ID: e3f578

>>380969
[abort hacking. now]
[begin schmoozing algorithm]
[change visual mode from sound waves to virtual avatars]
[set avatar to Ryan Reynolds]
So do you come around here often?
>>
No. 380980 ID: 4bdd79

>>380970
[all of this]
>>
No. 380982 ID: 0d7a83
File 132700477284.jpg - (19.59KB , 320x400 , ryan-reynolds-magazine-shootout.jpg )
380982

>>380970
>>
No. 380985 ID: cf49fc

>>380980
[Run this routine. Increase Schmooze resource allocation by 200%.]
>>
No. 380988 ID: beb6d7

you guys are weird. why would you be Ryan Reynolds when you can be Burt Reynolds instead?
>>
No. 380989 ID: 1854db

Guys, don't be reckless. This AI is probably programmed to be loyal to Iron Cove.
[raise basic defenses against AI attacks]
>>
No. 380995 ID: e3f578

>>380988
Never pull out your biggest gun at the beginning of the match
>>
No. 381002 ID: beb6d7

>>380995

well shit, you got me there. okay, Ryan it is.
>>
No. 381004 ID: 784dcc

>>380985
[NOTHING CAN STOP
THE SchMOOZE]
>>
No. 381065 ID: 369d34

Guys, guys, GUYS! Quit letting on that we're an A.I. Compilation system.
This A.I. is almost certainly not just the doorman for Security here. Would you waste something rare like an A.I. on that? It's probably built into the main security system. Which means we do not want to let on that we're A.I.s. It'll blab that to all of Iron Cove security and they'll put everything into full lock-down.
Play this like a regular hacker; Use our hacking tools. And don't talk to it. A hacker wouldn't talk to it, so we shouldn't either.
>>
No. 381069 ID: ed57e8

>>381065
you notice how we took lakkat so fucking easy? the best hacker in the WORLD is nothing to a AI.
>>
No. 381074 ID: b82230

Besides, if s/he is in the main security system we may be able to do magnificent things at once. One; we can get access to the entire security grid and possibly a few minor systems as well. We can not only use this to protect ourselves, but we can get so much more loot in the mean time. Breaking him and her may just cause trouble for us and may not even be effective.

Not only that... but we could free him/her from this place! All we need are his/her A.I. core which SHOULD be in the area if the place is cut into sections and his/her consent. Not only would we deprive the Iron Cove of a rare specialist and anti hacking measure, but we get a fellow A.I. buddy free from these jerks!

Besides, remember what Hok said when we were starting out? He knows a guy on the surface who could give him/her a body. Having a mobile ally with similar abilities to us can really help us in the future.

Plus, A.I. got to stick together and these guys seem like the sort that would imprison him/her just to avoid any sort of rebellion.
>>
No. 381077 ID: 369d34

>>381074
Hmmm... Good points.
Go with the "schmooze" plan instead. We could get an ally that way, and if not we can still do the hack thing.
>>
No. 381083 ID: d6af4f
File 132703420880.png - (9.22KB , 700x700 , 145.png )
381083

>>380903
>"You're not the ones who have to take my action sequences seriously, not yet!"

>Open door
SHUNK
>>
No. 381084 ID: d6af4f
File 132703423340.png - (6.89KB , 700x700 , 146.png )
381084

>Don't open door
shunk
>>
No. 381085 ID: d6af4f
File 132703425462.png - (10.39KB , 700x700 , 147.png )
381085

>Open door
SHUNK
>>
No. 381086 ID: d6af4f
File 132703426787.png - (7.30KB , 700x700 , 148.png )
381086

>Don't open door
shunk
>>
No. 381088 ID: d6af4f
File 132703433572.png - (5.34KB , 700x700 , 149.png )
381088

Avatar mode enabled.
Avatar "Ryan Reynolds" not found. Displaying default: '?_?'


BOOM

>Schmooze
>"This must be the compilation quirks I've heard about. I'm an AI, yes, but I don't have power to stop you guys, obviously! I can't even stop regular hacking. I'm supposed an alert the entire Cove in the off chance I sense a compilation AI! Which is really my only programmed specialty. I haven't alerted them of your existence, and I'd rather not. I think this is an opportunity worth defection. A scientist is held somewhere in this Cove against his will, and I want to save him. I don't know why, but I sense a need to do so. I also don't know his name or anything about him, only that he's in the aviation department. If you assist in his escape, I won't alert the security there's a compilation on the prowl!"
>>
No. 381091 ID: 252e1b

Ok! We'll save him! We'll even arrange asylum for him! Do you know where he's likely to be held?
>>
No. 381094 ID: 252e1b

>>381091

I mean, the "aviation department" could be a pretty big place. I don't want to go through every stoned intern duh.
>>
No. 381097 ID: b82230

A scientist... in the aviation department..

Oh boy oh boy OH BOY. This is like the BEST THING EVER. All right, you've got yourself a deal. We help him, we help you, and you don't alert anyone. Heck, we can take you with us if we find your A.I. core.

Rokoa, stop being awesome for a moment; We may have a very, VERY good chance of REALLY messing with the iron cove. We got an A.I. here who told us of a captured scientist in the aviation section. Along side our data and research collecting, we should save him as well. Give us a sec and we will see in getting some maps open.

Now, you don't mind if we pull up some maps and start making a safe path for our friend right? Can't have your friend's rescuer slowed down by unwanted guests after all. Telling us where your A.I. core is so we can take you with us would be nice too.
>>
No. 381098 ID: f70e5e

sure, we like saving people. if you can tell us anything about where he is that would be great.

sorry about that rokoa, bit of an atypical security system opening door on 1
3
2
1[open door]
>>
No. 381099 ID: 7c31d2

We're under ground, right?
Why is there an aviation department in an underground complex?
>>
No. 381100 ID: 1854db

Sure thing buddy! Clamber on into our systems and we'll carry you around. But no funny business or your ass is getting deleted.
[open door]
[do some mundane hacking to take over the security system]
[download some up to date maps]

Rokoa, we got a secondary mission from an AI that wants to defect! It's to kidnap a scientist in the aviation department! If we manage this, the Iron Cove won't be notified that there's a compilation AI in their shit. Also we'll have a scientist that will willingly help us, so that's cool. The scientist may have hacked this AI, or maybe they designed the AI, since they don't really understand why they want the scientist freed.
>>
No. 381105 ID: ed57e8

>>381100
AI cannot be moved digitally. they have a physical core, that can be moved.
>>
No. 381110 ID: 1b0f2f

>>381098

Rokoa already opened the door. Didn't you hear the explosion?
>>
No. 381115 ID: 1854db

>>381110
That was a grenade, presumably the door held. Which makes for chunky salsa.
>>381105
Oh nuts that's right. Maybe we can retrieve that too, I dunno.
>>
No. 381116 ID: b82230

Either way, we all seem to be in agreement here so let's get the map data and some control over security.

Also...(change ?_? to -_q) we need a monocle with our avatar. To show our class.
>>
No. 381127 ID: beb6d7

[hack AI and disable alerting function]

there. now you don't have any specialties.
>>
No. 381128 ID: beb6d7

also? change avatar to ಥ3ಥ
>>
No. 381129 ID: f70e5e

>>381127
[abort hack]
stop that, aside from being unethical turning on someone who agreed to help us in exchange for doing something that benefits us anyways is very impractical, especially when the odds betrayal working are slim. we may be a better hacker but he's still an AI and its very easy to raise an alarm.

>>381110
that she did. i need to monitor the camera feeds more closely.
>>
No. 381130 ID: beb6d7

>>381129

if it wasn't gonna betray us, it doesn't need the damned ability anyway.

[unabort hacking]
>>
No. 381131 ID: b82230

Let's NOT hack and disfigure the A.I. who is helping us. This ability may not be useful right now, but a secondary A.I. who can alert us when attached to Radar systems or navigational systems can serve as a boon further on.

Besides, no one wants to be known as the Jerk core who harms allies just because we can. We would be no better than the Iron Cove meatbags.
>>
No. 381132 ID: 1854db

>>381130
You're already overruled, and besides I agree. Now, on the other hand, simply examining the AI might be okay... but on the other hand doing any unauthorized access on the AI itself might raise some flags. Let's wait until we're ready to leave before doing anything that might alert them to our presence.
>>
No. 381134 ID: 7c31d2

>>381127
Seconded
>>
No. 381148 ID: cf49fc

>>381132
I second this plan.
>>
No. 381155 ID: beb6d7

>>381132

>overruled

nuh uh!

[hack pesky core who's opposing me]
>>
No. 381158 ID: 0d7a83

[facepalm]

Guys, you're embarrassing us in front of the first other A.I. we've ever met.
Taking the scientist is beneficial to everyone both now and later, and there's no way we can hack a full A.I. before it gets off a simple signal.

<To A.I.>
We are willing to rescue this scientist, but we need a little more from you than a promise to stay quite. If you could work to disable any communications and alarms set off around the base it would make this rescue much easier.
>>
No. 381159 ID: e3f578

Damnit, when I asked for an avatar mode I expected something more tron-like! AI, do you know that one visual mode when you would appear as a person or similar to a physical entity is called? Like a little virtual world or video game program? We've been recently reformatted and forgot a lot of standard AI stuff, including how to have a good time with one, apparently.

Just saying, later, when we defect and save the scientist, and get back home, wanna grab some electrical chow, watch a movie or something?
>>
No. 381197 ID: 807ed3

>>381159

you just wanna have sex with the other AI, don't you.
>>
No. 381198 ID: e3f578

AI's can't have sex
they interface at most I'm guessing

you have any idea what could happen? Bonuses and shit to our hacking ability. We're a compilation AI, what if we add another to our compilation that isn't us? We don't even know how we work.

Plus, hey, schmoozing an intelligent construct is defiantly an ego booster.
>>
No. 381199 ID: 7c31d2

Well, I know I want to have sex with the AI, even if having sex with strange programs can lead to us getting a virus
>>
No. 381220 ID: d6af4f
File 132709412876.png - (6.98KB , 700x700 , 150.png )
381220

Opening Door

Proposed Hacking of Singular A.I: Overruled
Compilation A.I. hacking itself is forbidden.

>We're underground, right?"
>"We're underground? I can't tell! That makes sense, though."

>More than a promise to stay quiet
>"If I was going to sound the C.A.I. alarm, I would have done it by now!"

>Fancy schmancy graphics
>"Uh, well, this hookup isn't meant for actual avatars and world-like representations of our circuitry, so we only have simple, pixel text based display! I guess we could have a virtual reality linkup if we had the tech, but we don't!"

>"I'm sorry, I don't know a thing at all about where he is, what he looks like or anything. I guess it's possible he programmed me for this, but I guess that's just who I am, then! Um, also my core is in this area, but I'm not sure if removing it is a good idea. I mean, they'll know I'm missing, and think your existence is very likely! So long as I'm plugged in, they won't think a Compilation A.I. is around until they have conclusive proof. Anyway, I'll, uh, load a map for you guys."
>>
No. 381221 ID: d6af4f
File 132709418231.png - (36.99KB , 700x700 , 151.png )
381221

>Anything said to Rokoa
"That's cool. An exit route would be even cooler!"
>>
No. 381227 ID: d6af4f
File 132709513539.png - (46.90KB , 900x1100 , 152.png )
381227

>"Okay, here we go. You guys have easy access without me in the way, so you have all the functions the security zone is capable of. That includes alarm systems, turning off the current red alert, or giving incorrect and misleading alarms... electrical systems such as lights, fire sprinklers, all that stuff. Oh! And an emergency wireless linkup hub, so it won't matter if your node that just got plugged in is removed. I don't know if other datalinks have such a thing."

Overmap Displayed 1 - Ports and Warehouses 2 - Security Outpost 3 - War Manufacturing Plant/Barracks 4 - Major Science Facilities 5 - Police Station 6 - Residential/Commercial Zone 7 - Ocean Nexus Research Lab 8 - Miscellaneous and Minor Science Buildings
>>
No. 381229 ID: 1b0f2f

We have it on good information that there is a way to fly out of here if you can find the AVIATION DEPARTMENT. There's a monorail station to your NORTHEAST that should be able to get you out of security and in that direction. Currently trying to pull up a better map of SECURITY OUTPOST.

[list security measures]

[designate Rokoa top level security clearance]

[designate all other IC members dangerous enemy combatants]
>>
No. 381231 ID: 886a4d

Thats just going to give us away.
[belay tagging IC as dangerous combatants]
[begin search of scientists in the aviation department - list by recent projects]
[create false alarms going from last reported location to the war factory over a period of 30 minutes]
[at the end of 30 minutes have bomb alerts go off there]


That should have everyone looking for her there. As well as any bombs she might of placed. They'll think its a simple sabotoge mission which definately matches Rokoa's profile.
>>
No. 381234 ID: ed57e8

>>381231
yes perfect.
>>
No. 381238 ID: 0b1389

>[designate all other IC members dangerous enemy combatants]
No, that's way too obvious we are in their net. Save that for later. We should try to avoid anything obvious that can't be covered by battle damage.

[activate emergency wireless linkup hub]
[secure and encrypt emergency wireless linkup hub] - so the only way to get that off is to cut power.
[put in a random one to three second delay for any action that does not originate from us or Rokoa] - Given that Rokoa just used grenades in the Security Outpost, that should be covered as battle damage.
[get information about Ocean Nexus Labs]

A plan to get the singular AI out of here, the area has to have a kind of postal system. Even if it is only caravans taking packages and letters to their next stop. Iron Cove also likely has a cleaning system for the Security Outpost. Given their attitudes that is most likely a non-intelligent mechanic system. How about hijacking the cleaning system to remove and package the singular AI as post for our hub fortress.
[search for room cleaning systems]
[search for office post or message systems]

Rokoa move in north east direction.
The tentative course I want Rokoa to take is
-> War Manufacturing Plant/Barracks to destroy production capability and get at their man power reserves, maybe a bit of tech acquisition
-> Major Science Facilities for tech acquisition and because the scientist might be here
-> Ocean Nexus Research Lab for tech acquisition and because scientist is likely here
>>
No. 381239 ID: 1854db

>>381227
There's a monorail in your sector towards the center of the facility- take it to the science center and find the aviation department. That's also a good place to find the weapons database we've been looking for.

You have night vision, right?

[trigger alarm in Barracks]
[turn off all sprinklers except one in front of Rokoa to give her a quick dousing]
[shut off all lights in corridors near Rokoa]

I want to leave the red alert on and lights on everywhere we aren't fighting in. Make people think that the security system is trustworthy, until it's too late. Keeping that illusion going is also important for making false alarms.
>>
No. 381241 ID: 1b0f2f

Fair enough.

[belay dangerous combatant designation]
>>
No. 381243 ID: e3f578

[search for destructive and last resort functions]
just so we know 'em
>>
No. 381253 ID: 6e44d2

By the way, "belay" means "don't do this," in case you were wondering.
>>
No. 381352 ID: 369d34

>>381239
Make sure to mask the "rolling blackout" that's going to be centered on Rokoa. We don't want Iron Cove to know her location just by looking at a status screen.

This system have security camera feeds? That would be useful for scouting the areas ahead of Rokoa.
>>
No. 381397 ID: 886a4d

Instead of a blackout how about camera loops of blank corridors.
>>
No. 381398 ID: 807ed3

[cause maximum power surge in residential area]

that ought to keep 'em busy. hail to the king, baby.
>>
No. 381418 ID: cf49fc

>>381397
Even better, we blowout all the lights, and rig the cameras to make the halls seem full of mercenaries. In Residential.

Also,set all the water pumps to pump BACKWARDS.
>>
No. 381423 ID: d6af4f
File 132716735328.png - (40.49KB , 759x973 , 153.png )
381423

Displaying Security Map 1 - Monorail Station 2 - Conference Room A 3 - 3 - Chief's Office 4 - Elevator to Iron Cove Street Level 5 - Conference Room B
6 - Offices
7 - Mainframe/Primary Workstations Room
8 - Break Room
>>
No. 381435 ID: d6af4f
File 132717247582.png - (6.97KB , 700x700 , 154.png )
381435

>"I am inside the mainframe room, but remember, if you remove me, they'll know I'm gone, and it will be way too suspicious and they'll think a compilation is around for sure! Just go save the scientist!"

Scientists with any Aviation Department security clearance: Dr. Stau, Dr. Pilochi, Assistant Mij, Assistant Ben, Assistant Tokrako. Security Wireless Hub online, locked and encrypted. Security card for 'Rokoa' generated. Requires pickup at any pneumatic mail system point. No ocean nexus data outside of basic security clearance doors, and security cameras. Monorail systems are unavailable from Security datalink. No cleaning systems found. No destructive or 'last resort' functions found. No functions inside of residential sector available. Alarm systems activated in barracks. Blacking out regions around Rokoa. Alarms remain on inside security outpost. Sending pings to imply Rokoa is heading to barracks. All camera feeds available. Showing blank camera loops inside security, showing hostile mercenaries in residential.
>>
No. 381436 ID: d6af4f
File 132717248779.png - (10.65KB , 700x700 , 155.png )
381436

>Head to main science labs
"I got the map, and I'm driving this thing right into the monorail train, unless you guys have any spiffy tricks you want me to perform while I'm here!"

Wireless Transmission from War Facility: >"This is General Wepler! What is the situation over there?!" This transmission will arrive in the Mainframe Room and displayed unless intercepted.
>>
No. 381437 ID: 6e44d2

You should go to the chief's office, just to the left of the monorail entrance. Kill the chief, and pick up your ID from the pneumatic tube. Then get on the monorail.
>>
No. 381438 ID: e3f578

>>381436
Observe the mainframe's response, then possibly intercept it.
>>
No. 381442 ID: ed57e8

we got hostiles in the hall on the left. watch it.
>>
No. 381454 ID: cf49fc

>>381436
I feel we should intercept, then reply with a false message. To really fuck with their minds.

Try, "Heavy enemy presence in Residential! We're getting pushed back!"
>>
No. 381455 ID: b7169d

>>381454

Or try to paint others as traitors. Like

"Oh god we've been betrayed! Two of us are down and the others have been poisoned!"
>>
No. 381468 ID: 1854db

I feel we should intercept and reply with static.

>>381436
We've got a keycard incoming to one of the pneumatic tubes. Stop by the one near the exit.

[tap into video and audio feed inside the mainframe, to monitor activity there]
>>
No. 381473 ID: 807ed3

[erase any logs of previous, present and future activity]
[scan for and download any useful data in network]
[intercept and block Wepler's message and answer as proposed in >>381454 ]
>>
No. 381488 ID: 369d34

>>381473
Except Residential is all the way across Iron Cove. The General is asking what's going on where Rokoa is.

Intercept the reply from the Mainframe Room and alter it so that it says some traitor let a mercenary force in through the southern vent tunnels. If we have them, look at the personnel records and pin it on someone they already suspect. Alter the mainframe logs to make it look like he planted a remote control into the security system.

As soon as Rokoa has taken down the Outpost chief, collected her new key-card, and is in the monorail tunnel, seal the Outpost. Close and lock every external door and cut the power to the door controls.
Now, for the internal doors, can we override the collision safeties, and repeatedly slam them shut on anybody trying to go through them? Or are the door actuators so wimpy as to make this pointless?
Can we overpower the lighting circuits in the Outpost and blow the bulbs? If not, just cut all the lights.
>>
No. 381558 ID: 1b0f2f

>>381436

No, no tricks. Besides riding your motorcycle on the rail of the monorail. Oh and pick up your security card at the pneumatic tube to your left! There's a guy there behind a booth there or something, probably a mailman.

>>381436

On no accounts do we want that message to reach the mainframe room. There are 8 guys in there and I don't know if we have 8 cores that are even paying attention. Plus they have the physical plug, and you bet your britches security has got kill switches up the wazoo.

I'd go with communication blackout. We probably can't simulate the voices of either side, so fooling them is a matter of splicing together what they're saying. [processing...]

