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File 129485616840.png - (47.18KB , 512x512 , TorysTower7.png )
270896 No. 270896 ID: 9b6c31

[ Wiki ] http://tgchan.org/wiki/Tory's_tower
142 posts omitted. Last 100 shown. Expand all images
>>
No. 281199 ID: 28e94e

>>281140
Robot gnolls would be the most awesome thing ever.
>>
No. 281505 ID: 9b6c31
File 12977010048.png - (69.20KB , 512x512 , 502.png )
281505

Robot gnolls! Fuck yeah! ( whatever they are.. )
I will order Red, Blue and Helena to kill them smoothly, without causing too much damage on important organs or are

Oh goddamnit Red and Blue! No headshots!
>>
No. 281507 ID: 9b6c31
File 129770139090.png - (15.63KB , 512x512 , 503.png )
281507

Ah! They are screaming like hyenas! I hope no one hears that!

They are pretty flammable tho.

Uah, one almost hit me with an axe!
>>
No. 281511 ID: 9b6c31
File 129770335881.png - (68.18KB , 512x512 , 504.png )
281511

14 dead gnolls,
6 burning,
8 full of lead! I guess Blue won this race!
Blue scored 6, Helena killed 4 and Red slaughtered 4.

I think five of these are can be used for that cyborg-project. ( Zombie-cyborgs, now that is awesome! )

I gotta just preserve those corpses and then... then... then what?
>>
No. 281512 ID: f7aa74

the ones full of lead? exoskeleton

burning? have them be robot skeleton gnolls, maybe spitting acid

generally dead ones? stuff them, robotocize, animate, kill things... or send them as valentine's gifts to girls you never liked
>>
No. 281514 ID: b6c6fc

did any gnolls survive/escape?
>>
No. 281517 ID: 55c4cf

You showed those gnolls who got the last laugh.

Well they're dead so you're going to need to control or spark the nervous system/brain stem, or entirely control their movement like a robot.

Since they're already dead, that makes them pretty expendable, you could make them explosive to maximize the individual unit's damage potential.
>>
No. 281519 ID: f7aa74

>>281517

dreamer, your a genius, i never even considered that... bomb's away then
>>
No. 281520 ID: fb6601

>>281511
Hey wait if Red has the varialaser and napalm then surely RED won the race with 6 burning gnolls since Helena took out 4 of the 8 lead-filled ones? Or have I got it wrong?

If you can create fairly natural looking, but powerful zombieborgs then you could send them out on suicide missions to assassinate world leaders.
>>
No. 281527 ID: c71597

>>281511
Use spare parts from the others to make up for any lacking organs or body parts. That should hopefully give you some extra bodies to work with.

After that it's pretty much like >>281517 said. Get their nervous system under your control and put in some mechanical parts to make sure that their body functions somewhat.
>>
No. 281557 ID: 9b6c31
File 129771801547.png - (60.78KB , 512x512 , 505.png )
281557

Yeah, Red won! Thank you for correcting me. 0.90kW laser sure cuts and burns nicely.

"Hey, Helena. I see 14 corpses. Did anyone manage to escape?"
>H: "Yeah, two of them. They ran to the forest, one was pretty badly wounded. He won't get too far."
"Oh, right. Well, I am going to land MAXIMUM FUCK here, so we can easily collect the bodies. If you could, please pile them up here."
>H: "Gah. Fine. Why did you not take Jan with us. He could lift those bodies easier."
"Hah, like you would have problem with lifting those. Now chop chop, I am off to get my MAXIMUM FUCK."

------------------

Okay, bodies are in the VTOL. Is there anything I should do before demolishing that town? Or should I just get them back asap so Doc can work with them?
>>
No. 281559 ID: 180ec2

Darn, a survivor. Hopefully he doesn't do one of those stereotypical things survivors of mass slaughters often do.
>>
No. 281561 ID: fb6601

You don't want survivors. Maximum Fuck probably has infrared sensors so use that to track and gun down the last escaping gnoll. It should show as a heat source moving away from the camp.

