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f88f02.jpg
Diamond Bud
f88f02
>>275011
It's a bedroom. There's a bed, a large storage chest (More abjuration magics? Seriously.) and there's even a privacy lock. Impressive.
>>275002
>>275030
>THe top half of the suit
The bottom half retains the enchantment, so she'll always have the pants, I suppose. THe enchantment on the other half has been broken, however, which is saddening. None of the bits retain the aura.
>Talk to Samantha.
"Anything on your mind?"
"I seem to be collecting quite a few intelligent items." she replies with a chuckle as she inspects the other unlocked room. "This armor set, the helmet and plate... THey map rooms as we explore them. They can also tell me what something is made of without error if I'm touching it. Uhhh... It also knows how things... fit together? Something like that, it's a little vague..."
>The magic circle
The circle is fairly standard. Five abjuration fields, each represented by a line, making a star. Traps the soul, the material, the magical, the mundane, and even 'forces' within. The circle outside is keyed for teleportation. If I want to teleport somewhere, I need to take one of these keystones, find another teleporter, replace one of the ten stones there with the one I have, and being it back here to re-complete the stone circle. Thus, in theory, I could connect one spot to ten others.
Summoning a creature here, though... that would be interesting. I would gain an ally, but to do so, I must sacrifice an elemental core. The core can help summon a being of the same element, but if I desire another element besides that I make a bargain of some sort with the Familiar I want, then. These are generally things like "Don't drink alcohol" or "Do not consume meat".
I can only have a single Familiar with me. Breaking a Vow immediately dismisses a Familiar, and I can send them back at any time.
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