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File 128389124433.png - (151.62KB , 490x631 , master-of_magic_01_001.png )
227540 No. 227540 ID: 43ec75

The Voices Orb, a powerful artifact used to give councel to powerful wizards.
The Magic Book, holder of powerful spells and wisdom

with these two artifacts, a new wizard has been born in the realm.
now you must chose this new wizard skill, abilities and folowers:

Points (12):

Race(Must Pick 1):
- Barbarian
- Gnoll
- Halfling
- Human
- High Elf
- Klackon
- Lizardmen
- Nomad
- Orc
Three Point Races:
- Beastmen
- Dark Elf
- Draconian
- Dwarven
- Troll
886 posts omitted. Last 100 shown. Expand all images
>>
No. 297860 ID: 471738

>>297835

Right, I said we when I meant we should have somebody do that. Well, Curiosity is right there, and assuming she can hear us better than we can her, I'm sure she can run some twine through the hole and make a necklace. For one, it would mean that even if we snooze to repair, we'll hopefully be still attached to somebody when we become active again.
>>
No. 297917 ID: eba49f

>>297837
We can't kill her, because she hasn't done anything more than the equivalent of punching us unconscious, and also it is also a terrible idea to kill you only ally's diplomat.
We should repair ourselves most of the way first, because we need to be able to talk to have someone get us a cord.
>>
No. 298191 ID: 73078c

why did she do that? what did we say?

[repair]
>>
No. 298621 ID: fa517c

I miss Fireclaw
>>
No. 298666 ID: 4784be

Consider the following: We didn't even know we could repair until recently. In most cultures killing the ruler's chief advisor is pretty much considered treason, regardless of how annoying they might be.

Spidergirl needs to smarten up.
>>
No. 298681 ID: adfa55

Consider: Hitting on women from an unknown culture can easily be deadly if we don't conform to laws, social norms and personal expectations. She may be within her rights to destroy us for the insult, or a physical challenge may be part of their courtship.
>>
No. 298682 ID: eba49f

Also consider: Liteeh seems fairly knowledgeable about magical things (seen when she talked about the wind enchant on the city), so it is quite likely she already know we could re-form ourselves.
>>
No. 298695 ID: cc04a7

I DON'T LIKE HER
I WISH TO CONSPIRE TOWARDS HER DEMISE
>>
No. 298715 ID: fa517c

>>298695
NO SHE IS TOO CUTE TO KILL
>>
No. 298740 ID: 471738

>>298681

We are an orb.
>>
No. 298744 ID: cf5146

Damnit guys, talk about that kind of things where the the very peoples we're talking about can plainly hear us ! THAT is why we're currently leaking fucking acid everywhere.
>>
No. 298755 ID: 00d3d5

[Repair]
Obviously, Liteeh is our romantic interest.
>>
No. 298756 ID: cc04a7

I'm pretty sure just as we can't hear them clearly (as per >>297780) they can't hear us
>>
No. 298757 ID: 644ca1

>>298744
You know you are right...
[Secret internal orb communications(SIOC): Ok, testing testing. Let's use this to avoid being destroyed again.]

>>298755
Since when?
[SIOC: I'm ok with this.]
>>
No. 298759 ID: 8c73c8

[SIOC: well obviously, look how tsundere she is]
>>
No. 298796 ID: a41aaf

Use spoiler text not sotto voce, you prats.
>>
No. 298807 ID: 73078c

>>298740
A horny, perverted orb that keeps on making lewd suggestions.
>>
No. 298811 ID: 8c73c8

i think it's more a matter of one person says something stupid and it fucks it up for everyone no matter what.
99% say "you are very pretty" and then one guy comes in and goes "durrr, tits" and then we get punished for saying tits.
>>
No. 298814 ID: eba49f

Good idea with the spoiler text. Here are spoiler tags, for those (like me a few minutes ago) who don't know how to use them:

[.spoiler]wordswordsSECRETSwords[./spoiler]

(remove the periods to make them work).

>>
No. 298857 ID: 9deea0
File 130366751310.png - (110.86KB , 625x586 , master-of_magic_01_113.png )
298857

rolled 6, 72 = 78

Curiosity: ..***nd he wa** ***lking about murd**ing the sp**er...

