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File 12799084093.png - (21.65KB , 800x600 , 1.png )
211251 No. 211251 ID: b4b04d

"Who am I"?

I'm not like the others.

I'm the quiet voice inside your head you refuse to hear. I'm the staring face in the mirror.
And when I tear you down and bring you to your knees, I'm what's left.
And I'm what's right.

I'm the enemy.
Expand all images
>>
No. 211252 ID: b4b04d
File 12799084751.png - (43.51KB , 800x600 , 2.png )
211252

Look at these people. They all pretend.
They don't need anyone to pull the wool over their eyes. They keep themselves in the dark.

Eyes burn silent accusations into my back.
Coming here was a bad idea.
>>
No. 211253 ID: 8e7d2a

Yes, you're a special snowflake. What happened to your face?
>>
No. 211254 ID: de38a3

Where are you?
>>
No. 211255 ID: 34470e

>>211252
What's that you're drinking?
>>
No. 211256 ID: b4b04d
File 127990898435.png - (29.00KB , 800x600 , 3.png )
211256

In a nameless bar in a hollow town, drinking beautiful, poisonous nectar.

My face was maimed, but it was not unwarranted.

The men behind me don't think I've noticed them. I feign ignorance.
I believe they will want a fight, but they are cowards. They lie. They will turn when it suits them. Not here.
>>
No. 211257 ID: de38a3

So why do these guys want to fight?
>>
No. 211259 ID: 8e7d2a

>>211256
Cowards, eh?

Let's pick a fight with them, right here, right now. Expose their hypocrisy to the world.
>>
No. 211262 ID: 40cb26

>>211256
So do you just always talk to yourself, or are you hearing voices for a particular reason?
>>
No. 211264 ID: b4b04d
File 127990965910.png - (34.65KB , 800x600 , 4.png )
211264

This is not the place for violence. I can't bring that attention to myself. Too many eyes on me already. The law would come down. Too much trouble.

This dialog is new.
Are you a voice in my head?
Or am I a voice in yours?

>"Quit starin', guy. I'm not interested."
>>
No. 211265 ID: 8e7d2a

>>211264
Stare harder
>>
No. 211268 ID: b5c4f1

More intensly, scare him off.

You seem to want to be alone.
>>
No. 211269 ID: 40cb26

>>211264
Last I checked you're the only one with a head around here. Don't worry about the details, just accept our company and let us help you. You make your own decisions though, do not forget that.

You don't seem to want to be here, so the why the hell are you here? I'd just get the strongest drink and go home.
>>
No. 211270 ID: b4b04d
File 127991031989.png - (27.40KB , 800x600 , 5.png )
211270

I stare harder. She flinches.
She's a rich woman. She was. She destroyed it, and herself. All she has now are the skeletons of her past. She comes here to convince herself she's not better than this.
Same old story.
>"What's your problem, huh? Do I know you?"
"I know you."
>"Have we met?"
"No. Excuse me. I must be going."
>>
No. 211271 ID: 52977a

so you know everyone's story. that is a hard power to deal with.
>>
No. 211272 ID: 8e7d2a

>>211270
Awesome. So, where to next? I mean, you need to do something. Life's just empty otherwise.
>>
No. 211273 ID: b5c4f1

No wonder you drink...

Use your power for the greater good.
Rob some banks using it. Buy more expensive whiskey for the profits.
>>
No. 211274 ID: 40cb26

>>211270
Interesting trick, I can see how being like that can make you a bit moody.

But, you ever try to use it help anyone? If you can see wounds or weakness, you can perhaps act to heal them.
>>
No. 211275 ID: b4b04d
File 127991085556.png - (23.20KB , 800x600 , 6.png )
211275

I already have a job. I quite enjoy it. But it makes me enemies.

I am not a healer. I'm not a guiding light in the darkness.
I'm the enemy.

I should go. The men will follow. I will decide how to deal with them. I anticipate violence.