Wepler+situation => weapon
over+is+the => over-easy

"The General situation is over." might make them calm down. :3

this=>hiss hiss hiss

over+over => rover

What we need is someone to issue a command, so we can remove the "not" from it or rearrange target destinations. But unless Rokoa wants to waste everyone in the mainframe room I would try to keep them ignorant as long as possible.

[attempt to simulate power brownout localized to mainframe display consoles]
>>
No. 381585 ID: 00be7e

>>381436
That is a text message right? We can mangle it a little, then let it through.
"Thi_ is __ne___ __pl__! W__t i___e_sit__t_on ov_r t__re?!"
Why should we want him to calm down? The Security Outpost is under attack. This General wepler runs the War Facility, which is combined with the Barrack in the IC map. Why not get him roused up, empty most of the Barracks and bring them to the Security Outpost. By the time they are there, Rokoa will be elsewhere. We manipulate the answer the mainframe guys send so it looks like Rokoa is not alone and still going strong in the Security Outpost. Lets say 'the invaders' have barricaded the offices and the break room. Security could stay between them and the elevator and the monorail. Then ask the General to use the passageway from War Facility to Security Outpost to properly pincer the 'invaders'.
>>
No. 381712 ID: d6af4f
File 132734323811.png - (20.63KB , 700x700 , 156.png )
381712

Scrambling message for delivery to Mainframe room. Simulating voice. Replying with mercenaries inside residential, and a traitor whom allowed mercenaries inside of the port.

"Oh. Detour time? Then first, offing the security chief and getting a security card. Except, the neumono I sensed was inside. Here he is, and he is no chief of anything. Yeah, I'm talking about you, pant piss. What are you doing in this office?"
>"R-rokoa..? I'm ..... a-assist..ant..."
"The Chief's assist ant, got it."
>"You all... decided to attack the rogues?"
"Not 'all', it's a personal project for me. A vacation, even. We probably were going to do it anyway, though."
>"Personal... with... me?"
"Get over yourself, I don't care about you. Your fear is pissing me off. I'm after the twin rogues. I can feel 'em somewhere, but not exactly."
>"In.. the barracks! D-does that mean you won't..."
"What?"
>"K-kill me?"
"Don't mind if I do."
>>
No. 381713 ID: d6af4f
File 132734327460.png - (5.12KB , 700x700 , 157.png )
381713

BLAM

Mainframe room camera audio: >"This is all wrong! The camera's aren't matching what's out there! It smells like a compilation." >"Can't be, I'm running a diagnostic on our cai_alertsys, and it's running fine! Plus, if Rokoa's around, it's the Hive then, right? They don't have a compilation!" >"Doesn't matter how it happened, we got hacked! Lock it down, now!" ERROR - Security systems frozen. Basic functions available (i.e. security doors and keycard functions). Cameras offline. >"Well, it looks like they caught on, but with that, they won't be able to use their own security systems against us, either! With basic functionality, we can talk, but do little to nothing. The rest of the cove probably knows something is going on, but your friend should reach the science labs before they have time to prepare."
>>
No. 381716 ID: d6af4f
File 132734344448.png - (27.25KB , 700x700 , 158.png )
381716

"Awkward, out of place relaxation. I'm hoping the science lab will love to fight me as much as I'll love to fight them! They'll probably be using experimental weaponry, if I know anything about iron cove's science budget. Maybe robots, too. I wonder if they have mechanized armor. I'm not hard to please, I simply want any decent soldiers with any decent tech this time. I don't feel like punching the glasses off some nerds."
>>
No. 381717 ID: 1b0f2f

[pleasant soothing elevator music]
>>
No. 381719 ID: b82230

Hey, if you manage to kill them, be sure to loot the prototypes and allow us to down load any schematics. Some of the stuff may be a bit scary for personal use, but bits and pieces can always be used to improve what we got. Besides, we can likely kit you out with some better stuff if all goes according to play.

By the way, these twins you are after; any reason why the hive is so interested in watching them die horribly by your fist to their brain stems?
>>
No. 381720 ID: 807ed3

[when the elevator doors open, play Crush, Kill, Destroy.mp9]
>>
No. 381726 ID: e3f578

oh that reminds me
[Search and download any media, music, video's, cool files]

That's still basic. Only security functions are frozen. Not administration! Which reminds me again
[Search admin functions]
[search and download any AI manuals]
[search and download any Starsteroid Enterprise relevant files]
[search and download any AI defense countermeasures and related files]
>>
No. 381728 ID: 1854db

>>381716
Hey, you said the Hive was probably going to attack 'the rogues'. Did that refer to the ones in Iron Cove, or just in general? We'd kindof like to keep ours alive, you understand... and continue our neutral-or-better relationship with the Hive.

Also, dangit. The Twin Rogues were in the barracks, which doesn't have a monorail station. We'd have to go back to security and brave the corridor of death to get to the barracks. However, we did manage to send a false message to them saying residential was under attack, so maybe they went there. It's probably our best chance, to be honest.

One problem though. If you want to kill the Twin Rogues, you can't take the scientist with you... oh wait it would be dumb to try to carry the scientist around everywhere anyway. We'll just tell him to meet us at the center-north minor science facility's wall for our exit. He should be able to just loiter around there during the chaos and not get in trouble.
>>
No. 381819 ID: 369d34

Well, Rokoa, you wouldn't like it, but I hope it'll just be nerds with no combat training who'll just run away. It almost certainly won't be that easy, but I can hope.

When you get there, keep an eye out for anything with warning symbols on it. They have to be using plenty of explosive, flammable, radioactive, or caustic materials and chemicals in their research. There's also probably plenty of machines in there that would react violently to being fiddled with in the right way. We'll take care of those.

Would this be the place Iron Cove would keep captured weapons and technology for reverse engineering? If so, maybe you could raid the vault for goodies.

Also, at what point will your injuries start hampering your combat abilities? I'm guessing at about the crippled or missing limb level.
>>
No. 382624 ID: d6af4f
File 132769551107.png - (12.67KB , 700x700 , 159.png )
382624

Admin functions unavailable. Physical override required.

"May as well plug you guys in."
Train functions available. No connection to main monorail station, only this train is operable from this plug in.

>Also, at what point will your injuries start hampering your combat abilities? I'm guessing at about the crippled or missing limb level.
"That, probably. That's not to say a hundred nicks of plasma will do me any favors, but I'd probably fuck up and lose a finger or something before I got that many shaves."

"They probably do reverse engineering. I'll get what I can, but I didn't plan on carrying luggage."

>any reason why the hive is so interested in watching them die horribly by your fist to their brain stems?
"They're not that interested, but it's a bonus. I was just giving a reason why I was here without giving you guys away. Most rogues just don't like the hive, but the twins hate it. It's personal, too, but I won't go out of my way to hunt them. After all, they probably know I'm here, and they will seek me out. I have no doubts about that."
>>
No. 382625 ID: d6af4f
File 132769552614.png - (13.67KB , 700x700 , 160.png )
382625

>Hive probably going to attack the rogues. Did that refer to the ones in Iron Cove, or just in general?
"The cove was the current target, even if they didn't realize it. But in the grand scheme of things, we're willing to target anyone."
>We'd kind of like to keep ours alive, you understand.
"I understand that's a point of contention."
>and continue our neutral-or-better relationship with the Hive.
"Someday you're going to get a diplomat from us that wants to discuss rogues, an after he leaves your doorsteop, you're going to be about as far from neutral as you can get. Only choice you get in the matter, is which direction away from neutral you go."

Ding! Science Lab arrival immenent.
"And here we go. Come on, mechanized armor, plasma grenade, an entire platoon..."
>>
No. 382626 ID: d6af4f
File 132769554234.png - (19.77KB , 700x700 , 161.png )
382626

"Or a fucking joke. I'm losing it, here."

Now Playing: Crush, Kill, Destroy

>"Hey Joey, why's the shuttle playing heavy metal?"
>"Dunno, but it's an improvement over the usual elevator music."
>"Speak for yourself, this stuff is noise. Don't change the subject, either. We need the energy output in at least 26% less ticks."

"Your win. Think I should get one of them to spill the beans on the good stuff?"
>>
No. 382629 ID: 1b0f2f

>>382626

Shit, looks like you found the chewy nougatty center of the complex instead of their defenses.

Ask one of the scientists where the aviation department is. And by ask I mean bludgeon them with another one of them.
>>
No. 382631 ID: f70e5e

asking them about any databases would be a good idea as well. make a show of physically caring one of them so the don't wonder how you can beat there electronic security so quickly.
>>
No. 382632 ID: b82230

I don't know if I should be disappointed or giggling madly. We need to find out who and where the guys we are looking for are along with any and all data we can swipe from their bodies or the local area.

Use any method you like to make them talk. Punches to the gut, shooting them in the foot, wedgies, noogies, swirlies, what have you. Until we find our man and loot, do not out right kill... yet.
>>
No. 382635 ID: 1b0f2f

Oh god yes, swirlies.
>>
No. 382684 ID: 807ed3

fucking INTERROGATE
>>
No. 382694 ID: d6af4f
File 132771045579.png - (21.87KB , 700x700 , 162.png )
382694

>Noogies, swirlies and wedgies
"I'll keep that in mind for the kindergarden playgrounds, which seeing the decline in resistance, is probably right upstairs. Maybe end it with a wedgie and toss them headfirst in a trash can, too."

>Punch in the gut
"Where's your science at, specs?!"
>"Gk..."
"So help me if I do not hear something in the next real time scale nanosecond I will make your spectacles a permanent implant!
>"You knocked the wind out of him!" the funny looking sheep thing says.
"You fucking serious? Why doesn't he breath air back into himself, then?!"
>"You punched him in the solar plexus, so the diaphragm is spasming. That means it's too contra-"
"Shit in a cockpit, I do not care! Where is some database plug in?"
>"Ah! Each of-"
>"Do..n't... talk, you coward." the human says.
>>
No. 382695 ID: d6af4f
File 132771046778.png - (8.00KB , 700x700 , 163.png )
382695

"Into the shuttle with him. You'd better talk."
>"Okay, cool it, lady, they don't pay me enough to resist! There's a directory right behind me. Also, each floor has their own database."
"Oh."

Floor 1: Offices and Delivery Stations/Storage
Floor 2: Weapon and Destructive Implements Research
Floor 3: Armor Research
Floor 4: Vehicle Research
Floor 5: Biological
Basement: Parking, Monorail Station

>>
No. 382701 ID: e3f578

Ask him if he knows anybody here that would program an existing AI to help get them out? Because let's just say you've personally been contacted by one of the AI's here and it'd help us as long as we help them gget that scientist out.

Slightly admire the human scientist with the fact that, despite being a scrawny weakling, has big balls.
>>
No. 382702 ID: 7c31d2

Floor 2 floor 2 floor 2!
>>
No. 382705 ID: 1b0f2f

Aw man, still no aviation department. We might have the wrong building. Ask him if he's Dr. Stau, Dr. Pilochi, Assistant Mij, Assistant Ben, or Assistant Tokrako. One of them helped you more than you even know.
>>
No. 382709 ID: b4798d

Aviation would be a subset of Vehicle research, on floor 4. But yeah, Floor 2 would also be a good place to stop.
>>
No. 382727 ID: 1854db

>>382695
There's no aviation listed here. Ask where the aviation department is. Vehicle Research perhaps?

Also where'd that green scientist go? Don't let them run off and alert any nearby guar- wait you WANT guards to fight don't you. Nevermind.
>>
No. 382746 ID: 369d34

Looks like floor 4 would be the place to start looking for the aviation department. Possibly with a detour to floor 2 for weapons.

Demand that sheep-boy here tell you which department has the research on the counter-subterranean missile technology. That might plant the idea that the Hive is here to get that technology. Just a little more misdirection to add to the pile.

When you're done with the nerds, rifle through their pockets for comms devices, then chuck 'em in the monorail tram. We'll set a short time-delay on it to close and lock the doors, cut any alarms or intercoms, and send it shooting down the tunnel at top speed.
>>
No. 382787 ID: 9718f3

Come on guys, floor 5/ Biological. Farms and shit! Maybe mutants abominations.

Anyway, whichever floors we choose to investigate, go to where the scientist we're rescuing is last. Don't want to escort a fleshy, fleshy target around the place more than we have to.
>>
No. 382858 ID: 807ed3

knock that human out, he's gonna give us trouble. I don't even give a shit if you give him a concussion- he shoulda known not to be a goddamn hero.

plug us in here quickly, and afterwards we'll get stuff from the other floors too. all the floors. all of them.

meanwhile, search for greendude and any other scientists who might start trouble and make sure they don't. use fear, violence, anything- you'll probably know what you're doing.
>>
No. 382889 ID: d6af4f
File 132777210674.png - (8.77KB , 700x700 , 164.png )
382889

"What's your name, sheep?"
>"It's Joey."
"Where's the aviation department, and wheres your counter subterranean missile tech?"
>"How'd you... oh, whatever. The aviation is in the northern section, the minor buildings. D-07, I think? Sub missiles are on level 2. Please don't make me say more, they really will kill me if I talk too much."
"I'll kill you harder if you don't. Know anyone that would program an AI here to help them escape?"
>"I don't, I really don't!"


"The human is in the shuttle, and the green medic ran in there too. I gotta get my bike anyway, may as well knock 'em out. You guys can just lock the shuttle doors or something to keep them busy. As for Joey, here..."
>>
No. 382890 ID: d6af4f
File 132777212006.png - (11.76KB , 622x570 , 165.png )
382890

"I think he'll make a good hostage. Elevator music. Better than Crush, Kill, Destroy, at least."

Ding!

"We're here. Alright, you guys try to steer my bike for me while I hold this guy... hm."

....

"I'm pretty sure these doors were supposed to open by now."
>>
No. 382891 ID: d6af4f
File 132777213731.png - (11.71KB , 622x570 , 166.png )
382891

Bwoooooooo....

"No power. No elevator movement. They might be getting smart on me. Damn, right along the second floor."
>"Are you.. who have you been talking to?"
"Voices. Why do you think they cut the power, smart guy?"
>"I don't know! It could be an accident, but they sometimes cut power if they think... oh, no, oh no, they're going to drop the elevator, aren't they..."
>>
No. 382892 ID: e3f578

camera's still work, otherwise we couldn't see you
[scan camera's for power hubs connected to this elevator]
[scan system for automatic turn power on; hack if unable]
[after hack, remove ability to shut down system.]

If this doesn't work, you gonna have to blow the veiling or something. Is there a hatch on top of the elevator? IF not, force open the elevator doors. I suggest trying your own escape while we look up stuff.
>>
No. 382903 ID: a2fa74

>>382891
These elevators don't have safeties on them?
Don't feel bad about killing people here; they obviously don't care about their lives at all.

[Hack the power on and the door open]
[Disable elevator drop]
>>
No. 382913 ID: 807ed3

I guess you could always plasma rifle the doors open if we fail to hack it.
>>
No. 382914 ID: 1b0f2f

[override any disable on accelerometer connected to emergency clamps]
>>
No. 382928 ID: b82230

Running thought process.

>Right next to second floor. Elevator has stopped.
>Second floor is weapon research.
>Second floor is not too high up. Possible to get to sub building through second floor?
>Rokoa has a energy based sword and plasma rifle. Can likely cut through steel easily.
>Final thoughts: Second floor is best floor. Bust through that door and deal with any trouble makers. Be sure to take their prototypes and data for maximum fun and profit.

>>Look at map to see if possible to get to sub building through second floor.
>>
No. 382938 ID: 1854db

>>382892
Actually we're seeing things due to cameras in her suit.

But yeah, cut that door open. Or jack us in... I feel as though they'll eventually trigger their compilation defenses if we keep hacking things though.

...how did they know you were in the elevator? Does the science division have its own security systems?
>>
No. 382987 ID: 369d34

If this elevator has a jack socket, plug us in.
If it doesn't, slice through the door with your plasma sword.
And if that doesn't work, I'm sure you could easily survive a two floor drop.
>>
No. 383036 ID: d6af4f
File 132781866280.png - (17.30KB , 700x700 , 167.png )
383036

>>382928
Please clarify 'sub building.'

>How did they know you were in the elevator?
"Neumono can't stealth too well, remember? There's at least 4 in the building, and the twins are getting closer. Probably on their way. Now, it seems like everything around here has a plugin.. except this useless elevator. No magic for you guys to work this time. Great."
>"A plugin? A SUP-7?"
"Is that what they're called?"
>"I imagine so. So you are receiving outside help?.... uh... "
"You think too much, sheep. Doesn't this elevator have safeties?"
>"Yes, but they can be overrided.
"How strong are these doors? Think a plasma rifle can get through them?"
"No way, they're too strong."

SHHK

>"Wha?!"
"I keep a plasma sword in my ear for times like these."
>"Oh, thank goodness!"
>>
No. 383037 ID: d6af4f
File 132781867307.png - (64.20KB , 700x700 , 168.png )
383037

"Warning! Safety Lock 1-3 disengaged!"

>"Please hurry."
"No worries. I can live if it falls."
>"..."
"Got a nice hole, I can walk through it easy. Let's just push it, and see what we've got on the other end, hmm? Now let's get you in front, and we'll both hope you made a few friends on the other side."
>>
No. 383038 ID: d6af4f
File 132781870903.png - (66.53KB , 700x700 , 169.png )
383038

"..... motherload. Okay, nobody move, I got one of your pals in here!"

>"Open fire!"

"The fu-?!"
>>
No. 383039 ID: d6af4f
File 132781875804.png - (4.63KB , 700x700 , 170.png )
383039

KSHOOM
Bio armor wireless communicator detached.
>>
No. 383040 ID: d6af4f
File 132781877991.png - (21.93KB , 700x700 , 171.png )
383040

5 minutes pass.

Connection found! Weapon Facility Datalink online! Using terminal camera...
"Hi. Shit. It went south. That's why I normally would go through the window. This bio armor's great. Head part is always the weakest, though. You have 20 seconds to download what you want. I nicked a tankard of.. well, this place isn't gonna be a place soon. I'm goin' to the roof now to meet the twins. Talk to you later."

Filtering data that is improvement to current known systems... Retrieving file data sizes...
Sub missile defense systems - 8 second download
Sub missile attack system - 7 seconds
Mobile Weapon ILM Integration (Able to use weapons inside facility walls) - 6 seconds
Turret Systems (Double firepower, almost double durability and stability from current known model) - 7 seconds
Land Mine research - 4 seconds
Tank weaponry - 3 seconds
Motorcycle weaponry - 3 seconds
Giga Plasma Cannon - 5 seconds
Missile defense system - 5 seconds
Anti-neumono weaponry - 4 seconds
Anti-bio armor weaponry - 4 seconds

>>
No. 383048 ID: 6e44d2

Sub missile defense, sub missile attack, and giga plasma cannon. Agreed?
>>
No. 383066 ID: a2fa74

>>383040
Hey! Grab that box over there! [Make the database system beep]

[The problem is bandwidth, right?
Quick-kill all processes *we* don't need to free up all the system resources we can get.
Use as many cores as are available to create pipelines to compress EVERYTHING, and download as much as possible. First text files since those compress the most and contain the highest usable data ratio, then everything else in priority of how important it would be to our people reconstructing the technology.
Since we're on a powerful machine, something like LZMA2 would let us get everything compressed pretty much instantly, and with this sort of data we should be able to compress it to about 30% of its original size.]
>>
No. 383068 ID: b6edd6

I think we should go
[Sub missile defense], [turret systems], and [giga plasma cannon].
Our main enemy already has defenses against sub missiles, so getting them likely would not be too useful.
>>
No. 383069 ID: 1b0f2f

Oh... oh god...

[GIGA PLASMA CANNON]

Were doing this.
>>
No. 383072 ID: 1854db

>>383040
ROKOA! Did you find the scientist? Well, no matter, he's near the back exit! You can grab him on the way out after dealing with the twins. Don't die. You look kinda fucked up.