Send out Red and Blue on their full test run with their radios transmitting their progress so you can learn from their eventual mistakes. set them to move to a predetermined meeting point in a few hours/when lot on ammo/when damaged so you can collect them.
>>
No. 281562 ID: c71597

>>281557
Dump off the corpses to Doc first and tell him to keep them from getting too ripe. Then take the chop chop bots out for another test and hit the town as well. More material to work with is always good.
>>
No. 281566 ID: b6c6fc

gnolls are simple creatures, all they understand is power and strength,

that surviver will likely tell the rest of it's kind of the new god like being in the area.
with any luck the rest of them will worship you out of fear, saving you the cost of the amminution needed to kill them, and earning you some handy slaves!

unlike more noble races they value their own skins more than anything fear will keep them in line now
>>
No. 281586 ID: 28e94e

>>281566
Hey, you, keep your canon out of our quest.
>>
No. 281598 ID: b6c6fc

>>281586
this has nothing to do with canon
they're primitive humanoids they all pretty much act the same

like cave men, they fear/obey the person with the best "magic"
>>
No. 281599 ID: 28e94e

>>281598
No, that isn't always true, and we really shouldn't be assuming things because we've only seen these guys for 2 updates and we don't even know if they're really gnolls or just something that looks vaguely canine and oh shit yeah looking back these guys do not look like gnolls close up
>>
No. 281726 ID: 9b6c31
File 129779086440.png - (48.23KB , 512x512 , 506.png )
281726

...Did I really say 0.90 kW laser? I meant 90 kW laser! Oops!

What? Helena said they are gnolls! I am pretty sure she knows better than I do.

Anyway, the corpses are in the VTOL, I am not going to pursue the gnolls because it would be waste of time ( Helena said that they are going to be killed anyways if they are anything like gnolls from her world. )
I leave Red and Blue to fuck this town's shit! I will go to pick them up in 12 hours.
Off we go!
>>
No. 281731 ID: 9b6c31
File 12977944458.png - (70.72KB , 512x512 , 507.png )
281731

Back at the tower.

"Hey Doc, I have some bodies for you. Can you make them into awesome gnombies?"
>D: "Let's--- see---. Jan, take--- them into my--- laboratory."
>J: "Okay! They don't seem to heavy aaaaaaaa"
"What."
>J: "I swear I did not intend to do this!"
>D: "Jan, you--- are hungry--- I suppose?"
>J: "Not that hungry you crazy man!"
>D: "Just--- absorb that--- and I'll carry the rest---. The zombies will be ready--- in a day--- or two."

Well, that went... well. I get 6 zombies ( Jan ate one corpse ).
Red and Blue are causing mayhem and I... probably should do something right now.
>>
No. 281734 ID: fe21b4

Why don't you brainstorm with Doc while he works? Try to come up with a way to implant wired electronic reflexes and a computer decision making brain assistant. Then you should get programmable, superfast zombie gnolls!

Another thing to do would be trying to come up with a good disguise together with Helena and her comrades. Like call it the cult of Technomancy. You could even create a robotic double of yourself and have it take the blame for all the cities you're going to blow up.
>>
No. 281747 ID: c71597

>>281731
Get in on the zombie work with the doctor and see where you can stick cyborg parts and stuff. Like can you give them machinegun hands? Extra claw hands? Stuff like that.
>>
No. 281933 ID: f92571

Aside from the cyborg stuff, is there a way to check on red and blue? From your tower?

If there is, you should look at it from time to time. I´m kinda worried leaving them all alone in world that doesn´t understand them and their desire to chop people up. That and it would be kinda bad if they were immeadatly destroyed by some heros
>>
No. 282372 ID: 9b6c31
File 129806484476.png - (103.33KB , 512x512 , 508.png )
282372

Oh! Oh! A double-bot! I once made one! I might as well make a new one! Man, it was sure hard to make, took me a month, but I think I can do it in three or two weeks now! Awesome!

And as for gnolls. I have six of them. So, enchance reflexes? Can do, but I think brain-assistant won't work too well.

