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File 124923581888.png - (30.06KB , 628x488 , Darkness_Quest2_1.png )
20678 No. 20678 ID: 45afb1

Ugh... Hey voices, I'm awake. I think I'm ready to get back to- ugh... I feel terrible.
Expand all images
>>
No. 20681 ID: acdc9b

Greet the pain. Make friends with the pain. Recognize the pain. Learn from the pain.
>>
No. 20692 ID: 45afb1
File 124923727529.png - (24.67KB , 628x488 , Darkness_Quest2_2.png )
20692

>>20681
The pain says Hi.
The pain doesn't want to be friends.
The pain is coming from that weird patch in the ceiling.
I can manipulate the pain with effort.

I can hear voices from above again.

"Doctor I don't see anything."
"Just look Director, don't you see it? The waves in the shadows? Look closely the light was pushed away, as though it were consumed by a liquid shadow."
"Doctor, until I see physical proof of action coming from this experiment, I am not going to continue funding for this."
"Wait, no, Director please... what if I send someone in?"
"What will that do Doctor?"
"Um, err... I... don't know. BUT no better time to experiment right?"
"Doctor, I am not going to allow you to send anyone into that room until I know it is alive and prior testing on the experiment is done."
"Wait, director, I can just get the professor and-"
"Doctor, Professor William resigned yesterday saying he did not want any further business with us or these experiments, he said that the grue was enough and that he did not need any further proof of those ancient inscriptions."
"But the grue is only a minor factor! It is just the sub notes to the big picture! Just stay a little while longer, please."
"Fine Doctor, I will stay another half an hour."
If I don't get my proof by then, I'm cutting the project."
"Yes Director."

Well that was weird.
>>
No. 20693 ID: 476456

I dont think cutting the project would end well for you.

..or would it..

hmm..
>>
No. 20694 ID: 6faa8c

So light hurts you, essentially... Let's get out of this room.
>>
No. 20696 ID: 45afb1
File 124923790755.png - (25.25KB , 628x488 , Darkness_Quest2_3.png )
20696

>>20693
I don't know either way, I was kinda hoping you guys could help me decide.

>>20694
Last time I checked that room was filled with that light stuff, but from what I can tell through the cracks, that part of me doesn't seem to be hurting anymore. But if I go through I will without a doubt alert that director guy and that doctor guy. Plus they will know that I can get out. What should I do voices?

I hear tapping on the weird spot where the light is coming from.

"Stop that Doctor. Its annoying."
"Yes Director."
>>
No. 20699 ID: acdc9b

>>20696
Tap on the ceiling. Get the doctor in trouble.
>>
No. 20703 ID: 45afb1
File 124923877480.png - (25.24KB , 628x488 , Darkness_Quest2_4.png )
20703

>>20699
Tee hee!

"Doctor, I told you to stop."
"Director... that wasn't me. I think it was..."
"We had better keep a closer eye out Doctor, don't you think?"

Uh oh, I think I might have made them watch more closely... Mybe I should lie low for a bit if i don't want to get caught... And is it just me or does the Director's voice sound more high pitched then the Doctor's?
>>
No. 20707 ID: 6faa8c

>>20703
DIRECTOR might be a girl.

In which case... hmmm. Man, if only you could get them in here!
:3
>>
No. 20708 ID: acdc9b

I don't think them noticing you would be a bad thing. They could give you information about your situation, help you deal with your pain, maybe even gather your consciousness together so you can act more clearly.

Tap on the ceiling a few more times. Maybe a rhythm?
>>
No. 20709 ID: 45afb1
File 124923981334.png - (24.19KB , 628x488 , Darkness_Quest2_5.png )
20709

>>20707
I have no idea how I could do that though...

"Well Doctor it has been over half an hour and I haven't seen anything... But because of that little experience, I won't cancel the funding yet, but no experimentation till documentation."
"Please Director, one more half an hour. Please? what if I put something in, not a person, just an inanimate object?"
"No experimentation Doctor, that is final."
"Yes Director."
>>
No. 20710 ID: 6faa8c

>>20708
Shave and a haircut...
>>
No. 20711 ID: 6faa8c

>>20709
HURRY!
>>
No. 20715 ID: 45afb1

>>20708
>>20711
I'm hurrying! I'M HURRYING!

