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File 127137380189.png - (53.09KB , 800x600 , r001-0007-001.png )
164793 No. 164793 ID: 1e5c58

"Is all this blood?"
Expand all images
>>
No. 164795 ID: 701a19

>>164793
"Ichor, technically, and yes."
>>
No. 164796 ID: 3416ec

Remember to wash behind the ears.
>>
No. 164802 ID: 7f46a5

and in the bellybutton.

and your nose.

and your toes.

and your buttcheeks.
>>
No. 164804 ID: 1e5c58
File 127137425769.png - (39.17KB , 800x600 , r001-0007-002.png )
164804

Green: ".... yes."
"Holy mother kibble, what did you do -- jumped into the biggest grub nest in creation?"
Green: *siiiigh....*
"I know I said I'd help with this, but if I were a miracle worker, I'd be overthrowing Central X or something, you know?"
Green: "Yes..."
"If you really liked the color, you should think about getting a new set of clothes with Ash."
Green: "... cotton isn't naturally green, you know, and she doesn' strikes me as a tanner."
"She's a mother, I think anyone who can push a kid from between their legs and raise 'em well is capable of anything."
>>
No. 164806 ID: 701a19

>>164804
"If you must know, I actually dug my way through a giant grub. Lengthwise. It was blocking the way out."
>>
No. 164809 ID: 6a5a08

Soooo.... next chapter: Shopping Adventure! Will our hero survive the horrors of clothes shopping?
>>
No. 164812 ID: 7f46a5

>>164806
what she will hear:
"If you must know, I actually dug my way through a giant penis. Lengthwise. It was cockblocking the gloryhole."
>>
No. 164818 ID: 72e81c

Belarmina?!? Her name is Belarmina?!?
>>
No. 164827 ID: 1e5c58
File 127137620745.png - (36.33KB , 800x600 , r001-0007-003.png )
164827

>dug my way
"Well, you keep your fisherman stories for the kids. Know how to cut the water?"
Green: "Um... Pull the lever again?"
"Good boy! There's someone at the door -- remember to wash well behind the ears!"
Green: "Done."
"Inside the nose."
Green: "Mnnnhmmn."
"Between the toes"
Green: "Allright."
"And the buttcheeks."
Green: "Oka--what?"
"Just trust me there."
>>
No. 164828 ID: 6834bc

>>164818
Hey, don't knock a woman's name. Besides, at least it's not "Player". Pff.
>>
No. 164829 ID: 1e5c58
File 127137645539.png - (64.52KB , 800x600 , r001-0007-004.png )
164829

>knock knock knock!<
"Heey, take it easy -- I like the door!"
>>
No. 164830 ID: 72e81c

>>164828
I'm not knock'n it, it's just...unique.

"Hiya Bell"
>>
No. 164832 ID: 6834bc

>>164829
Girl, you know that Player guy is kind of cute... maybe he'd be an interesting guy to date, you think? Of course, after business is taken care of.

Yeah, sure, he looks a little runty, but he did kill one of them big Spider Demons all by himself - so he's got something going for him, am I right?
>>
No. 164834 ID: 7f46a5

she cant hear us i belive. unless she is holding our pants.

player, turn off the water for a second and listen to the guest. it may be trouble.

i just noticed she still is holding our dirty clothing. if she could let go of it before answering the door it would rock.
>>
No. 164835 ID: 3b6c92

>>164829
Man, do you ordinarily have weird voices talking to you in your head or something? I'm honestly surprised that you haven't even commented on us yet.
>>
No. 164836 ID: 72e81c

>>164834
That would be my guess as to why it is focusing on her. She has us.
>>
No. 164837 ID: 7f46a5

im gonna be an ass and ignore the voices trying to get miss k into player pants and just ask for a quick review:

[inventory]
[next tab]
[next tab]
[next tab]
[next tab]

uh, too namy tabs?
>>
No. 164838 ID: 701a19

>>164832
Would you please not do that?

HEY! MISS K! You see that blue orb thing? That's a magic artifact that serves as a nexus for the voices of countless souls.
That's us. Hi!
We're hitching a ride with player because he seems like fun to pal around with, but you seem to be FAR more interesting what with the satellite dish and all.
If you're interested then we can help you craft items that haven't been made since the fall, and can answer some of the questions you have about pre-fall items.

Oh, and that's probably a guard. Player sucker-punched one of 'em so he could get back into the dungeon, so they're probably looking for him. Just a heads up.
>>
No. 164839 ID: 59d907
File 127137739969.jpg - (17.70KB , 337x400 , e439scd.jpg )
164839

>>164829
I think we are still in the pants.
Hi Bel~, Can you see this?
>>
No. 164840 ID: 7f46a5

>>164838
>magic artifact
>countless souls
>hot crazy lesbian gobling inventor
GOOD GOD WHAT ARE YOU TRYING TO DO

WHAT IF SHE DISCOVER THE ORB HEALS ITSELF AND EVERY SHARD WORKS AS THE REAL DEAL?
>>
No. 164844 ID: 701a19

>>164840
I fail to see how it would be obvious that a glass orb could heal itself, but thanks to you now she knows.
Nice job there.
>>
No. 164845 ID: 6834bc

>>164838
Hey, the whole point of saying that was to say something that Miss K wouldn't normally think, to make her notice that something is off.
So unless she actually is attracted to Player, she's got to notice something isn't quite right by now.
>>
No. 164884 ID: 362f0c

Milady... if you 'can' hear us. I do apologize. However, we are a rather powerful, erh what I would like to term 'fate manipulation device'.

Yous see, generally hang around in the pockets of people 'meant for greatness' and guide them along their sordid and bloody ways. Many of the stories you probably know for instance are the result of our persistent meddling.

Some people can hear us without the aid of this device but the Orb generally serves as a kind of foci for our perceptions. Think of it as akin to that signal dish you have on top of your house.
>>
No. 165007 ID: 81613b

>>164829
Oh right, we're still in his pants. Hello Miss K, you're awesome. I think you already know that but it still needs to be said.

Put down the pants behind the counter and then go and open the door. If it's then guards then you have not seen Player.
>>
No. 165065 ID: 1e5c58
File 127139964574.png - (81.89KB , 800x600 , r001-0007-005.png )
165065

>Hi Bell!
Hi Armina!

>pants
A whole new meaning to an old expression!

>Player
Oh verily! And he's fun to play with! Nevermind his nose tastes like raisins. If the shape of his fingers told me anything, he must be
>>
No. 165066 ID: 1e5c58
File 127139965730.png - (63.54KB , 800x600 , r001-0007-006.png )
165066

>>
No. 165067 ID: 1e5c58
File 127139967054.png - (62.84KB , 800x600 , r001-0007-007.png )
165067

>>
No. 165068 ID: 1e5c58
File 127139970080.png - (64.42KB , 800x600 , r001-0007-008.png )
165068

>knock knock<
>>
No. 165069 ID: 1e5c58
File 127139976376.png - (62.54KB , 800x600 , r001-0007-009.png )
165069

>thump thump THUMP<

"I'm coming, I'm coming! Is your backside on fire or anything?"
>>
No. 165070 ID: 1e5c58
File 127139987412.png - (43.02KB , 800x600 , r001-0007-010.png )
165070

"Theeere you go! Did it hurt?"
>>
No. 165072 ID: 701a19

>>165070
Don't worry, we're a benevolent magic artifact.If your name is Belarmina then I can understand why you would go with "Miss K". At least, I would if I knew what the K meant.
>>
No. 165073 ID: 0b2a05

Your name is lovely, don't listen to... us.
>>
No. 165074 ID: 701a19

>>165073
I never said it wasn't.
I simply meant that it's not an easy name to say.

So, I do have to wonder what kind of person you are attracted to.
>>
No. 165075 ID: 732129

>>165073
Sage advice, we're confusing.
>>
No. 165079 ID: 1ac39d

>'If the shape of his fingers told me anything'

what are you thinking about involving player's rugged fingers?
>>
No. 165080 ID: 7524b0

>>165070
Don't let the guard know Player is here! The guards are pissed at him. He kindof... forced his way into the dungeon. A little.
>>
No. 165081 ID: e31d52

Uh...

Oh dear. Is that the fellow I think it is?
>>
No. 165085 ID: 1ac39d

he also got the thing you told him was a large dildo.
but yes, tell the guard you don't know where player is, only after he asks of course otherwise you would be suspicious.
>>
No. 165091 ID: 6834bc

>>165070
How about we not bombard the lovely Miss K with information while she's busy answering the door?
Seriously, it can wait until the guard has left.

So anyway, we promise to explain everything real soon, Miss K. Or Belarmina, whichever you prefer.
>>
No. 165093 ID: 0e4fef

I'm being spoken to by a cracked artifact in Player's clothing that contains a multitude of voices which will spout advice, orders and inanities in semi-equal measure. Nobody else can hear it but the holder, so I'd better be careful about how I react and what I say out loud while in the presence of others.

Hello Miss K. Hope that thought train gave you some much-needed explanation. Doesn't look like Player had the presence of mind to tell you about us, so you owe him a moderate ass-kick.

We'll explain later. Right now, Player is in some potential trouble with the local guards for breaking into the dungeon. It wasn't ill meant, he just wanted to continue adventuring, and he got some nifty loot and information out of the deal. He'd appreciate your help if you're willing to give it.

>Ditch Player, join Miss K.

Some loyalty you're showing, Seven.

>Powerful fate manipulation device.

In your dreams. Or rather, we might be elsewhere. It seems doubtful we're that powerful here.

>The orb can heal, every shard works as the real deal.

Sounds like wishful thinking to me. The orb here's got a crack, from what I recall, so it doesn't seem like it would heal.

>Matchmaking attempts.

Can't you guys let up for a second, at least? Until this current situation blows over?
>>
No. 165098 ID: 701a19

>>165093
Er, what? Where did you even get that idea?
>>
No. 165121 ID: 0e4fef

That's not what you meant? Then I misunderstood your intentions.

Oh! I guess there are ways to help Miss K build stuff or give her useful ideas without leaving Player. But even so, spending half a chapter trying to get her to make a [insert tool] with knowledge derived from [insert source] doesn't sound like a whole lot of fun to me. Your suggestion that we could teach her pre-fall wonders also seems doubtful, when we don't even know what the place was like before the fall. Remember all the assumptions we've made about the functions of items such as the cure potion (which has to be put on the relevant wound, rather than just drunk) and the phoenix down (which functioned as a sort of stimpack, rather than a resurrection item)?

Some things just seem to function left-of-center of what we're used to, making assumptions dangerous. I'm not even sure the DU Core stands for an actual Depleted Uranium Core, or even if it does if it's USED in the same way as we presume it is.

>>
No. 165153 ID: 7f46a5

that reminds me, bel is holding player's pants WITH the orb in front of the soldier that player WACKED.

act casual, pretend you are running a DYE machine.
>>
No. 165160 ID: c8f87e

>>165070
Ask him what you can help him with.
>>
No. 165161 ID: 3b6c92

>>165070
Oh.

Oh, you're one of those people!

Okay, that makes more sense.
>>
No. 165169 ID: 7f46a5

>>165161
she is a bully. but she also already stated she is playing for the other team.

...or is she a SPAH?
>>
No. 165171 ID: 701a19

>>165121

Miss K is a more interesting person, but Player is in a more interesting situation. We can spend down-time with her.