Are you ready?
>>
No. 211276 ID: de38a3

Very much so.
Do you have anything on you that would help in a fight?
>>
No. 211277 ID: 40cb26

>>211275
Healing isn't always about the light you know. It can be just as well to crush a persons illusions, drag them kicking and screaming to the reality they don't want to see. Hurt them, be hated, and they become all the stronger. And maybe the world becomes just a little less twisted and disgusting for it.

Yeah, go kick some ass. They are arrogant and must be broken.
>>
No. 211278 ID: b5c4f1

Be careful to not let them through your blindspot now if they intend to fight.
>>
No. 211279 ID: b4b04d
File 127991129654.png - (20.90KB , 800x600 , 7.png )
211279

If necessary I believe I will be able to stand up in a fight. I do not know how they are armed.
But I know they are cowards. They will turn when they believe I am not aware.

At first I thought they were seekers of vengeance. Survivors of a past job.
But for those proud eyes. They believe they will be doing the world a service.
They know who I am, but not what I am. Just another soul for sale.

They still believe I am unaware.
>>
No. 211280 ID: 40cb26

>>211279
That's far less in detail than you knew of that woman. What is the difference, are their minds more guarded, do you need to look them in the eyes?

I suggest you simply show them what you are. In the most blunt and stinging way possible.
>>
No. 211281 ID: b5c4f1

Take out one of them. Surprise style if you can.

Then interrogate the other, as they are cowards they will most likely yield to a little torture.
>>
No. 211283 ID: 55e935

Let them know you are aware. If they think they have lost that advantage of taking you by surprise, perhaps they'll back down. As you said, they are cowards.
>>
No. 211284 ID: 5a2e05

Just make sure you never surrender.
>>
No. 211286 ID: b4b04d
File 127991245236.png - (33.80KB , 800x600 , 8.png )
211286

They are cowards. All the more reason they should die.
I don't need to interrogate them. I can see what I need to know. They are the self-appointed bringers of justice in a lawless world.

I lead them down an alley, then turn.
They draw swords.

They think they know so much. They think they know can recognize a monster. They can't. They don't see me when they look in the mirror.
There is no fear in their eyes. Confidence. They don't expect to die. It hasn't even occurred to them.

They think they're something permanent. But death is life's one constant. I must teach them this. I must show them they are temporary things.
>>
No. 211287 ID: b5c4f1

Alright.

Can you disarm them somehow?
Do you have any outstanding attributes?

Do not answer these if you are short on time.
>>
No. 211288 ID: 40cb26

>>211286
I would find it more satisfying to maim them, leave them disfigured and helpless and scant inches from death. They would certainly learn the lesson of their mortality.

But hey, killing them is cleaner and quicker. Not like they'd be much less a stain on the world if they were crippled and afraid.

Your call, boyo.
>>
No. 211301 ID: c71597

>>211286
Injure them, hurt them, humiliate them, maim them and make them beg for mercy. Make sure they feel the fear of what you are and they realise their mistake. Only then will you slit their throats. But don't do it quickly or cleanly, make sure they feel all of it and see their life flow out of their necks before they perish.

So, what's next after that? Some food maybe? Murdering always get's me a bit hungry.
>>
No. 211302 ID: c4c313

inb4 emo punk gets shanked in the alley
>>
No. 211306 ID: e3f578

They're hardly even worth the effort and attention. I'd suggest maiming them similar to yourself... I mean in the physical way and not the metaphorical way you like to talk about. Just give them a scar and something to regret for the rest of their probably short lives.
>>
No. 211341 ID: a594b9

>>211286
Psychologically destroy them, after you have removed the threat.
>>
No. 211345 ID: 8bdb6a

Make a feint toward the one in the black hat. While he's recovering, quickly kill his partner.
>>
No. 211505 ID: b4b04d
File 127995226613.png - (42.47KB , 800x600 , 9.png )
211505

I feint towards the man in the black hat. He recoils, and the other man approaches quickly from behind, looking for a quick strike on an unaware opponent.
Instead, I teach him a lesson he'll savor for his last few moments.