Yeah! Let's arm them with some serious weapons? What kind of weapons tho? There are so many choices...
Anything else?
>>
No. 282376 ID: 9b6c31
File 129806527749.png - (10.33KB , 1024x512 , dress_up2.png )
282376

On subject of disguises, what kind of disguise were you thinking about?
>>
No. 282380 ID: 1a693f
File 129806624391.png - (21.09KB , 1024x512 , BEARDS.png )
282380

>>282376
I AM TALLBEARD AND THIS IS MY FRIEND BEARDTALL, WE ARE VERY LARGE DWARVES. WE ARE ON A VOYAGE OF DISCOVERY TO LEARN THE SECRETS OF OTHER DWARVES ALE BREWING METHODS.
>>
No. 282393 ID: a7a85a
File 129807004955.gif - (24.19KB , 1024x512 , ohmurr.gif )
282393

You know you want to.
>>
No. 282394 ID: 2563d4

>>282393
This is the best possible suggestion.
>>
No. 282398 ID: c71597

>>282372
You know the gnolls are going to need more claws. And possibly laserz for eyes, as well as wristmounted flamethrowers or something awesome like that.
>>
No. 282440 ID: 28e94e

>>282376
Fake horns, local clothing.
>>
No. 282450 ID: 1a693f

>>282440
Goat people have backwards legs, dude. Doc could probably fix that for ya, but you'd stumble around and be clumsy as hell.
>>
No. 282580 ID: 28e94e

>>282450
In that case substitute "horns" for "elf ears"
>>
No. 282631 ID: 9b6c31
File 129815378640.png - (33.44KB , 512x512 , pause6.png )
282631

Yeah, those goatpeople are digitgrade.
Keep ideas coming!

[Tory's Tower paused for a week.]
>>
No. 284436 ID: 001587

For Tory's disguise how about armored, red robes with circuit patterns on them? Then a dragonlizard type helmet so people could think you're a dragonlizardperson underneath.

For Helena's disguise make it skintight and lightly armored. Then a helmet with cat ears so she could be mistaken for a catperson. If she says "nyyaaa" every now and again it should be 100% plausible.

As for the cyberzombies make one with harpoon claws - like it's got extendable claws that fire off and are pulled back using wire. Then it can climb or swing between buildings or harpoon people.

Also put in some stuff to make them extra scary and disorienting - like speakers that can emit deafening bangs and shockwaves or powerful strobe lights so they can blind people with sudden flashing lights. The zombies can be made immune against this, but enemies might find it hard to deal with zombies when it's like flashbang grenades are going off all over. Then they get shot and torn to pieces.
>>
No. 284445 ID: 28e94e

>>284436
wut.
>>
No. 284449 ID: 5f0943

For disguises, wear bulky, fully enclosed powersuits, that way no one will see your face, and people would have to guess but never be sure.
It might also give an intimidation factor.
>>
No. 284450 ID: 9b6c31
File 129875258763.png - (80.53KB , 512x512 , 509.png )
284450

Ta-dah.
Disguising as elves doesn't seem too hard. I quickly visited that town, stole a book and made us perfect disguises!
As far the book is concerned, Helena's are pretty common amongst elves anyway, green colours, etc. Book said that in elven villages they tend to wear much less clothing for some reason. I myself took this SMASHING RED ROBE! I am a mighty technowizard after all!
Of course, we had to colour our skin and hair. Bah. I also quickly made us elf-ears out of plastic material. People should mistake me for an elf now!

>H: "Oh. What are you going to do with your hair?"
"Huh? Nothing?"
>H: "It's a horrible mess. Comb it down or something."
"Nope. You can take off the disguise. I just wanted to check that our disguises are not silly or anything."
>H: "Ugh."

Anyway, Doc said that I cannot work with the corpses yet. He has to do some stuff with them and run some tests. After that I can install all kinds of wacky stuff on them! So, harpoon-claws, sound-generators and weapon ( lazer, flamethrower etc. )? Sounds cooool!

I probably should pick up my CHOP-U robots soon.
After that I'll begin the construction of the factory. It should not take too long since I managed to get dwarves to help me ( teaching them etc. ). I am still unsure where to locate this factory. After that uh, I suppose I should contact either Asuan or Ragno OR build that decoy-robot.

And back to the subject of fetching Red and Blue:
Is there any precautions that I should take? During midnight they will flee and drive to a specific clearing where I will pick them up.
>>
No. 284485 ID: c71597

>>284450
Just don't have any big bright lights on the Maximum Fuck when you go. And bring some heavy weaponry and stuff to make it easier to carry corpses. People might have decided to go there to investigate or something.
>>
No. 284607 ID: 0e8ced

Are any of the major races cold-blooded? Scout out the pickup point from the air using some cheap drone with an infrared camera on it. Chances of Red and Blue being pursued are pretty high. If you get to the pickup point early you could plant some remote controlled fragmentation mines around it to take care of anyone who dares follow.