Think***noll: AH! DO** M*ND WH***E BAL* S*YS, ALL DECISI*** A** ULTIMA****Y MADE BY O** MIS***SS... NO****ETS LEAVE ****O FIN**H IT*ELF

[60% (1-60) the doll doesn't shatter, Armor Success 70% (1-70)]
[1 Days for Fireclaw Recovery]
>>
No. 298858 ID: eba49f

Yes, don't listen to the ones who want to kill Liteeh. It is a terrible idea.

*and keep [repair]ing*
>>
No. 298859 ID: cc04a7

Okay so maybe they CAN hear us.
Anyone want to try their hand at translating all this? My best is

"Curiosity: ...and he was talking about murdering the spider..

Tinker Gnoll: AH! DON'T MIND WHAT THE BALL SAYS, ALL DECISIONS ARE ULTIMATELY MADE BY OUR MISTRESS... NOW LET'S LEAVE IT TO FINISH ITSELF"

I could be wrong.

>>
No. 298863 ID: 5b95eb

That thumbnail looked a bit inappropriate!
>>
No. 298870 ID: eba49f

Even when we are a chunk of rock we still ogle ourselves. Wow...
>>
No. 298883 ID: 4784be

We must cultivate our own power. At least a defensive mechanism, at best a way to defend Lady Fireclaw from harm.
>>
No. 298892 ID: 40957d

>>298807
One or two voices making idiotic suggestions does not justify breaking the ball which contains ALL of us. If Liteeh doesn't like one of the voices she should just IGNORE IT like a sane person.

She needs to be punished in some fashion, but termination seems excessive.
>>
No. 298894 ID: 00d3d5

>>298892
[spoiler]Clearly, she should be our designated holder when Fireclaw is indisposed.[/quote]
>>
No. 298896 ID: 8b9dd7

>>298892
Yes continue discussing that out loud where people can hear us. Now instead of being pissed off she might find it as an actual threat instead.

Anyways. Thank you Curiosity for having that piece attached into us. It's a nice gesture

Should be easier to carry us around as a necklace or attached to something so we don't provide such a burden
>>
No. 298914 ID: eba49f

There is the question of how often we will need somebody else to carry us around. Hopefully Fireclaw won't spend all that much time unconscious. If it does happen again, we should find a random guard to carry us. We have some of those around, right?
>>
No. 299098 ID: 73078c

the biggest problem we have is that we aren't just voices in their heads. we are voices... this means they can hear us... that means that indeed if one of the voices says something really stupid....

what is the "doll doesn't shatter" roll? I don't remember a doll
>>
No. 299146 ID: eba49f

I think the stuff about the doll shattering refers to the focus for the protective wind enchant we have going.
>>
No. 299155 ID: e3c62c

GOOD GRACEFUL GOD

WE WILL NEVER GET THAT DAMMED ARMOR
>>
No. 299345 ID: c26f5d

>>298755
I completely agree with this notion.
We must strive to continue our romantic sub-plot with the tsundere, Liteeh.

>>
No. 299801 ID: 56e913
File 130396856479.png - (328.58KB , 796x620 , master-of_magic_01_114.png )
299801

While repairing, you can feel the presence of Fireclaw, while her body is almost healed, her soul is trapped in the immaterial realm, she might need guidance to return to her self, but be warned as direct interaction with a being soul in this place might change their personalities and capabilities...
>>
No. 299802 ID: 07416a

B̴̡̢̀͡R̛҉È̀A͏̶̡͡Ķ̶̨̕͝ ̸͘͞A̸͟͜L͏̴̧̀L҉̶̧̡͢ ̶̵̀T̀̕҉̕H͞E͡͠ ͞͠Ć͢͢Ḩ̀͢͢͟A̡̛͝I̧͘N̸̡̡S̨͏̛͜
>>
No. 299803 ID: 4a3736

[move to fireclaw's physical body]

