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220449 No. 220449 ID: d17a26

"... at Lord Trevithick's. We used to work the boilers, I joined him as soon as I could lift a shovel. Mother... was stay-at-home type. She took care of Joy and AI."
"Mmmn?"
"Brother and sister. And its 'Ay-Eye', not 'Ayay'. She hates that."
222 posts omitted. Last 50 shown. Expand all images
>>
No. 250223 ID: f0ac1c

>>250222
what boss?
>>
No. 250224 ID: 4c7b39

Uh.

Thanks, Bell. You guys know we're trying to look after your best interests, right?
>>
No. 250225 ID: dad664

>>250211
That's what you get for breaking the fourth wall, beeyotch.
>>
No. 250226 ID: 62806e

The spider silk would work if you layer it. It'd be like cloth-mail. The ductile nature of the spider silk thread is what would make it work. The silk spreads the force of the bullet hitting out, and since bullets have little mass they do far, far less damage when they hit a thick spider silk pile. It would still leave a hell of a bruise, with the possibility for internal bleeding from the blunt force alone. It doesn't stop the shot, it just spreads the force out enough that it doesn't kill you.

Kevlar is more reliable. Spider silk varies depending on the spider, but kevlar is great. It would behave in a similar fashion to spider silk armor though.

She's right though, spider silk (and kevlar for that matter) would not stop arrows, stones, or blades. Fiber armor is strictly good against bullets and other high velocity projectiles. If you want to stop a blade, chainmail is still your best bet. Platemail for rocks and arrows.

Also. >>250212

Get her some ice, prepare to mend fences here. Sure, Lia was acting stuck up and short-sighted, but there are some valid concerns on her part mixed up with her childhood indoctrination.
>>
No. 250227 ID: 5018f7

Nice punch.
>>
No. 250229 ID: 3e0d26

>>250223

You are new, aren't you?
You have to be if you don't know the maker of these blue balls called: "Orb of Infinite Psyche". There are a damn lot of 'em ... us?
Ah, Xom fuck it, this is confusing!
>>
No. 250230 ID: f0ac1c

>>250229
or i am playing in character
>>
No. 250231 ID: 3e0d26

>>250230

So you think it IC that "we" don't know who made us, even though he is the first thing "we" see? Seeing that he has to activate us first, before throwing us out into the dimensions.
>>
No. 250232 ID: f0ac1c

>>250231
... what? the first thing we saw was player when he stepped on us. anything else is OOC knowledge
>>
No. 250236 ID: 361d44
File 128845944942.png - (54.93KB , 800x600 , r001-0007-211.png )
250236

>Oh snap.
Oh snap.

>holy shit.
holy shit.

>We tried to be nice you stupid noble bitch. But noooooo.
We tried to wait what?

... dude, what?
>>
No. 250237 ID: f0ac1c

do nothing for a moment. then ask if she is okay.
>>
No. 250238 ID: f0ac1c

if you want you can also put us down on the table before you do anything. would probably be a good idea.
>>
No. 250240 ID: 701a19

>>250211
Sigh.
"I am an adventurer, so I can't fault you for questioning my sanity. I suppose nobody can be entirely sane if they spend their life going into the unknown and risking death. But I don't think what I am matters, so much as what I do.
Yes, the person I brought into town was a half-demon. The person who had been taken from her home and warped by horrible magics. The person who spent who knows how long as a tortured and tormented slave to demons. The person who was maimed and dying when I freed her. The person whose life I tried my best to save. The person I made as comfortable as possible while she was dying. The person I buried because nobody else was willing to give her any kind of funeral.
Yes, she was half demon, but more importantly she was a person. She wasn't a threat, she was an innocent victim.
I only regret that I couldn't save her, and I'll wear your venom over her as a badge of pride. I'm not so cruel as to turn a blind eye to the suffering of innocents.

The same goes for the voices ball; it's a horribly vile mess and it knows it, but before anything else it tries to do the right thing.