Is there any chance Red or Blue could have become damaged and unable to identify you and your guys as friend or foe?
>>
No. 284609 ID: 28e94e

>>284607
If Tory was at all competent at robotics, if the IFF system is at all damaged they'll just disable targeting altogether.
>>
No. 284805 ID: 9b6c31
File 129884833040.png - (27.55KB , 512x512 , 510.png )
284805

Hohoho, look at that! Isn't that beautiful? Red and Blue sure got them!
I am flying low and quietly, I don't want to be seen.

Okay, let's see.
Uh. It seems that Blue got destroyed. Red is damaged, but it made it to the clearing.
And as for kills?

Red - 76
Blue - 57 ( according to Red's data. )

You gotta remember that these are recorded direct kills. So I guess the actual amount of fatalities is higher! Cool!
Now all I just have to do is to get Red's video-recordings.

Before that, let's take a quick scan with infrared-camera.
>>
No. 284806 ID: 9b6c31
File 129884838289.png - (55.67KB , 512x512 , 511.png )
284806

Ffffff. They followed Red to the clearing.
>>
No. 284807 ID: 1a693f

>>284806
Blow them up and then bugger off for a while. Don't lead them directly to your tower, you don't want to get sieged again.
>>
No. 284811 ID: 180ec2

Are you close enough that they might see or hear you? If not, keep well away from the area, but if so, maybe you can remotely reactivate red to kill the stalkers.
>>
No. 285026 ID: 1854db

Do we really need to retrieve the bot? How about we just blow it up ourselves and make a new one? Someone would surely witness our attempt to retrieve the bot and blow the whistle on us here.
>>
No. 285033 ID: c71597

>>284806
Strafe the fuckers with sidewinder missiles and 20 mm cannon fire, or whatever else you have.
>>
No. 285109 ID: c09866

Well, well, well...

Who's with you in the Maximum Fuck? If you can deploy Helena and other with silent weapons then you could stay back at range and coordinate them using your infrared vision and radio while providing some 'hand of god' cannon action when the people on the ground flush out the enemies.

Red is mostly fireproof since it had a laser and napalm grenades right? If the woods are dry enough then you could turn the entire area into a firestorm with MORE incendiary ammo and laser strikes and sweep in to grab Red in the middle of the blaze all dramatically.
>>
No. 285110 ID: 9b6c31
File 129893173274.png - (101.21KB , 512x512 , 512.png )
285110

I am alone, but Maximum Fuck is well armed!
I shall deal with these insects now! Preparing a high-power Dʹyavol-missile!
>>
No. 285111 ID: 9b6c31
File 129893177754.png - (98.98KB , 512x512 , 513.png )
285111

MOTHERFUCKEEEERS!
>>
No. 285113 ID: 75d7a9

nice explosion.
>>
No. 285114 ID: 9b6c31
File 129893195723.png - (53.24KB , 512x512 , 514.png )
285114

A- Ahahahahahahaa!!! Hehehe! Did you see that?! Did you hear that?!
That was GREAT! Amazing! Intoxicating!
Let me fire another on- oh wait, only one left? Phooey.

Okay, according to motion-sensor, there are two objects moving away from the area. Oh those fuckers.
>>
No. 285116 ID: c71597

>>285114
Strafe them with some machinegun fire. And sic Red on them as well.

Bonus points if you can cut one in half with a storm of bullets.
>>
No. 285154 ID: cf244d

>>285114
These are just gnolls, right? Let them go. Inspiring fear in the local things is not bad. And it's unlikely that this slight breach of secrecy will have any negative repercussions, due to the primitive nature of these beasts.
>>
No. 285155 ID: 07416a

>>285114
Kill one, capture the other. Or capture them both. Information is nice and at the worst Doc might appreciate something REALLY fresh to work with.
>>
No. 285726 ID: 9b6c31
File 129910015930.png - (69.72KB , 512x512 , 515.png )
285726

Pow! Ha-ha! Priceless!
Okay, I downed one of them! Now I just have to capture that remaining one without killing him or her! Of course, missing limbs is a-ok!

How? He/she looks kinda strong!
>>
No. 285728 ID: c71597

>>285726
Well you said it yourself, missing limbs are fine. So lets get some heavy calibre shells flying at kneeheight and see how they like it.
>>
No. 285758 ID: 8eab7d

Politely ask it to come to a tea party at your house. It will surely acquiesce. It doesn't have much choice.

