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File 124924899248.png - (77.34KB , 505x500 , AQ0.png )
20835 No. 20835 ID: 7eda8b

427 posts omitted. Last 50 shown. Expand all images
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No. 29247 ID: 7eda8b
File 125021378987.png - (141.87KB , 500x500 , AQ71.png )
29247

>>29242
>invite him to join you! make it a dinner date!
"Schlorp nom *GULP*... Oh, did you want some?"

"No."

"Hahaha. Well, eat more of your plant garbage. We've got more than we can carry."

"Okay."

"*RIP* schlorp om nom..."

>>29214
>See if you can start a fire and cook the meat into strips of jerky.
Say! That's not a bad idea. But jerky takes six to ten hours to prepare. Goshen really wishes he'd thought of that before he went to sleep.
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No. 29256 ID: 6164e0

>>29247
Okay, lets finish eating as much healthy meat and organs as we can (especially heart and liver, both are great long term energy investments), and then assess how much night we have left. If we still have most of the night, lets pack up, start heading to the fort with all the water, as much of the food as we can, some canvas for coverage during the day.

If possible, have Aphek help you use some of the wrecked cart to make a stretcher type device to rest the barrel of booze on so that both Goshen and Aphek can share the load, hopefully making the carrying easier. It will make travel a bit slower, but the boon of the canvas for daytime coverage should make up for it in terms of energy/water spent in effort.

Plus, we really need some capital, and the booze is the most expensive thing we have we can part with right now.
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No. 29265 ID: 7eda8b
File 125021649047.png - (34.98KB , 500x500 , AQ72.png )
29265

After some thought, Goshen decides the barrel is too much work. If he were a little more confident of how far they were from anything, maybe. Besides. It's not even full.

While Goshen digests, they salvage what they can from the cart:
-Canvas and struts, to work as a tent
-All the water. Hard to judge how many days' worth, but they're going to try drinking about one seventh of it each day, in hopes they make it out in a week.
-11 copper pieces
-Shadran's sword
-Goshen's stuff
-Flint and tinder
-Small sharpening stone
-4 waterskins full of whiskey
-Some cloth from the crate
-40 feet of rope
-30 person-days of not-meat

The two set off across the desert.

"Goshen?"

"What."

"You ever cross the Sailzane before?"

"Just once. Few years back," says Goshen. "Well, twice, but the other was when I was very young."

Aphek goes quiet for several minutes.

"Goshen? Uh. You ever actually... eaten sergal flesh before?"

"Yeah."

They walk in silence.
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No. 29266 ID: 9a71e2

>>29265
Use the first or last hour of sunlight for teaching him how to swing the sword a little.
It looks a little thin, but it should hold up for a few days.
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No. 29267 ID: 6164e0

>>29265
'If you fear for your own hide, be aware that you are currently considered an ally, and as such I will go to significant lengths to avoid eating you unless it becomes absolutely necessary. And one thing that could improve the chances that such a time never comes is learning to fight and be useful in combat to me as quickly as possible.'
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No. 29275 ID: 67c611

>>29267
The real question is, how can we convince him not to kill us in our sleep?

This is getting very complicated. It would take me thirty minutes to explain every angle. I think that this is the most fucked up scenario that /quest/ has been in so far. I'm enjoying it.
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No. 29277 ID: 9a71e2

>>29275
I have an idea.

>>29265
"We taste horrible, by the way."
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No. 29279 ID: 6faa8c

>>29278
"Make yourself worth it and sure."
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No. 29281 ID: 7eda8b
File 125021897934.png - (36.05KB , 500x500 , AQ72.png )
29281

>>29267
>'If you fear for your own hide, be aware that you are currently considered an ally, and as such I will go to significant lengths to avoid eating you unless it becomes absolutely necessary. And one thing that could improve the chances that such a time never comes is learning to fight and be useful in combat to me as quickly as possible.'

Goshen decides to dazzle the southerner with high-falutin' words, to establish himself as a respectable knight. A warrior-poet.

"Relax," he says. "I'm pretty full. I'm not gonna eat you."

Aphek, clearly stunned by Goshen's incredible charisma, gives pause.

"Hey," Aphek says after awhile. "You really promise to keep me around? Take me on raids and adventures and stuff?"
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No. 29282 ID: 6164e0

>>29275
Keep in mind, Goshen doesn't yet seem to be a sufficiently devious minded individual to think that far ahead, he is too raw yet to play out all these hypothetical scenarios to pick the optimal way to interact with Aphek.

