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File 130639195354.jpg - (93.56KB , 756x540 , WA2page1.jpg )
306812 No. 306812 ID: b6c6fc

it is said the old gods are fickle, and their judgment upon the lives of mortals may as well be left to chance . . .
195 posts omitted. Last 100 shown. Expand all images
>>
No. 329492 ID: 00d3d5

>>329383
Use your mind control to make the female cultist verbally defiant but physically passive.
Capture the female cultist, then kill the rest. Tell the cleric to report your success back to the prince while you interrogate the female cultist.
If he wants to stay then tell him a proper interrogation is going to take quite a long time, it can't wait for you to bring her back to the castle, it's not safe to bring her back to the castle, the prince needs to be informed immediately, and priests don't have the stomach for a proper interrogation.

After he's gone, take your robe off, slash it up, soak it in blood, put it on a corpse, burn the corpse beyond all recognition, leave identifying items behind, and run off with your new minion. Run FAR off, since when you fail to return and they find your apparent corpse they'll send in the army to clear this forest out with extreme prejudice.
>>
No. 329498 ID: 0bd0b0

The prince wants "this summoner's head". The powerful guy we killed was labelled as "summoner". Victory.
>>
No. 329571 ID: 1854db

If we're gonna put down a fake corpse, better make sure it's a NEW corpse. Otherwise a simple headcount would call suspicion on it being yours.

I think it would be best if we used the female cultist for this.
>>
No. 329630 ID: e1c562
File 131137444319.jpg - (149.28KB , 756x540 , WA2page31.jpg )
329630

Lellonar casts telekinesis
>>
No. 329640 ID: 07416a

>>329630
Yank the sword from her hands and strike her in the back of the head with the pommel. HARD.
>>
No. 329651 ID: c71597

>>329630
Tell the priest to occupy the incoming wench while you grab the sword one of them dropped in their haste to run away and cut him down with it. Then finish the one you just stunned and then it's time to decapitate the wench as well. Using mind magic to make her confess to something can backfire on you, better to have the priest's story of your awesome skill in battle and your bravery.
>>
No. 329929 ID: e1c562
File 131139946601.jpg - (143.10KB , 756x540 , WA2page32.jpg )
329929

I doubt the priest will be of any assistance at the moment
>>
No. 329985 ID: 07416a

>>329929
Convient. Welp, that's that. Make sure she's out. Can you charm her fine enough that'll she'll 'admit' that the cultists were summoning demons without being obviously charmed like Geltic?
>>
No. 329986 ID: 07416a

>>329929
More importantly, heal him if you can and he's not TOO dead.
>>
No. 329997 ID: 1854db

One fled. Wanna bet he's gone to get reinforcements? You may want to skedaddle.
>>
No. 330000 ID: 0bd0b0

Now is time to enact the brainwashing upon either of the living subjects, I would prefer the young priest as he is credible. And cut the summoner guy's head off for extra proof.

Also chase after the minion that fled if you can. If he escapes it will be bad for Lellonar in the future. All loose ends need to be tied or they may grow out of control.
>>
No. 330010 ID: c71597

>>329929
Check if the priest is still alive, if he is then tie up his wounds. Then cut off the head of the summoner, tie it to your belt and then hoist the priest up on your back and start making your way back home. Slice the throat of the remaining cultist while you're at it.
>>
No. 330057 ID: 4f4447

Don't forget upon return to have some dramatic flair on the order of 'I have slain the kingslayers'. Be self-righteous a bit about your quest for 'revenge', all that.
>>
No. 330072 ID: e1c562
File 131143768661.jpg - (134.05KB , 756x540 , WA2page33.jpg )
330072

the fleeing cultist is too far, I would need some sort of spell to catch him

I make sure the cultists are a knocked out, then turn my attention to Partheon . . . he is dead.
>>
No. 330074 ID: c71597

>>330072
Well fuck, we're going to need to drag the corpse back anyway. And possibly the surviving cultist to act as a witness of how awesome we were in the fight.