>>20710
What?

"What the HELL?!"
"Director! Do you hear that! It's getting our attention!"
"This is amazing! Doctor, I hereby allow experimentation to commence."
"Than you Director! Thank you! Thank you! Thank you! You will not be disappointed, I promise, come back in a few days and I will show you the results!"
"Yes, of course Doctor, this truly is an exciting discovery. Good day Doctor, I have paper work to fill out."
"Good day Director, good day to us all!"
I hear one of those door things close.
"Now what to do with you... I know you broke out yesterday. We all saw the broom you broke. Now show me. How did you get out?"

This guy is starting to sound creepy.
>>
No. 20716 ID: 82167e

>>20709
Rattle the door and try to open it like you did yesterday.
>>
No. 20717 ID: 45afb1
File 124924031815.png - (25.17KB , 628x488 , Darkness_Quest2_6.png )
20717

(Forgot img.}
>>
No. 20719 ID: 6faa8c

>>20715
Comply. Can you talk? Make noise? Communicate like they do?
>>
No. 20721 ID: 45afb1
File 124924063290.png - (24.74KB , 628x488 , Darkness_Quest2_7.png )
20721

>>20716
It doesn't look like I have a choice.

>>20719
I have no idea. And I don't know how they do it so I don't know how I would sound.
>>
No. 20722 ID: 9a71e2

>>20721
Wiggle, really fast.
Maybe make a small area to do so?
>>
No. 20724 ID: 6faa8c

>>20722
We make the air shake and the vibrations make sound, which we shape into words with our tongue.

Can you make yourself solid at all? wiggle really, really, REALLY fast in a specific area?
>>
No. 20731 ID: 45afb1
File 12492417818.png - (21.45KB , 628x488 , Darkness_Quest2_8.png )
20731

>>20722
>>20724
It is really really hard to condense myself into a small space, but I try and wiggle around as fast as I can, but the most I can do is make this weird whistling sound.

"Stop that, its annoying."

So much for communication.

I'm in the other room now. That light is gone and I can hear the doctor's voice in the other room.

"You are smarter then I first thought. Yes, experimentation should go just fine."
>>
No. 20732 ID: 335096

Does it look like we can condense into that hole? Does it look like we can connect with the part of us on the other end now?
>>
No. 20734 ID: 6faa8c

>>20732
Not a hole. That's... us.
>>
No. 20735 ID: 45afb1
File 124924252954.png - (22.18KB , 628x488 , Darkness_Quest2_9.png )
20735

>>20732
I don't think he is going to let us, but from the quick glance at that part of me in that unexplored room, I can tell that nothing has really changed, it is still in minor pain.

>>20734
(He is talking about the key hole to the room on the left, not there due to image error)

"I already know you can get into the janitor's closet, so come back to this first room and close the door behind you."

I do as he says.
>>
No. 20764 ID: 6faa8c

>>20735
Tap the light source. If we're lucky, he might teach us Morse Code.
>>
No. 20767 ID: 45afb1
File 124924592521.png - (22.70KB , 628x488 , Darkness_Quest2_10.png )
20767

>>20764
I tap lightly on the light source to try and get the Doctor's attention. There is no response.

Suddenly, there is a voice coming from the other side of the door.

"If you attempt to enter this room before ordered, you will be punished."

It's the doctor.
>>
No. 20771 ID: 6faa8c

>>20767
This doctor guy is mean!
>>
No. 20798 ID: 335096

Find out where the doctor is, we'll have to show him whatfor when we get the chance. Is he on the other side of one of these walls?
>>
No. 20831 ID: 45afb1
File 124924891165.png - (22.20KB , 628x488 , Darkness_Quest2_11.png )
20831

>>20771
Ya he is.

>>20798
He is on the other side of this door, at least he should be, and your right I should show him whatfor.

But what about that warning... Should I keep listening to him, or should I charge through and show him whatever I can do?
>>
No. 20837 ID: 335096

Take no shit dude! Yours is the blackness that will pierce the heavens!
>>
No. 20853 ID: 45afb1
File 124924975374.png - (23.59KB , 628x488 , Darkness_Quest2_12.png )
20853

>>20837
Gus don't take no shit from nobody! CHAAAARGE!!!