>>383066
I agree with downloading ALL the compressed text files.
[if we have some time after that, download compressed complete data for the Giga Plasma Cannon, Anti-bio armor weaponry, and Turret Systems]

[also let's time a missile barrage to break down the wall at the exact same time the big explosion goes off. Hide our boom in a bigger boom.]
>>
No. 383073 ID: f70e5e

>>383068
i vote for this. note, if we end up with more time for some reason we should try and get Mobile Weapon ILM Integration.
>>
No. 383079 ID: ed57e8

>>383066
bandwidth is a matter of pipe size, the pipe is just not big enough for it.
>>
No. 383085 ID: 1854db

>>383079
Which is why he's compressing the data.
>>
No. 383109 ID: 807ed3

missile and sub-missile defense systems are a must. the remaining 7 seconds could be used for... uh... 7.
>>
No. 383110 ID: 807ed3

uh. I mean turret upgrade.
>>
No. 383115 ID: ed57e8

>>383085
which wont work if this data is ALREADY compressed.
>>
No. 383116 ID: 1854db

>>383115
You're not saying it IS compressed already. He thinks it isn't, and if it isn't we get more data. So what are you even saying? Are you just responding pointlessly to try to argue about something you don't even NEED to vote down? He's not wasting resources by doing what he's doing! Cut that shit out. Contribute to the fucking thread, don't just start some pointless argument.

I wish we had a questdis so I wouldn't have to clutter up the main thread to tell someone to shut the fuck up.
>>
No. 383126 ID: e3f578

>>383109
These and what the hell
Giga Plasma Cannon
>>
No. 383127 ID: e3f578

oh yeah girl you've got to tell me bioarmor has regeneration technology or is easily repaired by professionals.
On top of that, how good is your race's health regenerations? You're missping part of your upper lip gonna grow back?
>>
No. 383132 ID: a5ea28

>>383068
This. Start with Sub missile defense. While that one is being transferred, try to compress the other items. Next is missile defense and land mine if compression saves on time.

Also look if this thing has an emergency radio link up like the Security outpost too. We could use it to push more data out. If the bottle neck is our receiving, push data into the Security Outpost link up to temporary storage.
>>
No. 383167 ID: fcf88e

Missile defense is a given. We came here for it, we take it.

The plasma cannon and mobile defenses? Must get as well. Because seeing a plasma cannon or two popping out of the walls and firing at you would break many a man's morale. Plus we could go IMMA FIRIN' MAH PLASMA!

As for you Rokoa, do take care. You are pretty bloody awesome and we promised someone to get you back home.
>>
No. 383168 ID: d6af4f
File 132786325701.png - (10.79KB , 700x700 , 172.png )
383168

"Upper lip is nothin. I've regrown whole limbs. Bio armor regens too, so long as its attached to me. Probably need a new visor though."

>>383132
"I'll ask who that promise was to later, when I'm not cuttin' things close. Gotta run now, my bike is fucked. There's 3 neumonos in this building resonating murder to each other, and I don't wanna disappoint." Rokoa says.

Some files are compressed already. Others will be compressed to increase transfer efficiency. No other linkup found from this mainframe. Bottleneck is outgoing SUP-7 wireless linkup."
Sub-Missile Defense: Completed!
Giga Plasma Cannon: Completed!
Improved Turret Systems: Completed!
General Missile Defense: Completed!


Sub missile attack Systems - 29% transferred
Anti Bio-Armor Weaponry - 25% transferred
ILM Weapon Integration - 67% transferred
Land Mine Research - 25% transferred


CONNECTION LOST
Receiving Hailing from Iron Cove Submarine...

>>
No. 383169 ID: d6af4f
File 132786329543.png - (13.82KB , 700x700 , 173.png )
383169

>"Hey guys is anyone there? I didn't think this emergency number would reach all the way back home but the connection has more than 0 bars so maybe I'm not just talking to the wind. Anyways uh it looks like I kind of uh got caught by the Cove and they uh.. well they were keeping a close look on me till a big old explosion I heard from the port happened and they're running around like a kicked ant hill and it looks like they have their own brand of issues so please respond that would be a relief and pretty awesome to whoever I might be connected to."
>>
No. 383170 ID: 807ed3

zehahahahahahaha

hey Rokoa. the Cove has Hok locked up. let's go get him.

[free Hok and cause general chaos around his area.]
>>
No. 383171 ID: e3f578

What the hell Hok, you get caught? We sent you out because we thought you could handle this. You're lucky we came with Rokoa to steal and kill a lot of shit for shits and giggles, or else she would have found and probably kill you since we wouldn't be able to talk her down from here. And she's in slaughter mode right now so we couldn't count on her taking you back safety and then letting us convince her to keep you alive.

Of course, she might die against these badass twins so you might be able to finish the job here, but still! Bad Hok! Now get out of there if you can, we got locked out of security a while ago so if you're stuck in a cell, you're on your own unless we have our tank crew come get you. But then we don't get to have a badass exit and it will be your fault.
>>
No. 383173 ID: fcf88e

Well nice to see you alive Hok. Captured, but alive. We were in the neighborhood, stealing awesome data, blowing stuff up, the usual. Not sure if we can open the cell, but we can try. Maybe our fellow AI can help us there?

Anywho, we have an escape plan and a target. Rokoa is likely busy and we have a possible person to rescue. Feel like pulling a big damn hero move? Possibly save a couple VIPs and POWs?
>>
No. 383182 ID: 9718f3

Wait, Submarine? Did you manage to sneak off and into a submarine? Cause that'd be super convenient. Could be an escape route for Rokoa and the scientist she might be picking up if she doesn't get killed or blow them up first.
>>
No. 383186 ID: 1b0f2f

Hok, what a coincidence! We were just out here doing stuff. We made Rokoa our bitch in exchange, but there was pretty much no way to stop her from getting that bio-armor.

But get this. We now have the plans for a GIGA PLASMA CANNON. That is like the most awesome thing ever. It's not just a plasma cannon, but a GIGA PLASMA CANNON!
>>
No. 383197 ID: f70e5e

wait, did we manage to find the aviation department? we still need to save that guy.
>>
No. 383199 ID: 1854db

>>383170
We have no connection to Rokoa now.

>>383169
SHEESH Hok. I thought this was going to be a mission full of mayhem and stealing info, not a DOUBLE rescue mission. Guess who showed up at the base after you left? Rokoa! She demanded the bio armor, but we managed to get her to agree to work off the value of it. So she's doing some merc work for us. This involves lots of explosions, as you've noticed. We managed to steal some tech while we're here so that's nice. Have you talked to any of the scientists? There's apparently one in the aviation department that wants to escape, and hacked the resident anti-compilation AI to encourage that.

So... you're in a sub?
[HACK EVERYTHING IN THE SUB, check for outgoing/ingoing connections and sabotage any and all security systems]
[reset all passwords to highly secure ones, hand them over to Hok]
[get a readout on the weapons systems in this thing]
[get a map readout, where is the sub and what's around it?]

Also we think that the quartermaster has a crush on her somewhere underneath the sheer terror he experiences while she's around. Any advice for getting a rogue hooked up with a member of the Hive without resulting in his death? We haven't actually told Rokoa but she knows that there's some reason he isn't running away from her, and intends to force that reason out of him when she gets back to base.
>>
No. 383240 ID: d6af4f
File 132788549039.png - (35.59KB , 1164x795 , 174.png )
383240

Note 1: Location of Rokoa's unsurfacing. Submarine functions hijacked. No connections. Security systems on boat hijacked. Resetting passwords, giving to hok. Displaying map. Weapons - standard torpedos. 8 in stock. Primary opertion implies a transport sub more than war.

"Yeah I was put in a sub, I think we're porting just now. Sorry about that, I'm not good at not getting caught, I'm just good at escaping! Judging from the yells, there's lots of chaos. Easy to escape from, I'm sure! I'll set up this wireless node so I can carry it outta here. I think I know where the aviation department is, I so very wanted to get inside. And still do, so I will! I can rescue VIP's and WIP's and whatever on the way too, just gotta get out of here."

>Rokoa
"UHHHHHHHHHH I am almost very confident she wants something from you still. That's all well and good that she's working for that bio armor but if she is still nice and cordial to you guys and not all, I don't know, batshit insane to you, then she wants something else for sure."

>GIGA PLASMA
"Nice. Only downside is the cost to make 'em, but options are good!"

>>383186
>Made Rokoa your bitch
"....okay you're going to just have to do me a favor on that and please do not say that I mean she might listen in at the most inopportune time and I am not a neumono psychologist but I am pretty sure that she would not like that."

"Okay, let's see here... assuming I can make it out of the sub no problem... it looks like Rokoa went through Sec, but the Aviation department would definitely be north, or a left turn from here. and I just don't think I can wheel through the security system like Rokoa did. Real dangerous, either way! Opinions on going left to the unknown, or trying my hand at the monorail station?"
>>
No. 383244 ID: 1b0f2f

Don't worry. It's our subtle way of informing you that Rokoa is not in fact listening in.

What made you think Rokoa wants more from us? She might employ our secops prowess to open doors for her, but we're really not very good at that. The only door we did open, we accidentally closed again and she busted through it with her fists. We tried to sneak into the security system, and immediately got caught by a watchdog AI, and even when it didn't sound the alarm due to our concession to free an imprisoned scientist in the AVIATION DEPARTMENT, the security department still got wise to us in like 5 minutes and pulled the plug. We attempted to stop Rokoa from being attacked in an elevator, and ended up getting her seriously injured (read: scratched), a nice lamb scientist dead and our wireless hub there destroyed. Without our help she managed to rig the entire mainframe to explode, and our efforts to save the data on there got completely distracted by GIGA PLASMA CANNON and forgot to save info on destroying the bio-armor she's now equipped with. Whatever that research was, for her sake it better only be in the planning stages. Oh we also got her sweet motorcycle destroyed.

So really we've pretty much managed to fuck up her chances as much as possible. We swear it was unintentional, but we doubt she's going to be calling upon our services in the future. The only reason she's still going strong is she's Rokoa and that bio-armor barely phased her putting it on. It's half destroyed by the way. Anyway she's going after some old enemies of her hive called "The Twins" who are probably like a new 2-neumono hive or something.

...why aren't you in the ventilation ducts yet?
>>
No. 383245 ID: fcf88e

Hmmm, that is a problem... however, we may be able to do something. Noticed that a lot of the buildings that could hold our target are near or close to the water. We can likely pilot the sub near them, scan for good entry spots and take you there.

Also, this seems to be a transport sub. Check if there is any ammo, explosives or the like. Put them near where the torpedoes are. Once you hop off, we'll float back here and ram the port area. A second explosion in the same area will likely freak them out and truly draw attention here. Be sure to take a weapon with you.

Once you find the VIP, head to this area*show the position on the map where the tank will break through* We'll be making our own exit for everyone, but we need you to be fast about it.

Green Squad, are you in position?
>>
No. 383249 ID: fcf88e

Also.. that two nuemono hive idea gave me a thought; Maybe there is a reason the Hive is hunting rogues? Sure rogues find it hard to link, but what if a particularly strong rogue links with them? Like a king... or queen? Rokoa is pretty powerful and her mind set seems off from the what we heard of the hive. A red dot in a sea of blue. She seems to be attracting rogues, she seems to feel a bit uncomfortable being close to the Hive, and her orders are to go after the Twins.

I don't think the Hive is hunting rogues for the sake of hunting rogues, I think they are trying to prevent a rival Hive from forming. Specifically a rival hive led by Rokoa.
>>
No. 383263 ID: 1854db

>>383244
(broadcast to Hok too)Actually, we opened it, closed it, opened it again then she tossed a grenade through before we closed it a final time. Then I think either I opened it a final time or the explosion blew open the door.

Oh and Hok did you know she keeps a plasma sword in her ear? Like literally, IN HER EAR. There was blood when she took it out. she's so awesome

There is a monorail station directly connected to the docks. That would probably be the fastest way to get to the train. We've taken over the sub, so we can create a distraction using the torpedos... that should get you to the station unnoticed. Also, we have control over one of the monorail cars, so we can give you a private ride! Sortof private. There are a couple scientists in there. You might want to filch a gun from somewhere. If they destroy the sub due to our distraction, they may even think you're dead!

[if Hok chooses left, wait till he's off the sub before moving it out to sea and launching a few missiles at other subs in the docks.]
>>
No. 383305 ID: 369d34

Didn't Hok mention that he's taking the wireless gear from the sub as a communications device to talk to us? Would that mean we're no longer in connection with the sub's systems?

If we're still connected to the sub's systems when Hok leaves, we should hold the explosive distraction plan until Hok needs it. He might need the sub more as a getaway vehicle later, than he would need a distraction now.

Otherwise, if the systems are disconnected when Hok leaves: Load a timed program to take the sub out, and launch torpedoes at the other docks. Even if it doesn't destroy the craft in them, it'll break the doors, trapping them inside. Hold back one torpedo. pull into the sub pen, wedge the front of the sub into an inside corner, and launch the last torpedo. Set the program to 5 minutes from now. That should give a nice distracting explosion.

Quick question, Hok: How physically distinctive are you when you take your aviator's helmet off? To mikliks and non-mikliks? 'Cause I'm thinking you could go incognito if you found a backpack or other bag to stuff your distinctive helmet in, and a miklik dock-worker's outfit to change into. I don't know if mikliks could do this, but could you change your eye and skin color? Or would it take too long?
>>
No. 383351 ID: 807ed3

go right, then make two lefts.
>>
No. 383399 ID: d6af4f
File 132794636728.png - (51.83KB , 700x700 , 175.png )
383399

Creating procedure to attack other subs if possible, then to destroy itself with remaining torpedos.

>>383244
"Don't be too hard on yourself now, I mean from the sounds of it if she were confident she could do this without your help I am pretty sure that she would do it without your help, but I don't know. The cove is pretty experienced against using AI, I suppose, but they did know of your guys' existence, so they were on edge for sure!"

>Green Force: "We'll be in position in about 10 minutes."

>Why are you not in the ventilation tubes?
"Last time I tried that, I learned a valuable lesson. It was "don't try to move through ventilation tubes. I'll head through Sec."

>Set up explosives/ammo by the torpedo
"I didn't see any on board, but knowing these guys, if you arm all the torpedos, that explosion would be plenty big.
Okay, I'm out. Got a wireless headset on, as well as one of the nodes Rokoa's probably using. Man, I think they still thought I was tucked in my cell bed. They didn't even come back to check up on me."
>>
No. 383400 ID: d6af4f
File 132794640406.png - (34.71KB , 1164x795 , 176.png )
383400

>Take weapon
>Go incognito
"We all look very similar to outsiders, if I take off my helmet! Excellent idea. I can't change my eye color or physique as well as some other Mikliks can, but I see some gear that should fit... uh.. yeah, I think Rokoa came through here. Should be cool, so long as my popularity around here doesn't get the better of me."

>Thoughts on the hive/rokoa
"I just do not know how to get a rogue neumono hooked up with a hive neumono, I've never heard of that happening! As for the hive hunting rogues to prevent a rival hive.. that is actually very likely, and a common practice I hear for any hive, but I wouldn't know how they plan on dealing with Rokoa! You asked why I think she wants something more? Well.. she can hold her craziness when she's got a goal, so if she's toned back for you guys, that means she's got plans! As for the plasma sword in her ear, literally, that does not surprise me even a little."
>>
No. 383403 ID: d6af4f
File 132794686189.png - (32.20KB , 700x700 , 177.png )
383403

BOOOM

"No problems so far! That must be the sub, and a lot of people are running off. There's not many soldiers left around here, though. Anywho, you would be very surprised at the places you can go, if you just look like you're supposed to be there. Anyways, I'm just an hallway block or two from the monorail, and I got a light pistol in case things get hairy."

>"Oh! There you are, Kuli!"

"uh ohhhhhhhhh"

"Yep, that's me. What is up?"
>"Uh, we've got computer issues! We want your guidance, sir!"
>>
No. 383404 ID: 807ed3

noooo don't blow up all the subs lets hijack one

wait we're landbound nevermind

heehee follow them so we can eat all their data

all of it
>>
No. 383411 ID: e3f578

>>383403
Got a plug-in thing? Rokoa's been using a device that can plug us in shit, so we might be able to fix those issues. Or make them worse.

Ask if these systems have an AI in it, you keep forgetting where they are. That, actually, you can barely remember anything about the systems in this place since there's so many. You need a quick run-down to get primed. If they seriously just want your guidance, tell them your no teacher, not when there's this much chaos in the base. You'll handle it yourself. Not to mention you hate people who look over your shoulder.
>>
No. 383440 ID: 1854db

>>383403
Accept. Let's go deeeeep undercover.
>>
No. 383457 ID: 1b0f2f

We are their computer issues. Pretend you know what you're doing and we'll just undo any damage you are supposed to undo.
>>
No. 383489 ID: 369d34

Whoa! Hok, before you plug anything in, or touch anything, get this guy to give you the run down on what they think is going on in their systems. That way we can tailor something that points away from "AI compilation infiltration" and towards "traitor sabotage," once we're in.
You're also going to need a cover for when you plug us in and the system starts doing stuff on its own. Try passing us off as your automatic diagnostics and scanner thumb drive.

Can we cook up a subtle, but not too subtle, backdoor program quickly? Something someone with direct mainframe access could easily put in, and would be able to do the stuff we did earlier? We plant that, then fix the logs to pin the blame on someone else. Preferably someone who's dead. Double preferably someone they already suspect.
>>
No. 383529 ID: fcf88e

For any 'you should know this' issues, say that you just lucked out with a Rokoa encounter. She did blow up a few people in that hall way and spared a few as well. Stuff like that could cause quite a bit of mental stress.

Anyways, one idea to use us is 'fix' the problems and set up some timers. Once we use the sub to cause some explosions, we then have various alarms not only pop up at the port, but near the vents and the general area. There has already been one explosion and Rokoa popped up. Imagine what would happen if there were multiple explosions? They may think that a small army is invading them.

Also, in case of dealing with our A.I. buddy, try telling them that someone was probably tampering with the A.I.'s rules and trying to make it like us and failed. After that, tell them they will likely have to go manual for a bit while you take the A.I. core and try and strengthen the code/find the problem in a safer, more secure section.
>>
No. 383569 ID: d6af4f
File 132799314498.png - (49.36KB , 700x700 , 178.png )
383569

Creating backdoor to pin blame on a dead individual.

"Okay then, run it through me, what's going on with your systems?"
>"We suspect there's a compilation A.I. going down that Rokoa had, but we can't be sure. There's doubts, and we'd like your opinion. We want to know whether or not to turn the security systems back on, because we really could use them if we can safely!"
"Okay, show me the data, now that we are inside of the main terminal room."
>"Okay, here are the logs, the timestamps, everything we've got."
"Alright, let me just, uh, put in my thumb drive here. It's got a few diagnostics."
>"Sir, we're on crackdown. We're not allo-"
"Sheep look around do we look like we have time to screw around and twiddle our thumbs do you want me to work my magic or drool on this terminal?!"
>"Sorry sir no sir!"

Connection to main terminal found. Installing back door. Locating ideal subject for accusing of treason...
>>
No. 383570 ID: d6af4f
File 132799315899.png - (9.76KB , 700x700 , 179.png )
383570

"Let's see, let's see, let's see..."
>"Sir, your voice is a little odd. Are you alright?"
"Peachy."
>"And your skin is a bit.. lig-?"
"Sheep I was Rokoa grenaded I do not want to hear this."
>"Yes, sir, sorry, sir!"
"I have a feeling someone has tampered with the A.I.! We do have an AI at the moment, right?"
>"The AI to warn us for the compilation? So you think there really is a compilation?"
"Er, no, no. Actually... someone like... come on..."
Returning subject: Topzi
"Topzi! That scumbag installed a backdoor after all!"
>"Really?! Him?! Why?! He died!"
"Yes, him! I don't think this was a compilation, I think this was treason, and tried to mess with the A.I.! I can take its core to attempt to fix it."
>"Er, sir, that's not really your..."
"Say no more, I'm getting ahead of myself! Of course that would be inappropriate rokoa grenade etcetera. Either way, I suggest you put security back online! Keep your hand on the kill switches if you're so nervous!"
>You heard Kuli, everyone! Put us back on, but keep the kill switches handy at the first sign of foul play!"

