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File 124984935524.png - (18.05KB , 599x520 , DM1.png )
25741 No. 25741 ID: 40dc56

54 posts omitted. Last 50 shown. Expand all images
>>
No. 25969 ID: 649108

Draw up some maps? Bit of the city perhaps? Figure out some good inns? Practice your funny/imaginative accents?

Oh! Try to figure out the system of clues that the PCs could potentially follow to find the Gnoll pirate once he's through with the party.
>>
No. 25970 ID: f4963f

>>25969
Yes, this. This attack's supposed to be a plot hook, right? It might be good to have a few ideas for alternate branches of events (Gnoll dies / Gnoll escapes) and ways to hook them into the larger-scale plot using this encounter.

We -do- have a larger-scale plot, don't we?

Crap. Well, one thing at a time.
>>
No. 25972 ID: 40dc56
File 124985924292.png - (13.89KB , 599x520 , DM16.png )
25972

>>25968
>>25969

Alright I made some filler NPCs some extra maps and now all I have left to do is practice my accents.

ahem...

"VHAT VHAT DO YOU VANT?!"
"oh-hohohoho what a zurprize, non?"
"Sho little brother what are you doing in shister's dressh, nya~"
"HELLO? DIS IZ SCOUT RAINBOWS MAKE ME CRY~"

>bapbapbapbap

someone's at the door.
>>
No. 25974 ID: 9a71e2

>>25972
Go see who it is, then.
Ask them to start thinking why their character would be at a party in a major metropolitan city, and make small talk.
>>
No. 25976 ID: 40dc56
File 124986001244.png - (10.76KB , 599x520 , DM17.png )
25976

>>25974
Oh it's Alex

>"Heyy"
"You're a little early I was just finishing up. Come on in the gaming room and have a seat.
>"Will do."
>>
No. 25979 ID: 4b96a7

>>25976

Hair over his eyes!?
>>
No. 25980 ID: f4963f

>>25976
Alright, so this is our Dwarven Fighter? Tell us a bit about his playing style.

He's nice and early. We approve of punctuality. Late players are the curse of tabletop gaming.
>>
No. 25981 ID: 40dc56
File 124986087038.png - (15.02KB , 599x520 , DM18.png )
25981

>>25976

>"So, ready for today's campaign?"
"Uh yeah..yeah I think I am."
>"Well alright."
"Hey I need a small back story for your dwarf..what's his name again?"
>"Gortik..and he was raised in the hills learned how to fight by cutting down trees, explaining why he uses a dwarven war axe. He wields it in both hands."
"Alright sounds good...so how's life?"
>"Eh alright..I got a urinary tract infection"
"hm...that sucks."

there's a bit of an awkward feel around.

>bumpbump

oh thank goodness another person is at the door.
>>
No. 25982 ID: 6faa8c

>>25981
Well, at least everyone's on time
>>
No. 25985 ID: 276781

>>25981
If you get particularly adventurous for this campaign, might I suggest looking up a certain thread on a flying Lich ship with thirteen phylacteries, hunting a flying Kraken through the skies...
>>
No. 25987 ID: 40dc56
File 124986152741.png - (11.53KB , 599x520 , DM19.png )
25987

>>25981
>>25982

>"Yo duuuuuuuuude."
"hey chey, make yourself at home"

he's sporting a kind of beard and bandanna today.
>>
No. 25988 ID: 9a71e2

>>25987
Take him back to the table, make small talk.
>>
No. 25990 ID: 6292a8

>>25987
Oh great, one of THOSE.
>>
No. 25991 ID: 6faa8c

>>25987
ask him about his character.
>>
No. 25994 ID: 40dc56
File 124986218370.png - (18.08KB , 599x520 , DM20.png )
25994

>>25988

"Chey, I'm also gonna need a backstory on your monk."
>"Alright uuuuuh, his name is Marley and he was raised by monks...but now he's going out on a pilgrimage and I guessss he wants to fight in an adventuring group because it's safer and he gets to inforce good and --"
"okay good enough for now help yourself to some chips guys while I do some last minute things."

>bapbapBANGBANGBANGBANG

> "hey CAMMY"

micky's here
>>
No. 25995 ID: 6faa8c

>>25994
Here comes the rules lawyer.
>>
No. 25996 ID: 1689ab

Alright, same thing for him. Invite in, get charater details, etc.
>>
No. 25997 ID: 40dc56
File 124986272583.png - (12.39KB , 599x520 , DM21.png )
25997

>>25994

>"Hey cammyyy, I carpooled with aaron, he's in the car still."

she's wearing a shirt that says "it was a good movie." I don't even know what that means.

"come on in, foods on the inside."

>"wooo alright."
>>
No. 25998 ID: 6faa8c
File 124986288095.jpg - (60.55KB , 1205x881 , 1249665548564.jpg )
25998

>>25997
>she
>>
No. 25999 ID: 1689ab

Wow. A girl. Your group is shaping up to be better than mine. Don't forget to ask about the chars of the two new arrivals.
>>
No. 26002 ID: 62ec90

Hey Micky you're so fine, you're so fine you blow my mind hey Micky!