Wait... what? Who is this kid?

"Not one for following orders are you? No matter, I came prepared."

Wow, this kid sounds a hell of a lot older. Stunted growth perhaps? Maybe the kid should quite smoking. (Don't do drugs, they will turn you into crazy midget doctors who hurt inanimate objects.)
>>
No. 20858 ID: 6faa8c

>>20853
QUICK

condense around his hands!
>>
No. 20864 ID: 5ba271

Take his hands

He doesn't deserve them
>>
No. 20890 ID: 45afb1
File 124925081595.png - (22.75KB , 628x488 , Darkness_Quest2_13.png )
20890

>>20858
>>20864
Take THIS you crazy bastard!

"What the hell?!"

Strength +1 (You may now break down non-reinforced doors. Please note that locks count as reinforcement)
Condense +1 (you may now crush small semi-fragile objects. you may also condense yourself to fit your eyes through small holes, however the rest of you is left behind.)

Score one for me little man!
>>
No. 20895 ID: 335096

>>20890

Hell yeah. Now lets disarm him completly. Throw his clothes and things all about the room. Keep him away from any kind of switch or pully thing that brings the non-dark.
>>
No. 20902 ID: 5ba271

>Now lets disarm him completely.

Preferably in a literal manner.
>>
No. 20913 ID: 9a71e2

>>20890
Lift him up in the air.
Shake him.
>>
No. 20914 ID: 45afb1
File 124925161458.png - (24.46KB , 628x488 , Darkness_Quest2_14.png )
20914

>>20895
>>20902
Whatever you say crazy voices.

"AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHH"

That red stuff looks important, not that I care.

Evil_L +1 (You no longer care for the safety of the light walkers)
>>
No. 20916 ID: 6faa8c

>>20914
Drop the arms and leer in REEEEEAL close.
>>
No. 20918 ID: f4963f

Aw, look at what we're doing to that poor lightwalker. Apologize to it. Offer to pay for its broken flesh-things.
>>
No. 20928 ID: 45afb1
File 124925240230.png - (25.14KB , 628x488 , Darkness_Quest2_15.png )
20928

>>20916
>>20913
I multi-task.

"Please, don't hurt me anymore. I just wanted to know more about your abilities."

Well now you know shortcake, and now you're going to pay.

"What? Who said that? Was that you? Please don't hurt me! I can see you, you're eyes, they're burning me, please stop it! It hurts!"

Telepathy +1 (can now communicate when in close contact)
Visibility +1 (Can now be seen by light walkers when within close contact)

So what should I do with this one?

>>20918
That is one vote for sparing him. Can I get second opinion?
>>
No. 20930 ID: 6faa8c

>>20928
Spare him. He can make us stronger.
>>
No. 20935 ID: 987386

You're the one that threatened us first, man.
>>
No. 20954 ID: 5ba271

>>20928
Eat him.
>>
No. 20958 ID: 335096

Spare him.
>>
No. 20971 ID: 45afb1
File 124925466437.png - (25.87KB , 628x488 , Darkness_Quest2_16.png )
20971

>>20930
>>20918
>>20958
Three spares.

>>20935
>>20954
Two kills.

... Damn, I was kinda hoping to kill him, but whatever... So now what?

(The Doctor has been knocked out)
>>
No. 20974 ID: 335096

Staunch his bleeding of course. He said our eyes burn. lets see if we cant use them to close his wounds.
>>
No. 20994 ID: 45afb1
File 124925628954.png - (24.84KB , 628x488 , Darkness_Quest2_17.png )
20994

>>20974
I don't think that's how it works, but... Nope not working.

Anyway, what am I supposed to do now? I pretty much have only one way to go that won't hurt me to the point of no return, and that is to the left, but how the hell am I supposed to get there?
>>
No. 20998 ID: 6faa8c

>>20994
Constrict shadow over the wounds to stop bleeding.
Tear up some of his clothes and wrap him up tight. break through left door.
>>
No. 21000 ID: 335096

>>20998
Second.
>>
No. 21008 ID: 45afb1
File 124925715673.png - (25.26KB , 628x488 , Darkness_Quest2_18.png )
21008

>>20998
>>21000
I rip off some of his Suit and place it over the wounds, it looks like the blood is already starting to clot. What does this guy take?

