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Queen Smooth Lily
c2b072
-Magic will be arranged into seven schools- one for every element, and a neutral, free-for-all one.
-Unspecialized mages can cast from all schools a bit.
-Specialized mages are much better in the schools they're specialized in. Mages can specialize in up to three non-opposing schools.
-Some mages are born with an affinity for a school, and are automatically good at its spells and bad at those of its opposing school.
-This one is somewhat confusing... Aside the school, mages can also practice specific aspects of spellcasting such as flinging power (throwing and catching), time manipulation (slowing and hasting), improving someone (buffing and debuffing) and so on. Maybe also things like accuracy, range, etcetera? Or maybe you were thinking about specializing in a single spell? I'm not sure. Please clarify.
This all would likely work a bit differently for a non-arcane spellcaster... For example, I doubt that a priest of death would be able to specialize in positive. Tell me, what would be the relationship between a deity, a religion, and its followers and the way this influences divine spellcasting?
Will a deity only be able to grant spells appropriate to that which it represents, or will this merely boost these spells or affect them at all? Will these spells be likewise cast with will, optionally focus and optionally words and gestures, or some sort of prayer or inner communication with the deity? Furthermore, are divine spells the same as arcane spells, or will priests and mages not have access to each other's repertoire? Maybe they're the same as each other except a few (or more) mage- and priest-exclusive spells? Or maybe every deity has its own unique spells it can grant its followers?
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