*clap clap, clap*

Hey Micky!

*clap clap, clap.*
>>
No. 26008 ID: 40dc56
File 124986349843.png - (11.72KB , 599x520 , DM22.png )
26008

Aaron comes up to the door, I keep it open.

>"hey man."
"hey, go take a seat."
>"brought my dice"
"alright cool."


alright that's everyone
>>
No. 26011 ID: 1689ab

Great, gather them all around the table. Explain a bit about the setting (general stuff their chars should know) and have them all give their backstory to the other players while you review their character sheets. Once thats done explain that there is a party and ask them why they are there.
>>
No. 26012 ID: 9a71e2

>>26008
Ask about characters for the last two, then set the scene.
"You're in Silversands, the city of (DESCRIBE SILVERSANDS HERE), at the home of (INSERT NOBLE HOSTING PARTY HERE), for the gala occasion of his celebration of acquiring (ITEM). Now, WHY are each of you at this party? I'll give you a minute to decide."
>>
No. 26018 ID: 40dc56
File 124986521448.png - (23.89KB , 805x630 , DM23.png )
26018

>>26011
>>26012
Alright everyone takes there seat at the table. I moved the snacks to a smaller table to the left for room. Plenty of room now!

I break the small conversations between the group.

"Ahem..Alright everyone let's get a quick back story of everyone again real quick before we go into this thing..ray you start."

>"Alright like I said Marley is a monk who is now searching for an adventuring group to spread the word of his monastery and do good."

"Okay Alex?"

>"Gortik is uh a hill dwarf who learned to fight by chopping down trees, explaining his weapon of choice, dwarven war axe, and he's in it for the thrill of ADVENTURE."

"Aaron?"

>"Alright well I changed it up a bit I rolled a paladin and he's basically a--"
>"FAT ASSHOLE"
Aaron shoots a sharp glare at Alex. They hang out all the time but they're complete opposites and argue over everything. Especially DnD.
>"Ahem..anyway..he was saved by heironeous and he's a faithful follower of him and he's in it for fighting for justice and smite evil."

"okay uuh micky."

>"I uh..don't actually have a back story."

"that's alright just work with anything."

>"Arch's an elf druid...she has a riding dog named Tommy...aaaand she's a treefucker. Real in depth with nature and junk."

"alright then."

Everyone check out?
>>
No. 26020 ID: 1689ab

So far so good. Lets get this party rolling.
>>
No. 26024 ID: 9a71e2

>>26020
I concur.
Make sure Aaron and Alex don't shit on each other too much.
Ask for justification of presence at the party.
Use a few backups as a last resort.
>>
No. 26029 ID: 40dc56
File 12498661689.png - (21.89KB , 805x630 , DM24.png )
26029

>>26020
>>26012
(I also should mention this earlier, chey also goes by ray, it's interchangable)

"Alright Aaron you're red, Micky is orange, Chey you're blue, Alex is green, NPCs are grey, enemies are purple. Place your characters."


"You're in Silversands, the city of numerous trades and stores, in a very formal section of the city, at the home of the wealthy Morard, for the gala occasion of his celebration of acquiring a rare magical jewel. Now, WHY are each of you at this party? I'll give you a minute to decide."

they individually think it over.

Alex chimes in first:

>"Gortik heard there was free food."

then Micky

>"She heard a fighter she liked was going to be there I guess."

then Ray.

>"To look for an adventuring group."

Aaron is the last.

>"Guillian is there to convert people, in a polite manor of course."

"okay sounds good."

should I have the raiders bust in now or wait and see what they do for a little?
>>
No. 26031 ID: 9a71e2

>>26029
Let them interact for a bit, throw some suspicious NPCs in, and have general party stuff happen.
Maybe have the host start in a bombastic speech before the raiders break in?
Sea Dog should have a flair for the dramatic, after all.
>>
No. 26039 ID: 40dc56

Probably gonna take a break for tonight guys.

Will definitely start up again tomorrow
>>
No. 26042 ID: 1689ab

Have those with good reasons for being there learn something. Perhaps the fighter that the girl is looking for is guarding the gem because he heard there were rumors of an attack.
Perhaps the paladin, in his attempts to convert people, learns something of the power of the gem.
The others should get less info. The dwarf should learn that there isnt, in fact, any free food, as he was apparently misinformed.
The monk should interact with some of the guests and find that none of them are interested in adventuring. Though give him an opportunity to interact with the other PCs. He might be the glue that brings the party together.
>>
No. 26162 ID: cd08c0

>>26029
Describe a few NPCs, maybe some look suspicious, maybe some are noble, maybe some are complete morons. Ask the players what they do.
This is an intro bit, it'll get them used to the idea of a game that's not a dungeon crawl. But don't make it drag on too long. Five, ten minutes, tops. It doesn't even really matter what they do.