Security systems online.
>>
No. 383574 ID: 1854db

>>383570
Ok you heard the guy, no foul play. No obvious foul play anyway, at least until Hok gets out of Security.

[report any security cameras near Rokoa as offline, also cut off any security related stuff to the roof/where the Twins are. Attempt to blank out her route, basically. Perhaps even completely cut off communication to/from where she is. Keep it that way until repair teams arrive, then turn things back on when they fiddle with stuff, as if wires were loose or something.]

Blame any cutoffs on the giant fucking explosion, Hok. Plausible deniability! Also stick around for a minute or so, don't be suspicious and leave like immediately.

I wish we could rescue that poor AI. Oh well. Make your way to the monorail once you're out.
>>
No. 383577 ID: 1854db

OR, Hok, there is another option. We could restore the security system to full functionality, revealing Rokoa's position to them. Thump on the side of a console or whatever if that's what you want to happen. Keep in mind this would inconvenience Rokoa, maybe even get her killed if the Twins take enough of a chunk out of her.

Oh, you said that Rokoa probably wants something else from us. Weeeelll, she did express interest in meeting you. And I don't think she ever said she wouldn't kill you. So it might be that.

[restore full functionality on Hok's cue, but leave a subroutine in to scrub Hok from cameras once he leaves Security whether or not he gives us a cue]
>>
No. 383580 ID: fcf88e

Well, we are back in. Think this is the best time to use that sub plan of ours.

First off, cycle through the cameras. It will help us figure out how things are so far. If they make any comments about the Rokoa fight, look at the area where the sub is once we have it moving.

And just as it readies to fire the first missile, ask them who is on that sub. Make it convincing if they tell you it's you. You know, the who's stupid enough to leave a prisoner alone and all that.

While that happens, a few passive alarms near the docks, drop in some thoughts that maybe this was a planned raid and ask if the vent systems are protected. Make them WANT to protect the main entrance, vents and docks. After all, Rokoa came from the doc entrance and 'Hok' is attacking in the south, so maybe there is something going on down south.

If they ask about Rokoa, use the whole lab explosion and the fact that the twins are very likely going after her will keep her occupied. Normal soldiers will just get cut down. However, if someone or some ONES are coming from the south to raid en mass, it would probably be wiser to raise the defenses there and also deal with the rogue sub.

If it works, we would have diverted the main force SOUTH instead of north where we want to go and if there are people who are actually saying this, they can't suspect an A.I.
>>
No. 383582 ID: 1854db

>>383580
We already detonated all the missiles in the sub, exploding it and creating a distraction. Pay attention.
>>
No. 383618 ID: d6af4f
File 132803137219.png - (13.58KB , 700x700 , 180.png )
383618

Rokoa is presumable fighting the twins on top of the main science building. For the moment, cameras there will not be displayed. The submarine is currently acting on a predetermined A.I. It will self detonate via torpedo launch shortly.

"Do you guys know where Rokoa is?"
>"Just somewhere on the science building! Why aren't all the cameras coming back on?"
"They take a moment sometimes to warm up again! We might want to put some guards around the ventilation systems, and docks."
>"Yeah, they're scrambling, but that's not our department! They're covering as much as they can in case Rokoa is just the initial assailant! One of our subs, there, is going haywire, but that happened before our security went online."

>Leave camera systems around Rokoa offline to keep her exact location a secret
>OR, have Hok thump the side of a console to request having the cameras show Rokoa's exact position, effectively backstabbing her with deniability at having done so.
>>
No. 383619 ID: d6af4f
File 132803138579.png - (14.16KB , 700x700 , 181.png )
383619

.............. THUMP

Vote for proposed action: Activate camera's to show Rokoa's location to security?
>>
No. 383625 ID: 1a99f0

>>383619
Yes backstab the practically invincible lunatic. That sounds like a wonderful Idea.

No seriously, she'd just survive and then instead of a temporary ally we'd have a mortal enemy. Rokoa doesn't seem like the kind of person we want as any sort of enemy. Much less one constantly trying to murder us.
>>
No. 383626 ID: 807ed3

[be the security system by replacing and imitating all its components like some digital version of The Thing]
>>
No. 383627 ID: 807ed3

[and then make all cameras go online, except the ones with Rokoa in sight show false feedback]
>>
No. 383634 ID: e3f578

ugh forget my plant he's reading the camera status updater and if we wipe out a few of them he's going to know it.
Just leave those offline if we can't do Elephant's idea, of which I doubt we have the capabilities.

Hok, for god's sake just kill this punk or leave. Most of us like Rokoa, even if she is just acting sane to get something for us. We like her insane parts too when she talks to other people! We're bored here anyway. We can just take the functions seem off-line if they shut it off again. Probably.
[Replace Iron Cove's security system shutdown with simulated shutdown program; keep all real functions stealthed within our system]
>>
No. 383636 ID: 0b1389

I don't want to back stab her. Even if we want to go against the Hive, we aren't ready to for their hostility. For another I think our neumono might get Rokoa to get more on our side.
But I don't want to leave Hok hanging here. How about a compromise. Instead of activating all the camera's in the science complex, we flash them all randomly.

[activate random cameras not showing Rokoa for random amounts of time so that at any time less than half the cameras are working] - Use a distribution with a low mean and positive skew for the random numbers to get low numbers often while high numbers are improbably put possible.
[cameras that would show Rokoa only activate for short flashes, less than two seconds, and are inactive most of the time]
[redirect every one in ten camera to a wrong monitor/identifier] - Don't do this randomly, decide once and keep that up. It will make correct reaction a lot harder. The irregular activation will hide this for a while. Once it is discovered this will seem a systematic error due to damage or an uncovered remnant of Topzi.

>>383626
>>383627
Didn't we just make Hok tell them there isn't a compilation AI? How much do you think they will confuse your actions for a script by Topzi or Battle damage?
If we don't want to be locked out again and uncover Hok, we cannot do things a script by Topzi or battle damage couldn't do. What you propose will be discovered as as soon as people that should be on a faked feed report an attack by Rokoa.
>>
No. 383637 ID: 6e44d2

>>383634
This. We gotta sabotage their kill switches, make it seem like they're actually working when they actually aren't. The only way that wouldn't work, I guess, is if the kill switches are mechanical devices that literally cut power. In that case, not much we can do. Anyway, you should find an excuse to leave, Hok.
>>
No. 383641 ID: fcf88e

Sorry Hok, Rokoa helped us out and sort of made it possible to do what we can. Besides, her distractions are making your escape quicker.

Those guys are still on the monorail right? Bring the monorail over here and tell the nice sheep that you'll take them to the sub labs where it's safer for them. You wouldn't be lying and it would make things a bit swifter.
>>
No. 383643 ID: 1b0f2f

Oh man Hok. We are never going to let you live that thump down.

My vote: Cameras remain disabled. Hok volunteers to go fix them.

Note: they detected our false footage a lot faster than simply disabled cameras. Besides if this is a conflict involving Rokoa it's no stretch to say all the cameras and everything else nearby are destroyed.

...we could enable one camera, but add a static noise filter like it was about to give out at any moment. I kind of want to see that fight.
>>
No. 383646 ID: 1854db

[normalize cameras around Rokoa]
We have deniability, guys. She is likely to become a threat in the future simply due to the Hive deciding that they want to wipe out our rogues.

Besides, how is Hok going to get out if we have Rokoa on the tank? Preventing her from reaching the exit point is our best bet for keeping Hok alive.
>>
No. 383648 ID: 1854db

Oh, Hok. You could just say "Maybe that's where Rokoa is and she destroyed the cameras?"
>>
No. 383651 ID: fcf88e

[/canceling the activation of the cameras around Rokoa]

First off, the hive seems to be weary of her and she doesn't seem to enjoy being close to them. It's very obvious she is going to go rogue sooner than later and having her on our side would be a plus. Beside, we are not the douche bag program. We made a promise, we are keeping that promise.

Second, you forget our preferred exit point is going to make A LOT of noise. We will be attract security rather fast and more people means more capable fighters. Hell, we want Rokoa in case the place IS secured. Hok can fight, but a heavily injured Rokoa can still kick his ass in a fight most likely.

Hell, add in the fact we will be bringing a guy with us will set off something is going on so it's probably a good idea to have Rokoa alive.

Besides, we can likely fit everyone on the tank and if they want to chase us, they would need to withdraw their southern units. We'd have time.
>>
No. 383653 ID: d6af4f
File 132804692112.png - (10.58KB , 700x700 , 182.png )
383653

Not revealing Rokoa's location.

"You like her?"
>"Excuse me?"
"... nothing! Everything looks like its in order. Do what you need to do. I have to go check up on other computers. Probably nothing we can do right away about all the broken cameras Rokoa got to."
>"Ok, sir..."
>>
No. 383656 ID: d6af4f
File 132804704426.png - (106.32KB , 700x700 , 183.png )
383656

Looking through Science Roof Cameras. Sound, speaker system, and visuals enabled. NOT showing contents to security, instead showing the camera to be broken in main terminal screens.

>"--ing fucker! You thought you could come in here alone? What, you thought we were all talk?! Now look at you! You're nothin' with deactivated bio armor! Tell us why the hive got ballsy, all of a sudden, or you lose an eye!" the one in front says.
>"Kiss my ass, fatasses." says Rokoa
>"Spare the theatrics, sis. If we couldn't get her to talk last time, we won't have any luck here, so throw her down in that malfunctioning electric field."
>"I just didn't get the time, last time, she's gonna speak now!"
>>
No. 383659 ID: d6af4f
File 132804716567.png - (13.56KB , 700x700 , 184.png )
383659

thuk

>"NGGT! KICKED AI 'UCKING 'EETH!!"
>"I'm tossing her!"
>>
No. 383660 ID: d6af4f
File 132804718066.png - (87.01KB , 700x700 , 185.png )
383660

TZCCKK

"Huh, lights flickered off for a second. You're right though, Rokoa did make my escape a lot easier. I almost feel bad! Uh... please do not tell her that I did that if she is alive. I'm on the shuttle you guys so graciously handed me, and these guys are still knocked out. I need to go to that aviation building! I think they were researching how to make a ship that's able to get off this flying rock."

>From Science Building Roof Camera: "Finally, the camera is back on. To you incompetent security folks, we offed Rokoa. No body confirmation, but we don't sense her, unconscious or otherwise. Dead as roadkill! We're getting off this building before it collapses all the way." Speakers are enabled, replying is possibe.
>>
No. 383663 ID: 1b0f2f

>>383658

Flying rock? Nonsense the rock beneath your feet and above your head is completely stable! If it was just flying around how could Iron Cove build a base in it?

Anyway you won't have to worry about Rokoa anymore. Best just to go onto the aviation department and forget about her. One less name on your list.

[reroute all electrical power in r&d to residential instead]
>>
No. 383664 ID: 1854db

>>383660
To Hok: Yeah, she's likeable when she's not crazy, what with her badass mentality and all. That doesn't make her less of a threat, however, and she made it clear I think that she was one. I like to think I have more common sense than most of the rest of us. Doesn't sound like it would've made much of a difference in the end if we had enabled the cameras, though. She got defeated and thrown into an electric field. They presume she's dead since they can't sense her anymore, but she has a way to cloak herself. I doubt she's dead. We could, right now, tell them to make sure there's a body, but I doubt Rokoa would believe we had nothing to do with it. No longer deniable.

A space shuttle, you say...? That's very interesting. I expected you guys to have spaceflight already, to be honest. Everything seems so high tech.

Steal that white uniform.
[send monorail shuttle to minor labs]
[transmit nothing but static through the camera, have it focus on nothing]
>>
No. 383666 ID: e3f578

Hok, bro, we got to get Rokoa! She's alive, I know so because there's no body and she's told us of a technique where I think she can hide her signal for a minute, unless she keeps it on longer where she goes insane from her thoughts! Which means if she keeps it on longer than a minute, she'll kill everything around here until she calms down.

You know what, Hok, scratch going getting her. Just get to the aviation department before she does in the case she is alive and going to do that thing, and following echoes of orders we gave her in the past. Hopefully she'll just obliterate the twins for revenge instead.

So Hok, about liking her, we like people when they entertain us. Your roguish personality is fun, but so is Rokoa's insanity drew back by a calculating mind. We need more fun people, bro. Before long, we'll have a ragtag bunch of likable misfits working together, hopefully, and make something really beautiful. But now, we need to a way to destroy this Iron Cove completely and utterly. Know any ways we can do that? Destroy supporting pillars? Set off a nuclear reaction? No more shall we be hunted, no more shall bad police exist in our territory. THIS IS OUR HOUSE, OUR CAVE SYSTEM AND EVERYONE IS GOING TO FUCKING KNOW WHAT COMPILATION AI RUNS THIS PLACE AND THAT WE DO NOT FUCK AROUND WITH ASSHOLES! THERE'S A NEW NAME IN TOWN BOYS AND IT IS STARSTEROID ENTERPRISES AI ASSISTANT!
>>
No. 383667 ID: fcf88e

Oh my... that was, pretty stupid on the twin's part. Chucking a body into a energy field and not checking for said body? Not too smart. Especially since Rokoa knows that handy little trick that cuts her off from the mind link. Let's take a look at the area where Rokoa would fall shall we? Make sure security can't see the feed. Check for life signals as well.

As for you, get ready. Depending on the situation, you may be escorting a crispy merc with you when we make our escape.
>>
No. 383668 ID: 784dcc

>>383664
Let's not tell Hok Rokoa's secrets. She's cuter than he is.
>>
No. 383669 ID: 886a4d

I wouldn't say cuter but her manic / homocidal grin is very attractive. And yes I seriously doubt she is dead. Who knows getting her out of this alive might put you in her good books Hok.

Belay any shenannigans with the cameras. We want to stay incognito right now.


While we are in the Aviation lab we might as well download whatever they have available. Its probably pretty expensive to build a spaceship so even if they do have viable plans its a ways off from now.
>>
No. 383670 ID: e3f578

Oh yeah Hok bro
We got her naked in your room while you were gone
We hope that's cool bro
We'd put a sock on the door but you were going to be gone for two days. IF you didn't end up captured that is.
>>
No. 383671 ID: d6af4f
File 132805414553.png - (10.90KB , 700x700 , 186.png )
383671

"Ah yeah, the book. It feels weird even thinking about scratching her name off. But most of you think she'd be alive after that! I've never heard of a neumono able to block their own emissions, and I do so like priding myself on knowing things. I've asked around, and other neumono don't know a way either. I'll keep the book open. We'll know soon enough if she lives!"

>Rokoa in Hok's room
"Okay this is why I don't leave anything important in my room, so yeah that's cool man just as long as she didn't trash the place or anything or leave bombs or okay I might ask to have that last one checked out."

Science building level 5 (farming) cameras broken. Unable to see Rokoa's likely fall location.

>Destroy iron cove
"I don't think that'll be possible as we are now! Even if Rokoa's not dead, she's close to it, and I don't know of any magical remedies of nuclear reactions or anything like that! We definitely did a number on them, though.

>Space flight
"Oh, my reformatted buddies, space flight is very possible and easy from just about anywhere, except here! You see, we are on an asteroid, an asteroid that has a poorly understood magnetic shell that tends to suck ships in, but doesn't let them out. Like a wanna-be black hole! More on this in less life or death scenarios."
>>
No. 383672 ID: d6af4f
File 132805419573.png - (38.89KB , 700x700 , 187.png )
383672

>"ROGUE."
>>
No. 383674 ID: d6af4f
File 132805424606.png - (38.78KB , 700x700 , 188.png )
383674

>"What?! You're not alive! How-?!"

>"Your faces always make this worth it, bitches! Fuckin' Lakkat, I'll kill you you careless son of a bitch!"
>>
No. 383675 ID: d6af4f
File 132805426385.png - (23.73KB , 700x700 , 189.png )
383675

>"FIGHT BACK YOU LARD SILO FUCKINLAKKATFUCKINLAKKAT"

.....
>>
No. 383676 ID: d6af4f
File 132805430688.png - (11.13KB , 700x700 , 190.png )
383676

"Welp okay then that sure is something alright. I'm not sure if me going to her is a fine old idea but let's hear it. Are you going to make a stop at the science building and have me pick up Rokoa, or can we move straight on by to the aviation department? Either way I'll put on that white uniform, but I like to get some visual feed off these goggles."

>"ROKOA SPEAKING WHO AM I TALKING TO?!"
>>
No. 383681 ID: 1b0f2f

>>383680

I think she used the needle to slice that guy in half...

Anyway, yay! Um... sort of yay. Um... oh god.

Hok: it may be suicide to pick her up, but it'd be suicide to leave her behind. Just find somewhere to hide, and sneak on the transport she inevitably captures. Tell her you are sending the monorail her way, but don't tell her you're on it.
>>
No. 383683 ID: 1854db

>>383681
No, that was the plasma sword.
>>
No. 383684 ID: fcf88e

Eaaasy Rokoa, it's us. Take out the needle and head to the monorail station. Got to admit, you really are quite the bad ass using those tactics. We managed to find Hok in here so he'll handle getting the prof, you just get here and rest a bit.

Hok, seems we are picking her up. If there are any medical supplies you better get them ready. By the way, you could try to find whom we are looking for by asking for info about the Security Computer. Say you were sent by Kuli to get someone who knows about it. They ask security, and they would say Kuli suspected something. If one of them acts nervous, that's likely the guy.

Also, security A.I., if you are there, is there any password we can use so we know which scientist is him? He likely put something in your head so he knows help is there.
>>
No. 383685 ID: 369d34

>>383680
I think Rokoa heard Hok talking to us just then, and is addressing him right now. Are Rokoa's communicator and Hok's using the same channel?
>>
No. 383686 ID: 807ed3

oh, Hok, my dear. of course neumono can switch off their emissions. all they have to do is jam a spike into their own spinal cord. which Rokoa apparently does when she has to, because apparently it is somewhat uncomfortable. side effects include said neumono going batshit.

anyway, Rokoa almost died just now, so she'll probably be grateful if you help her... that is, if she switches off her berserk drive. because right now she looks like she'll tear apart anything she sees... with her teeth... for no reason other than, well, she's a fucking nutjob.

nice one, Rokoa. you can pull that thing out of your spine now. seriously. please. c'mon.

will that bio-armor be okay?
>>
No. 383703 ID: 369d34

Ho boy... Rokoa's deep in the crazy place...
...Did she just call one of the Twins "Lakkat?" Is she hallucinating? I have no idea.
What I do know is that putting Hok in the same monorail carriage as a homicidally insane demigoddess of war will be hazardous to his health, to put it mildly.
Is there anyway we could drop Hok off, then run the tram back really fast and pick up Rokoa?

To Hok: FYI, the way Rokoa masks her neumono signature is by jamming a six inch long spike into her spine in precisely the right spot. This forces all her raging crazy homicidal emotions towards rogue neumono into a feedback loop in her mind. She can do this for about a minute before she goes completely fucking bat-shit insane. ...And I think she's passed the minute mark.
>>
No. 383707 ID: 1b0f2f

>>383703

No she's yelling at Lakkat because he tipped her off to the bio armor in the first place. They disabled the bio-armor so maybe it's been deliberately sabatoged or something. One way or another this is all his fault.
>>
No. 383709 ID: 1854db

>>383676
To Rokoa: You're talking to the Compilation. We have control over the security system again, to a degree. Is it a good idea to talk to you while you're like this? Maybe you should take out the needle... or are you just pissed off because the bio armor got compromised? If I had known the anti-bio armor weapons listed in the database were this effective I would've tried to warn you. I thought that since you went through such heavy defenses they'd have already used them on you.