I would have thought that you, "Evangelina Mélange Oates, daughter of Lord Charles the Merry", would have put more stock in judging people by their actions than who or what they are."
>>
No. 250243 ID: 4c7b39

>>250240

Now is not the time to command player around, but now is a very good time to comfort and confront Belarmina.
>>
No. 250246 ID: 701a19

>>250237
Ah, yes. That would probably be better.
We can give Lia a speech when she wakes up.
>>
No. 250248 ID: e7b76d

>>250212
We should probably try to make sure hell, Idunno, this is kinda bad. Why did she stand up for us like that? We aren't used to people standing up for 'us'. Our bearers sure, but us?
>>
No. 250249 ID: 4c6554

its time to trust miss Q.

politely handle us to her and we shall proceed to beg and kiss her butt for that experimental crossbow of her.
>>
No. 250251 ID: 4c6554

>>250248
no she was standinf for player. remember miss Q is tsuntsun for him, and that player isnt that much of a brainless retard when it comes to obeying us.

in fact we still owe him a lot of apologize for the "painball", mostly because we could never find a useful function to it asides causing pain to the bearer.
>>
No. 250263 ID: 40cb26

We're the ones she has a problem with... and she isn't completely wrong about our nature, but she's way off on yours. I think the only way Lia is going to trust you is if you put us down and talk with her yourself. And yes I do think you should try no matter how she's been acting.

Go help her out, get some ice. Maybe give us to Ms K.
>>
No. 250265 ID: 4c6554

>>250263
sounds like a plan, player could give us to miss Q and he would talk his life out to lia while we check the crossbow that miss Q did.
>>
No. 250269 ID: 840d0e

>>250265
it may have been funny a while ago.
but the Q joke has run itself into the ground. stop it.
also, guys, player needs to talk to K alone. let lia sleep on the floor for a while. i don't get where you are getting your ideas from.
>>
No. 250305 ID: 361d44
File 128847016354.png - (55.53KB , 800x600 , r001-0007-212.png )
250305

>ice
And where I'm supposed to get ice in the middle of summer?

>long speech
Not. Now.

"We gotta get her something."
Miss K: ...
"I can handle this, Kay. You... need to breathe a bit."
Miss K: ...
>>
No. 250307 ID: 361d44
File 12884703742.png - (56.15KB , 800x600 , r001-0007-213.png )
250307

Miss K: ".. do you really want to help?"
"Sure."
Miss K: "Then go."
"But--"
Miss K: "Just... call Morning on your way out. I think those are her teeth."

... and thats why you never pull a fight with the town's blacksmith.
>>
No. 250311 ID: f7c2d7

agree with her, leave.
>>
No. 250315 ID: 3e0d26

>>250307

And tell her that we, the ball, are sorry.
>>
No. 250318 ID: 4c7b39

You heard the woman. Give 'er a peck on the cheek to comfort her and shove of and get that guy and head for the dungeon.
>>
No. 250319 ID: a06db0

Words can hurt and rash action compound the pain.

>We tried to be nice you stupid noble bitch. But noooooo.

A proverb comes to mind; stay silent if you have nothing clever to say. You'll appear smarter.

>... and that's why you never pull a fight with the town's blacksmith.

And this is why I said we shouldn't shove any more on the secrecy issue. Exactly this, in fact. I saw the potential for conflict 'tween K and Lia because of us and you. If Lia didn't trust us, why would being suspicious of her and tossing accusations in her face improve that?

Learn from this, Player. Losing your temper with someone you should be working with never helps. Listen to yourself!

"Why am I supposed to give my life for yours?"

When was that ever the issue? Lia didn't make you choose a life of adventuring. You did. She didn't make you stick around once you met demons and the dungeon got closed. You did. She didn't make you decide to try to do this to help people. You did. And for most of the right reasons too.

So... get on with the program. Go find Sun, send him here, and then head off. I think it's time you dove back into that dungeon and give tempers a chance to cool down.

>Give 'er a peck on the cheek to comfort her...

Not. The. Time.
>>
No. 250320 ID: f7c2d7

eah, no kissing, that would just... be bad.
>>
No. 250325 ID: f52552

>>250318
Pat on the shoulder at most, and even then it's likely to get you a punch.
>>
No. 250334 ID: 1c952f

> Lia didn't make you choose a life of adventuring. You did. She didn't make you stick around once you met demons and the dungeon got closed. You did.

we are not blaming Lia that player choosed the life of a adventurer. we are blaming the demons for putting everything in high stakes, lia just happens to know what their hand is.

if you didnt realized player is no longer a "adventurer". he really isnt any more adventurer that a textbook definition of a superhero is a adventurer.

this isnt happening here just for the money, nor for the loot. there are no quests to be made (literally), the danger is now stratospheric and we are still in the need to do it. dammit, we barely managed to save the town of a reaally, reaaaaly small boss.

what is next, a APC with a teleport ring inside? what are we supposed to do? be dense and retarded to the situation and leave everyone to die?

player, if you are going to get Sun, you will need to stay low. it would be better if you could organize a evacuation of the town if you really want to give up on the dungeon, but this may get you arrested, so its up to you.
>>
No. 250336 ID: 701a19

>>250319
>Lia didn't make you choose a life of adventuring. You did. She didn't make you stick around once you met demons and the dungeon got closed. You did. She didn't make you decide to try to do this to help people. You did. And for most of the right reasons too.