I suppose if it were to not do so for some reason, you could commence with a more violent plan. But try the non-violent solution first.
>>
No. 286141 ID: 9b6c31
File 129926146721.png - (129.99KB , 512x512 , 516.png )
286141

I could have a teaparty with Helena, Ezekiel and Doc, but I think he/she would not participate.

Anyway, pow! Right in the kicker!
>>
No. 286142 ID: 9b6c31
File 129926166117.png - (64.52KB , 512x512 , 517.png )
286142

Okay. Cat's leg is pretty much useless now.
Now what? He/she still has his/her weapon, so approaching would be kinda dangerous.
>>
No. 286144 ID: c71597

>>286142
Kitty clearly didn't learn the first time. Shoot him in the elbow on the arm that's holding the spear. And be prepared for evasive manevoures. Might be some crazy hero shit that makes spears able to punch through armour platings and shit.
>>
No. 286145 ID: 20fc85

We don't have anything to tranquilize kitty with?
>>
No. 286151 ID: 28e94e

>>286142
I really don't like where this is going
>>
No. 286154 ID: 1854db

Order them to ditch their weapon or die. Make sure they know they need to toss it a good distance away.
>>
No. 286327 ID: ed1c58

Take your time and load Red into Maximum Fuck. This guy can't run anymore and he'll soon be weak from the loss of blood so you can just sit back and explain what a futile situation he's in. Once he's too weak to fight back you can just club him over the head or something.
>>
No. 286387 ID: 9b6c31
File 129936369885.jpg - (76.03KB , 512x512 , 518.jpg )
286387

>>
No. 286389 ID: 9b6c31
File 12993639444.jpg - (82.24KB , 512x512 , 519.jpg )
286389

TWANG!

Ho.. Holy shit that was close! If I hadn't moved VTOL, that thing might have hit me! And it looked like it tried to trace for my head! It might have been my luck or anti-magic field that saved me.

Damn, the windshield is broken.
>>
No. 286390 ID: 9b6c31
File 129936401879.jpg - (21.77KB , 512x512 , 520.jpg )
286390

I leave the 'kitty' here. He/she should pass out or something. I gotta go fetch that Red...
>>
No. 286391 ID: 28e94e

>>286389
That spear went pretty deep. Make sure it didn't hit anything important.
>>
No. 286395 ID: 9b6c31
File 129936495451.jpg - (69.02KB , 512x512 , 521.jpg )
286395

Okay, I picked up Red. It is kinda damaged, but it still can function somewhat.
Great. Too bad I cannot see damage on Blue. Maybe video will tell me.
>>
No. 286396 ID: 9b6c31
File 129936557535.jpg - (22.90KB , 512x512 , 522.jpg )
286396

Now, I just have to get back there and get that cat.
I'll just run few scans of the area to be sure that-

Well fuck, there are some fuckers helping him/her already. Three of them! And four are heading to this clearing!
>>
No. 286404 ID: 1854db

Launch a missile at them and retreat to a random nearby location to remove that spear. It may be possible for them to track you with it.

After the spear's out then you can return to base and review the footage.
>>
No. 286417 ID: 221021

It's worse than you thought. KILL EVERYBODY.
>>
No. 286419 ID: c71597

>>286396
Dude, I told you about heroes. Should have shoot the fucker again while you had the chance before he threw that fucking spear. Now lets not repeat past mistakes. Fucking kill everyone except for some dude that possibly survives. He or she gets to come and be experimented on.
>>
No. 286452 ID: 28e94e

>>286396
Kill them all. Confirm that they are all, in fact, dead.
>>
No. 286825 ID: 9b6c31
File 129953197353.png - (9.97KB , 512x512 , 523.png )
286825

Oo-kaay!
>>
No. 286828 ID: 9b6c31
File 129953214775.png - (100.26KB , 512x512 , 524.png )
286828

KA-BOOM!
>>
No. 286830 ID: 9b6c31
File 129953399210.png - (58.74KB , 512x512 , 525.png )
286830

Ha.
A-Hahahaha! Huahahahahaa! I will never get tired of hearing that roaring explosion or seeing warm glow the fireball! BEAUTIFUL! AWESOME! ABSOLUTELY BEAUTIFUL!