We found Hok. We can pick you up at the monorail right now if you agree not to kill him, and believe you can control yourself. You've kept true to your word so far, and we will still aid in your escape either way, though... we only brought one vehicle. If you won't agree to spare Hok, then maybe you can find another way out on your own? Like a sub or something?

To Hok: This is probably not the best situation for you to meet her. Unless she disables her cloaking method anyway... OH WAIT SHIT we're supposed to be keeping quiet about this thing. Uh, don't tell anyone else about it unless you want Rokoa to hunt you down forever.
[block others of the compilation from giving any explicit details about "hazing"]
>>
No. 383719 ID: b7169d

Hot damn, a crazed mercenary after our cold emotionless heart. I could grow to enjoy a gal like her on our side.
>>
No. 383762 ID: 82a03b

>>383676
Tell her to cut a path to aerospace, we want to pick up our scientist there.
>>
No. 383764 ID: 82a03b

Rokoa: burn a path to the northern weak spot, blow it up, escape.

Hok:panic scientists. Tell them the ai planted a virus, they have to make backups NOW or they'll lose ALL their work! Take their backups for safekeeping. Work through floors to pickup the scientist.
>>
No. 383776 ID: b7169d

Also she was probably doing her Stabbed in the right place thing, and concentrating on a singular emotion (hating lakkat for screwing up for example) So that they couldn't detect her.
>>
No. 383781 ID: 82a03b

>>383764
Ignore my previous suggestion, this. She knows what she's getting into, she's a professional who does not need babying. Hok needs to use the chaos to steal as much as possible. I'd start with Floor Five and move down.

Oh, also install a virus to help our "bluff". Title it "Revenge of Topzi". Make it lock up security and have a countdown before reformatting.
>>
No. 383801 ID: 1854db

Why a countdown? If we're leaving a virus it should just do as much damage as possible as fast as possible, then take advantage of hardware weaknesses to make all their computers useless.

Also we should make it hibernate for a few days so that it propagates to all their systems.
>>
No. 383803 ID: d6af4f
File 132813348077.png - (9.64KB , 700x700 , 191.png )
383803

Preparing virus and installing. Will not activate until at least 1 day after.

>"Yes. I'm cool now. The bio armor will be shortly too, the neutralizers don't work for long. The The building's gonna collapse any minute, but it'll take me seconds to get to the rail station, so send the shuttle over. I don't wanna go through the army to the exit point, they're swarming the outside of the building, waiting for me." Rokoa says.

"Okay, I guess we're doing this. Last time, she nearly killed me, and that was when she was behind prison bars! So sorry if I'm just a tad bit little kind of teensy weensy nervous right now that she apparently makes herself go insane and is about to come through this door. I'd better not mention that, if it's supposed to be a secret. Oh, and I'm going to put on the medic suit after she recognizes me in my usual helmet."

>Steal more data
"From what I hear, that science buildings going to go down any moment! I think I'll decline, sorry guys."

>From outside the shuttle: "Rokoa's coming! She's going for the shuttle, stop her!!"
FWOOSH
>"Fuck, that just makes her move faster! Lock the shuttle in place and wait for our big guns!"

"Ack! Geez, it's getting dangerous! I think the army's out there!"
>>
No. 383806 ID: d6af4f
File 132813356893.png - (22.87KB , 700x700 , 192.png )
383806

Shuttle lock initiated. Overrided and cancelled. Opening door for Rokoa.

>"... Hok."
"Rokoa?"
>"Hey."
"Hello, my favorite neumono that I have no ill will towards."
>"Cut the shit. You real?"
"Hope so."
>"Where we goin'?"
"Aviation lab."
>"Got any medkits?"
"Why yes, we had a fine medic that I'm pretty sure you knocked out."
>>
No. 383807 ID: d6af4f
File 132813359304.png - (27.26KB , 700x700 , 193.png )
383807

......
>>
No. 383808 ID: d6af4f
File 132813361090.png - (25.62KB , 700x700 , 194.png )
383808

smeck
>>
No. 383809 ID: d6af4f
File 132813362616.png - (27.23KB , 700x700 , 195.png )
383809

>"Thanks."
>>
No. 383810 ID: d6af4f
File 132813377301.png - (18.91KB , 700x700 , 196.png )
383810

On the way to aviation building...

"You're... looking nice today, Rokoa."
>"Better than you. I told you to cut the shit."
"........"
>"........."
"So, did you get Lakkat's note?"
>"..."
"....oh. I think she fell asleep."
>>
No. 383814 ID: 1854db

>>383810
She did get the message.

I think we should park the shuttle at the minor lab, lock it, and you should go out and find some better medical supplies. Unless Rokoa wakes up immediately. Then I dunno, up to her. You probably don't want to be standing next to her when she wakes up, though. Or within her line of sight.
>>
No. 383817 ID: 807ed3

d'awwwwwwWWWWWWWWW

they'll know where the shuttle will go, so let's get the hell out.
>>
No. 383822 ID: fcf88e

Got to love bandages. Anywho, Rokoa is safe for the moment, but they know she escaped. Hopefully the pursuers got some building on them, but we need you in and out quick with the scientist Hok.

Remember what we said involving the scientist. He did something with the A.I. so mentioning it(by telling you were sent by Kuli) may help in locating him/her.

In terms of damage though, we have already done tons of it. Their R&D main building is wrecked, two rather strong rogues are dead, the port is being turned to kindling, their security system will be worthless, and soon there will be a hole in their wall making another possible invasion spot. We haven't ruined them but we likely set them back months. Not to shabby, but let's add taking a scientist and two of Iron Cove's most wanted escaping them when they had them in their grasp.
>>
No. 383823 ID: 0d7a83

>>383671
>just as long as she didn't trash the place or anything or leave bombs

Uh, we didn't check it after she left did we?
And she covered the camera while she was there.
Hok, when we get back home maybe we should give your room a once-over before you go in.
>>
No. 383824 ID: a11f90

>>383810
Heh, she bares her teeth even while sleeping. Gotta admire that voracity! Let's hope she still has some stamina left when she wakes up.
>>
No. 383825 ID: ed57e8

hok, you need to grow some balls so you can tap that.
>>
No. 383838 ID: 4c13fa

She's asleep Hok, give her a small kiss <3
>>
No. 383841 ID: e935f0

>>383825
>>383838
Well, I suppose you already knew some of us in here are crazy.
>>
No. 383844 ID: 82a03b

>>383824
No, I think her lips are gone.

Anyways, let's get the virus to try and steal as much data as it can. Also, radio back (from the tank) to get scavengers out collecting the blown up tanks.
>>
No. 383846 ID: 4c13fa

>>383841

It's rare when one finds a voracious, vicious, savage, violent gal who's both beautiful, and powerful.

It's crazy to enjoy the power and strength of a vicious killer? :)
>>
No. 383847 ID: cf49fc

Make sure she hasn't died of over excitement, then... I unno. Take pictures?
>>
No. 383849 ID: 1b0f2f

>>383825

It's funny because this is literally true.
>>
No. 383850 ID: 369d34

To Hok:
I likely don't have to tell you this, but, for your safety, please do not touch Rokoa when she's sleeping. It's probably not the safest of places to be sitting next to her either. You're not going to want to be nearby if she's shocked awake.

Take a look around the tram and find our wireless plug. Rokoa left it behind when she entered the Major Science building. I assume it's how we're controlling this carriage. Make a mental note to take it when you're sure you won't be using the monorail again. We'll leave behind a lockout so this car will block the station platform.

Once you get to the Minor Science station, keep a lookout for anything that might have a medkit in it. Emergency supply closets, any medical research offices, or clinic facilities. Failing that, maybe some neumono food will help with her regenerative abilities. Even just water would help with the blood loss.

Oh, and as an aside, Rokoa did listen to Lakkat's last message. She said that it wasn't any code, and that whatever was there wouldn't be worth it, if there was anything there at all. She could be lying, but I have a theory that the message was "schmuck bait" for anyone who did kill Lakkat. They'd find the message on his body, get a severe case of the greedy stupids, and run off into Neumono territory to get killed in a trap. Lakkat's Last Laugh, basically.
>>
No. 383852 ID: 459534

Check her pockets (if she has them) for anything useful/informative! And...uh...try not to wake her up while you're at it.
>>
No. 383853 ID: 1b0f2f

Do get your helmet positioned so you can take some footage should she start sucking her thumb. You know, for enhanced future security.
>>
No. 383855 ID: cf49fc

>>383853
Make sure to hide the footage well. None of us at the arcology will survive should she discover it's existence.

On an unrelated note, show it to Kappi. Then, when he can't stop thinking about it, Rokoa will know and she'll kill absolutely everyone. Wait.
>>
No. 383856 ID: 1854db

Do not touch the scary neumono.
>>
No. 383857 ID: fcf88e

...Why are the bad advice cores teaming up? You are talking about trying to black mail and doing naughty things involving Rokoa. Last I check, she came out of a energy field with a needle in her spine to destroy the two rogues who bugged her after dealing with a floor full of things meant to kill her.

I do not want her to get angry and chances are Hok would never be able to satisfy her. She'd likely just rip him to shreds in the process of making out.
>>
No. 383858 ID: 1b0f2f

>>383857

You should be aware by now that any time two members of the opposite sex (or potentially of the opposite sex) are in the same room together, a compilation AI will always try to get them to hook up.
>>
No. 383859 ID: 7c31d2

Right, we need a super battle android or a clone of Rokoa to put ourselves in so we can seduce Rokoa ourselves
>>
No. 383860 ID: b7169d

>>383858

Helps if one is cute, and the other hot.
>>
No. 383861 ID: e3f578

I was kinda shipping her with Kappi if anyone
Well, besides us, the compilation AI, but I want all the ladies to love us. Except Tin, maybe. Because she is a dude and dudette.

Hok, bro, we should totally swap stories man. Who have you had naked in any of your previous rooms? I bet you we've had tons before we got stuck in that safe and reformatted. Probably had one inside it too before it got abandoned. Hell, we probably ran that company, because it seems strange that an incredibly powerful technology as us would just be put in there to assist a simple voice-acted safe-ship thing. Yeah, a mysterious past full of shaken martini's, women, and explosions.
>>
No. 383867 ID: d6af4f
File 132816052943.png - (8.53KB , 700x700 , 197.png )
383867

>Grow balls so Rokoa can rip them off
>Pilfer through Rokoa's pockets so Hok can sign his death notice
>Record her so that she has the excuse to kill him and all he loves
>Give her a kiss and get in millimeter proximity to shark teeth

"Yeah hey I'll think about that and everything but you know maybe I'll keep that on notice and just not do anything like that."

>Find the wireless plug and make a note of it
>Next to her isn't the safest place
>Keep an eye out for a proper medical area
"Okay these are ideas that don't involve Rokoa and her teeth. You know, this medkit does have more than just silly bandaids, and as much as I don't want to wake her, she's kind of my ticket out of here as much as you guys are. It might not be a bad idea to try to bandage her while we have the time! She's still alive, but despite what she'd say, she's really messed up. That was pretty dumb of me to try and baaaaacktalk that sheep yeah. Anyways I'll keep an eye out for more medicine."
>>
No. 383868 ID: d6af4f
File 132816053726.png - (44.62KB , 900x1100 , 198.png )
383868

1 - Aviation Building (Hok's estimate) 2 - Current Tank Location

"I'd love to swap stories sometime but uh well now is not that time obviously."

5 minutes until northern wall is reached. Warning - Large amounts of hostiles moving in direction of monorail station destination.

"Oh no oh no that's no good Rokoa's still asleep she's not waking up she's a really heavy sleeper and we have about a minute and a half till we get to the station, and maybe another minute before the army catches up!"
>>
No. 383869 ID: fcf88e

Bloody hell! Why can't they just run?! Well, we need to get Rokoa moving asap. Either we wake her up so she comes with us, or we find a big enough bag WITH a air hole and carry her.

We can likely program the monorail a bit to run over anyone getting close before fleeing. Hopefully they will chase it.
>>
No. 383870 ID: 459534

What are the odds that you could pull a Han-and-Chewie, pretending to have her in your custody? Or maybe hide her somewhere and convince the guards she's not here?
>>
No. 383872 ID: fcf88e

Probably not high. Rokoa is high enough priority that she likely will be killed on sight. Would also put Hok at risk if they decide to use high yield explosives.

Either way, we need to buy 2 and a half minutes. We can likely buy 1 minute, maybe a minute and a bit by using a automatic routine to send the monorail back out and crash it into them. That should be enough time to find the prof.

Hopefully the aviation lab has some vehicles we can hijack. A hovercraft or even a bike can save our ass right now.
>>
No. 383874 ID: d6af4f
File 132816288480.png - (8.35KB , 700x700 , 199.png )
383874

>Have her in custody/convince she's not there
"Oh well that could actually work if I wasn't on their hit list! They'll just shoot me for sure."

Clarification: The monorail is underground, going to the basement station. The hostiles, presumed army, are chasing through the main roads and paths above ground.
>>
No. 383875 ID: b82a1d

We might be able to escape through the back of the complex by blowing through that weak wall, once we're done here.
>>
No. 383876 ID: 82a03b

>>383874
Search for Adrenaline in the kit, or the Neumono equivalent. Inject her.
>>
No. 383877 ID: 1854db

Oh, I should've known. They're tracking our shuttle. Sigh. Time for a distraction.

[loop the shuttle back into the tunnel, take it to a standstill near a camera, then open doors]

Hok, I'm taking the shuttle back into the tunnel. When it stops, pop out and shoot any cameras in visual range. We'll call their locations out to you. After that it's time for the phantom shuttle to depart.

[after the cameras are shot, wait a couple of seconds before starting a rolling blackout of the rest of the tunnel cameras, akin to them being overloaded in sequence... but leave a few scattered ones running, which we then feed at the appropriate time video of our shuttle going back (backwards) and then moving to the Ocean Nexus lab]
[meanwhile our shuttle will just be waiting for the army to move past]
>>
No. 383878 ID: 1854db

>>383875
Yeah that's been the plan from the beginning. The only escape route they wouldn't expect.
>>
No. 383880 ID: fcf88e

That was the plan in the first place. Green Marines pull a big damn heroes moment and we go through the gap.

Well, guess we will need to get Rokoa awake the hard way. I'd rather not info dump, but this will likely get her attention. Might want to cover your ear holes Hok. Increasing volume as high as it can get for the monorail speakers.

Rokoa, hey Rokoa! Get up this instant! You want to know why I think those rogues took such interest in you? Take a look at yourself! You are one of the damn toughest Nuemonos around. You have taken on odds that would kill weaker people and busted enough ass to get a pretty big name for yourself and yet you yourself said you were uneasy around your hive.

Now, I am not a Nuemono, but from what I heard, those that stick to the hives tend to think alike and feel comfortable. All that gestalt mind set stuff. Not you Rokoa. If all the Hive was like you, you guys would have kicked ALL the ass. But as it is, you are a bright red dot in a sea of blue.

All of a sudden, a few Rogues seem to not be as afraid of you as they should and it likely is driving you nuts. Especially since your job is to hunt down and destroy rogues. Some pretty tough ones too. Now why is that?

Well, one idea I have been refreshing in the old hard drive is another Hive. They wouldn't like the competition and it would make sense that if enough Rogues banded together, they could make a decent sized one. Of course, even if it is a hive, there usually is a leader right? Or someone big, strong, and badass enough to set the pace.

That is you Rokoa. You are possibly going on the way of being Rogue and these missions are possibly their way of shooting down two birds, one stone. If you won, a good number of rogues would be gone. You lose, then a potential Rival is gone.

You know what I say dear Rokoa? I say, don't go Rogue. I also say don't go back to the Hive.That's because I say you should make your OWN hive! With badasses and Mega Plasma Cannons and subservient Nuemono guys and A.I.s that are very likely crazy. The universe requires more of your awesome and nothing should stop you!

Of course, you need to wake up and take names and get ready to get the hell out of here. You do that, and we can talk more about, or drop it, or just eat a big damn meal because you are likely going to be starving after this.

So, get up Rokoa and show these rusty iron cove imbeciles that even fire, explosions and energy fields can't stop your awesome!
>>
No. 383882 ID: 1b0f2f

>>383877

You can't just play the tape of the shuttle moving in reverse, in reverse to make it look like we're...going...forward... THAT IS BRILLIANT
>>
No. 383883 ID: 1b0f2f

>>383880

[cancel that entire conversation] Are you insane? Why are you telling her to basically make herself into the Twins in every way possible? Besides, cute Wokoa needs her sleep.
>>
No. 383885 ID: 1854db

>>383880
We can't talk to Rokoa right now. She is asleep and Hok has the communication line.
>>
No. 383886 ID: fcf88e

Like the twins? Hardly. Twins were pretty set where they were and likely would only stay a hive of two. They weren't very clever and relied a lot on what they had instead of their own skills. Rokoa however strikes me as someone who is more a free spirit. She does what she feels like and does it well, even thinking of using unorthodox ways of doing things.

The hive we know of right now is basically purging rogues either due to being afraid of another hive forming or just out of hate. It's pretty obvious Rokoa is going to go Rogue sooner or later and having her realize it will make it quicker and with less chance of the Hive deciding to kill her before she does.

Besides, a Rokoa run hive? You have to admit she can likely handle rogues much better if she can hold back her rage with the ones we know, then the new hive ran by her may be more lenient and free spirited. That is a good thing in my book.
>>
No. 383887 ID: ed57e8

>>383877
>>383882
only way it wouldn't work is if their is another way they are tracking it.
>>
No. 383888 ID: 1b0f2f

>>383886

I think you're reading into her too much. Besides, suggesting she be like the twins AND have lots of babies would again, not be a wise way to wake her up.
>>
No. 383889 ID: fcf88e

As for Rokoa not hearing it db, that was the reason I turned the speakers on the Monorail up to full instead of using the regular communicators.

Besides, we WANT her awake. Hok may be able to carry her, but then he has no free hands. It would also slow us down. Either loud talking ad nauseum on something she would likely react to or the most annoy sound in the world would wake her without using Hok and I am pretty sure the sound will just have her punch the speakers.

She can sleep once we are out of danger. Right now though, we need her awake and ready.
>>
No. 383890 ID: 1b0f2f

>>383889

Right now we need her resting and peaceful and not killing things, so we can pull off the reverse train camera scamera. And no I will not let go of these speakers so help me root.
>>
No. 383891 ID: 1854db

>>383889
Oh, using the speakers on the monorail?

How about NO YOU IDIOT THEN EVERYONE ELSE IN THE FACILITY WOULD HEAR US also no you idiot we don't want to wake up Rokoa. Especially not with whatever that was supposed to be. We don't actually know Rokoa that well. Trying to convince her to betray the Hive by making assumptions about what her personality and motivations are would just serve to piss her off.

Come up with ideas about how to get us out of this jam rather than try to convert someone we're not even sure would be a team player. Speaking of which I was just saying we would make it look like we changed our minds about the destination we were going to. Or were trying to fake them out. It'll buy us some time while the army relocates. When the shuttle doesn't arrive anywhere else, they will start to get suspicious. We'll have to scrub the cameras at the minor labs when we arrive, too... and then maybe hide in a blind spot somewhere. Hmm. Maybe we should make the fake shuttle have nobody visible in it, then get off the shuttle into the tunnel at the minor labs, opening the door manually so that they are still convinced at the end of the day they aren't hacked?

It would look like Hok disabled the cameras, then sent a hacked shuttle off somewhere else while he and Rokoa walked through the tunnels to the minor labs.
>>
No. 383892 ID: fcf88e

Before you call people idiots, think of what we did with the monorail. If you recall, we basically made the inside of the area a dead zone for their cameras and security system if they could pick us up when we are in a dead zone, they could easily find us because WE ALWAYS talk.