As far as I can tell, Goshen would tell Aphek the blunt truth, and expect Aphek to obey, but still sleep lightly the first few nights while you get a sense of whether he really does decide to stick with you.
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No. 29285 ID: 67c611

>>29281
"No promises. We'll see how it works out."
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No. 29288 ID: 9a71e2

>>29281
"We're on an adventure. Enjoying it yet?"
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No. 29289 ID: 87583b

>>29281
"What are you, a cutebold? You can come along if you want but you're going to have to woman up quick if you're going to be a merc."
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No. 29291 ID: 476456

"Sure why not."
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No. 29295 ID: f4963f

"If you can fight, yes."
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No. 29296 ID: 6164e0

>>29281
'I am alone, tracking foes that already bested my comrades. Even if you doubt my intentions, necessity forces me to need you. So I suggest you live up to my expectations and learn quickly. Just because I am giving you a chance at freedom does not mean I will coddle you.'

Harsh, but fair. Giving a slave a chance at freedom if he proves himself strong and useful enough. It seem like the Northern, martially minded thing to do. If he proves himself strong and an able ally, then there is no reason to not treat him with the respect any warrior deserves. If he is proven weak or dead weight.... well, I imagine Aphek knows what a Northerner would do with a useless southern slave in the desert.
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No. 29299 ID: 7eda8b
File 125022088173.png - (36.86KB , 500x500 , AQ73.png )
29299

>>29288
"We're on an adventure," says Goshen. "Enjoying it yet?"

"This might sound crazy," says Aphek. "But... I think I just might be."
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No. 29301 ID: 7eda8b
File 125022097089.png - (66.62KB , 500x500 , AQ74.png )
29301

>>
No. 29302 ID: 6164e0

>>29299
>>29301
Just remember to train Aphek every day at dawn and dusk (so after setting up camp and first thing after waking). Don't just do it to teach him how to fight, also use it as a way to try and become more familiar with your own shortcomings, and improve yourself. Sometimes teaching someone leaves you learning nearly as much as your pupil.

After all, you nearly lost to Shadram, and that was only one of your targets. You must become faster, stronger, hungrier for victory.
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No. 29315 ID: 98dab8

This quest has fucking awesome dialogue. Just thought I'd throw that out there. I didn't notice how awesome until that last line, which was somewhat cheesy. Not badly, but enough that I noticed.
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No. 29349 ID: 8a66e4

>>29315
I noticed it around >>29203
:3c
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No. 29366 ID: 7eda8b

This will continue in a new thread. Can't guarantee when it'll be. Classes are starting up again and I have some things to take care of.
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No. 29369 ID: f98e0b

>>29315
It's also currently tied with KaraQuest for combat awesomeness in my opinion.
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No. 29396 ID: 67c611

>>29239
>>29241
What is with the different views?
>>
No. 29434 ID: 4e0411

>>29396
Northern Sergals are carnivores, southern Sergals are omnivores.
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No. 29471 ID: 98dab8

>>29434
I think he meant "Why is one all black with just the open bit of the mule visible, while the other depicts the entirety of the scene.
I believe that was just to show focus.

Also, I'd imagine that southern Sergals are more like dogs; they can eat vegetable matter, but they mostly eat meat.



On an entirely unrelated note, I've just realized how similar
>>29299
looks to a picture of Don Quixote that I've seen. No idea if that's intentional.
>>
No. 29472 ID: 6164e0

>>29434
I know pretty much nothing about sergals, so bear with me if these questions seem to have obvious answers.

About how big are the average male/female northern/southern sergals, and how long do they live?

What would be some defining traits of sergal biology that make them stand out, like not doing well in the cold or being prone to illness in certain regions.

What is the story of how Raiders (which Goshen seems to be one of) compare with military units back home, and how do they fit into command structure if at all?

Do Southerners and Northerners interbreed at all, or is it either genetically nonviable or taboo for one or more of the cultures?
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No. 29475 ID: 9a71e2

>>29472
Northerners are larger and stockier than southerners.
I think it's 40-60 years or something, been a while since I waded through the moonspeak.
Northerners are better with cold, and southerners are a mite faster.
One of the unofficial/official pastimes for youngsters just out of basic training is the basics of adventuring: Find some buddies, head out to other countries to kill things and take their stuff. Raider I assume was his specialisation.
In the original moonspeak, there is indeed a crossbreed example, but it ends up getting curbstomped.
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No. 29477 ID: 571eb4

>>29472
http://goldring.wikia.com/wiki/Vilous_Wiki You should be able to find everything you want to know in there.
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No. 29481 ID: 6164e0

>>29475
Ok, then basically, we are trying to keep Goshen alive long enough to stop being a rookie and return home with his fellow Raiders avenged, a good bit of spoils, all his limbs/organs, become a much more capable individual and maybe have some bastards left behind.

I don't know, that sounds about like what we are shooting for, assuming that the quest lasts that long.