Ok, first things first. Get the head off the summoner, then cut off his clothes to use as bindings for the cultist and to strap Partheon's corpse to her. Then it's time to get her up and get moving away from here.
>>
No. 330081 ID: 00d3d5

>>330072
We don't want the cultist saying anything that would disprove our demon story, so see if you can put a permanent charm spell on her to bind her loyalty to you.
>>
No. 330144 ID: 1854db

I think we should just kill the cultists. Also, cast a fleetfoot spell on yourself so you can catch up to the fleeing one. Or maybe a haste spell. Making it up on the spot may take too much mana though, useful as full-on haste would be.
>>
No. 330157 ID: 00d3d5

>>330144
No, we want survivors so we can use them to fake our death and skip the country.
>>
No. 330162 ID: 1854db

...why do we need alive people to fake our death?
>>
No. 330234 ID: 0bd0b0

>>330162
We are faking our death?
>>
No. 330259 ID: c71597

>>330234
Not yet. We wouldn't really have anywhere to go anyway if we did. The Prince is probably a bit suspicious at us right now though. But hopefully a nice summoner head can change his disposition.
>>
No. 330306 ID: 00d3d5

>>330162
Because inanimate corpses are notoriously bad at killing things.
>>
No. 330313 ID: 1854db

>>330306
That matters why?
>>
No. 330336 ID: 00d3d5

>>330313
If we fake our death and skip the country then nobody will look for us.
If we skip the country without faking our death then the prince will send soldiers after us.

The difference between the two is a living cultist being spotted wearing our blood-stained clothes as spoils of war, or it showing up on a mangled and unidentifiable corpse.
>>
No. 330393 ID: 0bd0b0

rolled 7 = 7

>>330336
What I am about to say would be more appropriate in a discussion thread, if one existed for this quest. (i couldnt find one).

I don't think the prince will have Lellonar executed if he is satisfied with the results. Then we may be free to conspire against him, possibly become the king ourselves. At least save our own ass. I am not one for honor, but cowardice is boring. I respect your opinion, feel free to disagree.

Rolled in case a majority is not met.
>>
No. 330427 ID: e1c562
File 131147947883.jpg - (141.70KB , 756x540 , WA2page34.jpg )
330427

I take the cultist woman's sword and cleave off the summoner's head

hah! I've achieved my mission!

Or have I? will a false assassin's head sway the prince's opinion of me? will all be well?

or perhaps it'd be best duck and run, I could perhaps send the prince an arcane message giving some excuse to buy me some time but where would I go?

I have a difficult choice ahead of me, and the decision must be made soon . . .
>>
No. 330435 ID: 00d3d5

>>330427
Send him your location and the following:
"Summoner killed. Forest full of cultists. Partheon dead. Don't think I'm far behind."

Then put a sword through your coat as if you were wearing it, cover one of the stab holes with blood as if you were on top of it and bleeding out, charm that female cultist, make her take you to her camp, make her give it to somebody and say she took it off some dead wizard then return to you, and finally flee this land with your new minion never to return.
>>
No. 330546 ID: c71597

>>330427
His opinion might not change that much, but you will probably gain a bit more respect from other important members of the court. Which would be helpful to you and keep the prince from just having you killed, atleast if you can gain allies in the royal guards, and maybe point out that the prince has been acting a bit irrational since the king died, sending out untrained priests on highly dangerous missions and all that. Get enough support and maybe you can do regicide part 2 and possibly become the ruler after this one, or atleast decide who becomes the next ruler.

Which means you're going to have to return, so bundle up the summoner's head in his clothes, then sling the priest's corpse over your shoulder (this is to show your piety and respect for your fellow men, rather than leave him to be desecrated by the enemy you take his corpse along with you) and possibly kill the last female cultist. Yeah probably better to do that, she would only be trouble anyway.
>>
No. 330551 ID: 0d7a83

>>330435
You want to say something like this, but you need to beef it up a bit. Leave some cryptic warning that the threat is much greater than you thought and that some ancient evil has awoken so you must try to stop it etc etc.
>>
No. 330560 ID: 0d095c

Pose Partheon's body in a respectable funerary position, then continue after the cultist. We must battle onward. If we gain enough respect in court, and accomplish all the bullshit tasks the prince assigns us, he won't DARE try to harm us, as we'd have the loyalty of the people, and he'd be a bratty prince.
>>
No. 330707 ID: 07416a

>>330427
Set up a controlled longterm telekinesis spell to carry the bodies of the female cultist and the priest, then retreat as quickly as possible. Also distribute a few scorch marks and scatter blood so the battle looks much larger than it was.
>>
No. 330828 ID: 55c4cf

Let's pretend to be a hero. This seems like it is difficult, but for the most part any problems will be obvious. Fleeing would still be sort of suspect, and we could have enemies after us in the shadows instead of in our faces.