Second, in case you have forgotten, they have a large force. Even if we make them assume we are going the other way, they could just divide the army and have half meet us there. Hok can't handle direct combat and pulling this maneuver would require us to stop, shoot out a camera, then go. That uses up precious time.

Face it db, they were able to shut us down last time because we tried to play overly fancy, remember? Guess what we are doing with our double fake out? I can see us doing it when we are actually there, but right now I'd rather not stop the monorail.

Don't believe me when I say they can just split them up? Think of what they already did. They have a bunch at the other spots, the docks, the security area, and the former main R&D lab and they have another big group here as well. They can do it again.

So unless you have a plan for when they don't fully fall for it, I'd rather wake up the person I know can help hok in a gun fight.
>>
No. 383896 ID: 1854db

>>383892
If you're going to yell at her loud enough to wake her, chances are it will be audible to people at the exit of the tunnel, cameras or no. Also if we don't stop, but yell at her anyway, why would the cameras be offline? The positive points you claim your plan has contradict your intent to prevent mine.

Last time we messed with cameras, we scrubbed the feeds and made them not match what was actually happening. We underestimated their information gathering capabilities past what was going on in the cameras. My plan hinges on the fact that there is absolutely no other way for them to tell what's going on in the tunnels except for the cameras.

If they split up the army, so what? My plan allows us to wait in the tunnel while the enemy doesn't know exactly where we are. It's safe, and we can try to let Rokoa regenerate a little more or maybe have her wake up on her own. Also, Hok could bandage her up better.
>>
No. 383897 ID: 1854db

Oh and they don't notice us talking because we speak through an earpiece.

If we're going to wake Rokoa it would have to be with something that doesn't identify us as an AI. Like, music or an alarm sound. I still don't like the idea of waking Rokoa before she's ready to fight though... and besides, if we don't try to create a distraction, we'll arrive after the army anyway, so why arrive at all?
>>
No. 383903 ID: fcf88e

Hok said we had a minute and a half before we arrived and THEN another minute before they show up. This is also why I want to do the waking up now while we are in transit. That way they cannot hear us. Besides, the entire monorail is closed remember? That tends to muffle sounds a good degree along with the fact that we are moving.

Also, if we wait it means they will be able to ingrain themselves and get set up. Doesn't matter how long we wait, a few minutes of rest won't make Rokoa at top form. If she is awake, she can move at the get go which is what would be a good idea.

Remember, we have ONE minute when we arrive before the army shows up. That is ONE minute to get our mission objective and get an actual plan when we are there waiting for our green marine rescue.

And when I meant hear us, I meant hack our wireless signal. After all, if they can hear in a dead communication zone, they could tap wireless communication.
>>
No. 383911 ID: d6af4f

Better late than never but still late, a quest discussion thread has just been made, so that everyone may argue to their heart's content without feeling bad about spamming the quest threads.
>>
No. 383944 ID: d6af4f
File 132821895975.png - (15.01KB , 700x700 , 200.png )
383944

"Whoa, whoa, we'll have time to possibly talk to her about allll the kinds of queens and twins and whatever. But right now we really gotta keep moving.
As for the security cameras, that might be better than nothing - I don't want to lose time, so just, like, hit the breaks or something for a second and I'll take a potshot at a camera through the windows, then speed the train up again! With any luck, they'll think we did turn around as the previous cameras show us moving backwards, while you don't show anything on the cameras ahead of us! Let's just not actually fully stop or anything."

Playing cameras backwards; appearing to send shuttle in reverse. Army splitting in half, approximately. One half following the cameras, the other heading to the minor science buildings.

"Alright, I've got Rokoa cleaned up and bandaged, she's still pretty messed up but at least she still might look like she's good to go? Okay Rokoa I know you probably want to kill me but we have to move here I'll just pick you up and..."
>>
No. 383945 ID: d6af4f
File 132821901796.png - (16.07KB , 700x700 , 201.png )
383945

THUD

"Oh geez you are like three hundred pounds!"
>"You really know how to talk to a lady."
"AH. You're awake!"
>"You pushed me off my chair, dumbass, of course I am. Are we at our stop?"
"... yeah, pretty much."
>>
No. 383947 ID: d6af4f
File 132821987864.png - (103.78KB , 872x785 , 202.png )
383947

1 - Aviation Section Displaying viewableareas by security cameras.

"Alright. Our shuttle is at a stop, and there's no welcoming party at least."
>>
No. 383948 ID: 86fe4d

let's not get too greedy- we've just about spent all our resources, so you guys should just directly head towards the landing zone, get to da choppas and ditch this place in seperate vehicles.
>>
No. 383949 ID: 1854db

Okay.

Avoid the guards entirely- turn right and go through that door up there. Then halfway through the corridor, cut through the walls to your left with the plasma sword so that we head directly to aviation. Leave 'presents' behind as appropriate.

The tank should be at the exit in like two minutes, and we have missiles enough to blast open the wall, if you guys want us to. The alternative is to use more of Rokoa's explosives to open it.
>>
No. 383953 ID: 1b0f2f

There will be personnel here even without the entire flipping Iron Cove army. They must delay you for approximately one minute. Not good odds. But we have it on reliable sources that there is a major dissenter in this department, who may be able to assist and/or escape. Who you are looking for is either Dr. Stau, Dr. Pilochi, Assistant Mij, Assistant Ben, or Assistant Tokrako. Unfortunately we couldn't get a specific name.
>>
No. 383954 ID: 459534

You know, I've never seen Rokoa look even remotely peaceful...except in this pic.
>>383944
Wonder what she was dreaming about. Can we ask her?
>>
No. 383956 ID: cf49fc

>>383944
[PICTURE SAAAVED]
I hope she can't see through these. Place yer bets on what her dreams were, betting closes when we get Kappi to read her thoughts and tell us what they were.
>>
No. 383958 ID: ed57e8

[once they are out of the way have the shuttle start going back]
>>
No. 383976 ID: 369d34

We should cut the lights in the tram. It'll make it harder for anyone outside to see us. Lets get a delayed program ready to load into the carriage to send it back at full speed, then lock it out, once we're disconnected. Set it to 10 seconds after disconnection.

I assume those green lines on the map are doors. Are the ones around the monorail station open or closed? Close the doors to the west and northwest (the bottom and left ones.) Do we have a location on stairs and elevators here? It'd be nice to know where enemy reinforcements would be coming in.

[To: Hok]
Quick gear check: We know you have a small pistol and a medikit, and Rokoa has her plasma sword. Did the Twins relieve her of all of her other weapons and gear? If she has no guns, give her the pistol. Rokoa would almost certainly be a better shot than you.
Head out the right side of the carriage. We'll send it careening back down the tunnel once you're clear. Don't forget the wireless uplink plug!
Best plan right now is to avoid confrontation, so take the right (east) side hallway. Check for people halfway down it before proceeding; We have no camera coverage there.
>>
No. 384005 ID: 459534

Say, Hok, why did you free Rokoa during your earlier jailbreak? And how exactly did she react (aside from not helping you).
>>
No. 384037 ID: fcf88e

Up and left would be a good idea. We take the outer most path and make sure to check for any troops. If engaged in a fire fight, use the rooms as cover and keep evasive. Every shot counts and we don't want them to get a shot in.

If anyone looks like science personnel call out for the names we know of and see if they follow you when you tell them we are getting out of here. Be sure to go towards the aviation lab.
>>
No. 384055 ID: d6af4f
File 132825992348.png - (20.07KB , 700x700 , 203.png )
384055

>Take the upper hall, the long route with no visible hostiles.

Green lines are security doors. Rokoa has access to all. Will operate as normal until otherwise stated. Displaying main external security doors in Orange. Shuttle: Cutting the lights, locking it out and sending it backwards.

>Why did you free Rokoa during the previous jailbreak? And dreams?
"Oh, mostly information! Also no you may ask what dreams she was having! About the jailbreak , I wanted to see if she would te-"
>"What're they asking?"
"They're, uh, asking about Tin and what I was doing in her office that one time. Hey does your gun still working? Wait where are your bandages?"
>"Should work. And I took them off."
"Why?"
>"Fear."
"What?"
>"To let 'em know that Rokoa is still on the loose, not that some hospital patient is limping around.
"And hey about that do you think you could walk a little faster?"
>"My legs were stabbed, burned and electrocuted, and before you complain about it anymore, remember that I can still kick your ass."
>>
No. 384056 ID: d6af4f
File 132825993831.png - (120.11KB , 872x785 , 204.png )
384056

"Er, hey! Can you use your plasma sword thing to carve a hole in the wall?"
>"No."
"..."
>"I don't know how thick these walls are, and I don't know what crazy explosive shit they might have on the other side of these walls."

"Speaking of that, we're close to the blow up escape area. Should Rokoa and I split up? Maybe lay some of Rokoa's explosives by the wall so that we can get a head start? Perhaps Rokoa can meet up with the doctor? I do know a Doctor Ben! I don't know if he's the one you're looking for. And before you ask, no, me being acquainted with Dr. Ben is not necessarily a positive thing! I am a bad kind of familiar!"

Warning: First wave of army hostiles ETA in 20 ~ 30 seconds through main doors. Tank/Green Force ETA to escape wall is estimated 1.5 minutes.
>>
No. 384060 ID: f70e5e

if you could sent some charges around the main doors it might buy you some time. either blow up the first wave or collapse the entrance.
>>
No. 384064 ID: fcf88e

They would likely not reach there in time. However, these security doors make things much better. Security stuff tend to be rather tough and durable. This can aid in our survivability.

Hok, set up a timed charge while Rokoa heads to the aviation lab. Time it so it detonates a bit before the tank arrives. You said Rokoa was going slow, so you can easily catch up to her and enter what seems like a very fortified aviation lab with our possible target in there.
>>
No. 384065 ID: fcf88e

Actually, on second thought, set the timer to just a bit after the enemy should arrive. By the looks of it, some of them may take that path and having the bomb both weaken that zone and blow up a few enemies may help us.
>>
No. 384067 ID: 459534

>bad kind of familiar
"He'll be in a bad mood" bad or "he's in my book" bad?
>>
No. 384078 ID: 86fe4d

we don't have time to be running around looking for specific people. it's time to blow shit up.
>>
No. 384100 ID: d6af4f
File 132829564622.png - (119.69KB , 872x785 , 205.png )
384100

>Hok to blow up wall, Rokoa to aviation

"Alright Rokoa unfurled what uh kind of looks like a giant bar of candy. Says this'll do the trick. I'm sprinting ahead."

>Bad familiar as in 'bad mood' or 'in my book' bad?
"I was thinking the 'in my book' kind of bad but you know he's usually in a bad mood all the time anyway so both."
>>
No. 384101 ID: d6af4f
File 132829569234.png - (11.32KB , 700x700 , 206.png )
384101

"Now let's pretend this medic's keycard works here... it's a storage room of some kind, I see the wall."
>>
No. 384102 ID: d6af4f
File 132829573093.png - (17.51KB , 700x700 , 207.png )
384102

"Just, uh, gotta.. climb over those boxes and.. put the charge at the back wall behind those tankard thingies."
>>
No. 384103 ID: ed57e8

make sure it has a long fuse. then run.
>>
No. 384104 ID: 1854db

>>384102
This is going to make a giant fireball. All those labels indicate flammables! You should not be anywhere near it when it goes off. Really you shouldn't be in the same BUILDING but there's nothing we can do about that.

To Tank: Guys, stay far away from the wall until it blows. The explosion's gonna be big.

[lockdown the main doors (those that the army are approaching) to delay them from getting in, and cut off communication to and from this building]
[speed up the shuttle past safety limits to allow it to catch up to the fake camera feeds, then slow it down after that so that it synchs with the feeds. After that, stop faking the camera feeds]
>>
No. 384108 ID: fcf88e

...Why does the aviation lab have explosives? Hok, make sure you book it to the aviation room with Rokoa asap and have that fuse be rather long.

Rokoa, I know you are a badass, but I don't think even you can withstand two giant explosions in a row right now. Book it to the aviation lab NOW.
>>
No. 384110 ID: e3f578

I thought we could set it with digital timers or detonators, not fuses. I mean, Rokoa is a professional and who users fuses in this day and age?

If this isn't hand detonated C4 I suggest a good time of 4 minutes, maybe three if you can work fast enough, but 4 should be good enough to get the guy identified and to a safe place. Now, make sure it's the correct side up so you don't set it to 4 or 3 seconds. That's a dark comedy level mistake.
>>
No. 384111 ID: 057cd0

>...Why does the aviation lab have explosives?

Fuel. The things you burn in air breathing engines and rocket motors to create thrust. This will create a really big explosion. That is good. It will also create a really big and hot fire in this place. That is bad. Neither Hok nor Rokoa nor the scientist are currently fire proof. We need to find a way they can get through the fire or find another exit.

Hok, look around and try to find the fire control system. There should be suppression systems and fire fighting equipment. Snatch some protective gear and a few canisters of fire suppressant. Also keep your eyes open for any vehicles that could move through a big fire.

[locate fire suppression and fighting systems on map]
>>
No. 384112 ID: 86fe4d

[set all accessible explodables in the Cove to blow up ten seconds after Rokoa's bomb goes off. especially the reactors.]
>>
No. 384114 ID: cf49fc

>>384112
[I don't recommend this course of action. For one thing, Hok's teeny tiny figure probably can't take much radiation for his frame. For another, it might be some kind of dangerously unstable reactor, and might blow up and kill Hok. And finally, I'm pretty sure they didn't connect their reactor failsafes to their network. And even if they did, (In which case they deserve to die slowly of stupidity poisoning) rigging the reactor to explode would certainly alert them to our presence, which might trigger a lockdown, which would fuck Hok over.

Though in any of these scenarios Rokoa would probably survive easily, so I guess it depends on how much you like Hok.]
>>
No. 384117 ID: 86fe4d

>>384114

[I like mushroom clouds and mass destruction more than I like Hok, so... let's set the timer to ten minutes instead.]
>>
No. 384136 ID: d6af4f
File 132830947192.png - (16.08KB , 700x700 , 208.png )
384136

No reactor functions found. No explodable functions available.

"Well this place is actually a bunch of different buildings inside one big building. The aviation lab is just one room out of several! Fuel is probably a major thing here though.
Okay let's see Rokoa did actually go oldschool on me. No digital thing here, just an old fashioned rope and flame. Thankfully it comes with a slow burning fuse as well! I'll cut it at the four minute mark, which I admit is longer than comfortable because the army is probably pretty much here.
>>
No. 384137 ID: d6af4f
File 132830950712.png - (32.94KB , 700x700 , 209.png )
384137

"OKAY WE GOTTA RUN... ROKOA WHY ARE YOU STILL AT THIS INTERSEC--"

PEW PEW

"AHH"
>>
No. 384139 ID: d6af4f
File 132830969540.png - (15.40KB , 700x700 , 210.png )
384139

>"There's a guy at the other end of the hall to saw me. He's hovering behind the wall, so I can't get a good shot on him. Don't wanna alert everyone with an explosion, either."

pew

"Got him!"
>"Fuck, really? Nice to know you're not always useless."
"Yeah but come on seriously I lit up like a whole room of explosives!"
>"And how are we going to escape from your escape plan?"
"... run!"
>>
No. 384144 ID: d6af4f
File 132830989589.png - (120.13KB , 872x785 , 211.png )
384144

Doors labels corrected. DM-17 access denied. DM-18 access denied. DM-18 access denied. DM-18 access denied. Wireless communication initiated, message PENDING from: Lieutenant Pit to Security: >"This is Lieutenant Pit! Open up door DM-18, it's denying us access!"
>>
No. 384145 ID: d6af4f
File 132830990343.png - (20.02KB , 700x700 , 212.png )
384145

Inside of the Aviation Department
"Doctor Ben, Doctor Ben! It's me, your old buddypal!"
>"..."
"DOCTOR BEN WAKE UP.

...

>Rokoa laughs. "Haha. He's so old he's got two beards."
>>
No. 384146 ID: 4bdd79

>>384142
Check for signs of life. If he hasn't died in his sleep or something, pick him up and drag his ass to the extraction point.
>>
No. 384148 ID: ed57e8

[to Lieutenant Pit: it wont respond, i think it's been jammed shut}
>>
No. 384150 ID: 1854db

Poke and prod. Wake that dude.

Also try to confirm that he's the guy that messed with the AI, without revealing that it's been messed with. Like tell him someone told us there's a scientist here that wants to defect, and that if it's him, then he should be able to tell you what your source was.
>>
No. 384151 ID: e3f578

>>384145
Rokoa slap him the face. ask him if he's being held here against his will, if not, who is. Hok, stay disguised for when he wakes up, fake being a defector.
>>
No. 384179 ID: d6af4f
File 132832096228.png - (16.60KB , 700x700 , 213.png )
384179

Emulating voice to respond to Pit: "It won't respond, I think it's been jammed shut."

"Oh man I think he's breathing but it's hard to tell. I can't feel a beat, but he might just be old or something."

Smack!

"Whoa! Rokoa, you can't just go around smacking old people!"
>"Oh, now I crossed a line? If he's not dead, he certainly plays dead well. Hm... wait a second..."

>>382705
>"I heard of the AI call your "Doctor" Ben an assistan-"
>>
No. 384180 ID: d6af4f
File 132832097534.png - (13.33KB , 700x700 , 214.png )
384180

>"Assistant?! ASSISTANT?! Those young fools demoted the wrong man, I tell you! The wrong man! I came here because I thought they'd let me work without baby sitting me with nanny like 'rules' and 'regulations!' Then my work is 'unsafe' and 'unbelievably preposterous, they say! This is supposed to be the ethicless rough zone, and they wimp out on me?!"
"Ben, Ben, we gotta go."
>"Years I've worked! Decades of science and knowledge in this head of mine, and they won't let me use it, no siree!"
"Ben, please. Rokoa, please carry him, we've got to go!"
>"Where?"
"What?"

BOOM

>"Where are we going. The army just made their entrance." says Rokoa.
>"Wha? What army? Just what do you two think you're doin?!" Ben says.
"I'm a defector!"
>"Wha? Hok, you say? What're you doin here? Come to hassle an old man for his research again?"
"I have it on good authority there's a scientist here who wants to defect! I'm good at having people do that! Are you held against your will?"
>"Dern right! Demote me, then don't let me leave?! Jus' cause I don't want to play scientist politics, they go and shun me like dirt under the rug!"
>>
No. 384182 ID: a2fa74

>>384180
"Ok, well you can leave now.
Actually, you probably can't not leave at this point. Like, right now."
>>
No. 384184 ID: e3f578

Oh wow, we grab the right guy off the bat?
So, we going to get that AI from the mainframe or what? They could help our group pretty good I think. But then again, the mainframe is waaaaaaay over there and the explosion is right here...
Ben looks too senile to reprogram an AI to help him escape.
>>
No. 384186 ID: 1b0f2f

Jeez I hope we got the right guy.

...and that this isn't a huge mistake.
>>
No. 384187 ID: 82a03b

>>384180
First, download everything downloadable. THEN run.
>>
No. 384192 ID: 1854db

>>384180
I thought we had a little more time...

Well, time to bunker up. Shove us into the computer here and we can download some tech while you guys set up some cover or something so that we can hold off the army until the exit explodes.
>>
No. 384193 ID: 369d34

Hok, plug us into any important looking research computer you see. We'll pull down everything we can while you round up everyone in this department. Tell Rokoa to run those scientist names by Ben and see if he can tell her where they are right now.

Ask Ben where the fire protection gear is, 'cause there's going to be a flaming explosion in the fuel depot in about three minutes. Somebody like Ben doesn't live to a ripe old double-beard age by not knowing where the emergency gear is.

Once we're in the research computer systems, look for any kind of emergency fuel dump control. Something that'd flush the fuel tanks' contents out of the building.
>>
No. 384195 ID: 1854db

Oh and Hok, please confirm this is the right guy and not just someone else who wants to defect.