Like a book out of print, he loses his future.
>>
No. 211506 ID: 0b2a05

You don't give lessons very well you know, what's the point if they can't actually use the knowledge gained from them?
>>
No. 211508 ID: b1ca04

not that it is one on one just a simple one two strike will finish the other.
>>
No. 211512 ID: 8bdb6a

Hit the other guy so hard that he flies out from under his hat, causing it to spin around in midair.

...or just stab him while he's stunned at his friend's death.
>>
No. 211514 ID: 70d9eb

>>211505
Injure the other but not lethally, let him live to pass along the lesson.
>>
No. 211516 ID: b4b04d
File 127995301229.png - (38.68KB , 800x600 , 10.png )
211516

I hit the other man sharply in the wrist to deflect his violence, then break his nose with my palm.
One, two.
That should keep him in the dark.
>>
No. 211517 ID: 70d9eb

>>211516
Wear his hat.
>>
No. 211519 ID: 3416ec

>>211516

Take his knife.
>>
No. 211520 ID: a594b9

>>211516
Explain to him his mistake.
>>
No. 211521 ID: e31d52

>>211517
yes

that hat would look excellent on you.
>>
No. 211525 ID: b4b04d
File 127995361397.png - (38.38KB , 800x600 , 11.png )
211525

The hat wouldn't fit me. Fashion is an ill-suited preoccupation for one such as myself.

I slam the man against the wall by the throat and squeeze.
>"Go on, kill me! There will be others! Th--hhhkkkhhhh--... hhhhh... hahh..."

His wheezing plays a discordant melody and his bloody sputtering coughs provide the percussion to the beautiful song. If only I still knew the words, I would sing again.
>>
No. 211526 ID: f95872

The hat would make a nice trophy, but I fear it clashes with your outfit.
>>
No. 211527 ID: b1ca04

just hum along with the song. the words aren't needed.
>>
No. 211528 ID: e31d52

>>211525
"They will die as you have."
>>
No. 211530 ID: f95872

>>211525
Well, finish him off, then. With his own knife, preferably.

Or let him live, I suppose. That would be crueler and more amusing. Cut some bits from him, his ears, his nose, his lips, his eyelids. Neuter him, cut his hamstrings, make him a broken man. And then leave him alive.
>>
No. 211533 ID: e33f0f

>>211525
slowly choke him while staring him dead in the face, unblinking
>>
No. 211539 ID: b4b04d
File 127995433284.png - (33.39KB , 800x600 , 12.png )
211539

A sharp pain, an overlooked detail.
Sometimes the will of instinct surprises even me.

Even from the dark, he refuses to surrender.
Even in my pain, I admire that.

The weakened strike is glancing but not inconsequential.
>>
No. 211540 ID: 3416ec

>>211539

Reverse kick that mother in the face.
>>
No. 211541 ID: e33f0f

>>211539
Break his neck, quick death.
Break the other ones legs, not so quick.
>>
No. 211542 ID: a594b9

>>211539
Don't forget about the one in front of you either. Kill both of them quick-like.
>>
No. 211553 ID: b4b04d
File 12799550278.png - (40.19KB , 800x600 , 13.png )
211553

It saddens me to cut short their dying song. That blissful, heavenly melody of the skeletal self.
I turn and grab the blade, spinning it to catch the other man through his skull, and like an artist with his masterpiece I paint a stroke of the most perfect crimson across the alley. My foot finds his neck, breaking the spine with a chorus of splintering bone.

Two more dead.
Same old story.
>>
No. 211558 ID: 3416ec

>>211553

Neat.

...now what?
>>
No. 211563 ID: f95872

>>211558
Now? Now we dance!