Let's just hope we don't screw up our bluff.
>>
No. 331163 ID: e1c562
File 131161390003.jpg - (143.04KB , 756x540 , WA2page35.jpg )
331163

>Respect from the court
the court nobles care for nothing but lining their own pockets, the fact that I killed the kings assassin means little to them.

>I'd have the loyalty of the people
Wizards are viewed as little better then demon worshipers by the common people. it is more likely they would cheer at the prospect of my execution

Lellonar castes a RUN spell to catch up to the fleeing cultist
>>
No. 331164 ID: 00d3d5

>>331163
Then give this guy your coat and screw with his memories so he thinks he killed and ate you, then gather your new minion and leave the kingdom.
>>
No. 331176 ID: 252e1b

Kill the king and all the other nobles! That'll show them!
>>
No. 331199 ID: c2c011

>>331163
Kill his fucking ass in a messy and brutal fashion. Here is a victim that you can take out all of your anger and aggression at and still be safe, let loose and have fun.

Then kill the female cultist, collect Partheons corpse and start on your way back. If the nobles are only after money then you could try for their support by hinting at the money to be gained by supporting you and maybe a slight shift in the kingdom's rule, like say a council of nobles rather than a king.
>>
No. 331251 ID: 0d095c

>>331176
>>331199
ARE YOU ALL COMPLETELY INSANE!? We are ALREADY on thin ice. Hinting at REBELLION will simply get us executed. Naw, we're better off leaving, forming our own cult, and building a massive army of daemons to exterminate those fools. After we deliver the Summoner's Head of course.
>>
No. 331371 ID: e1c562
File 131164879945.jpg - (134.88KB , 756x540 , WA2page36.jpg )
331371

>alter his memory
a complex memory charm is probably beyond my current mana threshold

Lellonar uses telekinesis to kill the cultist

>return head, build cult.
it would be very difficult to build a cult under Galathas' suspecting eye
>>
No. 331480 ID: 07416a

>>331371
Set up an alarm spell. Go find somewhere to sit on the female cultist and sleep for the night.
>>
No. 331682 ID: c2c011

>>331371
Kill female cultist, grab head, grab Partheon's body, start on your way back. We have done what we were sent to do, the prince is probably still going to be a suspicious ass, but we can get to him at court. If we try to fake our death or run or some shit like that then we can't get to him anymore, we're out of the loop and out of the halls of power, our ability to influence things go down to zero.
>>
No. 331695 ID: 1cf58e

eh. it seems you fell short on something that could justify the mess you made.

do they look foreign to you? the female cultist is alive, she may hint to others her master wasnt even planning killing the king like that. its also possible they are a part of the war plan of the enemy...

better to interrogate whoever looks alive to kill them later. also do they have any strange possessions? a map could do, just scribble a path to the castle and you could have a justifiable excuse to either go there or blame who was there.
>>
No. 331786 ID: e1c562
File 131171414620.jpg - (140.92KB , 756x540 , WA2page37.jpg )
331786

>also do they have any strange possessions?

Lellonar searches the bodies for strange possessions, and finds a SPELL SCROLL!

Ah, what luck! I can use spell scrolls to learn new spells!

>female cultist.
I'm not quite sure what I want to do with the cultist women but clearly she will be more useful

what should be done with the second cultist though?
>>
No. 331787 ID: 07416a

>>331786
Take your time on the way back. Bind her and alter her memories when you have the mana so that she actually remembers summoning a demon.

Actually, ask if they summoned a demon first. Maybe you get a lucky coincidence.
>>
No. 331788 ID: 35e1a0

can you figure out what spell is on the scroll before using it?
>>
No. 331808 ID: c2c011

>>331786
Kill all, carry the head and the body of the priest back.
>>
No. 332001 ID: e1c562
File 131173430593.jpg - (140.48KB , 756x540 , WA2page38.jpg )
332001

Whatever the plan, it's unlikely I'll need TWO cultists.