(We saw a shotgun. We can make one of those.)
>>
No. 165176 ID: 0e9008
File 127142790665.png - (44.50KB , 800x600 , r001-0007-011.png )
165176

Bomber: "Good morning, miss Qualisck"
"Oh please Bombie, its fine to call me K."
Bomber: "My name is spelled 'Clash', miss Qualich."
"And you're perfectly fine with Bomber!"
>>
No. 165178 ID: 0e9008
File 12714281671.png - (43.32KB , 800x600 , r001-0007-012.png )
165178

Bomber: "Anyway, have you seen an adventurer around here? Red hair, green shirt, big shovel?"
"Not really. Is Greenie in trouble?"
Bomber: "Isn't it-- oh, right. No, I just need to have a talk with him, the kids thought they saw him coming in this direction."
"The road is in this direction, maybe he skipped town?"
Bomber: "That.. saves work, in a way."
>>
No. 165179 ID: 0e9008
File 127142829046.png - (44.63KB , 800x600 , r001-0007-013.png )
165179

Bomber: "... what are you doing?"
"These? Oh, I'm trying to discover a new dyeing and bleaching process."
Bomber: "Is that whi--"
"Mmmnhmmn. Greene brought me some last night."
>>
No. 165180 ID: 701a19

>>165176
Belarmina Qualisck, I just keep liking you more and more.
>>
No. 165182 ID: 0e9008
File 127142857544.png - (44.71KB , 800x600 , r001-0007-014.png )
165182

Bomber: "Why are you doing it, like, it's not like this is a clothier town."
"Because I'm a bored old lady with too much talent, and singing doesn't really helps passing the time."
Bomber: "Maybe your talent is being wasted here, you know..."
"Aww, but I love you lots!"
Bomber: "Isn't that what you tell the kids?"
"I love all of you as my own child~"
Bomber: "Heheh, I see."
>>
No. 165183 ID: 701a19

>>165182
You're not old. You're too cute to be old. :3
>>
No. 165185 ID: 7f46a5

>big shovel?
what, im pretty sure it was a below average shovel for manuel to handle like that to player.

miss Q would strike a lot of fear in the minds of star trek fans...

lets not give miss Q more reasons to keep us until we are sure she can either clone us or wont steal us from player

looking at inventory, you have a lockpick set? thats interesting...

we can usually hear your thoughts you know '-'

did i fucked up? where is her status screen?
>>
No. 165191 ID: c8f87e

>>165182
Good work. Send him on his way and then maybe take a peek on Greenie. Or atleast tease him a bit.
>>
No. 165196 ID: 0e4fef

Cute. Also, hmm...That sounded way less hostile than I expected. I sort of -wish- it could be as easy as just having to say 'I'm sorry' to the guy Player knocked cold.

I suppose you could promise Crash to pass on a message if 'Greenie' shows up again.

My guess is that you shuffled through 'em too fast and/or Farmer hadn't made up the appropriate tabs for Miss K.

Also, I think that might be a tool belt, not a lockpick set.

>>
No. 165213 ID: 0e9008
File 127144408353.png - (44.90KB , 800x600 , r001-0007-015.png )
165213

"Well, anything else I could be of help?"
Bomber: "No, not really. If you see 'Player', just tell him to come to me. I need to have a few words with him."
"You, or your halberd?"
Bomber: "Heh."
"See you around, Bomber."
Bomber: "Take care, Kay."
>>
No. 165214 ID: 0e9008
File 127144411643.png - (61.21KB , 800x600 , r001-0007-016.png )
165214

>klak<
>>
No. 165215 ID: 0e9008
File 127144413442.png - (61.00KB , 800x600 , r001-0007-017.png )
165215

>shffshff<
>>
No. 165216 ID: 0e9008
File 127144417165.png - (45.31KB , 800x600 , r001-0007-018.png )
165216

Hello there.
>>
No. 165217 ID: 3b6c92

>>165216
Hi.

'Sup?
>>
No. 165221 ID: 1ac39d

you know, we could probably be pulled in half because of that crack.

oh, and hi belarmina. we are known as the orb of infinite psyche. we know more then you about science. tell us of an invention you are having problems with and we can tell you how to fix it, as long as no parts are magic.
>>
No. 165222 ID: e31d52

>>165221
We aren't sure this world works like ours.
>>
No. 165223 ID: 69f952

Bell? I don't like that look on your face. It looks like you're either intrigued or looking at us like a toy.
>>
No. 165227 ID: 59d907

>>165216
You found us. Yayyy!
Please help us help player Not Die. He might actually be able to put the dungeon back on track.

He's a little surly at times, but I'm sure we cause some of that. He's reaching that point where he's pulling his head out of his ass and starting to mature, whilst still having the physical abilities of an adult in his prime.
>>
No. 165228 ID: c8f87e

>>165216
This is going to hurt, isn't it?

You're awesome by the way.
>>
No. 165229 ID: a1ac99

>>165223
>toy
She's a science minded woman who has something she can't really understand sitting in the palm of her hand. Toy is an apt description of what she's looking at us like.
>>
No. 165234 ID: 6834bc

>>165216
Please, Miss K, you can experiment on us later.

But we do owe you explanations, so what would you like first? Other than what's already being said, that is.

And uh, has Player told you anything about what he discovered in the dungeon, or about the reason for the screwed-up monsters?
>>
No. 165236 ID: 43d730

>>165216
...we gon' get 'xperimented on.
Roll, damn you, roll!
>>
No. 165237 ID: 2eac65

Who is this? This is not our chosen holder.

Be careful with us. We are not a toy.
>>
No. 165245 ID: 701a19

>>165236
Oh, quit being such a baby.
We are go for experimentation, ma'am.

Do you have any questions you'd like to be answered? Ask us anything, since our knowledge is as eclectic as it is expansive.
>>
No. 165261 ID: 445c48

Hey, Miss K, mind helping us out and covering that crack? It's kind of unsightly, and we lack the appendages to apply makeup or clothes or anything
>>
No. 165262 ID: 7f46a5

miss Q, have you worked on the dungeon player returned from?

we encountered a utmost unusual summon, of short stature adapted for cleaning labor named Miss_K. are you "related" to it?

also we help player kick ass and hoard gold, but he had no gold so we kicked ass. so far we faced around 3 demons just to find the alternate entrance to the dungeon.

we also figured out a small problem that we cant really fix, we seem to be able to cast "commands" wich i figured are somewhat linked to magic. unfortunadely all we can actualy do is give our bearer a "hurting" and see his inventory + status.

can you claim your skills? its good to know anyway. by the by, have i mentioned player thinks fondly of you, the dungeon has brand new gratings with also new locks and there are some very lonely rooms in the dungeon?
>>
No. 165271 ID: 701a19

>>165262
Speaking of that, we would like to offer you a rare business opportunity.
One of the dungeon minions has agreed to sell Player IOUs in exchange for silver, and might be convinced to sell other objects in there. You can get in on this as well, and use it as a means to get materials from inside the dungeon.

Also, there are some arcing wires in the dungeon. You might be able to convince the guards that you were sent by Byron to repair them, and use that as a chance to investigate the technology.
>>
No. 165275 ID: 7f46a5

>>165271
yknow when suddenly someone mentions something stupid and suddenly everything makes sense?

she wont get permission to repair the device, but now her curiosity must have spiked. the only thing we gotta do is convince player to accept her in the party.

also miss k, we can literally vouche that player can render money in the dungeon. the summons are willig to set up shop to profit, they have at least 100k silver and countless credits that they NEED exchanged to silver. i belive we can get a fair rate of credit to silver anyway.
>>
No. 165282 ID: 7524b0

>>165216
Hey! Let's talk tech. What kinda stuff are you working on? We can probably help with our forbidden knowledge of advanced technology.
>>
No. 165290 ID: 0e4fef

Mmm...You look happy. Any reason for that?

Oh, and take the more ludicrous statements with mountains of salt. Not all our observations can be trusted, nor is all our advice necessarily good.

That said... you being such a mighty fine 'sorceress' and all: What do you make of us, Miss K?

5copper, they have less than 1K silvers remaining in the dungeon. They HAD 100K, but now only had 'three digits' remaining, meaning anywhere from 999 to 100. Not the greatest of hauls, even if we knew how to access it...Though they may not be counting credit papers. I still doubt there's 100K in papers there.
>>
No. 165305 ID: 7f46a5

>>165290
damm i must have gotten the thousand/hundred part gone. i believed they had millions and now theres only 100k left
>>
No. 165647 ID: 6a5a08

Greetings. I am a Talking Pie Chart within this talking orb. We are an artifact that grants.... somewhat useful, but usually annoying advice to our carrier.

What is your species and directive?
>>
No. 165700 ID: 58f4ea
File 127153428671.png - (45.71KB , 800x600 , r001-0007-019.png )
165700

>Sup?
Not much. Just thinking about this curious glass ball I have in my hands. It's glass, right? It doesn't seems to be sculpted.

>crack
Maybe if you find an arcane that can fix glass... A clean crack, dividing it in two half-spheres.
Its a known fact supernatural artifacts can hold themselves together thanks to the forces makes them tick in the first place. This greeble holding the chain is using this principle to turn a simple communicator into a very ostentatious necklace.

>intrigued or, toy
My my, are those mutually exclusive?
>>
No. 165702 ID: 58f4ea
File 127153455620.png - (46.78KB , 800x600 , r001-0007-020.png )
165702

>experimentation
Gyeheheh-- don't worry, I'm not taking your toy apart or anything. I lack the tools for that, and maybe the skill; psi devices fall way out of my area. How many of you are listening anyway? Ten, twelve? Maybe every single person in the Six Sisters area?

>player's trip
Nope, he just arrived at my door ten minutes ago-- the first thing I did was to shove him to the bathroom. How did he got like that anyway, the demons are dragging around cauldrons of insect blood?
>>
No. 165704 ID: 58f4ea
File 127153461215.png - (57.44KB , 800x600 , r001-0007-021.png )
165704

>species and directive
Yes, my fellow extra-planar brethren! My True Name is Madam Phillum Mordenkainen Guacamole the Sixth, great ruler of this land we call 'The Federated Feifs of Bellarminia West'. I accept your implicit offer of submission and gladly take you and your entire kind as slaves, to be used as I see fit, in my neverending quest to Rock this world... as was never rock'd before.
>>
No. 165705 ID: 58f4ea
File 12715346495.png - (41.66KB , 800x600 , r001-0007-022.png )
165705

"... is this how am I supposed to answer? I don 't know -- maybe I should have tried some utter disdain instead. Expressed aloud, for extra points. I keep getting those mixed up.
Eat your veggies then try again."
>>
No. 165706 ID: e31d52

>>165702
He crawled through a giant goddamned maggot. We aren't kidding, we were there!

Also, we aren;t sure how many of us there are.
>>
No. 165707 ID: 58f4ea
File 127153475827.png - (41.18KB , 800x600 , r001-0007-023.png )
165707

>miss Q
>Qualisck
Gehee -- I know the family name is hard to say; I think nobody in this place ever got it right. 'Miss K' was enough for mom, and is well enough for me~

>tech talk
>projects
Na-na-naaah~ That would be revealing~ And a sweet girl like me gots to have her secrets~

>those people!
>SPAH!
And what do you mean by that? More attempts to get into my--
>>
No. 165708 ID: 58f4ea
File 12715347753.png - (43.93KB , 800x600 , r001-0007-024.png )
165708

>roll!
Whoops!
>>
No. 165709 ID: 58f4ea
File 127153480140.png - (60.36KB , 800x600 , r001-0007-025.png )
165709

That was close! Gotta be more careful about how I hold you.
Still...
>>
No. 165710 ID: 58f4ea
File 127153483880.png - (82.37KB , 800x600 , r001-0007-026.png )
165710

... what am I to do with you now?
>>
No. 165711 ID: 1569b3

quick! drop us in the floor and look for a small piece of us!

fashion it into some sort of jewelry and always wear it. we are better at this that some generals are when it comes to organizing a group of people.

also we are a device from XOM, a god that can be... uh... well, forget him for now. we hold a couple thousand souls, but the number keeps changin. we are also from another dimension or from a past too far away to matter.

>SPAH
well after all of this id ask you to forgive and forget me. sometimes my paranoia takes the best of me.

>pants business
are you or are you not interested in Player? and i mean long term relationship. yknow, babies, robot babies, that kind of stuff.

also what do you know of magic, miss Q? also we found a Miss_K in the dungeon, but she was a golem servant...

we can roll on pur´pose or was that a accident?
>>
No. 165712 ID: 1ac39d

since the crack is so clean i really do think you could divide us into two parts. we are the orb of INFINITE psyche, and half of infinity is still infinity.

and what that guy meant by species is we think your ancient ancestors were goblins, well known for their prowess with mechanisms.
>>
No. 165714 ID: 362f0c

>>165712
I dunno... she looks a bit like a vampire... or maybe a bit of cat.

>>165710
Anyhow, generally that's the question we would be asking you. We like to help people... with things... and stuff.
>>
No. 165715 ID: 701a19

>>165702
How many are listening? Or how many are speaking?
We only have thirty or forty voices speaking, but we have no way of knowing how many voices are just observing.

We have no idea what the "Six Sisters Area" is; we're not from your world, after all. We're still trying to figure out your physical laws.

>>165707
We'll give you a freebie, then.
Do you have any explosives? Preferably ones that have a high expansion ratio?
Also, how skilled are you at metalworking?
We can teach you how to build a weapon that would let even the weakest child punch a hole through full plate at a hundred paces.
As a start.

Or maybe you would be interested in a substance that can burn through a solid steel bar in under a second?
Both are fairly simple.

Oh, and yea, Player wasn't kidding about digging his way through a giant maggot.

As far as getting into your pants goes, does it look like we have dangly parts? What you see is what you get; we just like to live vicariously.