>>211553
Dance about in the blood of your enemies, paint a greater masterpiece.
>>
No. 211565 ID: 34470e

>>211553
You. You know what? You're badass. I like you.
>>
No. 211568 ID: b4b04d
File 127995581981.png - (27.79KB , 800x600 , 14.png )
211568

With that indulgence out of the way, my mind returns to my task.
I've come here to obtain a magical artifact.

Picking over the two canvases I've left behind, I find these men were hands at the very place I believe it is being kept.
A pleasant surprise.

I'm done pretending ignorance. I should move.
The target is an old shelter, the artifact is inside. Guards should be minimal, especially with these two pretenders aside.
>>
No. 211569 ID: f95872

>>211568
Hang on, you got stabbed in the ass. What about that? It looked fairly nontrivial, shouldn't you put a band aid on it r something?
>>
No. 211571 ID: 0b2a05

Why the artifact? What will it do for you?
>>
No. 211575 ID: a594b9

>>211568
Let's case the joint.
>>
No. 211581 ID: b4b04d
File 127995891382.png - (33.03KB , 800x600 , 15.png )
211581

The artifact is just one that I will retrieve for my benefactor.
As for my wound, I will tend to it when my task is done. It will not kill me until then, at least.

My goal is here in the bad part of town. The poor and destitute gather outside like maggots on a corpse. Inside is the prize that longs to be mine.
Only a few inside will offer resistance. The others can be kept in the dark.
This place is as hollow as they are.
They all pretend.

It's about to begin. Are you ready?
>>
No. 211582 ID: a594b9

>>211581
Let's do this.
>>
No. 211583 ID: 0b2a05

Sure. Who is your benefactor? Are you sure you can't get it and leave them ALL in the dark?
>>
No. 211607 ID: b4b04d
File 127996099995.png - (34.76KB , 800x600 , 16.png )
211607

I am ready. I expect light resistance.
It's time for these bones to march in once again.

>"Alms for the poor?"
>>
No. 211612 ID: 3416ec

>>211607

"Not today."
>>
No. 211619 ID: b4b04d
File 127996169122.png - (28.40KB , 800x600 , 17.png )
211619

"Not today."

The words come easy, but not from me.
I wonder about the line between us.
Why do you speak to me like this?
As though I'm one of your plays.

I told you before, I'm not like the others.
>>
No. 211620 ID: a594b9

>>211619
Huh? Wait what, you're talking directly to us now.

Would you rather have given the poor guy money?
>>
No. 211621 ID: 3416ec

>>211619

You didn't happen to come across a magical artifact, did you? One that speaks voices into your head?

Anyways, cautiously open the door.
>>
No. 211623 ID: e33f0f

>>211619
And yet here we are
>>
No. 211625 ID: b4b04d
File 127996206840.png - (32.88KB , 800x600 , 18.png )
211625

I have come across many artifacts.
I let the darkness swell and feel the pull of the magic item here. It leads me through the black halls and the human filth and soon I reach the door that must hold the world away from its secret.

>"Sorry, friend. Not this way."
The man is a soft authority. This job is his only form of acceptance, and even here he skulks around his duty for fear of judgment. He has a wife and child.
Too bad for them.
>>
No. 211631 ID: f6c425

tell him he has one chance, stand aside or his child will not see him again. if he reaches for his weapon then slay him. any action other then moving out the way results in slaying.
>>
No. 211633 ID: a594b9

>>211625
Smash his face in, then slam his head against the wall.
>>
No. 211642 ID: b4b04d
File 127996291537.png - (34.91KB , 800x600 , 19.png )
211642

"Stand aside now, or you will never go home to your child again."
He is quiet a moment, instinctively reaching for his weapon.
>"This... is a sanctuary for the sick and poor. I'm asking you not to bring violence here."
>>
No. 211644 ID: e33f0f

>>211642
Offer stands.
>>
No. 211645 ID: a594b9

>>211642
Well, you warned him.
>>
No. 211646 ID: cf68aa

promise you won't. Lies do well against the weak
>>
No. 211647 ID: 0b2a05

Tell him it won't, as long as he steps aside.
>>
No. 211653 ID: b4b04d
File 127996355619.png - (34.26KB , 800x600 , 20.png )
211653

I did warn him.
This is how it always begins.