Lellonar executes a cultist

>what's on the scroll
I would need to caste a READ MAGIC spell to find out whats on the scroll or to master said spell.
>>
No. 332009 ID: 1cf58e

>>332001
im prtty sure you shouldnt keep 2 cultist alive even if one of them is cultist chan

tie her up, interrogate the bonk out of her. you gotta figure out their plans in order to figure out if you can use it to clear yourself and possibly prevent a war.
>>
No. 332047 ID: 07416a

>>332001
Start traveling back. Find an out of the way protected spot to set an alarm spell and sleep for a while. Make sure she's securely bound and gagged.

Read Magic the scroll first though.
>>
No. 332344 ID: e1c562
File 131178855140.jpg - (126.83KB , 756x540 , WA2page39.jpg )
332344

Lellonar binds the cultist

* * *

this looks like it could be a safe place to rest

Lellonar castes READ MAGIC on the scroll

hmm it seems to be a scroll for a MENDING spell
>>
No. 332352 ID: 6a5a08

Is there a limit to how many spells we can have at once?
>>
No. 332353 ID: 07416a

>>332344
Welp. Double-check she's gagged, set an alarm if anyone comes within 50 feet of you, then rest.
>>
No. 332392 ID: 1cf58e

learn the spell

keep your things away from her sight

make sure she is well binded

with knife on hands, wake her up and interrogate her
>>
No. 332395 ID: 1854db

Rest for a bit.
>>
No. 332397 ID: c2c011

>>332344
Learn the spell as well, not the most useful thing in the world, but it's a good thing to expand the amount of spells you know.
>>
No. 332407 ID: e1c562
File 131180052873.jpg - (129.67KB , 756x540 , WA2page40.jpg )
332407

Lellonar reads the scroll and masters the new spell MENDING!

there's no limit to the number of spells I can master, so the more the better!

Lellonar double checks the bindings on the the cultist, then castes an ALARM spell
>>
No. 332413 ID: c2c011

>>332407
Ok, should be safe to wake her up and ask her some questions now.
>>
No. 332454 ID: 644ca1

>>332413
Not with that little magic, now is the time for rest.
>>
No. 332494 ID: c2c011

>>332454
You don't need mana to make someone talk or ask them questions.
>>
No. 332749 ID: e1c562
File 131182919187.jpg - (127.32KB , 756x540 , WA2page41.jpg )
332749

Lellonar rests to recover his strength

there are no disturbances during the rest

Lellonar recovers mana


* * *

ahh! well that was peaceful.

hmm it seems the prisoner is awake
>>
No. 332759 ID: 07416a

>>332749
That's it?
>>
No. 332770 ID: 0bd0b0

>>332749
That is a pathetic amount of mana regeneration. We need to find a way to get more magic. Like potions, or a spell that absorbs magic/soul from somebody. Also now is a good time to interrogate the cultist.
>>
No. 332775 ID: 252e1b

Ask if she needs water or anything like that.
>>
No. 332937 ID: c2c011

>>332749
Time to start asking the cultist what the fuck they have been up to lately.
>>
No. 332990 ID: e1c562
File 131186768011.jpg - (119.01KB , 756x540 , WA2page42.jpg )
332990

Lellonar ungags the cultist and begins his interrogation.

Lellonar: "would you like some water?"

cultist: "IF MY BOILED FLESH WILL PLEASE THE ELDER GODS I BEG OF YOU TO MAKE ME SUFFER."

Lellonar: "what was your band doing here?"

cultist: "FORGIVE ME DARK ONE! I DO NOT KNOW, THE MASTER COMMANDS AND I OBEY!"
>>
No. 332996 ID: 35e1a0

uh huh.... i am not sure we will get anything out of her.
>>
No. 333006 ID: c2c011

>>332990
Ok, seems like someone already melted her brain. Lets make it simpler, ask her what day and what year it is. Then follow that up with asking who the Master served.
>>
No. 333013 ID: 00d3d5

>>332990
"Your master was unworthy of living, and so I killed him. You now serve me.
My first order is to stop shouting.
Which elder god did you serve?"
>>
No. 333014 ID: f2977d