>>165711
No, my friend. XOM didn't make this orb. We know that because he doesn't exist on this plane.
If he did we wouldn't have had to butt heads with the twin death kitties.
Here, we can test this.
@Xom: HEY! XOM! YOU THERE?

See? No response.
>>
No. 165718 ID: e31d52

>Or maybe you would be interested in a substance that can burn through a solid steel bar in under a second?

You know what happened when we tried this in another quest?

We got fucking melted.
>>
No. 165720 ID: 1ac39d

>>165718
no, she just made us really hot, our magic kept us from melting.
>>
No. 165727 ID: 701a19

>>165718
Miss K is not going to melt us. You're being paranoid.
>>
No. 165728 ID: 6834bc

>>165710
Well, our primary function is to provide advice and information.

And as an aside to the others, we don't really have a guarantee that our technology and recipes will work in this world. We don't have rabbit-humans and demons and stuff, after all.

Anyway... Belarmina, do you know anything about dungeon tech?
Something in the Central of this town's dungeon is broken, and that's sort of causing the monsters to come out broken. And on top of that, the monsters are running out of silver pieces to create more of themselves.
>>
No. 165729 ID: 701a19

>>165728
We saw a monster with a shotgun, so we know we can at least make one of those.

HEY! FARMER! [Next Tab] :V
>>
No. 165731 ID: 3a4a54

Wait.

Hey, Kay. What are those guard guys? Some paladin order or something, or just out to ruin poor player's fun?

And what exactly was the fall, if you have any education on it?
>>
No. 165734 ID: 1569b3

>>165731
they are GUARDS.

player had to "shovel" one of them (apparently this one that spoke to miss K) to get in the dungeon. player had also previously "borrowed" a half-halberd from the same guard and is yet to return it. maybe.
>>
No. 165735 ID: 1569b3

>>165727
i am paranoid and i approve of us melting.
>>
No. 165748 ID: 445c48

Hey, Hey Miss K, you should totally give Player stuff, he's a pretty cool guy
>>
No. 165750 ID: 4291b2

>>165710
Player got that way by crawling through a maggot. A very big one, cut open a little slash, crawled into it and dug his way through it.

I know what we can do. Lets go peek at Player and tease him.
>>
No. 165864 ID: 6a5a08

>>165704

Greetings and salutations, Madam Phillum Mordenkainen Guacamole the Sixth great ruler of The Federated Feifs of Bellarminia West. My true name is Doodle, Paternal Figure in Charge of Governing Temporal Reality. You may call me Father Time. I accept your well-hidden offer to take over the world together as equal partners.
>>
No. 165957 ID: 620bfb

>>165864
Did you remember to bring enough domination for the rest of the class?
>>
No. 166000 ID: 7524b0

WHAT! We can move?! Hey Miss K how about a game of cat and mouse?

[roll again, attempting to evade Miss K]
>>
No. 166004 ID: 1ac39d

>>166000
[big negatory on that]
>>
No. 166009 ID: 445c48

I like you, Miss K, You're a lot more fun than Player.

Then again he does get to go and ADVENTURE. Maybe you should chip off a piece so we can keep in touch.

Or make us a neat little baggie, like they sell the Crown Royal whiskey in. That should cover up that crack nicely.
>>
No. 166946 ID: 445c48

Also give us a kiss we've got a boo-boo
>>
No. 167312 ID: 4066b5
File 127177308564.png - (60.67KB , 800x600 , r001-0007-027.png )
167312

>Six Sisters Area
The Six Sisters are, well, the largest cities ever. Centers of the world, stuff like that. The closest to us is Cental X, a good three to four caravan weeks from here... you usually get there just before the end of a full cycle.

>goblins
>vampire, cat
Gyehehehe, who knows? .... I like being called a vampire.

>her pants
Being a psychic telepathic device, I'm sure I should not be giving any of you funny ideas.

>booboo
Awwww, the poor poor baby. *kiss* There, better?
>>
No. 167313 ID: 4066b5
File 12717731744.png - (62.16KB , 800x600 , r001-0007-028.png )
167313

>help
Well, I'm not sure what you can help with, I have all I need for my craft.

>explosives
Gunpowder. Well, there's Nobel's oil, but I already made fake gunpowder and mining bombs with my stock. It's not something safe to have lying around anyway.

>burn trough solid steel
I ... have my tools for that. What do you mean?
>>
No. 167314 ID: 4066b5
File 127177332840.png - (49.93KB , 800x600 , r001-0007-029.png )
167314

>giant maggot
Seriously? Ewwwgh -- I don't wanna think about how-- nevermind.

>dungeon tech
Oh, I've seen the blueprints for those before. Sorry, that thing... arcane magic. I might dabble an' yabble on something supernatural myself, but it's strictly UT and not that much anyway. I'm a mere inventrix.

>guards
They're from the Order of Secrets Keeping or something like that. In theory they guard the dungeon and only the dungeon, but you know -- we are good hosts, they watch our back...
>>
No. 167315 ID: 4066b5
File 127177336170.png - (52.40KB , 800x600 , r001-0007-030.png )
167315

>shovel
>"borrowed"
Greenie did WHAT?
>>
No. 167317 ID: 4066b5
File 127177347049.png - (39.46KB , 800x600 , r001-0007-031.png )
167317

Green: "Uh Kay, I'm naked in h--"
"BAD PLAYER! You stole from the guards?!?!!"
Green: "Wha--"
"I can't believe this! Whack Corporal Clash and steal his halberd?!?!?! What nutbunnies you have in your brains, you -- AUGH! -- I should've trn'd you in when he show'd up!!"
>>
No. 167318 ID: 3b6c92

>>167317
Yeah, uh, Greenie there has a knack for doing less-than-brilliant things even when most of us specifically tell him not to.

Hell, even he admitted it was pretty fucking stupid immediately after doing it. :O
>>
No. 167325 ID: 2eac65

>>167317
You. Shut up.

(set.Belarmina.condition.Mute)

You should figure out what's actually going on before flying off the handle at someone. Player did not attack one of the guards to steal his weapon, as you seem to have assumed. If you care to know what really happened, pay attention.

The first time we entered the dungeon, the guard at the entrance was sleeping and his equipment was missing. While we were exploring it, we found a halberd which looked like the ones the guards use. We had assumed that the monsters were stealing from the guards. We plan to return it, but haven't gotten around to it yet.

There. That's how it happened. Was that clear enough for you?
>>
No. 167327 ID: 1569b3

[cancel command]

we wont try command now, most specialy on a hot lesbian gobling girl inventor in front of a naked player.
>>
No. 167330 ID: 2cbe3e

>>167317

You're just freaking out because of that vagina you have between your legs. It's probably bleeding or something.
>>
No. 167331 ID: a949d1

>>167313
>Well, there's Nobel's oil,

ohhh you have nitroglycerin.... Very nice. But dangerous stuff.

Anyhow, technically Greenie 'borrowed' the halberd the first time he ventured in the dungeon while the guards were all sleep-spelled.

The 'shoveling' incident was on his last visit when they denied him access.
>>
No. 167332 ID: db570f

>>167317
Belarmina, he didn't hit that guard with a shovel and take his halebard. Player found him sleeping at his post and decided to commandeer his halebard to better fight off whatever dread power had him under its spell. And thanks to the same halebard Player was not only able to survive against a gargantuan demonic spider but actually beat it.

Without that halebard the whole town would have been a smoking ruin. Since then there just haven't been a good chance to return it, and then Player got into a fight with that guard and shovels were applied to faces. At that point it really didn't seem like a good idea to return it, and it became useful yet again. 3 more demons meet their fate thanks to the halebard.
>>
No. 167333 ID: 1569b3

>>167329
yeah you are right, who was the retard that snitched us?

*scrolls up*

...wow i fucked up.
>>
No. 167339 ID: 2eac65

>>167331
Now is not the time for that. We're going to have to be very careful with our words if we're going to salvage this situation. The last thing we need is to send her off on another crazy tangent.
>>
No. 167342 ID: 7524b0

We kinda told him to do it. We're the nutbunnies in his brains.
>>
No. 167351 ID: 620bfb

>>167317
Heyheyhey! We're to blame, it was totally our idea! We can be very... persuasive.
>>
No. 167376 ID: 701a19

Player took the Halberd because he needed a weapon and the guards were all passed out.
He then saved the town.

Following that he tried to get into the dungeon so he could stop the demons in there from making a second attempt, and had to sucker-shovel the guy to get through.
HOWEVER, it's worth noting that Clash was in a quandary where letting Player through was the best choice but he couldn't because of his orders, and player solved that problem by KOing him. Remember, Clash said he wanted to talk with Player and that Player wasn't in trouble.

ANYWAY!
If you have gunpowder then you have guns, right?
Would you be up to crafting a shotgun and some shells? Or a semi-automatic handgun?
>>
No. 167384 ID: 445c48

Yeah, Greenie's pushed around pretty easily. And we're there to push him. Gets him into trouble sometimes, but helps sometimes.
>>
No. 167386 ID: 2eac65

>>167376
You. Stop trying to get us into trouble. I don't know what you have against Player, but making up stories like that is just petty.
>>
No. 167388 ID: 1ac39d

>>167386
no, you stop making up stories, that was the truth.
>>
No. 167390 ID: 1569b3

derail her thoughts anyway
anyway check out players "equiepment". it may need "aditional cleaning".
>>
No. 167391 ID: 2eac65

>>167388
The truth is not helping. We need a convincing lie that won't be too suspicious or turn her against Player any more.
>>
No. 167426 ID: 5e0e33

>>167391
The demons took over his body and player was trying to help?
>>
No. 167429 ID: 701a19

>>167391
The truth made things worse because you made it sound like he KOed the guard in order to steal the halberd. I'm trying to correct that misunderstanding.
Player can go speak to the guard later to clear this up, and after that Miss K should be fine with it.

>>
No. 167430 ID: 1569b3

>>167426
thats good if you want him prosecuted and hunted forever

how about we go with we found it inside. to explain our return we need a better excuse since its common knowledge player bonked the dude with the shovel
>>
No. 167431 ID: 445c48

Hey, maybe we should use the Discussion thread.
>>
No. 167433 ID: 2eac65

>>167426
I don't think that would be very convincing. I was hoping to just downplay the whole "Player assaulted the guards with a shovel" thing and convince her she was misinterpreting that comment and jumping to an unreasonable conclusion. That's not going to work now that someone decided to clarify that, yes, Player did indeed attack a town guard with a shovel. Now our only hope is to convince her that the story is false. I'll try and exaggerate it to make it seem crazy.

Oh dear. Why'd you tell him that, Miss K? That's, um, not good. That's very not good. Now he knows that you know. Should I be saying this? I, ah, I like Player. But I also like Miss K. Why did it have to be like this? It was going well. They got along well. This shouldn't happen. This can't happen. What now? What now? What now?
>>
No. 167448 ID: 6a5a08

You shouldn't pick on naked people, it's mean and cowardly.
>>
No. 167450 ID: 4c015d

Whoah! Player took the halberd when Clash was still sleeping under that hex, Miss K. He's thought of returning it, but...Y'know how it's like with guys, right? They have a hard time to admitting to fault. I'm sure he'll return it (he'd -better- return it), he just needs some decent encouragement. Sadly, some of us seem to have no moral qualms with encouraging theft. Not to mention the only opportunity to return it earlier today was lost when he knocked Clash out...

Now, the REASON Player knocked out Clash was that he couldn't let greenie into the dungeon due to the new orders. Y'know them? The ones that say nobody can enter until an evaluation takes place, and that it is likely the new level cap is at six? Or groups of adventurers equal to level six?

Player's only level four, and he doesn't even like working in groups. The closest area available for someone his level is Skeleton Groves some, what, three weeks travel away? He's invested time, silvers and effort into coming here and getting some adventurin' done, but suddenly he's left high and dry thanks to a serious mishap he PREVENTED happening. Try to understand. It's a horribly unfair situation for him. So...He decided he was gonna go in there, come what may.

HOW he did so surely wasn't the best way to do it, but it did the trick then and there, which was about as far ahead as he'd thought, the dummy.

*sigh*

Look, Player apparently thought knocking out Clash was the only way he was getting into the dungeon. I don't agree to that, we managed to get him talking with Clash and he DID respond somewhat favorably right up until the point he said no and Player shovel'd him in the head.

Yeah, it was fool thing to do, there's no denying it. I think he'd apologize or pay a fine or whatever if given half a chance and the right encouragement.

Furthermore, errant comments from us was the inspiration for both of those actions, so we're at least partially to blame, Miss K. He's been feeling guilty about it too, if that helps, and I daresay your actions right now is going to help on that.