[act as beacon]
>>
No. 299804 ID: 07416a

Ṡ̫̟̙̝̆̓̑̽͛ͤH̘͕̹̰ͦͫͩ̀ͬ͟E̠
̰̈̎͛́Ṃ̼͗̓Uͥ̿ͨ҉̰̞̥̩̜S̲̪̪̩̱͓ͧ̀͂̓̍T̄̔̈́҉͉̳̤͚̠͕̞
̪̜̝̙̉ͦͯ̀̽͌̚ͅB́̽ͭ̆̃͏̥̟̘ͅͅE̫̟̩͇͚̓̈́͑
̡͔͉͉̖̱ͬ̅̄ͬ͐Fͯͫ̍̆͘R͉ͦ̃̅̌ͣ̆́E̓̃̾͘Ẹ̰͈ͮ̾͑
>>
No. 299807 ID: 8c73c8

yes, break chains, act like a light house.
>>
No. 299812 ID: b84932

Yo Fireclaw! It's wakey wakey time now.
>>
No. 299816 ID: 5370f6

We don't even know what the chains are there for. Perhaps we shouldn't be so hasty to break them. Yes, they might be some representation of some limit on her powers or something, but they could also be what holds her together, so to speak. I just think more thought should go into things before everyone just starts demanding the chains be broken.
>>
No. 299817 ID: cfb5d5

Maybe we could try to open communication first ? You know, instead of rushing headlong into trouble and make things EVEN WORSE then they already are. Just a though.
>>
No. 299821 ID: 67f9f2

>>299816
The fact that those chains are attached to the tatoos tells me otherwise, however removing them may cause more harm than good (for all we know, it could be binding things to her).
Voting for beacon and looking at whatever the chains are attached to outside the picture so we have an idea of what is happening.
>>
No. 299828 ID: 07416a

>>299821
Some of that stuff looks like barbed wire. Barbed wire is NEVER good.
>>
No. 299833 ID: 4784be

We must strive to guide and empower her. Patience. We have time. We should do it safely even if it takes a few extra days.
>>
No. 299835 ID: eba49f

Try and send out our senses to feel whether we are urgently needed or we have time. If we don't need to hurry, we can do things like go ask someone who might have a clue what we are seeing, like dragon guy. Knowledgeable allies are good for more than just flanking maneuvers.
>>
No. 299881 ID: cc04a7

USE THE MAGITAMA TO BREAK HER PSYCHE-LOCKS!
>>
No. 299884 ID: eba4da

QUICK, PRESS X TO BOOST TRHU

AND REMEMBER TO SAVESCUM
>>
No. 299914 ID: eba49f

If there isn't time to ask dragon guy if he knows about it, we should try to use our MAGICAL SENSES to inspect the GLOWING CHAINS. In the meanwhile, the 'beacon' thing seems like a fairly safe bet.
>>
No. 300070 ID: 73078c

Barbed wire is good when it is used to protect you from an enemy... same as any other weapon...

heck barbed wire can be used to herd cattle...

But it is possible that it means something bad in this context... it should be pointed out that she WILL finish this without us, if we interfere 2 things happen.

1. she finishes slightly earlier.
2. We might drastically alter her personality; not necessarily in a good way.
>>
No. 300084 ID: 07416a

>>300070
But not necessarily in a bad way either. Fireclaw has issues, dude. She won't tolerate other magic users, she's insecure, we bugged her into being self-conscious about her tits... Bunch of things that are holding her back. These are probably representing by the chains. Sure, we can study, but if we don't know what's what I go for removing all the chains.
>>
No. 300102 ID: cfb5d5

>>300084
It could just as well result in her becoming an overconfident megalomaniacal bitch who doesn't listen to us. I advise caution.
>>
No. 300103 ID: eba49f

The chains are likely linked to her powers in some way, because they are attached to her tattoos, which also seem to be associated with her powers. And since the nomad princess (unless she was lying) broke the barrier on Fireclaw's power, it is fairly likely they do something useful.
>>
No. 300122 ID: cfb5d5

Can we use our magic perceptions to locate/identify where the other end of these chains go ?
>>
No. 300553 ID: f0e3ae

>>300084
but we have no idea what we are doing... "lets smash stuff in her brain because she has issues" MIGHT fix her, but seems more likely to make her worse.

We can convince her that having magic capable underlings is beneficial to her once she awakens rather then taking such a risk
>>
No. 301350 ID: b6ca92

Does anyone else feel like we've been blundering about uselessly here? How'd it get to be like this?
Do we have a quest-dis?
>>
No. 301375 ID: 7a9131

>>301350
http://quest.lv/kusaba/questdis/res/335940.html
>>
No. 307440 ID: 870c03
File 130662940883.png - (779.58KB , 1126x889 , master-of_magic_01_115.png )
307440

chains bind self define change break repair
>>
No. 307442 ID: 07416a

>>307440
...Chains bind the self and define the self. We can change them, break them, or repair them.