>>333013
this is good, however im sure we wont get details.

ask her about possible loot, then its safe to say we can go home with nothing to fear. if you want to blame the cultists you may run into some issues if she ever recolects herself and remember what her master has been doing, so you may be willing to say they served as a stepping stone.
>>
No. 333023 ID: 07416a

>>332990
Welp. She's useless. Ask her about demons, if she doesn't babble something helpful just put her out of her misery.
>>
No. 333347 ID: e1c562
File 131191249164.jpg - (119.68KB , 756x540 , WA2page43.jpg )
333347

Lellonar: "Your master was unworthy of life, so I deprived him of that luxury. I am your master now"

cultist: "THANK YOU DARK ONE! I LIVE TO SERVE!"

Lellonar: "first you will stop shouting. this is my will."

cultist: "YESsss MASter, I will apPEASE the SPIRits of SILence."

Lellonar: "which god is the elder you serve?"

cultist: "ALL BUT THE- all but the greatest fools know WORship shOULD onLY BE for MORGRATHE: TALON OF PROPHECY!"

Lellonar: "can you tell me what year it is?"

cultist: "IT is THE YEar of REBirth, THE ELDER GODS WILL WALK THE WORLD AGaaainnnnn."

Lellonar: "no it isn't"

cultist: " . . ."

Lellonar: "tell me the real year."

cultist: " . . . one HUNdred THIRty eight?"

the current year is 127
>>
No. 333370 ID: 07416a

>>333347
Uh. Wipe the symbol off her head. Unless it's stuck on or something.

...

Welp, better than nothing.
>>
No. 333373 ID: cd63e9

wow. she is really, really crazy.
>>
No. 333374 ID: 6a5a08

"Like I said, it isn't. The year's 127, not 138. You got a while before the rebirth."
>>
No. 333383 ID: 00d3d5

>>333347
"It's 127, not 138. There are years left before the rebirth, and you must be able to hide your affiliation until that time.
I will help you prepare to bide your time. First we shall work on controlling your voice."
Deprogramming! Hooray!
>>
No. 333535 ID: c2c011

>>333347
Oh yeah, someone went into her skull and raped her mind before you got there. Total nutcase. Well then it shouldn't be a problem to show her off to the court, as crazy as she is she will probably just make the cultists seem like even liklier suspects.

Anyway, get on the move again. She can talk while walking and you can ask her a bit more on what the cult has been up to, besides worshiping some dark lady of prophecy or whatever.
>>
No. 333559 ID: d6f13e

theres no reason to keep her tied, or even with a weapon.

id say you got a nice lapdog apprentice combo. after updating her on the year, if she doesnt freak out just untie her, cover her and head back to your castle.

looks like we still need to convince the prince this isnt over yet. ask her about a certain demon capable of looking human, then what her former friends think of the king.
>>
No. 333701 ID: e1c562
File 131198149557.jpg - (123.47KB , 756x540 , WA2page44.jpg )
333701

I explain the date issue, but she doesn't seem bothered by it

I untie her legs and we begin walking back to the castle.
>>
No. 333799 ID: 1444d5

>>333701
Is she still referring to you as 'master'? Because that would be a Bad Thing.
>>
No. 333981 ID: c2c011

>>333701
Well she can probably provide some proof that the cultists are all fucking crazy and won't be able to prove that they didn't kill the king. So score I guess.
>>
No. 333984 ID: 07416a

>>333701
Ask her about demon summoning. Also, Morgrath. Could be more than just crazy raving.
>>
No. 334290 ID: e1c562
File 131206603522.jpg - (126.84KB , 756x540 , WA2page45.jpg )
334290

when reach the castle I am escorted to the throne room, my prisoner is escorted elsewhere, to the dungeons I presume.

King Galathas: "You've returned Wizard, and quickly! It seems I may have misjudged you."

Lellonar: "Thank you my Lord."