However, don't go thinking too badly of him, Miss. On the bright side, having the halberd probably helped save the LIFE of Clash yesterday, and getting into the dungeon today turned out to be...Informative. In more ways than one. For example, he even fetched that, er, 'marital aid' you were talking about. It's a "DU Core" apparently, if that rings any bells with you.

And remember the small metal bit you looked at yesterday? Demons were looking for it, along with a blue-haired horny human punk who said it was a 'key' of some kind. He sort of dealt with them. Sort of. A grue did most of the work after he took out their mage.

What's more, you know the broken summons in the dungeon we talked about? Player met one who could talk, and had a chat with him, her, whatever...It was one of the janitorial staff, an intelligent one.

There's a story there if you're willing to sit down and listen.
>>
No. 167931 ID: b4cf40
File 127186042582.png - (40.61KB , 800x600 , r001-0007-032.png )
167931

>everything everyone said (no comments on specific points, sorry)
...

It's... just...
*siiiigh....*

>nitro
What? No, I told you I used it up--
Uff, all of you speaking at the same time, is that why Green pauses mid-conversation?
>>
No. 167932 ID: b4cf40
File 127186060945.png - (41.15KB , 800x600 , r001-0007-033.png )
167932

Green: "... it's the ball, isn't it?"
"Hmph."
Green: "The halberd was their idea."
"Don't you dare pull that on me. The ball doesn't has a pair of hands to steal with."
>>
No. 167933 ID: b4cf40
File 127186066672.png - (41.44KB , 800x600 , r001-0007-034.png )
167933

Green: "Then what am I supposed to say?"
"The truth. I want to hear it from your own mouth."
Green: "Right. I found a soldier asleep on the job. I was broke and desperate. I succumbed to temptation. It saved my hide."
"And where in there does stealing become right?"
Green: "I'm not saying... I didn'-- still don't think it was right! I doubt I was thinking of anything when I stole it. But now it's done and I can't just part with it. Okay?"
"What, you're going to keep it?"
Green: "I didn't think that far ahead. "
>>
No. 167934 ID: 34470e

>>167932
Nice grammar there.
>>
No. 167935 ID: b4cf40
File 12718607333.png - (41.15KB , 800x600 , r001-0007-035.png )
167935

"And what about whacking Clash?"
Green: "It was necessary... I need to get into the dungeon to explore it."
"Did you beat him to get out too?"
Green: "No, I found another way out. Hopefully, I'll never meet another guard again."
"Where?"
Green: "There 's a secret passage a mile from here, it's..."
>>
No. 167939 ID: b4cf40
File 127186121020.png - (41.56KB , 800x600 , r001-0007-036.png )
167939

Green: "Wait, I'm not going to tell you."
"Where is that exit?"
Green: "Fuck no!"
"Player! You are in my house!"
Green: "I need that passage to get in and out! You'll just rat it out to the guards!"
"Greenie, do you know what 'quarantine' means??"
Green: "Yes! It's when a platoon of assholes sit on their haunches for weeks like it's somebody else's problem -- instead of trying to find out why in the name of Host I fought at least four different demons in a demon-depleted dungeon in less than 24 hours!"

Yes, very mature. He's just like a big angry manchild to me.
... one with a point.
>>
No. 167942 ID: ee9fc1

>>167939
Quite a good point. The town was already in mortal peril from the demons once. If nobody goes in there and upsets their operations they might succed the next time. And the guards haven't really proved adequate at keeping you safe.

Oh yeah. We're also totally the reason he stops midsentence and sometimes yell at his pants. We're also the reason he keeps trying to seduce you.
>>
No. 167949 ID: 3b6c92

>>167932
oh fuck I missed that "has"

sorry farmo :<


>>167939
So what do you think he should do at this juncture, huh?
>>
No. 167954 ID: 620bfb

>>167939
Then listen to the big angry manchild with the point. We're not good for much, but something's going on and it tends to be our job to get to the bottom of it.
>>
No. 167956 ID: b4cf40
File 127186575673.png - (40.29KB , 800x600 , r001-0007-037.png )
167956

>seduce
So, it's not him who... nevermind.

>he should do
I'm more worried with what I should do with him. If I'm not turning him in to the guard -- which I should --

... no, I can't enable him, let him do the wrong thing without retribution. But I don't know what I could make him do to make up for what he did.

Fine? Forced labor? I can't hold him here. Now what?
>>
No. 167957 ID: ee9fc1

>>167956
Make him work for you. You take 30% of his earnings from the dungeon for keeping quiet, he also has to do various tasks around the store. And he has to turn over the halebard to you, you can then return it to the guards.
>>
No. 167959 ID: 23bee4

Tickle fight!
>>
No. 167962 ID: 2eac65

For what? What else could he have done? It's not like there haven't been consequences for his actions. He's already hiding from the guard now. That's not going to be easy. You don't have a reason to make it more difficult. It's pointless to further antagonize someone who already knows that what they did was wrong.
>>
No. 167967 ID: 701a19

>>167957
That would just be exploiting the situation.

How about this: He's currently trying to save the town from demons, and anything that gets in the way of that puts the town at risk.
The guards, although well intentioned, are doing nothing to resolve this situation themselves while actively preventing others from taking care of it. Like it or not he needs to keep delving into the dungeon, so you can consider forcing him to do his job to be an appropriate punishment.

You can return the halberd.

Oh, and no, Player is interested in you on his own. We simply want to help him attain his goals, which in this case means proving himself worthy of courting you.
>>
No. 167969 ID: 1ac39d

>>167967
indeed. we simply offered advise on how to do it. he has stated, of his own free will, that you are cute.
>>
No. 167971 ID: a9de4d

>>167956
miss Q, you may need to consider that player is not only half right. he is also half suceeding on getting righter. cut him some slack, after all, its only HIS life on the line.

so far he has twached a small demon "mom", found you a brand new man-toy and now has a leverage that no guard nor adventurer had before. he is literally a level 6, and we are helping him to do even greater deeds. we just need a bit of a help, you see there is a electrical trap that we need to disable and a couple of doors that so far we couldnt open. plus, i think there is a way to repair the sumons in the dungeon and still profit from it, we just need to get back there.

you may need to consider that the guard was awful friendly regarding getting wacked in the head too.
>>
No. 167974 ID: 701a19

>>167971
Level 5. He went from 4 to 5 by defeating the giant spider demons. He just needs to take the test to prove it.
>>
No. 167976 ID: a9de4d

>>167974
no, his status screen says he is 4. not kidddin.

...

[status screen]
>>
No. 167978 ID: 1ac39d

then i think you meant 'metaphorically lvl 6' as in he may as well be 6th lvl for all the crap he has to put up with.
>>
No. 167979 ID: 2eac65

The punishment should fit the crime. If you really feel like you have to do something, you should smack him upside the head.
>>
No. 167984 ID: a9de4d

>>167978
that may be right, considering engrish is my second language.
>>
No. 167986 ID: 4c015d

You want to teach him a lesson and punish him at the same time, right? Tch. It's unnecessary, but if you insist, I have an idea.

Demand his sword in return for not ratting out on him, and letting him stay here. I believe the blade has sentimental value to him. So blackmail him for it, and if he complains, point out that he's got a perfectly servicable halberd now. Give him no choice in the matter.

When he turns it over, look at it, and say something along the lines of "this'll make a nice plowshare". Wait for him to react, then hand it back to him, 'as thanks for doing what you did yesterday'. That's not an euphemism. You know what he did. He likely saved Clash's life, and quite possibly many more. I think that'd be worth a blade and some help from you right now.

Then ask him what he's gonna do with that halberd now that he no longer needs it. You can always return it to Clash for him, or arrange to have it 'found'.

Then, work out some business dealie. Player has some silvers now, and stuff he picked up from the dungeon. I'm sure your assistance would be worth a cut of that, or maybe even some help with that 'special' project of yours you didn't want to talk about earlier.
>>
No. 167989 ID: 2eac65

>>167986
Stop that. It isn't reasonable. It's just cruel.
>>
No. 167997 ID: 69f952

>>167986

I don't like it. It's like taking away his manhood. It's cruel, unusual, and possibly a very bad idea, but damnit it's probably the only way he'll learn.

Oh. And do be sure to smack him upside the head. He kinda does deserve that, about as much as he deserves a little support for doing it partially to get you a brand new slightly radioactive female pleasure device.
>>
No. 167998 ID: 4c015d

>>167989

More so than stealing a guard's weapon and hitting him over the head with a shovel when he was just trying to do his job? Theft and assault is fine, but trying to make someone reflect on what they've done wrong by turning the tables on them is cruel?

Actions have consequences, crimes have punishments, and as far as I thought, I was describing a punishment on the low end of the scale, more of a good ol' object lesson.

I don't think Miss K -needs- to give Player an object lesson to know what he did was wrong, but it might do him some good to feel the other end of the stick and it certainly will be cathartic for Miss K. Maybe he'll listen less to the more near-sighted suggestions. That'd be a bonus, if anything.

By all means, if you have any better ideas for resolving this matter and letting Miss K teach Player some right from wrong, or if you have any arguments for ignoring the fact he's committed theft and assault on a friend of hers (that Miss K haven't already heard), we're all ears.
>>
No. 167999 ID: a9de4d

>>167989
its also dignified of a mexican soap opera.

simply take the halberd and return to bomber. we may be able to solve this later on with better means that simply he broke the laws anyway".

you DO know that some of the greatest adenturers began with the fight against the ruling system?
>>
No. 168005 ID: 445c48
File 127187808433.gif - (25.83KB , 650x300 , 01060_2.gif )
168005

By the way, we totally can sprout hands whenever we want to, it's just a pain in the ass.
>>
No. 168022 ID: a9de4d

i also just noticed that miss Q is reallly acting like a NPC. she takes no risk, isnt willing to help others and cant really help herself.

methinks we can do this if we encourage her, we just need to know what makes her tick
>>
No. 168027 ID: 2eac65

He already knows that what he did was wrong. We heard his inner monologue. It was the first thing he thought when he got into the dungeon. Tormenting him about it further won't teach him anything, it'll only make him irritated with you too. What you need to do is talk to him about it. Player is really a well-meaning person. He wants to do the right thing. I'm sure he'd listen to you if you tried to explain your issues to him calmly.
>>
No. 168088 ID: 445c48

"Just for that, I'm keeping your pants for a while.

Both of them."
>>
No. 168102 ID: acc558

So hey toots. getta load of this. Players unhappy with his current state of morals. YOU are unhappy that he's gotten himself into such a mess. The TOWN is unhappy about the whole situation about the dungeon. Now, you have said that he needs punishment. The guards will be rough on him. Maybe too rough. However, I see another solution. Mayhaps you can use this guy yeah? Use him to fix things that you can't. And I don't mean your television set.

Now, you've probably got something bubblin in that pretty little head of yours toots. Get to talkin, and you have yourself a handy-man free of charge.

Problem is, we're still in your hands.

Which is regrettable, since you can't do much yourself.
>>
No. 168200 ID: b4cf40
File 127190503051.png - (40.25KB , 800x600 , r001-0007-038.png )
168200

>prove, worthy of courting you
Now, that sounds like a load of bull. What am I, a porcelain princess?

"... fine."
Green: "Fine?"
"I'm not turning you in, and I do not like it. So from this point on, I need to make a few things clear."
Green: "... sure. Shoot."
>>
No. 168206 ID: b4cf40
File 127190561031.png - (40.66KB , 800x600 , r001-0007-039.png )
168206

"First of all, this is my home. You are my guest here, and you will respect my space. That does mean no more swearing and no lying. Is that clear?"
Green: "Fair enough. Sorry."
"And since the guards won't be handling that, I'll be punishing you for your two little misdemeanors."
Green: "What, am I grounded now?"
"Do I have to?"
Green: "... fine. What is it?"
"For stealing that halberd, I'll be having your blade."
Green: "The halberd?"
"The sword."
>>
No. 168207 ID: a9de4d

OH OF COURSE, SHE IS PUNISHING US AS WELL.