>>29477
I am going to go through that, maybe learn something useful for the quest.
>>
No. 29493 ID: ffc576

>>29481
The stuff in the GoldRingWiki is based on the ideas by the original artist.
/tg/ did it's own, but very similar, stuff with them http://1d4chan.org/wiki/Unified_Setting , also worth a read.
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No. 29504 ID: 476456

>>29481

and possibly obtain a princess leah slave outfit for Aphek.
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No. 29572 ID: 6164e0

>>29563
It is fairly patchwork in design....
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No. 29575 ID: 9a71e2

>>29563
Not the time or the place to discuss that.
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No. 29586 ID: 87583b

>>29493
It's all the ideas of the original artist unless it's labeled as such. Look for the little canon boxes.
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No. 29597 ID: 98dab8

>>29563
Just judging by what's on the respective wikis, I'd have to say that it's actually better that the Vilous setting. It tends to get a lot of criticism that it doesn't deserve, if only because the issues people bring up tend to get fixed but nobody tells people.
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No. 29600 ID: ffc576

>>29586
Yeah that's what I meant, bad communication on my side.
>>29597
The orig. Vilous stuff has lots of unrealized potential.
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No. 29603 ID: 87583b
File 125030121284.png - (36.81KB , 350x350 , John is not sharing his pudding.png )
29603

>>29597
Different strokes for different folks.

But, folks deserve to know the truth. The unified setting's entire existence was to make sergals more famous and preferably popular on /tg/, by mixing them in with other stuff /tg/ liked and not painting them in a completely flattering light.

Worked pretty well for a while, if I do say so myself.
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No. 29606 ID: 448a65

>>29603

What!? It was all a conspiracy!?
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No. 29608 ID: 9a71e2

>>29606
Well, it started as a justification to have sergals in a setting, yeah.
Then to collecting all the stuff that /tg/ had lying around that could slot in anywhere and bind it all together, hence the name.
Now, of course, it gets used as a roundabout way of calling something furry.
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No. 29616 ID: 98dab8

>>29603
Most DnD spells started as stuff Gygax's group thought it would be fun to have. Those random ideas then became a comprehensive cosmology. That doesn't mean it's only fun for Gygax's group, and likewise the US isn't inherently faggotry just because it was created by faggots. There has been a fuckton of work done on it since then, and these days it's actually a perfectly acceptable setting.

Though I do notice that the sergal empire is a bit flat. Presumably this stems from nobody having good ideas regarding them since the dullettes, and that they had no real society prior to the Empire thing, and since then they've been wholly military. I guess we should work on fleshing out US sergal culture.
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No. 29631 ID: 87583b

>>29616
It was fleshed out a lot back in the day. Pottery and ceramics were the biggest exports along with mercenaries, they grew mushrooms and cattle, etc. I'm not going to post it all right now, too lazy.
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No. 29661 ID: 7eda8b

I don't mean to be a dick or anything, but we've got a discussion board. We've got two, if you count /tg/.
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No. 29676 ID: 98dab8

>>29661
It developed in this thread, so I think it's fine, seeing as the next chapter will be in a different thread.

>>29631
That stuff is mostly summarized on 1d4chan, yes. Even so, it's nothing compared to how the other races are now. Mostly. Doobies are still more one-dimensional than Sergals, even if their relation with the Gentry allows for interesting stuff.
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No. 29693 ID: 1f5d37

I'm still of the opinion that the source material/Vilous stuff is cooler, and I was extremely happy when I figured out the author was using that as his canon.

Although less is explicitly spelled out and detailed, what is written is a lot more engaging.

You don't have to write 10,000 words to write something interesting, and you can write 100,000 without saying anything worthwhile.
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No. 29694 ID: 119488

Doobies are fucking retarded
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No. 29707 ID: 98dab8

>>29694
That's kind of the point. Of couse, they now have a reason for existing as well as for being so fucked up. But as a race, they're still kind of underflavored. I would imagine that this is because people have a hard time taking them seriously even while working on them. They've become the gnomes of the Unified Setting. Except that gnomes really don't have a reason to exist.
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No. 29711 ID: 6164e0

So, I noticed that the stuff on Vilious noted that the Talyxians are usually better one on one fighters than the Northerners, now is this some sort of biological thing, such as the Talyxians just being better made for it or some such, or is it because of a difference in training? It was phrased somewhat ambiguously on the site.

Hrm, I wonder how old Goshen is? I mean, the site said they are largely mature by ten.

...I somehow get the feeling that Goshen is YOUNG, like barely ten.

Doing raiding stuff like this is popular among the soon to be adult age range as a means of proving oneself.

The fate of the raid party seems to point towards a lack of experience on their part, possibly because they were new to it.

Never fought a Talyxian before, and if he had gone raiding several times before, it would stand to reason he might have done so by now.
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No. 29717 ID: ffc576

AfterQuest gets lots of discussion, so I made a thread here. This one will get archived soon enough.
>>/questdis/1059
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No. 29779 ID: 1f5d37

>>29711
Talyxians are better one on one because they are much more dexterous and fast. In large numbers, individual maneuverability always suffers, so the Sergal's larger size and much stronger bodies give them a much stronger edge.
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