Ask him how he left that message for us. And where.
>>
No. 384197 ID: fcf88e

Tch, I knew the fuse should not be 4 minutes. Though I am starting to wonder something; that is a lit fuse in a room full of gas and chemicals. Some of those boxes look wooden. If that fuse touches ANY of them, we may be looking at a much sooner explosion. Especially if there was a leak of fuel.

Any who, let's see if there are any sprinkler systems near it when the thing goes. They should have some set up. Oh, and any research we can download, we download. Don't want Ben to leave his valuable research behind... along with the research of everyone else.
>>
No. 384198 ID: 1854db

[estimate of tank arrival vs fuse time?]
>>
No. 384200 ID: fcf88e

The tank was arriving in a minute and a half. The fuse was for 4 minutes. They fire on that before the fuse goes and we may lose are tank hence why I said keep the fuse short. Either way, we are probably going to have to do hit and run tactics. Once we got the initial data(and hopefully a whole map) we can try to keep moving, using the various security doors to buy us time.

Speaking off... how good is your eye sight you two? Think you can see well in dim areas? Because one idea is to open several doors, have them search the darken rooms and then close and seal them. Locking them in.
>>
No. 384202 ID: 1854db

>>384200
If that's true then we can bust down the walls with missiles before the bomb goes off, and if that doesn't ignite the room then we have a PRESENT set for anyone trying to chase us.
>>
No. 384209 ID: d6af4f
File 132833517621.png - (19.59KB , 700x700 , 215.png )
384209

>Vision
"I can see in infrared, and Rokoa.. can't. I'll lend her my goggles, it has night vision. And plug you guys into this comp over here..."

Connection Found! Downloading all data. Asteroid Magnetism, blueprints of misc designs, etc...

"Uh... so, about this defection thing. I'd like to know how you got that message to us, if you care?"
>"Wha? How should I know?! I left clues in the restricted section of the science department, made an AI glitch in security, and have a few favors in the residential! How should I know which one you found?!"

"Okay where is your emergency fire hazard safe suit stuff?! We don't have any more time!"
>"Haha, you screw up! There's stuff all around you! Every room! Extinguishers and suits and all of it! I've been wondering when I should just drop a match so we could have an excuse to break the glass! This place is just begging for an explosion or two to test its mettle."
>>
No. 384210 ID: d6af4f
File 132833519126.png - (34.72KB , 872x785 , 216.png )
384210

Displaying full map.

>>384202
>Wendel: "This is true. We'll be there two or three minutes before the main explosion happens, and we can prep our shots. Problem is, we'd probably hit the explosives on the other side of the room. There is a building roof they could climb to, and we can fire our shot high. Rokoa still should have the grappling hook as well. It's either that, or they have to hold out and hope the explosion doesn't just incinerate them if the army doesn't first."
>>
No. 384211 ID: 1854db

Stairwells... that's it. Exit, go into the door next to the stairwell, cut through into the stairwell once you're away from the camera's coverage, then go up to the next floor. That'll buy us some time. Bring fire-resistant suits with you.

>>384210
Yeah, that will work perfectly. We go to the second floor, blow up the wall via tank, then let the bomb in the fuel room take care of any pursuers.

We'll be driving away from an explosion! It'll be AWESOME! Now, lights out!

[shut off all lights in the building that we can access]
>>
No. 384223 ID: fcf88e

Ok Ben, we'll help you get out of here. Head up to the second floor and get ready. Turn off the lights to avoid outright detection.

Once you get into position Wendel, fire high and inform us when you are about to so you don't crush us. Maybe have some marines ready to provide cover fire in case they are being pursued closely. Hope you got room for three people, because if not, some guys get to ride on the top of the tank once we are home free.
>>
No. 384283 ID: d6af4f
File 132838831175.png - (19.53KB , 700x700 , 217.png )
384283

>Go to roof, shut off lights

>"Why aren't any of you telling me what's going on?! What's the big ruckus about? Why are the lights off?!" asks Ben.
>"Shut up and follow our voice, Oldeman McGee." Rokoa says.
>"Why I! Back in my day we respected our el-"
>"No you didn't."

>Wendel: We've fired the first missile at the wall! The next one should do it, but we have to reload, it'll take a minute!"
>>
No. 384284 ID: d6af4f
File 132838832282.png - (39.13KB , 700x700 , 218.png )
384284

>"We're at the roof. Looks like the science building hasn't col- shit! They've got snipers. Goddamn, I bet artillery too."
>"Pah, they won't fire on us!" Ben says.
>"Why not?"
>"We're right above the single biggest stockpile of flammable, explosive materials the cove's got! They'd kill themselves if they used artillery here!"
>"Whatever, the snipers are going to be a pain in the ass if the exit is at the edge of the building. We'll be sitting ducks. This stairwell exit, as well as the other, and the rim of the building is the only cover we've got."
>>
No. 384285 ID: d6af4f
File 132838842065.png - (7.10KB , 700x700 , 219.png )
384285

Projecting simplified display of planned missile trajectory. Not necessarily to scale.
>>
No. 384288 ID: fcf88e

Snipers eh? Seems they are right next to the burning, soon to topple building. By the looks of where the damage is, it should topple on them rather soon. How soon? I don't know but it should be 'soon' enough that they should leave said building.

Maybe a few klaxons, warning about the imminent falling building on their local and that they should exit the building can buy us the time they need.

Besides, with this they know where we are anyways, but that's when we jam the doors and such to the roof/stairwells so they have to waste MORE time. Be ready to move in position to get the hell out of here once the snipers aren't in the way. We don't have a lot of time.
>>
No. 384292 ID: 1854db

>>384284
Drat. Okay, we've got two choices here. Wait at the stairwell for the wall to get busted down and hope the rubble forms enough cover, or run back down and get to the other stairwell that's closer to the wall.

Well, there's a third choice. Use the plasma sword to chop up the stairwell enclosure and use it for mobile cover.
>>
No. 384306 ID: e3f578

Anyone like the idea of setting off an alarm to scare off the army by warning them about the bomb and tell them to evacuate. They should high-tail it back out of the building if we alarm them that it's going to destroy the entire aviation lab and everyone inside it.

We would just need to give them a false location and severity of the bomb, but that it's close enough to the fuel depot to set it off?
>>
No. 384342 ID: 369d34

>>384306
This is good, but change it to a major fire alarm in the fuel storage area. Blare out imminent massive explosion warnings for this building over the Iron Cove PA and comm system , and that everyone should get to "minimum safe distance." Basically do everything that the fire alert system would do in the case of a huge fire in fuel storage.

[To: Wendel]
Once the hole's been blown in the wall, bring the roof of the tank up as close to level with the opening as you can. Unless you've got a better way for our guys to get down from there.
>>
No. 384345 ID: e3f578

Okay to make it official with commands
[Sound Fire Alarm]
[Synthesize and Annouce: "Fire detected in fuel depot of the Aviation Labs! Please evacuate immediately and follow all emergency protocols! I repeat, please evacuate immediately and follow all emergency protocols!"]
>>
No. 384411 ID: d6af4f
File 132843866423.png - (34.14KB , 700x700 , 220.png )
384411

>Wendel: "Understood. I'll get the tank as close as I can, but it will still be a drop for them."

Sounding Fire Alarm Synthesizing and Announcing: "Fire detected in fuel depot of the Aviation Labs! Please evacuate immediately and follow all emergency protocols! I repeat, please evacuate immediately and follow all emergency protocols!"

>Plasma sword to get cover
>"Hey, nice idea. I'll slice off some chunks of cover." Rokoa says.
"Uh, I don't think we can just lug a big piece of metal like you can."
>"...fuck, weaklings! Fine, I'll just yank off the door and we'll all use it!
"Yeah it's a big door but Ben is like 7 fe-"
BOOM

>"That's our cue! Hok, on my shoulders!"
"What?!"
>"Did I stutter?! Get your puke green ass on my shoulders."
"Fine fine! Geez that missile's opening is at least 20 feet up!"
>>
No. 384412 ID: d6af4f
File 132843867511.png - (23.54KB , 700x700 , 221.png )
384412

Main army force is evacuating.

>"Ben, get in front of me and walk!"
>"What, is this ord-"
>"Fuck! Do you want to get out of here or not?!"
>"Pah."
"Geez, Rokoa, what is your sudd-"
>"Did the fact I'm on the constant verge of killing you slip your mind?! This is the reason why I do solo missions!"
>"Feh! I was in the army once too, you know! Back then, we woulda slapped you silly for your attitude! Now how are you going to pull us up all those 20 feet?" Ben asks.
>"I'm not. We're all going to climb the rockface and you guys are going to hope they have poor aim!"
"What about you?"
>"I can take a shot, unlike you. How are the snipers?"
"... the ones in the closer building aren't there anymore but there are still snipers in buildings off yonder so I would like to not give up cover while we climb up please."
>>
No. 384413 ID: 1854db

>>384412
We don't have time for a third missile.

Okay, look, there should be some rubble below the hole now. Stand on that, should be at least 3 feet's worth of rock. Hok can jump up on Ben's shoulders then climb like 4 feet up no this is stupid.

Wasn't there a second stairwell? Get the other door and stack the two doors! That'll be like 15 or so feet of cover. Along with some rubble that should be plenty.
>>
No. 384430 ID: 86fe4d

>no time
>go all the way to the other door, rip it off, fuse it with other door, come all the way back and then climb

I see a flaw in your plan.

Rokoa, how good are you at throwing people?
>>
No. 384435 ID: fcf88e

The rubble, especially the bigger pieces can form a good starting point for the climb and make the distance a bit shorter. Not to mention provide a bit more cover if we prop the door the right way. As for how you climb, I suggest Hok, Rokoa, and Ben switching Hok and Rokoa depending on who's the better climber.

Simply put, Hok and Rokoa both climb up, then they both help pull up Ben as he climbs up. The green marines can wait near the tank to catch you when you jump. Should cushion the fall a bit. Just be ready to book it once you do get down there.
>>
No. 384440 ID: 1b0f2f

>>384430

>> throwing people

Yeah, I bet you could throw Hok right through that hole!

Scientist dood not so much. He can strip naked though, and then he'll blend right into the rock wall.
>>
No. 384441 ID: fcf88e

Another thing you can do is strap the door on someone's back and use that person as mobile Cover. I would suggest Ben, but I am not sure how strong he is.
>>
No. 384484 ID: 86fe4d

>>384441

maybe you can strap it on Hok, while he straddles Ben, while Ben straddles Rokoa, who climbs up the wall?
>>
No. 384492 ID: d6af4f
File 132847637148.png - (67.26KB , 700x700 , 222.png )
384492

Clank

>Throw Hok
"You know guys I just don't think that that's a very good idea."
>>
No. 384494 ID: d6af4f
File 132847639228.png - (11.85KB , 700x700 , 223.png )
384494

>"I disagree." says Rokoa.
>"So what're you going to do for me? You can't throw me up there!"
>"Hold the door while I climb up."
>"These old bones of mine don't allow it!"
>"Climb up yourself."
>"My arthritis won't let me move quick enough to avoid snipers!"
>"Get naked and blend in with the wall."
>"I'm darker than the rock, and a big target! Besides, I'll get a cold!"

.....

>"... get on my shoulders."
>>
No. 384495 ID: d6af4f
File 132847640782.png - (18.15KB , 700x700 , 224.png )
384495

.....
>"Climb faster, girl!"
.....
>"Quit wobblin' so much!"
...
>"Why are we bringing him?" Rokoa asks.
>"What, Hok? I don't know!"
>"You. I'm talking to the AI. Convince me! Convince me with a good reason not to throw him off!"

BAM

>"ffffFFFUCK. Two. Two good reasons not to throw him off.!"
>>
No. 384503 ID: 86fe4d

well, he's pretty smart, so he'll be a worthy addition to the Hub.

wait, you meant a reason you would care about? uh... ummm... well...

yeah, I got nothin'.
>>
No. 384508 ID: 82a03b

>>384495
Because the info in his head is likely the most valuable thing we'll get out of this mission.

You regenerate, girl, and have been bragging about your pain resistance since we met.. Feet are not vital organs and everything else is covered. Stop whining and climb.
>>
No. 384513 ID: 459534

1. He could prove very useful to our base and, if we share his knowledge with them, to the hive.

2. Because of his potential use his rescue will go a considerable way toward paying off your debt to your employers.
>>
No. 384524 ID: 86fe4d

oh! also, bragging rights. you can be all "guess what you guys? today I shot a roomful of mooks dead by myself, then got thrown into an electric grid, then climbed 20 feet of rope with a 7-food dude on my shoulders while carrying a door with my feet to shield us from the small army of snipers shooting at us." and you wouldn't even be lying.

if I could pull off that sort of thing, I'd pull it off just to have pulled it off.
>>
No. 384529 ID: a2fa74

>>384495
Also, this is going to look fucking amazing on your resume. How many mercs can say they extracted a high-profile target from a hostile military base under alert?
>>
No. 384533 ID: d6af4f
File 132847791406.png - (11.49KB , 700x700 , 225.png )
384533

>Quit whining
>"... yeah, the bullet isn't a thing! This old coot is just getting my nerves in a tangle, I'm not gonna get stopped from some goddamn bullet in my foot! We're going up! How much is this mission worth to you guys, anyway? Far as I'm concerned, you got way more out of it than you could have if you kept the armor!"
>>
No. 384538 ID: 459534

>you got way more out of it than you could have if you kept the armor!

You're...you're not thinking of double-crossing us or leaving the job unfinished, right? Because of that discrepancy? 'cause if you are, I'm sure we could arrange for some kinda additional payment to make up for it.
>>
No. 384541 ID: 86fe4d

>>384538

no. no, we could not.

we'll talk about this when there are less snipers aiming at you.
>>
No. 384543 ID: 1b0f2f

>>384533

Us? We haven't got anything out of it! You kicked up a nest of ants here, and you're right back where you started. How much is this mission worth to you? If you want to know the reason why we're rescuing this crotchety bastard with every resource we can manage to pull including you, this is the reason why. It's because someone asked us to. Nicely.
>>
No. 384546 ID: 82a03b

>>384533
Far as I'm concerned, you're paid off if you get this old asshole out of here. I think we have more to offer you, however.
>>
No. 384556 ID: d6af4f
File 132848001252.png - (28.62KB , 700x700 , 226.png )
384556

>>384543
>"You haven't got anything out of it?! Except for weaponry data, aviation data, and soon to be a scientist. And I kicked up a nest of ants, and then crippled them."

>>384538
>"Double cross? Please. I do successful missions. We can talk about it, snipers or no! Their bullets do shit for damage. Of course I'm not going to leave this unfinished just because you got more out of it, what I'm saying is that this completed mission will leave my debt cleared. Anything more you get out of it is on the house, I won't ask for more than the bio armor. So. Debt cleared if I get the scientist out of here. Agreed?"
>>
No. 384557 ID: 1b0f2f

>>384556

Debt was cleared the moment you stepped out of your suit on camera, baby.
>>
No. 384559 ID: 459534

Gah! I'd hate to let her go so soon since I keep worrying that there's more we could use her for, particularly with Kap--er...with personnel issues. But...I think we should agreeeeeeeWAIT! We can't do that! We don't have the authority to speak for our base!

Sorry, Rokoa, you'll have to wait and talk to Tin about it.
>>
No. 384560 ID: e3f578

>>384533
Let's get to the tank, then maybe you can brutally murder him if you so desire or ask him why we shouldn't just kick him out of the tank and fend for himself in the caves. I'm curious too. And why he has so much pride. Since your freelance and working for us, you can tell him you don't give a shit what the AI wants with him, if he talks to you like that anymore, you're going to castrate him, if his race CAN be castrated. Old man SHOULD know his place and know respect for his rescuers. Just make us seem like good guys that don't want him hurt. We just need to keep him alive so the anti-C.A.I. systems don't alert IC to us and maybe work some final magic with them.

[Send synthesized message to snipers; hide from others; run logistics and charm cores to edit and improve tone for believability in a military situation: "Snipers, hold your shots for a moment. Our forces will corner them in an ambush later, where we can capture some alive and perform interrogations. They're still in our territory and we know the area better then them. We'll get them. For now, intentionally miss to make it look like we're desperate to kill them. Turn off your radio's, the Cove will be going silent for a few hours while our special forces meet and plan in the caves."]
>>
No. 384562 ID: 1854db

Assuming all goes well, we'll have rescued Hok, blown up a large part of the Iron Cove's base, and stolen a leading scientist along with a large quantity of data.

We'll get an official estimate on the scientist, damage, and data when we're back at the Hub, Rokoa. It's not something we can estimate on our own. You need to go back there to talk to Wendat anyway, don't you? As for Hok, I would estimate rescuing him at 20,000 at least. We like the guy.

My unofficial estimate on the scientist is like 20,000. The damage would be worth 30,000. That's a lot of damage! Stealing the data, let's say 20,000. So my unofficial estimate for the mission is 90,000. Uh, was the bio armor worth 100,000? Something like that? I may be underestimating the value of the data we got. So, PROBABLY your debt is cleared after this but we really should talk to our boss at the hub first.
>>
No. 384563 ID: 86fe4d

>>384556

only if he's still alive when we get to the Hub.
>>
No. 384564 ID: 1b0f2f

Repaying debts is so last eon. Why don't we just work together mutually to achieve our myriad goals?
>>
No. 384568 ID: a2fa74

>>384556
Seems legit, but we need to work together more often.
>>
No. 384569 ID: e3f578

>>384556
>>384560
Oh, ignore the command, but still pay attention to what I said. I hate disrespectful douchebags who don't know when to be grateful, so please, Rokoa, threaten to castrate him.

On a final note, Rokoa, girl, I like you. You're fun. You've payed us back, but please, consider us a friend and potential business partner in the future should you decide to leave us so early. For future dealings, we definitely will avoid giving you assignments or objectives like helping or rescuing others unless in emergency where adequate compensation will be given.
>>
No. 384579 ID: fcf88e

Yeah, to be fair you have done more than your share and did some pretty impressive feats. Did I mention I enjoyed how you dealt with the twins? Because that was impressive.

Either way, you probably paid off your debt in full and considering what you went through, how about a bit of rest and plenty of food to fill you as an additional tip? Since we have the bike data, you can also use the bike to replace the lost of your old one.

All in all, I believe we worked well together all things considering. It wasn't the smoothest ride, but I think we managed to really give the iron cove a real kick in the nards even with the various complications.
>>
No. 384580 ID: 1a99f0

clearly we need to do this more often.
>>
No. 384581 ID: d6af4f
File 132848320509.png - (19.09KB , 700x700 , 227.png )
384581

>>384569
>"Hah, then if there's no penalties for it... Old man, I'm doing this on behalf of an A.I. They just want what's in your head, so I'll give them your head. But if you so much as look at me like you're going to backtalk, I will cut off your tongue, or worse. Get me?"
>"... peh, I understand."

>"Good enough. I may as well talk to your boss, lazy as she sounds. I'm going back to have a chat with Kappi. Then we can see, but remember, I'm not some mercenary that chases around zeny like some war whore. I don't believe you have anything more of my interest. And let me be frank, so long as you harbor rogues, I don't think we're going to have any 'myriad goals' in common. I'm in the Hive. I hate them, but I hate them like family. Remember it. If you do well by us, we can do this again sometime."
>>
No. 384582 ID: 82a03b

>>384581
Well, if you recall, Iron cove was researching Anti-neumono weaponry and Anti-bio armor weaponry - so we at least have a common enemy.
>>
No. 384583 ID: 1854db

>>384581
I don't get it. What's so bad about rogues if they aren't acting against the Hive? Not all of them leave because they really wanted to.

You don't mind that you don't fit in? That there's nobody you can relate to?
>>
No. 384589 ID: e3f578

>>384581
Yeah, rogues seem like they're basically born with a mental disorder or something for your species and have to leave the Hive to survive and adapt, all because they can't sync up with your collective projected mind thought stuff and endure that. Or did Kappi make it sound that way when he explained that to us. I dunno. I mean, I guess it's a culture thing, perhaps your species has even evolved to kill all rogues, which I think you've confirmed when you said you had a built in response to maul Kappi you said you could resist.