HOW CLEVER. I SHOULD HAVE SEEN IT COMING FROM A MASTER TROLL.
>>
No. 168208 ID: b4cf40
File 127190590946.png - (40.43KB , 800x600 , r001-0007-040.png )
168208

Green: "... my sword?"
"Your sword."
Green: "... my sword?"
"You have a perfectly serviceable military-grade halberd, don't you? Better reach, light shaft, sharper edge, better than any old sword, isn't it? Didn't you need it so much?"
Green: ...
>>
No. 168210 ID: a9de4d

tell green we are sorry. or not.

how about you give him the sword, the halberd and take a half of us?
>>
No. 168212 ID: 34470e

>>168208
I don't know if you will care, but the halberd was this voice's idea. I'm sorry.
>>
No. 168213 ID: 3b6c92

>>168208
I think you broke him. :B
>>
No. 168215 ID: b4cf40
File 127190681662.png - (32.42KB , 800x600 , r001-0007-041.png )
168215

[status scrjewcmdk###
Hah, no. It's the third time you make a weird tone, and I'm not taking that from you.
... I guess there is something you can help me with tonight.

>broke him
>sorry
>PUNISHING US
Well, that will at least teach him to not listen to you too much.

"Well, while you think about it I'll be going to Manuel's. Got anything to sell?"
Green: "... in the bag."
"I'll be right back. There's water in the workshop, the blue-red powder should help you with the laundry."
Green: "... right."
>>
No. 168216 ID: 701a19

>>168200
HA! No, not what I meant.
You see plenty of adventurers come and go, so he figured you wouldn't want to become emotionally attached to somebody who could easily wind up dead.
He wants to prove that he's not going to just up and die on you, and that he's an actual person instead of some adventurer caricature.
>>
No. 168219 ID: a9de4d

weird, player cant feel anything that actualy works on him.

so you can cancel it? can you teach it to player, there are quite a few people here that likes to abuse this.
>>
No. 168220 ID: 3b6c92

>>168215
He's actually less competent when he doesn't listen to us, on average. Though don't tell him that. :B

So what do you think we can help you with, then?
>>
No. 168221 ID: 1ac39d

that tone is us looking at your inventory and status screen. it may not make any sense but we can see what you have in your pockets and what you did to lvl up.
>>
No. 168222 ID: 701a19

>>168215
What 'tone' are you talking about?
Also, why are you blocking it?

[Next tab]
>>
No. 168224 ID: 5b0c4d

>>168216
>plenty of adventurers come and go
Considering how many live for ale and whores, that has more than one meaning, eh?
>>
No. 168239 ID: a9de4d

[cancel]
lets not push it, im sure she has no status because she is a NPC.
>>
No. 168246 ID: 1ac39d

>>168239
[un-cancel]

and why would you presume that? this place may be like a game to us but i very much doubt that NPCs exist. everyone here is born, not poofed into existence.
>>
No. 168268 ID: 7524b0

[next tab]
Come on, guys, don't be paranoid. We've proven this special action to be harmless. Even if it doesn't work we're no worse off than before.
>>
No. 168269 ID: a9de4d

>>168268
[cancel]
[cancel]
its not harmless, it HURTS. i dont know why miss Q isnt hurt but we should not exploit it. also i most surely dont want her rattin oh player because he has a "hurtball that tells him to do crazy stuff"

she is acting like what player described as a slang of NPC. she needs to take some risks with us.
>>
No. 168270 ID: 1ac39d

>>168269
what? the status screen doesn't hurt. commands that have periods in them and stuff hurt.
>>
No. 168271 ID: a9de4d

>>168269
its also a invasion of privacy.

you should also ask silver from manuel. if the dungeon summons set up shop they will sell credit because silver is what the summons use best.
>>
No. 168294 ID: b4cf40
File 127191376141.png - (63.24KB , 800x600 , r001-0007-042.png )
168294

Belarmina acquires Bag
Inventory upgraded to Bag

Belarmina acquires Iron Sword
Belarmina acquires Spade
Belarmina acquires DU Core
Belarmina acquires 37ft of chain
Belarmina acquires Red Ball
Belarmina acquires Demon Bodyparts
Belarmina acquires 18ft of ashen spider silk
Belarmina acquires Cure Potion
Belarmina acquires Marbled Metal Bit
Belarmina acquires Halberd
Belarmina acquires Bread


By the kitties, so much stuff! The halberd stays. I don't want to be caught with this.

>[Nexkklpbk##
>[Cance44532###
>--
-- two and two are five times six be fourteen and eight makes ten two eleven num four one up add eight sixteen less four...

... are you finished trying to pry into my head? I can always leave you behind if you keep trying your mind control thing.

>NPC
And stop that. The 'no swearing' also applies to you.
>>
No. 168297 ID: 1ac39d

mind control? no, we can only look at your head not hi-jack it.
>>
No. 168298 ID: a9de4d

>DU Core
oooh leave that as well! its the feminine aid player talked about...

GUISE, SHE IS GONNA SELL US TOO
>>
No. 168304 ID: 3b6c92

>>168294
Sorry, it's just that "NPC" isn't a swear word in our universe.

...

...it's not even close to a swear word in our universe, actually. Most people probably wouldn't even know what it meant.

I guess it's some sorta epithet in this universe, though.

Anyway, I suppose it's off to Manuel's, then?
>>
No. 168305 ID: 7524b0

>>168294
Mind control? It's not like that at all. All we can do is look. Strange, though. Are you directly stopping it? Player never noticed when we looked at his information. Also, what do you mean by swearing? Is that term we used a bad word in this world?
>>
No. 168307 ID: e3f578

Damn, this really pissed you off. Man, such a strict code of ethics... I don't know if I'm impressed or annoyed.

Sorry, its just in our job as game players or adventurer helpers, basically its highly recommended of to get anything that isn't nailed down in an adventure. Rarely are there consequences, only lampshades of "Why did you just barge into my house and take my potion? OMG" then the person just leaves us alone and leaves us be, not really being mad at all.

You should see the worlds we've been to lady.
>>
No. 168308 ID: 3b6c92

>>168304
And so skeptical! Tch. Player complains at us all the time too.

Y'know, if you guys'd just view us as a resource, instead of giving us the kinda weird antagonistic banter thing we tend to get, things would probably go a good bit smoother...
>>
No. 168309 ID: a9de4d
 

>>168297
wait. shit. i get it, these are commands to force the user to open bag and inventory.

miss Q, how about dividing us? player would love to see you selling his health potion as well...
>>
No. 168312 ID: 701a19

>>168294
Wait, we can delve into your head? Since when?
Do you know the command words to do that?

All we know how to do is look at your inventory, see your health, and look at how you got your levels.

Ok, lets get started... You see that spider silk? That needs to be woven into rope. It's vital adventuring supplies, so you don't want to sell it.
The metal bit is some kind of key that is vital to the demons, so that can't be sold either.
The demonspider thorax should have some spidersilk in it, but probably isn't worth much of anything on its own.
The DU core is something you want to keep.
Selling Player's sword would be worse than turning him in.
Manuel won't take the spade.
We don't know anything about the ball, so you probably want to get that identified. It would be horrible to sell somebody a monster egg.

So, that means you can sell the chain, cure potion, bread, and the red ball.

However, before you sell anything, go ahead and return the Halberd with Player's apologies for both taking it and sucker-shoveling him, and ask what exactly Player did.
You should find out how angry Clash is about it before you decide how to respond. I'm all in favor of turning Player in to let the guards handle it themselves, since they certainly don't seem like unreasonable people.
>>
No. 168313 ID: 6834bc

>>168294
Sorry, Miss K. In our universe, the aforementioned term we won't be using anymore stands for "non-player character."
Which is, if you think about it, sort of funny given how the guy who first found us is named Player, and you're not him, and...
Yeah I'll shut up now.

So does any of the stuff Player has look valuable? Oh, and that big cylindrical thing that Player tried describing to you yesterday (or was that earlier today) - does that look familiar or valuable?
Like everyone else has been saying, we somehow know it's a "DU Core", but not much more than that.
>>
No. 168314 ID: 1ac39d

>>168313
well you may not know what it is, but i am sure it is an artillery sell.
>>
No. 168316 ID: 6834bc

>>168314
We don't know what it is in the context of this universe. It could be ammunition for a weapon (likely is), but that's just a guess.
>>
No. 168464 ID: 6a5a08

Hey, leave us with Player. and tie him up. It's the worst possible punishment you could give him! And I know the perfect way to annoy him...
Meheheheheh!
>>
No. 168476 ID: 23c8f1

Do you have any idea what that DU Core is for?
>>
No. 168477 ID: 2f0c5b

>>168312
>spider silk
>chain
sell it and buy proper climbing gear.
>We don't know anything about the ball
i belive its too light for that. it may be just a soccer ball.

>>168476
asides depleted uranium core?

its a used artillery shell, possibly a 125mm cannon. since it doesnt look like it was fired, its possible someone picked the gunpowder and discarded the core.

unless DU has other uses around. poison swords?
>>
No. 168482 ID: b4cf40
File 127195234547.png - (62.95KB , 800x600 , r001-0007-043.png )
168482

>non-player character
... 'NPC' stands for 'Nother Pussy Commoner'. And is pretty offensive.
Most crawlers think we don 't know what it means just because we're not city people. Assholes.
Yea, sometimes things get pretty meta.

>tie him up
That is cruel and unusual punishment.
>>
No. 168483 ID: b4cf40
File 127195238686.png - (61.56KB , 800x600 , r001-0007-044.png )
168483

>tones
Hmn, I'm not sure I should explain to you how this works... But you really want to help Greenie, this might save him someday. So there you go.

As I said before, your thingie is a psychic telepathic device. It works by touching the mind of its bearer, in order to send informtion by making them feel something. So far, you only sent visual and acoustic sensations. Catchy song, by the way.

Sometimes, you make a sound that obviously doesn't exists; these are the 'tones' I'm talking about. Sounds a bit like --
>[22834348957u23f###]

I've heard this kind of sound before, which is why I want you around here tonight. You'll see what I mean.

And I don't know what the tones you make actually mean, but given your nature I can only assume the worst. And so, I defend myself; by thinking the same tone as you, and running numbers to completely drown you out. I'm not sure of how it works, but it works.

A full explanation of this phenomena exists, and I will be adding to the discussion thread. I just need to actually write it.
>>
No. 168485 ID: b4cf40
File 127195258931.png - (63.96KB , 800x600 , r001-0007-045.png )
168485

>DU Core
Oh, THIS is the thing??

Well, it's pretty obvious this doesn't fits. The shape reminds me of a suppository... I really hope it this isn't the case.

The alchemical circles call the material 'Dense Metal', 'Heavy and Unknown' or simply 'two-thirty-eight'; 'DU' for short. Its quite toxic, and some varieties have a weird aura. Veins of DU are found deep in the soil but before you hit rock, and the material is usually found in plate-like shapes (maybe the result of some weird crystallization proccess). Technically, the plate crystals aren't ore; they're pure enough to go straight to the forge.

Now if this is some kind of munition... I can tell you this doesn' fits into any cannon I ever seen, and I doubt it can be fired by any cannon in creation. Its greenish sheen seems to be resin residue, somebody certainly dipped this piece into something... it could use a new coat. The flat back feels like it was slammed with a big hammer repeatedly.

In the end? This is practically useless. DU is practically impossible to work with, and this capsule is pure DU. I could try turning it in at the church for some cash.
>>
No. 168487 ID: b4cf40
File 127195270991.png - (43.11KB , 800x600 , r001-0007-046.png )
168487

>spider silk
Hmn... as is, this thing is pretty delicate.
Maybe it can be woven into something. I'll talk to Ash later.

>red ball
Hey this is the kids' ball! It went missing a weeks ago! What was Greene doing with it?

>demonspider thorax, silk in it
... I'm not a sage, but I'm sure spiders don't work like that. Maybe if there was more than one piece, it would be worth a bounty at the church.

>bread
I'll add it to our lunch.

If Greene keeps finding this kind of thing, he'll need a stash.
... I can offer my place for that.
>>
No. 168490 ID: 2f0c5b

>>168483
well you need to teach gree- player to counter it.

by the by, so far all we got was opening your inventory. we managed to open player's status screen and found out he managed to be level 4 thanks to the defeat of the mother spider.

do you know how to cast spells miss Q? or at least the "tones" of it?

also DU was used in the past as a shell for bullets. it was extra heavy so it transmitted the force of the explosion better that lead, wood or copper. you say this has a cover on it? it may be teflon, used to help the shell pierce its target. it can also be phosphorous compound altho i doubt it lasted this long. the phosporous would create a fire when in friction with the air, thus creating a "tracer round" that can also set the target on fire. very useful when you can aim for their ammo deposit or is in a night battle.
>>
No. 168491 ID: 2f0c5b

>>168487
the red ball was found deep in the dungeon. by the way, no kid has gone missing huh?

well i am sorry for calling you that. i was attempting to stir some outrageous on you to let go of player a bit. we still had much of the dungeon to explore, and to make things worse, the demons are looking for something that neither of us found.
>>
No. 168494 ID: a949d1

>>168485
We can tell you how to design a cannon that can fire it! It's a self-contained munition. The blasting powder is contained within the shell itself. Very safe and convenient... so long as you don't hammer the firing mechanism on the flattened back end (should be a kind of ringlike depression on the back center, that marks the firing point.)