That's exactly it. He chose to help people, and she's intentionally withholding information that could help him help them. More than that, she's trying to keep Miss K from helping us either.
This isn't just about Player's life, this is about everybody who will die or worse if nobody can prevent the demons from attacking the town. At this point player is the only person they have; if he fails, they all die.

Player, go tell Sun to head to Miss K's place. After that, well, you might as well go find that guard so you can talk to him. Alone.
>>
No. 250360 ID: 1854db

Let's go.
>>
No. 250371 ID: a06db0

>>250334

I beg to differ. Whatever Player faced with Charlotte and Charlotte's mom, it was definitely not a 'small boss'.

And, as Lia rightly pointed out, we don't KNOW what else the demons have, or even what they're up to. The only way we'll find out is by going down there. If they have so effective tools of conquest and carnage, why didn't they use them already in their first attempt?

It's a fair toss-up between there ACTUALLY being something worse, or it just being a lone shotgun they happened to have acquired. Recall, it could just be an ancient relic they've recovered. The 'honor guard' Charlotte had certainly didn't use shotguns, if you recall what we saw back then.

Finally, Player is most definitely an adventurer. Why wouldn't he still be in this to make a name and some silver for himself? It's not like that makes him any less a decent person. Crawling is his career, that's just how it is, as I understand it.

>>250336

This village certainly has more than Player to rely on against threats. Case in point: The dungeon guards. Case in second point: Whatever reinforcements is arriving from the larger cities within the next week. Player is the only one who will be actively seeking out the demons and face them in their lair(s), but that does not mean this village is defenseless or without support.

But, let's adress something important:

People are different, and not always easy to trust. If you think it is enough for some stranger to say 'you must help me so that I can help you' to get someone to offer aid and trust, you are sadly mistaken.

What am I talking about? Well, from her point of view, Lia does not have good reasons to trust or like Player.

Let's list them, why don't we?

-He's listening to and being guided by what is, in her opinion, an ambigous, possibly manipulative match-making (*cough*pervert*cough*) orb full of wild opinions and dangerous ideas, one that she has developed a clear distaste for. Point against Player.

-He's faced demons with dangerous weapons and suspiciously returned alive and unharmed from such a match, despite her knowledge of just how dangerous guns and demons are. Humans sometimes collaborate with demons. Player wouldn't, but how would she know that? Another point against him.

-He's wanted by the local guards for something stupid he's done. Chalk up 'nother.

-He's placing one of her friends at risk by dragging her into the mess he's embroiled in. Her friend. Potentially getting in trouble. Because of some golddigging scoundrel of a crawler. Of course she'd be resentful and want to get rid off him and encourage her friend not to help him.

-He's being obnoxious and demanding she break trust against whatever her, possibly sacred, role as a keeper of secrets is. That'd be the straw that breaks the donkey's proverbial back.

So hop down from the high-falutin' horse. There were different ways to gain her trust, and you advocated aggravating self-rightousness that was bound to grate against her.

Now we don't get whatever thingy Miss K was working on, we don't get to check out the different 'tones' she spoke off, we certainly don't get Lia's trust anytime soon and we may not be able to count on Miss K's support as surely.

So, this ain't great, you'll agree. Not unfixable, but anything but great.
>>
No. 250384 ID: f7c2d7

>>250371
>support in a week
>helpful if demons attack tomorrow.
lol wut?
>>
No. 250385 ID: a06db0

>>250384

>Guarantee demons attack tomorrow.
>Where?
>>
No. 250394 ID: 4c7b39

>>250371

We're in a bad situation, emphasizing it won't fix it. We were irritating about it, but the fact that Miss K even stood up for us means that at least she believes that we're not wrong about it. When she cools off, maybe she will tell us about the tones and crossbow later on.

Now, since we currently have no objective other than run into the dungeon and pay the dungeon guards a visit to give them their halberd back, may I suggest that we should probably not plan on coming up until we can prove that they have advanced technology?
>>
No. 250411 ID: a06db0

>>250394

A trust she may be regretting, after having clocked her friend hard enough to lose teeth. Had I been in her shoes, I most certainly would be considering my actions deeply, and with regret.