Anyway the lock is to thick to bust down the door. If I had the key this would be a hell of a lot easier.
>>
No. 21010 ID: 6faa8c

>>21008
Search the body, then.
>>
No. 21018 ID: 45afb1
File 124925755294.png - (25.34KB , 628x488 , Darkness_Quest2_19.png )
21018

>>21010
I feel through the jacket pockets and the pants pockets. Looks like the kid was all in all unarmed except for that button. Oh wait... KEY GET!
>>
No. 21029 ID: f4963f

Let's put that body in the janitor's closet first. If it wakes up before us, its attempts to open the door should be ample warning. Then let's mosey on left and see what this part of you is.
>>
No. 21030 ID: 335096

Write "SORRY!" in blood on the wall. No need to be rude, after all.
>>
No. 21051 ID: 45afb1
File 124925901314.png - (26.03KB , 628x488 , Darkness_Quest2_20.png )
21051

>>21029
>>21030
Done, done, and done. Now off to the nest room!

*transition*
>>
No. 21055 ID: 45afb1
File 124925914380.png - (15.50KB , 628x488 , Darkness_Quest2_21.png )
21055

Now lets just come on in and- Oh my god! What is happening to her? Is this that pain I was feeling earlier? That light, its too dark to be natural! It's like it's restraining her. What kind of place is this?
>>
No. 21056 ID: 335096

Its a Grue! Take no shit. Smash that tubey dealy! We gotta free it!
>>
No. 21058 ID: 6faa8c

>>21055
pull the critter out of the weird light!
>>
No. 21059 ID: 806f2b

>>21055
Watch out grue! There appears to be a window in the background, the lady could be behind it. In fact that might not have been the professor you disarmed at ALL! In other words, its a trap. They want to see what you will do.
>>
No. 21063 ID: 6faa8c

>>21059
A grue can't hurt us!
>>
No. 21065 ID: 9a71e2

>>21055
Move bottom thing out from under the light.
>>
No. 21070 ID: 806f2b

>>21065
Good idea! Push the stand out from underneath the light. Push with all your strength!
>>
No. 21079 ID: 45afb1
File 124926006563.png - (17.43KB , 628x488 , Darkness_Quest2_22.png )
21079

>>21056
I push against the light post, it cracks a little but doesn't give way.

>>21058
I try and pull her out of the light, but all I succeed in doing is burning myself!

>>21059
I hammer on the window, it start to crack, hopefully that will scare away anyone who is watching.

>>21063
Of course it can't we used to live together as one in the past. The grues would never harm us then, and they would never do it now! Damn those light walkers, damn them to there own personal hells.

>>21065
>>21070
I try to push the stand out of the way of the light, but its screwed into the ground and won't give way!

Stength +1 (Can now damage and pick up mild size objects. Can now break down doors with great effort. Note: Great effort requires no other action being taken.)
>>
No. 21084 ID: 6faa8c

>>21079
Take out the screws. oyu still have the fey, right? shove it into the crack in the light and then try again, pushing agaist the key at the same time.
>>
No. 21086 ID: 335096

Its cracked! Break it again!
>>
No. 21090 ID: 9a71e2

>>21079
Check the inside of the hole in the door.
>>
No. 21103 ID: 45afb1
File 124926091562.png - (14.34KB , 628x488 , Darkness_Quest2_23.png )
21103

>>21084
>>21086
I don't have the key but... Come on little Grue, I know you can make it... Yes its breaking!

"What? What's going on?"
>>
No. 21126 ID: 335096

Quickly! Take the gure to another room.
>>
No. 21132 ID: 9a71e2

>>21103
We shall hug is and lurve it and name it george.
>>
No. 21136 ID: 1afd58

in before the broken light falls and crushes the grue
>>
No. 21141 ID: f4963f

Greet grue! Ask for its name.
>>
No. 21157 ID: 45afb1
File 124926252152.png - (14.34KB , 628x488 , Darkness_Quest2_24.png )
21157

>>21126
Come on little Grue we have to move!

"My legs, I can't move my legs, I'm too tired."

I'll carry you.

Which room should I take her too?