Another book finished. Another ending written.
Tonight I am a grim and wonderful poet.
In this light I feel so handsome.
>>
No. 211654 ID: 0b2a05

You look pretty ugly to me. Are you just pretending?
>>
No. 211655 ID: a594b9

>>211654
Beauty is in the eye of the beholder.

Move quickly, quietly, and avoid being seen. The less trouble we get into the better.
>>
No. 211656 ID: b4b04d
File 127996409466.png - (36.38KB , 800x600 , 21.png )
211656

I've been known to look quite handsome, at the proper angle.

I enter the room. The artifact is here.
A man stands nearby crying crocodile tears for his fallen compatriot.
>"You killed him! You monster! I'll crush your god-damned head in!"
This man has never known sympathy in his life. But he has learned to fake it himself.

The artifact. I wonder if he even knows its significance.
They've kept him in the dark, I'm sure.
Pretending.
Just like him.
>>
No. 211658 ID: 3a6ce5

if violence is not aloud then why allow weapons within? dodge his swing and kill with a swift strike to the neck.
>>
No. 211660 ID: a594b9

>>211656
He's charging you, weapon raised? Should be easy to take him out. The artifact is right there. He's barely even in your way. Toss him aside and abscond with the item.

I'm curious though... why would a man cry like that in front of his enemy unless he meant it? Perhaps, if you pretend hard enough, you truly believe the lie.
>>
No. 211665 ID: 0b2a05

Get the artifact and leave quickly, throw him into the wall.
>>
No. 211667 ID: b4b04d
File 127996509074.png - (56.36KB , 800x600 , 22.png )
211667

You're right. The artifact is close. No need to delay now.
I end him quickly.

When I kill him, I am so handsome.
>>
No. 211668 ID: 3416ec

>>211667

What the hell was THAT?!
>>
No. 211670 ID: a594b9

>>211667
So you're super strong, really fast AND a magic user? There's not much that can stop you, is there.

Grab and dash. I hope nobody else gets in your way.
>>
No. 211671 ID: b4b04d
File 127996539655.png - (37.32KB , 800x600 , 23.png )
211671

Come now, do you think I would tell you all my secrets? You're still in the dark too, I see.

Something unexpected.
A young woman throws herself in front of the artifact.
>"Please, you can't! If you take this away from us, people will die!"
She is unarmed.
>>
No. 211672 ID: a6c342

simply swat her aside, and take the item. no point in using more force then needed.
>>
No. 211673 ID: 0b2a05

What is she pretending to be?
>>
No. 211674 ID: e33f0f

>>211671
oh lawdy, be gentle..
>>
No. 211675 ID: c71597

>>211671
So? People die anyway. Kill her and take what you came for. Atleast her misery will be cut short.
>>
No. 211676 ID: b4b04d
File 127996597131.png - (31.78KB , 800x600 , 24.png )
211676

I swat her aside effortlessly and take the artifact.

Ah, yes.
Step one complete.
>>
No. 211677 ID: b4b04d
File 127996598493.png - (30.83KB , 800x600 , 25.png )
211677

Now for step two.
>>
No. 211678 ID: c71597

>>211677
Hmm, that thing looks potentially cursed. Be careful with it.
>>
No. 211679 ID: a594b9

>>211677
What. Why are you going to blow up the building? That seems unnecessary!
>>
No. 211682 ID: f44349

>>211677
>ǝʌısoןdxǝ
Oh come on you got what you wanted why are you blowing things up now!
That seems highly unnecessary!
And besides do you really want that much attention?
>>
No. 211684 ID: c71597

>>211679
Oh, explosives. Well that makes sense. Will cover the tracks and make it look like the artifact was blown up in an insane act of random terrorism.