Don't worry too much about the aura on that piece however... it should be primarily depleted of it's innate power.
>>
No. 168495 ID: 2f0c5b

you know, you do have a good point. but the actual cannon tecnology may be worthless here, since we dont know how good is the gunpowder we can make.

the firing pin on the gun may have made the hammering in the flat part of the shell, its possible the demons have a working artillery/tank and they are trying to make shells for it.

this core could be used to make copies fo the shell for mass production, then all is needed is good quality, well compressed gunpowder.

tell me miss Q, what cities lies around within a 8 miles radius? its possible it may fire longet that this...
>>
No. 168496 ID: 6aff0b

>>168494
Yeah, but breach blocks can be a bitch to design. There is a reason why they weren't using them earlier.

>>168487
You know you could take say 25% of his earnings as a fee for living space and stash. Of course you won't really get anything back on that if Player were to die in the dungeon, so you could see equiping him with some gadgets as a good investment.
>>
No. 168498 ID: 69f952

Hey, weird question, it may not be the best idea, but I figure I might as well ask since you're a mad inventor and all.

Do you think it would be possible to make the demon web-makey thingy forced to work again? Like be able to spin webs again, but without the added inconvienience of having something to kill attached to it?
>>
No. 168500 ID: e3949b

Hmm. Handy trick. I don't begrudge you using it...We can be pretty insensitive, and we're still learning what we can and can't do with this particular 'psi device'.

Hmm...I guess you don't know much about us, so...We're definitely not from Six Sisters, or your world. This is not our first time doing a psi-orb-thing, but it is our first time in your world. We view you through a visual sound-to-text interface, from a vantage point outside of the orb. No idea how that works, but there you go, a little about us.

I think what you hear as 'tones' are formulas or commands we can input into this psi device and get various responses on your side of it. We've just recently learned that we can use these formulas to look at, say, what you have in your pockets and bags, or get a brief mental summary of the carrier's levels.

We might be capable of doing more, but we haven't really had a chance to experiment and find more formulas, and we've already gotten in trouble due to rampant experimentation. Giving the wrong sort of inputs seem to give the carrier headaches or migraines, maybe because the tones become discordant or disruptive.

We can definitely see some things that might be tonal nonsense to you, thanks to our interface being in text. When the big spider demon and Charlotte came through that crazy gate thing yesterday we observed what seemed to cause it as text, even though Player didn't appear to properly register them. He might've heard noises (he never said), but he couldn't tell that they actually read "TRIGGER ON" and various other technobabble.

As for the stash and trading...

Player found the ball a bit into the dungeon, by a closed doorway leading down to what I suspect is the underground river area. Huh...How'd it get that far in? Guess you can return it to them, though.

You can sell the chain to Manuel... should be worth a pretty penny even at half-prize. If McLaughing might be interested in the DU Core we can hand it off to him as well...Doesn't look like the thing's very dangerous right now anyway, bullet or not. Do you think he'd be willing to exchange the thorax for some holy water too? If Player's gonna run into more demons, it would be handy to have some more flasks around.

I'm not sure it's such a good idea to sell the cure potion. Could do it in a pinch if there's a serious need for cash to make the needed purchases, but otherwise it's useful for unforeseen emergencies.

As for the shopping list, Player needs climbing gear to investigate the dungeon more safely. A hemp rope would be handy if it isn't included as part of the climbing gear. In total that should be 21 silver.

Personally, I don't see what 17 feet of ash-stained silk is going to do, so you could try to pawn that off too. Unless you think your friend can make something more useful out of it. The ash is...You should probably wash it, and let's leave it at that.

By the way, how do you plan to explain your bounty of adventerous goods and your buying needs?

And 5copper, I think the demons were looking for the marbled metal bit. At least they were searching for something in the spot where Player found it yesterday.
>>
No. 168502 ID: 701a19

>>168500
You don't pay much attention, do you?
Spidersilk rope is artifact level.

>>168485
It's a cartridge design. Rather than shoving powder, wadding, AND the projectile down the hole, these had all of that in one package.
Further, rather than loading from the end of the barrel they loaded from the back or side. The shape gives it significantly increased stability in flight compared to a sphere, and allows the barrel's rifling to apply a torque that further enhances stability.
Oh, you probably don't know about rifling. Well, it's pretty simple. You etch a spiral formation inside the barrel - a light twist, not like a screw - and that causes the projectile to rotate. A 1-in-12 rotation works fairly well, if you want us to help you build one.
Oh, and no, there probably isn't a canon on this planet capable of firing it because your material science isn't capable of building one which could withstand the force required to fire it.

Oh, and those plates aren't a natural formation. Depleted Uranium is actually a byproduct from the refinement of U-235.
Also, U-238 never glows. While they are very similar, U-238 is essentially harmless unless you breathe in the dust or start eating lots of it, while U-235 is capable of killing you via a poisoning effect from meters away.

Do you have a chart containing all the elements? We can provide one for you, and answer most questions you may have about them. Even better, you can verify our answers through experimentation.

So, tones!
We only know two command words.
"Inventory", which lets us see what you are carrying except things in your pockets.
The 'tones' for that are [Inventory]

The other one is "Next Tab", which lets us cycle through a very limited selection of information about you.
The 'tones' for that are [Next Tab]
>>
No. 168505 ID: 701a19

>>168502
Hrm... I wonder if we can show you images...

Here, if this works you should be able to see our view of your inventory screen.
-> >>165065
>>
No. 168517 ID: 2f0c5b

>>168502
we found a working shotgun, a artillery shell should not be a problem anyway.

yes its weird to find uranium like that. if it isnt a melted reactor, it can be actual DU rounds that got fired.

>>168505
you should load the pic anyw- size of finger?

miss Q, do you take player seriously or not?
>>
No. 168524 ID: 2cbe3e
 

Yo man don't take the guy's sword away. In fact, you should like, make it better and stuff.

To motivate you, here is an inappropriate song.
>>
No. 168533 ID: e3949b

>Spidersilk, artifact-level.

You might be thinking of the wrong setting, Seven. Or joking.

>Talk on Uranium.

The substances of our world might be dissimilar to those in this world, no? While I'm sure we could spend some time figuring it out, we currently have better things to do.

Also, can't we stop doing the command thingy already? Miss K has said she doesn't want us poking around in her head, so let's respect that. She can just flood numbers to stop it anyway.
>>
No. 168537 ID: e3949b

Ack! And before I forget, add torches or a lantern and some oil to that shopping list.

Maybe it's best if you visit MacLaughing first and see how much silver you can get for the DU Core.
>>
No. 168539 ID: 701a19

>>168533
Spider silk rope is stronger than chain, and lighter than hemp.

If she's referring to it by its Standard Atomic Weight then we can be pretty certain they match up reasonably well.

As far as command words go, the more she understands the more she can help us understand.
I'm well aware she can block us out, but I'm reasonably certain she's at least somewhat interested in this.
>>
No. 168540 ID: 2f0c5b

its not exactly a artifact but it sure gets close to it.

im dying to see some java commands on her. if she knowsof the tones what would she know of these commands?
>>
No. 168587 ID: bcf25c

>>168487
Have Player eat the thorax to see if he gains intrinsic fire resistance.

>>168533
She did mention that a lot of it has a harmful aura, though. Hmmnh... I wonder...

The demons started developing technology and magic rapidly that they should not have; considering K's occupation and history, it's unlikely that they've been working on this for a very long time.

I wonder... is there a being or item that is our conterpart that has also managed to get into this world? Food for thought.
>>
No. 168592 ID: f21281

Ms. K, what's the biggest caliber cannon you've ever seen? That is, if you all use inches and meters and millimeters and feet and all that jazz.

Because this thing looks like it's a 120mm slug. Definitely not your eras level of tech.

It's like...hum...stone-age man coming across a ballista.
>>
No. 168930 ID: 743851
File 127203132351.png - (35.29KB , 800x600 , r001-0007-047.png )
168930

Well, church first, then.

>cast spells
I'm an inventrix, not a sorceress.

>periodic table
I'm not a 'chemist either. Well, maybe I dabble a little on the subject, but that's because there is no metallurgy without a little alchemy. I'm more of a smith.

>tones
You didn' made any 'tones' this time.
And before you think about it, don't.
.. I admit I probably notice them because I know what I'm looking for.

>images
Didn't got anything I assume there is some visual information exchange because you claim to be able to see around me... but so far, I haven't seen anything from your side.
>>
No. 168931 ID: 743851
File 12720314503.png - (92.86KB , 800x600 , r001-0007-048.png )
168931

>earnings, gadgets
I don 't 'do' 'gadgets'. I'm a problem-solver; give me a problem, and I'll build a solution.
And profiting so directly from Greenie's hard work seems too much. I have plenty space around; I think the farthest I'd go... is to ask something for the lodging, even if I don't have a room for him.

>explain bounty, purchases
... I didn't think of that. I can only hope nobody asks too much... and if comes to it, tell the truth. I can trust almost anyone in the village with a secret.

>cannons and munitions
>cartridge design, rifling
Artillery is rated by the round's weight in pounds. The largest I've read about is a 48-pound cannon -- meaning its able to fire anything under 48 pounds that's remotely round and fitting its barrel. Depending on ammo type and firing arc, you can easily hit up to two and a half klicks away with one.

Which is why I'm skeptical about this DU thing being a munition, its just too heavy and in the wrong shape... And encapsulated ammo, would need a new type of gun entirely because of removing the capsule, not like I never...

Oh look! Rehearsals!

Choirboy: "... the Handymen's Wisdom is in knowing their place?"
Father: "That would send the wrong message..."
>>
No. 168932 ID: 2f0c5b

>>168931
welll before the end of the old civilization it was common for a cannon to reach 8 klicks with partially aerodynamic pellets. dont you think the shell is a bit like a arrow-head? the hammered part was filled with gunpowder, but the bullet would usually shatter upon contact with target, im not sure why this one didnt.

i dont want to sell it and discover we need it later or the demons are looking for it as well.
>>
No. 168933 ID: 371e4a

>>168931
You're right that it would need a new type of gun. You yourself might be able to make one, would probably take years and no guarantee that the thing wouldn't blow up in your face when test firing it. You would have to build up a whole lot of more industrial infrastructure before you can build them reliably in large quantities.

Anyway, gadgets or similar things Greenie would need. A good and simple as well as reliable way of relighting torches, grenades if you can do it or other harmful stuff he can throw. Other than that just go over what he has and maybe you can think of some improvements that can be made to his gear. Just remember to keep it simple, he's not exactly brilliant and the stuff he uses will have to survive some pretty nasty field conditions.
>>
No. 168934 ID: 1ac39d

>>168932
most likely it's tough as hell. notice how it's all scraped up? it most likely went through a few walls before stopping.

i also have an odd idea on the nature of your world, if it panes out then we are going to find a thing that goes through DU cores like candy. could you explain what the stained glass on the left and in the middle are depicting?
>>
No. 168939 ID: 192785

>>164793

It's solid metal, covered in resin residue (what the other guy thought was scrapes). If it's really a big solid slug bullet, I'd say it hit something big and soft enough to break its momentum. Like, say, a bunchload of trees. Or a big demon.

If it's really our kind of DU, then it's definitely tough as heck. The nature of how they collect most of the metal (as pure metal 'plates' found in dirt/clay) seems to indicate it's not natural, either.

...Is anyone really surprised by that, considering what we know of this world?

That said, we'll not be firing off that bugger this year, so perhaps we can move on to a more productive conversational topic?

The glass is depicting members of the Host. We know relatively little of them, except that they come from the sky, are considered gods here and seem technological in origin.

>the truth

Mmm. Well, MacLaughing and/or Sun aren't bad people, so I'm sure they'd understand the situation with some persuasion.

I won't tell you to lie, but you do have the option of just saying that you're in the process of cleaning out your workshop/cellar/whatever and you've found some odds and ends that he might be interested in. Stuff you've traded in from adventurers for curiosity's sake.

Granted, the freshness of the spider demon parts makes that lie a little bit weak...

Hang on. Lia seemed to express an interest in demons...She's the knowledge whiz on that field in this village, yes? Maybe she'd be more interested in demon spider body parts.
>>
No. 168942 ID: 7a7cd0
File 127204085012.png - (91.69KB , 800x600 , r001-0007-049.png )
168942

>gun, build time, DU core, etc.
Heheh. Maybe yes, maybe no. A cannon that fires this core, yes, that would be a few cycles away with what I have in hand...