...Still, I'll refrain from pointing out the extent of the mistakes of my peers in the future. I just wish you folks would have more of a care that some advice may cause unfortunate encounters like that one.

I know we're not the most diplomatic of orbs, but please, give it a try, and don't just abandon all sense of restraint when you don't get what you want. That's what cost us aid from the Twins. And however people in this town may act towards Player, as a crawler he needs their support, directly or indirectly, as much as they need Player's.

Where, for example, would Player be now without Manuel's torches? Where would he be without Father McLaughing's gift of silver, or his holy water? Without anyone to sell goods to, supply him with a meal or a place to rest?

You reap what you sow. He's already having to be wary of the guards because of the whole debacle with the halberd and his re-entry into the now-forbidden dungeon (which is why I advice returning the halberd by a proxy). He can't keep alienating people like Lia, who might have been helping him, albeit not in the manner some of us would have preferred.
>>
No. 250415 ID: 62806e

>>250305

Get some ammonium chloride, or the mineral sal ammoniac, and dissolve it in water. That will make the water chill for no obvious reason. It will also make it slightly acidic, so use a container to keep it away from the skin.
>>
No. 250454 ID: 5393d5

>>250371
to my understanding, the demons havent used more guns because it does not belong to them "directly". the dude wielding it was a bit "stranger" that the usual, pehaps to the point he would be a emissary from another demon family.

but you have JUST touched the information Lia posess. we do not know if they can manufacture guns to power up a army, we do not know if they can make more ammo or the expensive black smokeless gunpower needed to make it good.

we do not know how well they are trained, or even if they are trained asides "point hole to the enemy, squeeze trigger till victory".

what if they know gun-specific strategy? everything could literally go to hell because of a skilled sniper, let alone a silenced gun wielding dude that knows dynamic entry.

>>250385
it was to my understanding that player is going in tomorrow. this will put the demon's plan on that dungeon in a checkmate.

with the summons on the dungeon dimming quickly, the local monsters dying and the sudden clearance of adventurers not getting in the dungeon, its likely that even with charlottes (possible) death they will have to decide on something drastic before the dungeon is properly cleared for high level adventurers.
>>
No. 250606 ID: c71597

>>250307
Probably time to get back into the dungeon. Let her handle this. Just remember to use the terrain to your advantage if you run into firearm equipped demons. If you can get close enough then you will gain the advantage.

Oh, and what she said about us. Some of it is true, some of it isn't. But you don't really have to worry about it, we are really trying to help. Just sometimes we kind of mess up.
>>
No. 251419 ID: 361d44
File 128869885415.png - (53.13KB , 800x600 , r001-0007-214.png )
251419

Ok. Sometimes you just talk too much.

"Ok. I... see you around, K."

She just sighs.
>>
No. 251422 ID: 701a19

>>251419
It's basically all we can do, Player.
>>
No. 251423 ID: 361d44
File 128869974725.png - (44.08KB , 800x600 , r001-0007-215.png )
251423

That.... that... what was that, really? Ugh.

Let me set this straight. Yeah, now I'm as ready as I should have been yesterday, but now that's not enough anymore. I'm going in to get myself killed in something thats becoming a save-the-world scenario. And K has a pretty mean punch? What exactly happened in there?

Maybe I shouldn't think too much. The sun's coming down. I've got to get Sun, and then.... dungeon, I guess. I'm fed, rested, better not waste too much time. I can... talk to the two later when I'm back. Probably tomorrow.

>all we can do
I know, I know, its just...
>>
No. 251424 ID: 361d44
File 12886997753.png - (22.44KB , 800x600 , r001-0007-216.png )
251424

"This is gonna be a long night."
>>
No. 251425 ID: 701a19

>>251424
Stop by the main entrance so you can talk to the guard you sucker-punched.
We really, REALLY want to get that over and done with, and putting it off will only make it worse.
>>
No. 251436 ID: c71597

>>251424
Well then, lets use that nifty side entrance we found and no bother those annoying guards about what it is we're going to do. They don't really need to know and it would just be a waste of time that would be better spent exploring the dungeon.
>>
No. 251452 ID: 5ce99f

>>251424
well if we get miss Q's crossbow we may have won this intermission

i still wanted a lot more information. it seems lia had a really good info for miss Q to not know of it.

>>
No. 251463 ID: 620bfb

>>251424
Quick, savescum!
>>
No. 251502 ID: 3416ec

Back up the game saves to an external drive.
>>
No. 251507 ID: 361d44

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