Hehe. Hehehe. Heh.

Anyway! All targets, DEAD! According to my scanners anyway ( motion, heat, EM )!

Oh boy. That was so great. I ran out of missiles... what a fucking shame...

What now?
>>
No. 286836 ID: 9cc17e

>>286830
You need better confirmation that they're truly dead. Find those corpses. Or spots of grease or whatever the hell you can find. These bastards could throw a fucking spear through the Maximum Fuck. Don't make assumptions about what they can or can't survive.
>>
No. 286839 ID: 8c73c8

yeah, don't want one of the fuckers to have somehow made a magic forcefield or something at the last second.
>>
No. 286842 ID: d67760

This was far too costly. We should avoid needing to expend so much munitions on such a trivial threat, in the future.
For now, restocking on missiles should be very high on our list of priorities.
>>
No. 286955 ID: b6ca92

>>286830
Run away. restock, resupply.
It seems that the natural law of magic is more powerful than the natural law of SCIENCE! in this world.
I'm beginning to theorize that there are only two kinds of worlds: magic heavy and magic light, seeing as how the physical properties of shit remains the same in them all.
I wonder why all the magic heavy worlds are always low-tech. Maybe since gods are able to exists they keep the little man down? I dunno.

Anyhow, the lesson learned here is 'never face off against the hero directly, or he will "PIERCE THE HEAVENS" your face in, no matter what's in the way.'
So go home, resupply, restock, and get ready to...

I was gonna say nukes, but fuck ICBM's! Lets go cheap and build us some automated robot artillary factories! Fifty mie accuate shots from the sky FTW.

By the way, Tory, if you have not played Total Annihilation then I have lost all respect for you.
You know why...
>>
No. 287004 ID: 9b6c31
File 129960866412.png - (89.01KB , 512x512 , 526.png )
287004

Hihihi. All witnesses dead, I don't have to worry about having my plans ruined by some legless cat or something!

Okay, going to resupply! I really have to get those subkT-nukes ready. Those would be pretty awesome!

And regarding technology-level of high-level worlds;
I am sure that there is some technological advancement, but it is damn slow. My theory is that magic stalls this technological development! According to some historicians the technological development in ancient Rome was slowed down because they used slaves to perform shitty labor. Fuckers here probably use magic and slaves.

Yeah.
Flying back to the Tower now.
>>
No. 287007 ID: 00b009

Remember to watch the Red/Blue recordings. You might get a good clue of what you're up against. If they only hurt the killbot using things like spears and arrows then maybe some kind of active defense system would be a good idea. Like a mini-laser, reactive armor or some kind of force field I dunno.
>>
No. 287019 ID: 9b6c31
File 129961384682.png - (57.34KB , 512x512 , 527.png )
287019

Back at the Tower!
>>
No. 287021 ID: 9b6c31
File 129961429455.png - (76.82KB , 512x512 , 528.png )
287021

Mmm, popcorn...
This is some interesting material!

• Blue was cleaved in a half by some goatdude wielding a sword. What a prick. Blue self-destructed, but I don't think it took that prick with it. Kill-count I got from Red was pretty accurate.
• There were some guards in the village, but they defended kinda poorly. They landed few hits.
• Heroes were kinda interesting. There were one really strong one ( one with the sword ), and 6-7 weaker ones.
• Weapons were pretty damn effective. The units suffered some blasts from magic, but they were nothing too bad. They mostly used magic in attempts to extinguish burning napalm.

Hm, that was cool.
>>
No. 287046 ID: a65f37

>>287021
Yes it was. But there is still a problem with the fact that the bodies are not accounted for. Which is bad, potentially very bad. You need to beef up your defenses.

And those bots seemed like quite workable creations. So some more of those would probably be nice.

Oh, and ask Doc how alive looking he can make zombies without making another Jan. Would be quite awesome to make some infiltration units who don't smell of decay or look dead.
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No. 287168 ID: b6ca92

>>287046
>bodies not accounted for
That would be because they were VAPORIZED.