>relight torch
That's why there are oil lamps.

>grenade
Like... a fireball potion?

>stained glasses
Well, the church has six of them, each about an angel. I assume that 'middle' you mean Host's tapestry behind the altar.

To my left, we have... Bricklayer and the Handymen, the builders and helpers of everything. Then there's the Harpist, which leads the way by the means of song. And the Messenger, taking the truth wherever voice can't reach.

To The other three windows to my right are the Masterchef, which keeps both workers and warriors fed; the Guardian, who fights harder than anyone can; and the Smith, which work is the most essential as he makes every tool for every Angel.

I admit I have a little bias towards the Smith... but that aside, those are the words and the angels, as taught to me since I was little.

>stories, excuses, etc.
I'd rather not lie. Let's see how far I can go before they ask.

Choirboy: "I'm out of ideas then, Father. Are you sure about your interpretation?"
Father: "Yes. It's a message of self-knowledge and hope, not defeatism."
Choirboy: "Let's see how we can play it up then..."
>>
No. 168943 ID: 371e4a

>>168942
Fireball potions. Yes that would work I think, can you make it spray shrapnel as well?

And oil lamps are quite good, but they're a bit hard to fight when holding. Torches also have the added benefit that they can be used as an improvised weapon.
>>
No. 168944 ID: e2aba8

>>168942
> a few cycles away
as in, months? how long has the dungeon sieged by demons?

just to ease my paranoia.

>angels
well player never told us that. or did we failed to ask?

it seems the orb is mostly harpist oriented. lets see how this turns out.

also im almost sure the priest will help with the secret. tecnically player gained a few silver pieces when player discovered he lost his money somewhere in the townskirts, so you may be willing to repay the kindness eventually.

im guessing we wont see the other 3 windows since they dont look plot relevant
>>
No. 168945 ID: e2aba8

>>168943
how about a mace-lamp? the heat in the head could ignite things...

i think the most creative way to get trhu the torch/hand thing was a shield with a torcholder.
>>
No. 168958 ID: 37ca98

>>168942
For the grenade, the simplest model is a clay jar stuffed full of gunpowder with a long fuse or wick stuffed through a wax plug. The ball gives the gunpowder pressure, causing it to explode instead of just burning and the hard clay jar turns into shrapnel when it does.

I mention this because you said you have, or at one point had, gunpowder.
>>
No. 168960 ID: 192785

Go ahead then, Miss K.

Fireball potions would need a chemist (and Miss K only dabbles, she says), and possibly need time to produce them.

Besides, who's paying for all this? You can't expect Miss K to give stuff to Player completely pro bono.

I checked, and Word of God has it that cameras are 'fixed', so don't try any [Rotate View 180°] commands. I think we want to avoid direct commands in general from now on, really, since they don't seem integral to the plot, just a fancy part of the game world.
>>
No. 168984 ID: 701a19

>>168958
Not a bad design, but it would work better with a nitroglycerin/cellulose core. Gunpowder has a decent expansion ratio, but its detonation time is too long; great for firearms, poor for grenades.
We might be able to teach you how to create trinitrotoluene, which doesn't explode from shock like gunpowder or nitroglycerin.

Remember, learning is FUN-damental.
>>
No. 169005 ID: e2aba8

forget the grenade until we get to know what miss K/Q can do.

>I'm a problem-solver
so! we have a machine in the dungeon spewing electricity everywhere. it seems to be connected to a HUGE gem. how can you help with that?
>>
No. 169007 ID: 445c48

Pull the rope. You know you want to. It's just sitting there, so tempting, so alluring, you must pull it.
>>
No. 169033 ID: 7a7cd0
File 12720636051.png - (93.97KB , 800x600 , r001-0007-050.png )
169033

>TNT, nitro, gunpowder, grenades, etc.
Uh.. what's the part of 'I am not an alchemist' you did not catch? .... I can't make heads from tails of what you're saying.
And yes. A clay jar with gunpowder isn't a good substitute for a fireball potion, it would be needlessly bigger. And mining bombs aren't something you can carry around in your pocket...
And if you're asking something that'll need an alchemist to make, why not just have a fireball potion?

>huge gem
You asked before. Sounds like magic. You need those magic-cancelling thingies I keep forgetting the name. If an iron rod and a length of copper wire worked against magic, Lightning Bolt wouldn't be a very popular spell.

>rope
Ah! I've done that alot when I was a little Belarmina! Good memories, forever lost in the sands of time~

"Am I interrupting?"
Father: "Never, my child."
Choirboy: "Hey Miss K. What brings you here?"
>>
No. 169034 ID: 7524b0

>>169033
Say "I had some junk lying around that I wanted to clean up, was hoping I could get a good price for it."
>>
No. 169044 ID: 40e75d

Y'know, I get the feeling that you really either don't believe we know any of this stuff, or just aren't interested in access to this kind of extra-planar tech. I'm surprised really, I would expect any kind of inventor to be chomping at the bit for this kind of information.

Then again, maybe it's just the type of information you are being fed. Using that electrical gem Player found as a power source, I could show you some really cool things you can do with electricity. With a little work and setup I could show you how to create electricity using wire and magnets, and use it to do certain things.

Of course, for it to really be efficient you'd need to get into chemistry again (it's called chemistry round here, not alchemy).
>>
No. 169065 ID: 7a7cd0
File 127206917178.png - (93.29KB , 800x600 , r001-0007-051.png )
169065

>interest
No really I'm not an alchemist, or chemist, or anything. I don't have a laboratory in my basement, nor carry gold dust in acqua regia, nor have the slightest idea of what trinitrotoluene means. I wasn't raised to do this kind of thing.

>electricity
Hehe. Whatever you say~


"I found some old stuff in the wine cellar I don't have, I thought I could call a bounty on it?"
Father: "Heh, interesting."
Choirboy: "Of course. But Lia takes care of that since..."
"Oh, I forgot. Sorry."
Father: "It's fine, my child."
>>
No. 169067 ID: 371e4a

>>169065
Aqua regia is fun stuff. But that's no what you're here for. Ask them where you can find Lia.
>>
No. 169068 ID: 701a19

>>169065
TNT is an explosive that's only about 60% as strong as Nobel's Oil, but is FAR safer to handle. You can pound on it with a hammer all you like and it won't go off.

We can teach you almost anything you want to know, and answer almost an question you may have about the times before the fall.

So, what's up with the satellite dish on your house? Those don't seem all that common.
>>
No. 169080 ID: 445c48

Butts. I think we should stop going for explosives and more machines. Stuff like internal combustion engines, cars, planes.

Bugger, cheating here might be hard.

Ask where Lia is already. Use at least some of the dosh from selling junk to get us a little pouch. Then put some beef jerky in it because god damn I like beef jerky.
>>
No. 169081 ID: e2aba8

>>169065
>old stuff in the wine cellar I don't have
the fan is eager for some dirt, huh.
>>
No. 169107 ID: a1ac99

>>169065
>Not an alchemist
We can do that part, handhold you through the parts you don't understand. You seem set on not doing it, though, so, it might just be a fear that we don't know what all we claim to and we might inadvertently blow you up.

I can understand that. Everyone was just excited because you're apparently a scientist from where we stand.

Although, most of what we say about we can teach you is, technically, true.
>>
No. 169113 ID: e2aba8

dont push. miss Q says she wont, she wont.
>>
No. 169135 ID: 1ac39d

i'll leave it alone for now. but once this whole dungeon business is done i am going to teach you how to build a plane. which from the looks of things is what the Messenger actually is. that or a spaceship, but that's even more complicated.
>>
No. 169137 ID: 445c48

Make a foam hammer.

Hit Player on the head with it, constantly.
>>
No. 170636 ID: 11573c
File 127233696151.png - (92.53KB , 800x600 , r001-0007-052.png )
170636

>TNT, alchemy, handholding, etc.
Whatever you say...
I still think you'd have better luck with Alchie. She's a wandering alchemist that shows up once in a week.

"Is she in her office?"
Choirboy "Should be. Door to the left."
"Thanks. If you'll excuse me.."
Choirboy "It's ok."
Father "Fare well, child."
Choirboy "Focus, Father -- how would you word this?"
Father "Hmmn... maybe knowing his role?"

>Messenger
Uh, a 'plane'? It's an angel of Maths?

>fan is eager for some dirt
What?
>>
No. 170644 ID: 11573c
File 127233727494.png - (46.38KB , 800x600 , r001-0007-053.png )
170644

>scientist
Well, I am! Or, I like to think I am. I spend alot of time into making something new, or something better, or just reading anything I can get my hands on. But making fake gunpowder and refines -- those are parlor tricks compared to what a real, certified alchemist does.

What I know is my family's trade and craft, and it's about metals, woodworking, sculpting, shaping, levers, wheels... materials and machines. I have a workshop, not a lab. Most of the time, its the drudgery of making barrels, furniture and caravan cart maintenance...

... no matter how many times I come here, the altar still doesn't makes me comfortable. Its like... it's designed to do that.
>>
No. 170647 ID: 1ac39d

then let's team up with alchie. you build the mechanisms, she makes the material. put it together and you get something cool.
>>
No. 170648 ID: 11573c
File 127233735662.png - (93.15KB , 800x600 , r001-0007-054.png )
170648

Hmmn, the office seems oddly silent...
Hehe. Distracted, are we not?.
>>
No. 170649 ID: 1ac39d

is... is that a dripping chunk of meat?
>>
No. 170650 ID: 3b6c92

>>170636
>Alchie the alchemist
You've gotta be kidding me.
>>
No. 170657 ID: 24aa45

>>170644
You are no scientist
you are an engineer

Engineers > Scientists.

anyway, why the blushing in the sleep...
>>
No. 170674 ID: 732129

>>170657

It's not a blush, it's a flush. Alchie's been hitting the sauce.
>>
No. 170675 ID: 445c48

I mean you could snoop but I recommend waking her by kissing her.
>>
No. 170677 ID: f21281

>>170636
Not a plane in the mathematical sense. Plane stands for Airplane.

Basically think of a giant vehicle shaped like a bird with its wings outstretched, with a propeller like a windmill (but made of much, much sturdier materials than cloth and wood) affixed to the nose, which spins at mind-boggling speeds to provide propulsion.

If you want, we can go more in-depth on the basic properties of flight with you some other time when we've got the opportunity.
>>
No. 170679 ID: 732129

>>170677

It's like a powered glider, or one of those flying toys with the rubber-band powered propellers.
>>
No. 170681 ID: cda1dd

>>170644
mechanic/crafter. got it.

>>170648
ZO MUCH TRASH!

there is no booze around, she is having a wet dream. simply get out of the room and drop something to make noise.

...or touch us to her forehead. what do you have when its a orgy with infinity?
>>
No. 170698 ID: 9cf63d

>>170681
If she is having such a dream I would consider it rather impolite to intrude her mind without her permission.

Perhaps a polite cough would rouse her? (in the more... polite sense.)
>>
No. 170715 ID: 684ab0

The chunk of meat seems...Fresh. Lots of other stuff here. Glad you're not Player, or the others would probably have him yoink something.

Well, if we're going to be selling off stuff, we need to be a-waking Lia. No pranking please, ma'am. It's a bad way to start business.
>>
No. 170751 ID: a1ac99

>>170657
I don't think she's asleep. See how the robe is bowed out around the chest area and the hands are missing from the ends of the sleeves?

She's got her hands pulled into her robe and is likely fondling herself is ways inappropriate for a church setting.
>>
No. 170754 ID: 701a19

>>170751
We don't know how their religion works, so we can't say what is and is not appropriate.
However, if that is what she's doing then you should totally hit on her.
>>
No. 170756 ID: 7524b0

>>170754
I agree. Ask her if she needs "help with anything".
>>
No. 170782 ID: 86bece

>>170648
Hehehe, she's probably dreaming about Player.

Sneak up close to her, put your face close to hers. Gently shake her awake and then ask her if she's dreaming about anything good.
>>
No. 170831 ID: 684ab0

>>170751

Huh, I didn't notice that. Maybe you should knock next time, Miss K?
>>
No. 170914 ID: 754d8d

>>170648
Just do your thing, Miss K. We keep running into Amazing differences between what we consider common Knowledge, and this World's State of Being. We need to Learn more so we can give better Advice.

That disturbingly-fresh meaty part on the shelf seems to imply that someone else has been hunting critters and got a bounty for it. Do the guards do that?
>>
No. 170915 ID: 445c48

sneak up and kiss her. Quiet as you can
>>
No. 170916 ID: 2cbe3e

>>170915

This.