After that, have the Raiders bust in. Try to think of something dramatic for the leader to yell. You've got about ten minutes, we should be able to think of a one-liner.
>>
No. 26635 ID: 90be3d

Let them mingle a bit before bringing out the pirates.

Suggested plot hooks:
The fighter turns out the be a handsome swashbuckler, who totally sweeps her off her feet. But when the pirates show up, he turns out to be the inside man, a pirate lieutenant, who helps them steal the gem. Make him more of a playful rogue than an evil bastard.
As for the paladin, have him find out that the gem is not so much a magic gem as an evil artifact.
Not much you can do with the food and adventuring party, other than what occurs naturally.
>>
No. 29378 ID: f452ab

CASTIN' SOME RAYS THERE CHEY? HOLY RAYS?
>>
No. 29458 ID: c73b9f

>>29378
Goddammit Xom.
>>
No. 32482 ID: 1029ae

>>29458
:3c
>>
No. 32614 ID: f98e0b

>>32482
Xom has bumped an old quest!
Xom is amused.
>>
No. 32652 ID: 40dc56
File 125091203123.png - (23.22KB , 805x552 , DM25.png )
32652

(Because I am a lazy faggot I stopped this quest for a while. BUT IT'S BACK I GUESS GUYS.) (also I made an error, aaron's character is purple not red, enemies of red.)
>>26162
Yeah, sounds good, you guys can come up with the one liner while they do whatever.
>>26635
>>26042

"Alright what do you guys do now."
>"Gortik askes the barkeep for free food."

"The barkeep is a dwarf as well, with a massive beard that falls to his feet, he keeps it well kept. The barkeep speaks:"

"Aye Laddy, I'm sorry to inform yah but there be no free food at this party! Unfortunately you wer' misinformed my dwarven brother!"
>"ugh WHAT, Gortik leaves."

Aaron perks up from his character sheet:
>"You can't just leave! The plot might be here, you don't know what might happen!"

Alex retorts:
>"Yeah but Gortik wouldn't stay, why would he! He only came for the alleged free food!"

"Well maybe he can beg others for food, you know, schmooze around."

Alex pouts:
>"Fine I'll try that."

"But let's get to the others first. Micky you find the Fighter you were looking for, in a rather dapper looking outfit, his name is Greg and he's mingling with some other socialites."

Micky responds:
>"Oh! Uh, Arch walks up and tries to get his attention."
"He turns around, he's even more dapper looking up close. He smiles at you he speaks with a sharp, sensual accent:"
"Well hello there fair elf maiden, what is a lovely woman such as yourself doing at this party"
"He kisses your hand and bows."

Micky blushes

What should I do with Marley and Guillian when they ask around, who should I have them interact with? An honorable man? A drunken idiot? Maybe a seductive woman?
>>
No. 32660 ID: 06fc25

A seductive gnoll.
>>
No. 32695 ID: 034a30

>>32652
Have them interact with each other; have them bond over good intentions.

I'm happy this quest isn't dead!
>>
No. 32706 ID: 1689ab

Have the two of them run into eachother. One is looking for an adventurer group, the other looking to convert someone. They should team up really well.

You should have someone notice something suspicious going on. Like someone glancing around shiftilly or something. Have them roll spot checks for it. This'll be the inside man getting ready to help the pirates when they attack.
>>
No. 32791 ID: 6136db

Maybe Gortik should meet an old friend... Yorik. "OI BUGGER ME, if it ain' ol Gortik. How's tha infection comin along, eh?"

>>32695
That's a good idea.
Make them talk between themselves, then focus for a bit on preparing the speech where the nobleman(?) reveals the gem.

"Friends, colleagues, bla bla good that you're here, hope you're enjoying yourselves. As you know collector bla bla, searched for this item for many years. It is my distinct pleasure to present the crown jewel of my collection, the Si-Chin ruby!"
Interrupted by loud applause from the door.
"Bravo, bravo, a wonder piece I'm sure", the Captain said.
>>
No. 32883 ID: f2de2f
File 125094111063.png - (23.90KB , 742x687 , Sexy time.png )
32883

>>32660
YOOHOO! Hey there, sexy!
>>
No. 32914 ID: a3b36a

>>32883
Y U DO DIS?
>>
No. 32917 ID: 9e9b47

>>32883

Well I hope you're happy now gnoll. That's what drove me over the furry threshold.

Now I'm a furry for gnolls. Yiff.
>>
No. 32959 ID: 77d627

>>32883
oh babe
>>
No. 32984 ID: 67c611
File 12509789101.jpg - (74.07KB , 720x404 , dick.jpg )
32984

>>32883
>>
No. 32987 ID: 67c611

>>25861
It's a giant dong in the middle of a room. You now feel terrible.
>>
No. 35135 ID: 4c4f28
File 125132833689.jpg - (144.55KB , 450x635 , 82-slowpoke.jpg )
35135

>>32987
>>
No. 35138 ID: 448a65
File 125132880929.jpg - (57.88KB , 720x821 , 1201479830110.jpg )
35138

>>32883
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