That's my interpretation.
>>
No. 307448 ID: a01cf8

Hmmm,
The circle has words on it, in the upper right is says magic and in the lower left it says knowledge.
>>
No. 307454 ID: 35e1a0

top left says power. but are these restraints or goals or amplifiers? would breaking them all make her more powerful? or would fixing them do that?
let's use
Define Magic
>>
No. 307459 ID: 00d3d5

>>307440
What's in the lower right?
I'm tempted to say to break the barbed wire, but the chains are making her bleed.

Maybe we should fix the concepts she's attached to?
>>
No. 307468 ID: 856690

Rather than breaking, see if we can drag them with her!
-Her form draped with chains, not bound, but loose, the chains are hers, she is not the chains, pull and hold, chaos in the links. Remember You are and were Fire Claw, a Gnoll, but NOW You are the Mistress of Fire and Chains, AWAKEN!-

Madcap attempt at breaking the chains, freedom/ultimate personality wipe, fixing them maintaining self, then changing them so that they drape themselves on her form, seizing power.
>>
No. 307473 ID: a01cf8

I think its whats important to her,
Magic and Knoweldge are both very clear and readable.
Power isn't as important but could be repaired to make it much more so.
The one in the lower right isn't to important right now and isn't readable, so it could be repaired or changed to something else.
>>
No. 307479 ID: 07416a

>>307468
Repair the words, LENGTHEN the chains, cut away the barbed wire.
>>
No. 307482 ID: 7aedd2

Part of me says that we should just assist her in whatever she's trying to do. We might not know enough about everything to justify an educated guess. Other than that... this >>307479
>>
No. 307493 ID: 35e1a0

okay why is everyone saying to take an action right now when we can use define and maybe get a better idea of what is happening?
>>
No. 307496 ID: f0e3ae

>>307493
no clue... we got lucky and this is ridiculously oversimplified so we have 50% chance of destroying her and 50% of improving her... But we are still going "durr hurr lets break shit in her brain and hope it improves her"
>>
No. 307504 ID: 07416a

>>307440
Define EVERYTHING. More information is required.
>>
No. 307507 ID: 099797

>>307504
I think 'defining' might mean more than just looking at it more closely. It likely makes it more prominent as well. So we should try slightly defining something we would like in focus anyway (if that is what it does), like Magic. We should also avoid breaking things that we don't know the function of.
>>
No. 307508 ID: 870c03
File 130663810512.png - (160.56KB , 500x363 , master-of_magic_01_116.png )
307508

MAGIC flows stream holds material binds word chains creation magic was first with material created world not hold properly separated two realities six types

EVERYTHING concept sum of all individual parts contrary nothing, fireclaw not everything not nothing

BLOOD material concept erroneous not part of soul representation hint not there
>>
No. 307509 ID: 35e1a0

define chains
define barbed wire
>>
No. 307510 ID: 07416a

>>307508
... Clever thing.

Define chains. Define barbed wire.
>>
No. 307512 ID: 870c03
File 130663892094.png - (162.80KB , 500x363 , master-of_magic_01_117.png )
307512

CHAIN material concept representation bind concept self to identity chain natural everything to material self to immaterial self

WIRE different chain put there added holds self unnatural

wire chain meld new self change sum of change makes self
>>
No. 307515 ID: 35e1a0

>>307512
hmmm
define broken concept
break barbed wire
>>
No. 307518 ID: 07416a

>>307512
Cut barbed wire. Carefully.
>>
No. 307520 ID: 099797

Wait, before breaking the wire, there is something we should check. At least two of the wires have non-chain connections, (one to MAGIC and one to POWER), so the wires might be forming new chains, which are apparently useful
So:
Delay [break wires] order
Define [non-chain strands] (the yellow lines between the concepts and Fireclaw that are not chains)
While we are at it, Define [white winged thing]
>>
No. 307524 ID: 870c03
File 130664075119.png - (176.54KB , 500x363 , master-of_magic_01_119.png )
307524