>>211677
Proceed. Try to see if you can't make an orphanage catch fire as well with some flaming debries.

So, what's happening next? Maybe some food? All this bloodletting must make you work up quite an appetite.
>>
No. 211685 ID: b4b04d
File 127996653496.png - (43.99KB , 800x600 , 26.png )
211685

I can't skip this step. Can't leave footprints. No footnotes in this story. Not ever.

The woman throws herself against me.
>"Please, you can't!"
The fuse beckons me.
>>
No. 211687 ID: c71597

>>211685
Tell her that you can. Slash her throat, but not deep enough to make her bleed out before the fuse burns down. Light it and be on your way.
>>
No. 211689 ID: f44349

>>211685
An exploded building is a pretty damn big footprint!
Maybe you should be a little sneakier next time mister!
>>
No. 211690 ID: 283fa9

>>211685
Well, you seem to be some sort of bastard, so simply say "Yes, I can." Then cackle maniacally while lighting it.
>>
No. 211692 ID: 0b2a05

You never said what she was pretending to be.
>>
No. 211693 ID: a594b9

>>211685
People already want to kill you just from looking at you. You want people to know that you blew up a homeless shelter, so they send assassins after you? There are witnesses outside that saw you walk in, you gonna kill them too?

How many stories do you need to end just to claim this one artifact? Explain yourself.
>>
No. 211695 ID: b4b04d
File 127996698785.png - (24.41KB , 800x600 , 27.png )
211695

"Yes I can."
>>
No. 211696 ID: b4b04d
File 127996703987.png - (22.90KB , 800x600 , 28.png )
211696

I should leave.
I can hear more guards being rounded up outside. They're taking the front door, of course.

I believe I saw a side exit on my way in. I wonder if that would be the better option for me.
>>
No. 211700 ID: a594b9

>>211696
Yes, sure. Go out the side. This artifact had better be worth all this death.
>>
No. 211701 ID: c71597

>>211696
Well then damatically dive out through the side exit and calmly walk away from the explosion. And don't look back at it. Just calmly walk away.
>>
No. 211702 ID: 99ffa5

Maybe you should kill her too? Stabby stabby.
And blowing up shelter is not the best idea in my opinion.
>>
No. 211703 ID: 0b2a05

Can't you teleport?
>>
No. 211705 ID: b4b04d
File 127996783237.png - (25.19KB , 800x600 , 29.png )
211705

I make haste for the side exit. The guards are busy breaking down the front door.
It's barred, of course.
That should keep them in the dark until...
>>
No. 211706 ID: b4b04d
File 127996783852.png - (22.73KB , 800x600 , 30.png )
211706

>>
No. 211707 ID: a594b9

>>211706
Stop pretending to be heartless.
>>
No. 211708 ID: c71597

>>211706
Hmm, look at that. An abandoned kid. Probably an orphan.

Well, nothing to see here. Keep moving. Don't want to get caught in the blast.
>>
No. 211709 ID: 99ffa5

Adopt him or her or it. Or just kill him/her/it swiftly.
>>
No. 211710 ID: b4b04d
File 127996816099.png - (19.75KB , 800x600 , 31.png )
211710

>>
No. 211711 ID: 0b2a05

Bring the kid outside, they're not going to be able to remember anything anyway.
>>
No. 211712 ID: b4b04d
File 127996816631.png - (61.68KB , 800x600 , 32.png )
211712

>>
No. 211713 ID: b4b04d
File 127996835467.png - (41.58KB , 800x600 , 33.png )
211713

I'm finished making sense.

I'm what's right.
>>
No. 211715 ID: 0b2a05

Sense is overrated anyway.
>>
No. 211716 ID: e60744

and that is all that matters.
>>
No. 211718 ID: c71597

>>211713
Because you have the might.