>>21132
I don't think George is an appropriate name for a girl.

(Scientific Note: All Grues are female. Grues mate with Darkness. Grue may lay one egg every 4 days. Egg must incubate for 24 hours in total Darkness before hatching into Grueling. Gruelings reach adulthood after 3 days. Grue on Darkness sex will sadly not be shown in this adventure, however all drawfags are urged to make there own versions of this weird little piece of nature. Signed, Rowan)
>>
No. 21158 ID: 335096

The room with the blood. We'll feed the arms to the little guy... er... girl.
>>
No. 21159 ID: 6faa8c

>>21157
Pitchy, then.
>>
No. 21192 ID: 45afb1
File 124926387633.png - (26.55KB , 628x488 , Darkness_Quest2_25.png )
21192

>>21158
I take her to the second room. She seems to be resting as she floats through me through the air. I lock the door behind me to make sure no one follows.

>>21159
I ask her if she has a name.

"No, I was never given one."

I ask her if she likes Pitchy.

"It's okay, I guess."

Shes asleep now.

(Scientific Note: Grues will often fall asleep "floating" in the Darkness rather then on the ground. In this sense, the Grue is one with the Darkness making it one of the most perfect symbiotic relationships in the world. As the prior fact hints, a Grue does have the ability to "swim" through darkness. While some would consider this act flight, more well learned scientists know that the Darkness is more or less playing with the Grues that live within it. This leads those scientists to believe that the Darkness and Grues will often socialize amongst each other to the point of establishing friendships equal to those of human children. Signed Rowan)
>>
No. 21197 ID: 335096

>>21192
Lets close the closet door so she doesn eat the scientist. Then lets go investigate the door in the other room.
>>
No. 21220 ID: 1afd58

>>21192
That grue is adorable. Take good care of her.
>>
No. 21278 ID: 45afb1
File 124926701737.png - (26.10KB , 628x488 , Darkness_Quest2_26.png )
21278

>>21197
I close the closet door to keep the Doctor safe, not that I know what we are going to do with him once he wakes up.

I ask Pitchy if she is going to be okay while I go and check the door in that other room.

"I'll be okay I think, I just need a drink and maybe a bite to eat."

I tell her to call me if she needs anything.

>>21220
I will protect her with my life, it is for lack of a better term, my job.

I head back to the other room.
>>
No. 21301 ID: 45afb1
File 124926795754.png - (14.55KB , 628x488 , Darkness_Quest2_27.png )
21301

Well what do we have here? Another light walker... wait... there is something about this one...

"Its still warm, this pedestal was being used recently. Oh man I am going to get such a pay day after this venture."

I wonder if she noticed I opened the door... from the look on her face I guess she didn't...

"This is going to be another night of successful theft for the one and only Lizzy."

AHA! I knew she seemed different. She has the makings of a shadow walker, most likely one of her relatives was a shadow walker I'm guessing. But until I get the chance to convert her, she is still a light walker, and will still be able to decline my offer. I have to play my part well, or who knows what might happen.

(Scientific Note: Ancient Scripture: Shadow walkers, the children of shadow and light. Born under the sun by light walkers, these scum of the earth betrayed their people and fused themselves with the horrid Darkness. Using the Darkness these demons aided the Darkness by finding children and weak adults to become one with the Darkness. A shadow walkers are defined by pure black silky hair and a lust for mischief. The most defining feature is the shadow walkers behavior in pure darkness, during these times, shadow walkers feel great pleasure and will gain the ability to float in the air like the Darkness' wicked pets. Please report all shadow walker activity to your nearest church and the cursed one shall be dealt with immediately. Signed, Solomon, Priest of the Northern Chapel.)
>>
No. 21333 ID: 45afb1
File 124926917995.png - (14.84KB , 628x488 , Darkness_Quest2_27_5.png )
21333

Darkness Quest interrupted by raging tyrant bbl
>>
No. 21336 ID: 806f2b

>>21333
GIRLFRIEND AGGRO! BAIL OUT BAIL OUT! SHIT! Fucking hunters.
>>
No. 21540 ID: 9a71e2

>>21301
We can't be too aggressive, but we can't afford to be too milquetoast about it either.
First order of business should be stealing all her stuff.
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