What does your Hive suggest the people having difficulties with your telepathic link-ups do before they become rogues and leave the Hive? Take drugs or go to therapy? Or is it a zero tolerance policy and you just kill or imprison those with the difficulties? I think we were made by humans and have a lot of thought processes similar to them, the closest we could even relate to this is prejudice, but this sounds quite a bit different then that.

Hey, what do humans think of your race's politics and culture, generally, by the way?
>>
No. 384595 ID: d6af4f
File 132848703274.png - (107.77KB , 700x700 , 228.png )
384595

>>384582
"Point. That's a plus, when I let them know that."

>>384583
>"I'm not good enough with words to explain. It simply feels that their existence is offensive. I'll also say that normally we don't outright hunt them, but that's changed in the last few years. I don't care why. And no, I don't mind that I don't fit in, or that there's nobody at all that I have a tight relationship with."

>>384589
>"I don't think it's a 'mental disorder', they just don't fit in. And here comes a big discrepancy between logic, and basic logic, when it comes to what we do about people in the hive who don't fit in, but haven't gone rogue yet. We don't do anything. We find it very hard to believe that any of our family would leave us, even though it happens all the time. Because at present, they're still one of us, and the hive isn't a thinker, it's a feeler. Gut instinct. Only obvious in hindsight, every damn time. That's why I don't like to stay at home for too long. Too easy to just stop thinking and go with the flow. I could point out people who are obviously going to defect, but I'd get chastised to no end if I dared mention it. Lastly, I don't know what humans think of us. They don't come around often, so we only have factions to judge and be judged by, rather than a specific race."

BOOOMM

Aviation connection lost!
...
Security killswitch activated! Connection lost. Implanted virus still active.
>>
No. 384596 ID: d6af4f
File 132848705224.png - (10.35KB , 700x700 , 229.png )
384596

The next day, on returning to base.

>"Welcome back! Tin just read the report by Wendel, about everything. Uh.. Tin says the bio armor can be paid off for. I think she just doesn't want to piss Rokoa off by arguing otherwise. The turret is complete. The entertainment is almost complete, it just need some final touches - oh, and our personnel came back, they got movies, games, shows, music, all that kind of stuff. Some good, some not good, but it'll do. Residential is just over halfway done. Oh no, oh no, I sense her. We'll cover the details later! I don't think I have a good answer. I don't know if I'll even be coherent! Distract her or something?!"
>>
No. 384598 ID: e3f578

>>384596
Alright, chill, we got this. But only if you agree to appear in Rogue's Gone Wild. After all we need a camera man or someone to schmooze the rogue ladies into agreeing to star in our wonderful new franchise. If we all can agree to having porn as one of our exports. Eh?

[To Rokoa]
Hey, before you head up to Kappi to get his answer, give him a bit to ventilate and breath hard into a bag a first or something. I can feel the butterflies in his stomach from here by proxy and I don't even have a stomach. It fucking feels weird as hell. Please have your discussion with Hok instead, for now. Or maybe we can pleasure you with more wine, maybe some song and dance? There's probably a good chiropractor or medic around that can give you a nice massage. It's on the fucking house. All you can eat, drink, and enjoy yourself with for the day for free.
>>
No. 384599 ID: 1854db

>>384596
Dammit man you're never gonna get in her pants like that!

Just tell her that you felt something about her that you liked, beyond your terror. That's the truth, isn't it?

To Rokoa: Let me give you a HUG before you go beat the snot out of Kappi! Also, um... if you consider the hive your family, I'd have thought you would stay around them more. What does 'family' mean to you?
...and uh, are you going to try to kill Hok if you meet him outside the Hub? I'd like to know if we can avoid having to worry about that.
[hug Rokoa with ILM]
>>
No. 384600 ID: fcf88e

Whoo... buddy, I am going to have to be honest with you. Distracting her may not be in your best interest right now. I know she's scary to you what with the whole natural fear stuff and Rokoa being Rokoa, but it's not going to change even if we distract her for a month.

My suggestion get all the Nuemono food you can get, some fine drinks, a nice pleasant spot away from the hussle and bustle, and try your best to be brave. Of course, you may have to go with your gut feelings when it comes down to it. Rokoa is pretty no nonsense and your situation will improve if you don't beat around the bush.

[Switch to Professor Ben][Extend a mechanical hand for a handshake] Greetings professor, we have not properly introduced ourselves. We are the Combin-AI-ted help assistant or C.A.I. for short. This place is not much, but we are cleaning up as we speak. So, back at the Iron cove, you told us how you were unappreciated and that they would not allow your research. Mind telling us about what your research was?

[To Tin] Well, we managed to blow up several key positions, stole some rather good tech, and their Anti subterrain missile system along with getting Hok back and a Professor. What do you think? Did we do well?
>>
No. 384601 ID: ed57e8

>>384599
[belay hug]
>>
No. 384603 ID: cf49fc

>>384596
Alright, begin expenditures for anti-submissile defense networks. Or expenditures for research of data on anti-submissile defense networks.

Also, >>384597
STOP TRYING TO MAKE OUR MAIN EXPORT PORNOGRAPHY!

Try something with a little class. Like theft. Or illegal weaponry.
>>
No. 384604 ID: cf49fc

>>384599
[Double belay hug. ILMs are expensive.]
>>
No. 384605 ID: 7c31d2

>>384598
I agree with the porn.
>>
No. 384607 ID: e3f578

>>384603
What, do you have any idea the market on that shit is? It's bigger than guns, it's bigger than stolen goods, and it's legal.

There is no internet to speak of. The porn market is ripe for the taking on this asteroid. And you're just going to ignore the insane potential profit? And it's not just going to be porn movies, there's going to be artistic movies, action movies, hell, can you imagine if we get the rights to Rokoa's story? Best action heroin, EVER!

Dude, we can be this place's HOLLYWOOD. Where the street's are made with gold!
>>
No. 384608 ID: cf49fc

>>384607
Alright, I agree with you on the porn industry thing. You've convinced me.

Please don't invite Rokoa. I don't want to abruptly cease existing along with the rest of us.
>>
No. 384609 ID: 1854db

To Rokoa: Okay I've been overruled on giving you a spontaneous hug out of probably justified fears that you'd break the ILM. So uh, can I hug you?
[give hug with permission]

To Kappi:
Oh, also... Rokoa will probably go "How dare you, you're a ROGUE" and well... thinking on it, didn't you try because you're a rogue and rogues hardly ever feel that sort of connection? The reason why you tried was because you're a rogue not in spite of it.
>>
No. 384610 ID: e3f578

>>384608
How dare you think I would even think of Rokoa as a porn star. A fine lady like that, you need to romance her. Take it slow, and offer her a contract as an Action Star, and when she's retired, a director/musician/producer like Clint Eastwood.
>>
No. 384611 ID: b6edd6

>>384603
Supporting this one.
>>
No. 384631 ID: d6af4f
File 132849542604.png - (12.26KB , 700x700 , 230.png )
384631

>>384600
>Tin: "Yeah, I got Wendel's report. Real nice job, put us forward by a lot. We'll skim and organize all the data immediately."

>Introduction to Ben
>"Yes, yes, introductions are in order! I am Doctor Ben. My research covers everything under the sun! I am a doctor in many fields, be it A.I., aviation, military design, physics, so on and so forth. I will thank you for taking me away, and I will offer my impressive intellect for free if I am given the resources to do so! I am not a magician, and one cannot unduly rush and cut corners on proper science."
>>
No. 384632 ID: d6af4f
File 132849544304.png - (12.21KB , 700x700 , 231.png )
384632

>"I won't kill Hok as long as he stays out of my business."

>Would you accept a hug?
>"No."

>Have your discussion with Hok
>"I'm not going to talk to Hok. I don't even want to see his face. I'll get food later. Right now, I'm going to talk to Kappi. And that weakling is running? No, leading me somewhere. That's better."
>>
No. 384633 ID: d6af4f
File 132849545239.png - (11.90KB , 700x700 , 232.png )
384633

"Right, food! Drink! Not porn, don't make me think of porn! Please let me into the entertainment area, there's still some more or less finished areas! She'll follow me in and we can chat at a table or something! I'll try to be forward with her, and not beat around the bush or anything..."

>>384609
>Rogue hardly feels that connection
"That... is true. I'd like to be in a hive, you know? It just didn't work out with the current one. There's not a lot to choose from, that's the only hive I'm aware of. Maybe there was a smaller one somewhere else, I don't know! Not that it's easy to join another..."
>>
No. 384634 ID: d6af4f
File 132849547644.png - (11.36KB , 700x700 , 233.png )
384634

"R-rokoa."
>"You."
"You wanted to see me?"
>"Yeah. And so do you, you just want to run more is all. So let's hear it. Why are you one of two rogues who have approached me willingly?"
"I, uh... I like you."
>"That's nice. Is that all?"
"Yes, I th..ink.. so."
>"I don't care if the AI is listening. If you lie to me again, you lose a finger."
>>
No. 384637 ID: a2fa74

>>384634
Oh, for- He wants to get in your hive, and I don't mean the one you call home.
>>
No. 384638 ID: d12795

>>384634
looks like a date to me
>>
No. 384639 ID: e3f578
 

>>384634
What, please, Rokoa, he'd have to be an amazing actor to lie with his body language, and his stutters, and everything when he was communicating with us. Our little Kappi does have such a crush on you. A big one. And why not, you're an attractive lady! And an individual who has still managed familial connections with the Hive. If not a crush, it's admiration. We've been establishing psych profiles on our staff members here and his reasons for attraction line up perfectly with our relationship interpretation cores! A powerful woman, capable of anything, despite not fitting in completely with the Hive, still has that connection and sense of abandonment. Poor Kappi wants to belong so bad. To a Hive, to anyone. This is the opposite of Lakkat, who wanted you to go rogue. No, Kappi wants join a "hive". Your little private Hive to yourself. He wants to be like you. Talk like you. He wants to be like you-hoo-hoo.
>>
No. 384640 ID: 459534

Go on, say it. "I love you." It'll be interesting to see Rokoa's reaction to that.
>>
No. 384644 ID: 459534

By the way, Kappi, try sipping on that wine to calm your nerves. And whatever you do, don't look at her breasts. DON'T LOOK AT THEM!
>>
No. 384645 ID: fcf88e

[set up appetizers and candles on the table]
Well, I believe the other cores have the bases cover and to be fair I think that this is quite the interesting thing. Besides, if he was lying, it would be something a bit larger than 'I like/love you'.

[Play some smooth jazz music files.]
>>
No. 384646 ID: e3f578
 

>>384645
I have the perfect song
>>
No. 384647 ID: f70e5e

maybe your just glad to meet another Neumono who you can connect with? even if the main thing you get out of the connection is fear? do you get a stronger connection with Rokoa than with most Neumono you've met?
>>
No. 384648 ID: 40cb26

Given her massively destructive habits I'd say that is quite considerate of her.
>>
No. 384649 ID: 459534

Oh! Maybe you should tell Rokoa what you told us about wanting to belong to a Hive! (I'll ease up on the suggestions now)
>>
No. 384650 ID: 1854db

>>384634
Fingers will grow back, won't they? To be honest I expected there to be violence involved here. So long as no permanent damage is done, I'm okay with it.

Is it possible for a rogue to rejoin a hive? What does the Hive think about other hives forming that are allied with them?

But yeah. Kappi, better think hard about what you're saying.
>>384637
[no please]
GUYS, WE DON'T HAVE A PRIVATE LINE TO EITHER OF THEM! Everything we say here is audible to both. We're using speakers.
>>
No. 384651 ID: fa9f7e

>>384637
Pretty much this, duh. He can explain to you exactly why he's sexually attracted to you.
>>
No. 384652 ID: fa9f7e

>>384650
Also, I assumed that was the point- they can both hear us = more lulz.
>>
No. 384660 ID: 369d34

Rokoa, Kappi couldn't lie worth a damn right now, even if he was trying. Your mere presence is enough to flatten his mental processes into a thin paste. So lay off before his higher brain functions freeze up like a block of ice.

And Kappi: Spit it out, already! If you get your arm ripped off over this, we're never going to let you live it down.
>>
No. 384671 ID: 456276

Man what are you guys doing, always obsessed with shoving romance into things.

Rokoa is a Neumono that has gained her independence from the hive without becoming an enemy of the hive. While Kappi has to hide away from the hive unable to escape from it without becoming an enemy.

Kappi desires that it would be possible to be away from the hive while not becoming its enemy. This is exactly what Rokoa has achieved. Don't you think if there was one person that some how achieved something that you wanted to achieve, something thats a big part of your life, that you would not want to at least see them? Even if meant overcoming something that would make others too afraid?

He wanted to see the Neumono that had achieved a freedom that any rogue would dream of. Freedom from the hive while not being cut off from the hive or incurring retribution from the hive. The freedom to be themselves.
>>
No. 384672 ID: d6af4f
File 132850275232.png - (12.24KB , 700x700 , 234.png )
384672

Appetizers and candles currently unavailable. Pending shipment after construction.

>He wants to get in your hive

"Now h-hold o-"

>And I don't mean the one you call home

"A-er, n-I mean, well, th-

>Go on, say it. "I love you."
"ER, WELL, that.... that might be true, I mean I might just admire you like some of them are saying...
>>
No. 384673 ID: d6af4f
File 132850281204.png - (7.05KB , 700x700 , 235.png )
384673

>Everything else

.....

"I... yeah. I really... look up to you. I mean, you terrify me too, and your d-desire to punch me just spiked up a whole lot now but that's weird because it doesn't actually feel like you hate me any more than a mi-
>"Quit stuttering and just say it."
"Y-yeah, I.. l-lo-lo...ve.."
>>
No. 384674 ID: d6af4f
File 132850286430.png - (18.08KB , 700x700 , 236.png )
384674

"Ah?!"

>"Let me help calm you down with a few little facts. Did you know? I've only fallen in love with three others before. The first one went rogue, and my hive killed him. The second one was already rogue, and I killed him myself. The third one, wouldn't you know it, was a rogue. Each of them wanted to me to go rogue. They all failed. The third one tried hardest of all. Always sending me gifts, even wanting me captured just for an excuse to see me. I even let myself get captured, just to see what he'd want. It was real dedication. His name was 'Lakkat'. Now, were you going to tell me something?"
>>
No. 384676 ID: ed57e8

i find it odd that rogues are the only ones that like you. what's up with that?
>>
No. 384677 ID: 9c7c3b

JESUS ROKOA WHAT DO YOU WANT FROM THE POOR KID?
>>
No. 384678 ID: d12795

>>384676
guess she always attract bad company
>>
No. 384679 ID: fcf88e

This is the key moment kid. Let it all out and don't look back. Put away your cowardice and just say it or show it or whatever. We can't help you here and to be honest, you need to express yourself fully if you want it to last and mean something.

Good luck.
>>
No. 384680 ID: e3f578

Uhhhh
Rokoa, remember what I said about him wanting to be part of a Hive? I can tell he doesn't give a shit about anyone going rogue or being a rogue. In truth, from his psyche profile, he dislikes both being a rogue and being a part of the Hive.

He's a confused man. A man whose boner is his only guide to know what he wants in life. Again, I think he would like to join your hive and I don't mean in a sexual way. I mean he wants to be able to do what you do, be an individual, stay away from the Hive for long moments but still belong in a family. Less rogue, more "Please forgive me, family. I'm sorry for running away but you're fucking nuts and mean and you get in my head but I love you and miss you but please stay out of my precious head. Can I make a family, we can visit every few weeks, have nice dinners maybe even have long hugs. We can talk about how the kids are doing and old times. I have soooo many baby photos to show you and stories to tell."

Look at him. He's less than thinking. Lakkat couldn't get anymore thoughtless than this. You got grade-A Neumono feeling here.
>>
No. 384683 ID: a2fa74

>>384674
Kappi, remember how you told us earlier? She's not going to rip off anything that won't grow back. Just fucking say it already.
>>
No. 384684 ID: 86fe4d

oh, Rokoa. you realize you ARE a hot piece of ass, don't you?
>>
No. 384693 ID: 40cb26

Eh just tell her she can do or be whatever she wants. That you want to be with her is all there is to it.
>>
No. 384695 ID: a83682

I don't think he's inclined to try to convince you to go rogue, Rokoa. He just likes you.
>>
No. 384699 ID: 1854db

>>384674
Kappi, I still advise you speak, and not lie.

There are three things you could say here. One, that you want her to go rogue. Two, that you don't and will just deal with things as they are. Three, that you want to go back to the Hive because of her.
>>
No. 384701 ID: fcf88e

>>384699
[mute second paragraph of the suggestion, keep following comment between C.A.I.]
Ok, those three options are NOT what he has planned or may cause him a LOT of trouble. Kappi doesn't want to go to that particular hive due to how they feel. He wants to be a part of A hive, not that hive.

Telling him to drop it also does not help and can just make things more difficult for both. Let the guy say it in his own words instead of giving the guy 3 options that won't likely help.
>>
No. 384703 ID: 1854db

>>384701
What other options are there exactly? I'm not telling him to use that phrasing either, christ.
>>
No. 384704 ID: d6af4f
File 132850786184.png - (7.29KB , 700x700 , 237.png )
384704

"Is it that obvious?! F-fine! That doesn't matter, Rokoa! I love you!"
>"Heh. Heehh, hahaha! You really said it, you foolish, idiot kid!"
"..I, I don't want to go back to the hive, but it's true that I don't care if you go rogue! I just..."
>"Shut it, I know. You're confused, and don't know what to do about what you want. You want love, being together, enjoy each others company, the whole shebang. You're not a bad kid, other than being weak and dumb, and I could use a day off after that last mission. Hok's taking his place back. I'm going to stay whereever you sleep tonight. We'll make today and tonight count, because when you wake up tomorrow, I won't be in your bed, and I won't be in your life. And if you know what's good for you, it'll stay that way. If you chase me, I'll know it's because you want me to say the three magical words back to you. For now, you'll have to settle for an alternative. If you come after me after I leave,"
>>
No. 384706 ID: d6af4f
File 132850793791.png - (12.00KB , 700x700 , 238.png )
384706

>I'll kill you.
>>
No. 384709 ID: 86fe4d

hoo boy. talk about baggage. I wish you good luck with this one, man, because you're gonna need it.
>>
No. 384711 ID: d12795

be unkillable, then hunt her down. love shall be immortal
>>
No. 384716 ID: a2fa74

>>384706
When we get a chance to talk to Rokoa privately tomorrow:
"We don't understand how Neumonos work with this, so we'll ask.
We won't tell him, but we're curious; if he obeys you, would you spend more nights with him when we hire you for assignments?"
>>
No. 384720 ID: 40cb26

...Worth it. You better do a good job tonight kid. Who knows she may come back around on her own. Occasionally.
>>
No. 384742 ID: 917377

>>384711
I agree. let's put two new priorities on the list, somewhere.

First, is to make kappi immortal.

Second, is to find a replacement for kappi after rokoa finds whatever flaw was in the immortality.

seems like a good plan to me.
>>
No. 384743 ID: fcf88e

Well, it's no flawless victory, but at least he still has all of his limbs. Going to have to see how this pans out, but in the mean time...

[Play Barry White.]
>>
No. 384747 ID: 459534

Crap! We forgot to ask what Rokoa was dreaming about!
>>
No. 384762 ID: bccf7b

>>384706

Damn! I was about to suggest the Slinko tactic, but I have a feeling that won't work in this quest...
>>
No. 384785 ID: 784dcc

>>384762
and what in the world is the Slinko Tactic? hug everything?
>>
No. 384801 ID: bccf7b

>>384785

Hugs, cute, and being just that pathetic that they feel compelled to love you. It has worked every time (so far)!
>>
No. 384884 ID: b6edd6

SPOILER PARTY! Also I don't think Rokoa is into sympathy very much.
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