King Galathas: "tell me, what have you discovered?"
>>
No. 334295 ID: c2c011

>>334290
Throw over the head while telling him that you found some evil cult leader dude and cut off his head. The cult appears to worship some prophecy thing and was working to bring about the end of the world.
>>
No. 334329 ID: 1444d5

Mention that you've discovered and eliminated a small cult, but one with no immediate links to the king's assassination, and that you intend to interrogate the captured cultist for leads to the larger group. No matter if there is one or not: inquisitorial carte-blanch is better than 'I have no further use for you'.
>>
No. 334334 ID: 6a5a08

>>334295
Add that the assassination was likely intended to induce chaos and anarchy throughout the kingdom, resulting in a war that would allow them to awaken their heathen gods.
>>
No. 334366 ID: cd63e9

oh that's a good idea. if you sell the idea that the cult has been working to start a war between your kingdom and the elves they might stop the war entirely. how about the cultist are planing on using the ensuing mass death and weakening of the kingdom a war would cause to overrun the kingdom with a horde of demons or some such.
>>
No. 334396 ID: 2d80cd

>>334366
go with this, it has the most chances to give you what you want.

also hint they may have spies in the castle. their arcane use was "decent" but nothing we could claim demonic.
>>
No. 334398 ID: 252e1b
 

>>334290

Tell them the cleric got saaaaaaacked.
>>
No. 334565 ID: e1c562
File 131212798233.jpg - (107.89KB , 756x540 , WA2page46.jpg )
334565

I toss Galathas the head

Lellonar: "I present you with the leader of a small band of cultists I discovered in the western woods. it is uncertain whether these fools were the ones directly responsible for your father's murder, but it does prove one thing, cultists are plotting against us and where there is one band there are many."

Galathas: "I shall dispatch my knights immediately! I'll have every last one of them slain, and the woods burned if need be!"

Lellonar: "with all due respect my king, I believe that could be unwise, and further more it may be exactly what they expect. Cults are not nations of power, and to march to war against them might only strengthen the will of the demons they summon."

Galathas: "What are you suggesting?"
>>
No. 334566 ID: c2c011

>>334565
You have had quite a bit of success in the past. Tell him to give you the manpower and resources that you need and you will get right on cleaning out that cult.

A few more priests could probably be useful, preferably a few that have combat experiance.
>>
No. 334586 ID: 2d80cd

>>334565
emphasis on experience

also remember him they may be willing to kill the current king as well. he should keep some forces around just in case.
>>
No. 334588 ID: 6a5a08

Yeah, offer to take a band of specialists and adventurers to hunt down and eliminate them without drawing major attention, or creating negative emotions for demons and elder magic to feed off of.

You will require a few warriors to keep their monsters and servants away from you, priests to banish the evil spirits and demons, and a scout to help find them.
Add that you doubt more information can be gained from the woman, and her mind has been twisted by evil forces. It would be merciful to end her tortured existence.
>>
No. 335063 ID: e1c562
File 131222630986.jpg - (157.52KB , 756x540 , WA2page47.jpg )
335063

I explain to Galathas my plan, and ask of the manpower to ensure it's success

Galathas grants this request, and to this end I lead these brave men to hunt shadows that may not even exist . . .
>>
No. 335068 ID: 830e2a

YEEEEAAAHH!!! Now make those who follow us into brainless servants and then find secret artifacts that will make us immortal!
>>
No. 335076 ID: 6a5a08

Send Scout to seek out any remaining cultists off of the main road. You and the other men will go along the more well traveled paths, looking for groups like the one you encountered.
>>
No. 335112 ID: e1c562
File 131223689171.jpg - (102.30KB , 756x540 , WA2page48.jpg )
335112

Mortals are known for their fear of destiny just as they fear the gods who lay it before them.

Indeed, in mortal man's constant struggle to evade it's trappings the best they ever achieve is to inadvertently rush headlong into it's embrace

It is said that every now and then man has the strength to escape the random fate of destiny . . .

They usually achieve this through finding an early grave.



THE END
>>
No. 335116 ID: e3f578

sooooo
he died fighting? Or now just leads a team assaulting cults throughout the country and there's not much to tell besides he escaped his fate of being outed?
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No. 335123 ID: 6a5a08

>>335116
The elder god awakened while we were distracted and destroyed the world
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No. 335191 ID: 252e1b

>>335112
I don't get it.
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No. 335193 ID: 07416a

>>335191
We won.
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No. 335224 ID: 4ee2ef

>>335191
His hunt for a scapegoat gave him a new lease on life, possibly bringing attention to a real threat.
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