I support the innfiltration idea, but make it a side project. Also ask Doc about a classic zombie or pseudo-zombie plague. If we can land one of those elsewhere in the country as a distraction via Doc infiltrator, it would draw the heroes' attention away from us.
By the by, you should totally built yourself a legit Wizard's Tower not too far away, maybe learn some magic while you're at it too. It'll be a neat distraction, and a potential center for your new techno-magical empire. It's not the greatest idea for the peasants to bring tribute to your REAL lair and base of operations.
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No. 287180 ID: 1fed72

>>287168
You can still find data from them then. Grease, chemicals that make up a body, neat outlines on the ground or stuff like that. There's usually something to tell you that there was someone there getting blown up.
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No. 287192 ID: 1854db

Make a Ruby and Sapphire! Improved versions of those bots. Make them faster.

Throw in an Emerald to give you a kickass strike team.
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No. 287678 ID: 9b6c31
File 12998772348.png - (40.81KB , 512x512 , 529.png )
287678

I am not sure if Doc can make another Jan. He had large team with him back in NSU. And making zombie-plague is currently out of reach. Doc has no tools, exprience or useable materials to create plagues or any shit like that. He is surgeon goddamnit.

And yeah, after I get factory online, I can mass-produce Chop-U units. But I am not sure if it is too bright. I could sell them to Ragno or Asuan whatever, and when time comes, make them turn against them! Hohohohoo!

Magic? Fuck that, I cannot magic. Humans from my world cannot magic. It is because of natural anti-magic field. It is supposedly main reason why my world was so low on magic. I thought I told you that? Well, I did now. It can be removed tho, but it supposedly involves contracts with demons and shit. Supposedly I and Doc have anti-magic field. Sister sold hers and Organist... Well, I am not sure if Organist is human.

Okay, I gotta work on my priorities.
Our plan: I have to get Asuan and Ragno somehow fighting eachother while supplying them both with weapons.
I have to build a factory pretty soon, and I also have to study teleportation-technology!
Maybe I should study the void as well?
I have to come up with some use for those particle-weapon plans.
Uh uh uh.
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No. 287713 ID: 55c4cf

Get to building the factory then ffs. Study after it's built.
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No. 287715 ID: 383006

WE CANNOT THE PLANS UNTIL FACTORY. FACTORY FIRST.

It will give us time to see how our attack was taken by the locals. We should send Helena in costume to local towns to see what they are saying about the attack.
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No. 287811 ID: c8f930

>>287678
Getting them to start fighting should be quite doable. Just nab some soldiers from either side, get them zombified but still looking decently alive, then have them attack the opposite side. Should get them riled up and stuff.

Other than that you should probably work on the factory and teach Helena stuff. Oh, and a project for the future. A magic detector. You should have a magical spear still stuck in the Maximum Fuck, so you have something to work with.
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No. 287857 ID: cf244d

The factory can produce things without our aid, yes? But it needs a design to produce. So getting the factory up and designing something to mass-produce there (using the particle weapon, perhaps)should happen first, but it doesn't really matter which of those two you do sooner.
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No. 287914 ID: 9b6c31
File 129997151527.png - (70.74KB , 512x512 , 530.png )
287914

Hmm, yes! Factory! I can use dwarves to build it! Mass-producing weapons should not be hard. And yes, I can take it kinda easy after factory is ready. Robotics are wonderful.


>D: "Oh--- There you are---. Reanimation of corpses--- succesful."
"Oh oh! That's great! You are a great friend!"
>D: "I should--- thank you--- for research--- material. Now if you--- excuse me---. I'll go--- catch some sleep---"

Oh boy, the bodies are ready! I gotta cyborg-ize them!
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No. 287916 ID: f88f02

LAZER EYES DRILL HANDS DIGITIGRADE ROBOT LEGS SHOULDER CANNONS AHAHAHAHAHAHAHAHAH
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No. 287917 ID: 9b6c31
File 129997236623.png - (55.64KB , 512x512 , 531.png )
287917

Hee hee! Everything is going so well!
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No. 287919 ID: 9b6c31
File 129997268982.png - (47.91KB , 640x400 , Stage6_clear1.png )
287919

[ Thanks for playing. Starting next thread soon! Stay tuned! ]
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No. 287920 ID: 5f0943

>>287917
Yeah just be careful saying that kind of stuff, or else you'll jinx it and suddenly there's a bunch of annoying heroes knocking on your door.

But yes, it's all going well.
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No. 288005 ID: b6ca92

>>287914
Doc sleeps?! I figured he had used some of his zombie-creation skills along with his team so that he had the benefits of tirelessness.
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