So, lets go get paid.
>>
No. 211721 ID: 196ef2

>>211713
Wake up. Abandon drugs.
>>
No. 211723 ID: b4b04d
File 127996898328.png - (29.65KB , 800x600 , 34.png )
211723

In the safety of my home, I treat my wounds.
But there is always more to do. The wheel keeps turning.
It turns me, forever.

The injury teaches me to bring armor next time.
I pretend nothing else: It is only a delay of the inevitable. We are none of us permanent. We're temporary.
Stories reaching their inevitable end.
Books going out of print.

And this turning wheel, it's never-ending.
Same old story.
>>
No. 211724 ID: b4b04d
File 127996902881.png - (30.18KB , 800x600 , 35.png )
211724

No, I make no pretensions. But you, you're the pretender.

I know who I am. You know who I am.

I'm what's left
I'm what's right.
I'm the enemy.
I'm the hand that will take you down and bring you to your knees.
>>
No. 211725 ID: b4b04d
File 127996904524.png - (32.55KB , 800x600 , 36.png )
211725

So... who are you?
>>
No. 211727 ID: b4b04d
File 127996919510.png - (31.17KB , 800x600 , 37.png )
211727

>>
No. 211728 ID: c71597

>>211725
We're the voice of your future doom and master.
>>
No. 211729 ID: cf68aa
File 127996933061.gif - (1.27MB , 319x131 , 125547339715.gif )
211729

>>211725
Oh hell no... We're screwed.
>>
No. 211730 ID: 196ef2

>>211727
Well played, Sir. Well played.
>>
No. 211731 ID: b5c4f1

Bravo.
>>
No. 211772 ID: 0c5fca
File 127998516738.jpg - (7.49KB , 300x300 , pretender.jpg )
211772

Just throwin' this on the end so the spoiler isn't on the front page
>>
No. 211789 ID: 40cb26

>>211727
Oh, son of a bitch.
>>
No. 211790 ID: 45be60

>>211772
what spoiler? the chapter thing? you telling me you didn't recognize the art?
>>
No. 211792 ID: e3f578

>>211790
It's not the art, it's who the fuck that guy is. A small end image could put the puzzle together and ruin the shock.
>>
No. 211797 ID: 6f1852

OH GOD I JUST REALISED WHO THAT IS.

FFFFFFFFFFFFFFFFFFFFUCK.
>>
No. 211804 ID: 16f4a6

Hoh Fuck. I wasn't even reading this until you guys started mentioning spoilers.

You sure got some smoother line software there, author.
>>
No. 211832 ID: 3416ec

>>211725

Oh DAMN IT.
>>
No. 211879 ID: d4c931

Recognizing art style is one thing, but that only narrowed it down to an author known to have at least four threads going at once. I'd chalked it up to being a fifth. Good show.
>>
No. 212016 ID: 710b93

Okay, so I'm slow.
No clue what everyone's flipping their shit about. Anyone care to enlighten me as to why this is significant, apart from final image?
>>
No. 212019 ID: 5a2e05

I love this song.

>>211727
Also awesome.
>>
No. 212277 ID: ee6ec9

>>212016
And don't forget to use spoiler tags.
>>
No. 212305 ID: d0eaad

>>212016
The lethal, vicious, and generally insane individual we've been following for this quest is revealed to be the same as an antagonist we met in DiveQuest. We have a very powerful and very unhinged character after us and only at the end was it revealed that this was in fact a DiveQuest chapter.
>>
No. 212359 ID: 93ebff

>>212305
So it's exactly what it seemed like, and it's a problem of me not being amazed by something that is par for the course with Weaver.

It isn't the first non-orb perspective shift we've seen, and it probably won't be the last.

Thank you for clarifying.
>>
No. 214293 ID: 9d6ab5

Am I the only one who saw it coming the entire time?
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