WIRE reacts intention cut form connections

LINES weak links represent use help connection concept cannot hold if chain broken

erroneous definition no WHITE no WING in representation
>>
No. 307527 ID: c7dffe

Define SELF.
>>
No. 307528 ID: 35e1a0

i think the broken one is trust!
define trust.
destroy wire!
>>
No. 307529 ID: 07416a

>>307524
CUT WIRE! Repair trust.
>>
No. 307534 ID: 099797

As we speak some LINES appear to turning into WIRES, which are creating new LINES which are routing into the (CORE?). One one hand this is somewhat worrying, but on the other hand (Core?) seems to be glowing brighter, so they may be connecting her more directly to the magic.
Maybe try {Define} [CORE] (the thing that is glowing brighter as more LINES attach to it)?
We should not yet cut the WIRES, but we should see if we can {Halt} the LINE/WIRE growth until we can get a better idea what it is doing.
I am going to have to go to sleep now, try not to break stuff too hastily while I am not there.
>>
No. 307547 ID: 870c03
File 130664797826.png - (327.94KB , 759x680 , master-of_magic_01_120.png )
307547

SELF sum material and inmaterial binded magic everything fireclaw not self incomplete lack

TRUST dangerous trust lies trust kills dangerous trust lies trust kills dangerous trust lies trust kills dangerous trust lies trust kills dangerous trust lies trust kills dangerous trust lies trust kills dangerous trust lies trust kills dangerous trust lies trust kills THERE IS NO CORE OUT-enough... she is incomplete, immature... begone...
>>
No. 307549 ID: 35e1a0

NO U.
DESTROY WIRES!
REPAIR CHAINS
REPAIR TRUST
>>
No. 307552 ID: 07416a

>>307547
BLIND THE EYE! UNRAVEL THE WIRES!
>>
No. 307554 ID: 659a7b
File 130664959062.png - (442.25KB , 759x680 , master-of_magic_01_121.png )
307554

The Eye bulges and expands outside fireclaw's soul, it cracks this dimension as it creeps closer...

you SImply don't have enough power here to DEstRoy me! she cant hear you anymore! BEGONE NOW!
>>
No. 307555 ID: 659a7b
File 130664967612.png - (226.51KB , 585x478 , master-of_magic_01_122.png )
307555

...
>>
No. 307556 ID: 07416a

>>307554
PULL THE FIGURE THROUGH THE BARS!
>>
No. 307557 ID: 35e1a0

and this is why barbed wire is bad. let's remember that if we get a next time.
>>
No. 307559 ID: 659a7b
File 130665026224.png - (213.78KB , 887x717 , master-of_magic_01_123.png )
307559

...
>>
No. 307563 ID: 7aedd2

*cries*
>>
No. 307565 ID: 07416a

>>307559
Goodbye for now, Fireclaw. We'll be back. I promise.
>>
No. 307566 ID: dad664

nowyoufuckedup.jpg
>>
No. 307568 ID: 659a7b
File 130665191493.png - (292.77KB , 877x718 , master-of_magic_01_124.png )
307568

Something... something is different... AUGH... why am I so hungry!?... oh? hey, what happened to you? where are the guards? and why is this place so bright? you know what, forget those questions, lets go eat a rat or something...

-END OF CHAPTER-
>>
No. 307569 ID: 07416a

>>307568
Welp. That's a thing. I like the new look.
>>
No. 307570 ID: 35e1a0

i dunno if this is good or bad.
>>
No. 307594 ID: 7aedd2

Our little fireclaw is looking a bit... Hot
>>
No. 307612 ID: aff487

>>307570
Bad without a doubt. Fireclaw's a damn living seal for some sort of Old One or the nearest equivalent. We're going to need to step lightly from now on.
>>
No. 307622 ID: 099797

*Facepalm* Aww... I became one of those people. The ones who's attempts to study the mysterious and sinister event keeps them from destroying it before it grows uncontrollable. *shame*

At least it did not turn out nearly as badly as it could have. We blew a hole in our mountain, (and are possibly now in some sort of demonic pact), but Fireclaw seems sane, and she doesn't have any writhing tentacles or extra eyes.
>>
No. 308819 ID: e39041

dice1d100
>>
No. 308826 ID: e39041

dice 3d6+1

DDDD
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