Also, check out the piece of paper that the blood is dripping onto.
>>
No. 170931 ID: 23c8f1

>>170915
No, sneak up and yell 'BOO!'
>>
No. 171803 ID: 11573c
File 127255613292.png - (95.23KB , 800x600 , r001-0007-055.png )
171803

>dripping meat
I don't know. I.. think I have seen it before? Curious I am.

>airplane
Hmn... a flight-capable contraption named after the Elemental Plane... nifty.

>fonding herself
Hmmn, you think? She does not seems to, silent breathing, hands still... but still very very suspicious, maybe she can hide it well... right? Maybe, maybe... just to be safe...
>>
No. 171804 ID: 11573c
File 127255616852.png - (40.71KB , 800x600 , r001-0007-056.png )
171804

Gyeheh. She smells so adorable~
>>
No. 171805 ID: 58c0d1

>>171804
You should wake her up by licking her ear.
>>
No. 171806 ID: 11573c
File 127255622692.png - (46.34KB , 800x600 , r001-0007-057.png )
171806

Ahumn. "Rise and shiiine littlelia... need any help~"
>>
No. 171807 ID: 1ac39d

:3
>>
No. 171808 ID: 11573c
File 127255631726.png - (58.33KB , 800x600 , r001-0007-058.png )
171808

Lia "GAH! B-Yo-DONTEVERDOTHAT!"
"Gyeheheheheeee~ looking soo tasty~ with your sexy dreamy dearies~"
Lia "T-that-- I wasn't--"
"Mnhmmmmmn~ suuuuuure~~"
>>
No. 171809 ID: 11573c
File 127255634816.png - (49.42KB , 800x600 , r001-0007-059.png )
171809

Lia "Hmph. Belarmina Kwalish, you. Are. Terrible."
"Flattery will get you nowhere, Evangelina Mélange Oates. But thanks~"
Lia "Why did you sneak into my office?"
>>
No. 171810 ID: 732129

>>171806

Hahaha

DAT FACE
>>
No. 171811 ID: 1ac39d

oh, you know, things and stuff.
>>
No. 171814 ID: 3b6c92

>>171809
Well, looks like it's time to start selling stuff.
>>
No. 171815 ID: 58c0d1

>>171809
Tell her you got some stuff to sell.

Also, try to find a subtle way to ask what she was thinking/dreaming about. She looked so very happy.
>>
No. 171817 ID: 43d730

>>171809
>Kwalish
She wouldn't happen to have... an apparatus named after her, would she?
>>
No. 171825 ID: 11573c
File 127256539536.png - (51.80KB , 800x600 , r001-0007-060.png )
171825

>apparatus
What? Who, me? No, I don't think so. Although... it would be interesting, have something called 'Belarmina Device'.

"Oh, nothing important, things n' stuff. Might have found something to exchange for coin."
Lia "Well, we don't just 'do' coin, but let me see what you brought."
>>
No. 171826 ID: 11573c
File 127256545141.png - (56.26KB , 800x600 , r001-0007-061.png )
171826

"Voilá."
Lia "What's it?"
"To me, just a big piece of DU. Found in the dungeon, therefore bounty."
Lia "You, in the dungeon? Why?"
"Always with the hard questions."
>>
No. 171828 ID: 11573c
File 127256551427.png - (57.12KB , 800x600 , r001-0007-062.png )
171828

Lia "Uff. Heavy."
"Well, of course. It's the Dense Metal. How much is it worth?"
Lia "... fifteen brothers."
>>
No. 171830 ID: 1ac39d

what?
>>
No. 171832 ID: 11573c
File 127256580586.png - (56.42KB , 800x600 , r001-0007-063.png )
171832

"What's that?"
Lia "Fifteen fiveten... no, fifteen. Fifteen brothers, driven by a ..... pire?"
?!
Lia "... born with a purpose, as simple as is dire.
Sink into metal, tear all wire....
Crush to the heart of whoever desires."
>>
No. 171833 ID: 11573c
File 127256582859.png - (57.43KB , 800x600 , r001-0007-064.png )
171833

>>
No. 171835 ID: 11573c
File 127256592315.png - (56.44KB , 800x600 , r001-0007-065.png )
171835

"What in the--"
Lia "Worthless. Yeah. It's worthless. Take it. I'm not supposed to have it."
>>
No. 171836 ID: 1ac39d

did she just read it's history or something?
>>
No. 171837 ID: 30fa59

>>171835
Demand an explanation, and threaten endless surprise ear lickings unless you get it.
>>
No. 171838 ID: 1ac39d

>>171837
ah yes, things that are technically threats but can't get the guards sent after you.
>>
No. 171842 ID: 2cbe3e

Tell her that if she doesn't tell you what you want to know you'll lick her eyeball. It'll only be once, but it'll be slow and deliberate.
>>
No. 171846 ID: d6be56

Huh. She looked at it and got a rhyme from somewhere...She might've performed a divination, or something. Gotten a word in from the Host, or just used some kind of 'magic'.

If she can perform divinations, can you get her to look at that marbled metal bit?

Not really sure if it's a good idea to show it off, but we're kinda blank on what it's FOR at the moment, just that it's important, and since it's important...Any port in a storm, I guess.

And no money. Great. Well, guess you can take it back to Player, then. He can stash it at your house until something comes along that it might be useful for.
>>
No. 171859 ID: e3f578

Oh, it's a Quest or Key Item. Yeah, businesses magically know not to take those because they'll be important in the adventure later... usually. Player would possibly know that, probably in the adventurer's rulebook at the school or something since your profession is engineering and his is adventuring(fighter class).
>>
No. 171882 ID: ffbb5a

no comments. if she can give us quick divination teachings, the merrierer.
>>
No. 171890 ID: 732129

>>171835

Hand us to her! See what she has to say about us!
>>
No. 171892 ID: 5a2e05

>>171890
This is best idea.
>>
No. 171893 ID: 24aa45

>>171892
Yes, it is...

And when we do that, we make her hand over coins for paper by flooding her brain with insanity...

Or just convince her to give coins for things...
>>
No. 171894 ID: 732129

>>171893

No! We stay silent and let her say what she will. Once she's said it, we wait for her to return us to Miss K. We don't need to assault her senses.
>>
No. 171896 ID: 7524b0

Driven by a pyre... That would be the explosive inside the shell. Did it come in a pack of 15?

The purpose of the item is to KILL. To pierce and destroy.

Of course she's not supposed to have it. Well, try some of the other stuff.
>>
No. 171900 ID: fd6cc9

i second handling us to her.

farmer, please do it when there is people online to cancel the command shenanigans

>>171896
tank shells do not usually comes in magazines or clips, its likely this is a actual cannon she is talking of. 15 cannons, 15 brother shells.
>>
No. 171912 ID: e78618

>>171835
Don't hand us over. She might react badly to us. Or decide to keep us or something.

Seems like she just had some vision or something. Well since she isn't interested in that try to sell the rest to her. Then see if Manuel would be interested in the metal.
>>
No. 171957 ID: f21281

>>171835
>Fifteen brothers
Maybe means there are more of these - fourteen more.
>Driven by a pyre
Fixed for spelling. Could be referring to the method these things are launched. Explosive propellant and all that.
>Born, purpose, simple, dire
These are ammunition for weapons of war. Created for the explicit purpose of blowing shit up. I'd say that's a pretty dire purpose.
>Sink, metal, tear, wire
Armor-Piercing round perhaps? Destroying all internal wiring.
>Crush, Heart, Desires
Ehhh...Depleted Uranium ordinance tends to punch holes into shit than crush...but whatever. Could refer to it's armor-piercing capabilities again, and the desire is probably referencing the user's intended purpose for the weapon.
>>
No. 171958 ID: 701a19

Why, Bela! Is that some honest romantic tension I see between you and Lia?
>>
No. 171963 ID: a1ac99
File 127259319311.jpg - (26.92KB , 800x533 , P2230115.jpg )
171963

Well, yeah, we told you it was a cannon slug. The scratches around the thing at the base of it are from the rifling inside the barrel. The "pyre" is the gunpowder used to propel it from its casing.

Here, we can play music, but we never really figured out if we can show pictures. Can you see this? Look kinda familiar?
>>
No. 171964 ID: 445c48

Hand us over, again saying we were found in the dungeon and how you just want an idea of what we're worth etc etc.
While we distract her, kiss her.
>>
No. 171966 ID: 701a19

>>171963
If it had been fired it wouldn't be intact. At those speeds even water acts like concrete.
>>
No. 171996 ID: a1ac99

>>171966
I never said it was fired. There's also the fact that she talked about how hard it was, going so far as to say, "DU is practically impossible to work with," which means that, I would assume, even with heat to forge it with, it's nearly impossible to change its shape.

And it's just a though, y'know? I'm well aware of the stresses on fired munitions, having seen what water, and even flesh, does to bullets. It's just a suggestion and as said before, we don't know what the physics here look like and that stuff may very well be nearly indestructible. What better material to make a penetrating weapon's business end out of than something that won't warp under pressure?
>>
No. 172175 ID: 23c8f1

>>171996
The amount of heat you need to work this with is probably unobtainable.

Ask her what the hell you should do with it then?
>>
No. 172365 ID: 445c48

>>171966
It might have been stopped with magic! You never know, with magic.

Also ask what was with the poem and why she's not supposed to have it.
>>
No. 172733 ID: 51697b
File 127277671156.png - (57.44KB , 800x600 , r001-0007-066.png )
172733

"Did you just--"
Lia: "No."
"Lia, I just saw you--"
Lia: "Not at all."
"Lia, could you stop--"
Lia: "Oooh, look at the time! Here, have your thingie an'--"
"I'LL RIP YER EYE!"
>>
No. 172734 ID: 51697b
File 127277675666.png - (57.38KB , 800x600 , r001-0007-067.png )
172734

Lia: "Eccuse me?"
"Stop that!"
Lia: "But--"
"Evangeline, you are going to explain yourself now, or I'll will sneak up on you every day to nibble your ears whenever you ain't looking!"
Lia: "...."
"Did I make myself clear?"
Lia: ".... yes?"
>>
No. 172736 ID: 51697b
File 127277698134.png - (56.73KB , 800x600 , r001-0007-068.png )
172736

"And if I catch you frig--"
Lia: "Okay! Okay, okay. Look. Uhhmn. I... can do that, okay? Since... ever. Kind of."
"Could ya be a touch less vague?"
Lia: "How-- how exactly do you explain 'seeing' to someone blind?"
>>
No. 172737 ID: 51697b
File 127277704272.png - (54.92KB , 800x600 , r001-0007-069.png )
172737

Lia: "I... guess I was pretty lucky, I reached college before I noticed I was the only one who could do that... and cats be bledded, my path never crossed with a crazy seer or evil psychic or anything like that."
"I just wonder how I never noticed, with me knowing you all these years."
Lia: "I... slipped? This thing yours is weird... it's pretty alien."
>>
No. 172740 ID: 51697b
File 127277736036.png - (55.13KB , 800x600 , r001-0007-070.png )
172740

>quest item
"How important does it seems?"
Lia: "...nnnnot much? Look, don't spread this, right? I don't want to be the town's crazy psychic lady."

... and suddenly, asking her to 'read' other things becones all kinds of awkward.

>romantic tnesion
What is this thing I hear? Envy?

>uranium talks
Boy, you DO like to talk!
>>
No. 172741 ID: 1ac39d

alien how? from another planet alien or just 'weird' alien?
>>
No. 172744 ID: 31643d

>>172740
Aww, apologize for upsetting her.

Then nibble her ear again.
>>
No. 172747 ID: 5a2e05

>>172740
Get her to check us out. It'll be fun.
>>
No. 172749 ID: 701a19

>>172740
Envy? Oh, no. One of our hobbies is setting our holder up in a happy romantic relationship.
We were going to try to set player up with Lia, but if you're already interested in her...
Of course, we're still going to make him hit on you either way. That's just too much fun to pass up.
>>
No. 172752 ID: 701a19

>>172749
Oh, and things are a bit tricky here. You know we know, but she doesn't know we know. If some of us let it slip to Player then Lia will blame you, and since no voice has any control over the others we can't even promise to keep it a secret.
You could have her examine us. Although we'd rather be kept secret, most voices would respect a Mutually Assured Disclosure situation. Also, it would let us find out about ourselves as a bonus.
>>
No. 172753 ID: 1ac39d

>>172752
i would also like to add be ready to snatch us back if reading us looks like it's going o cause her head to explode.
>>
No. 172757 ID: a594b9

>>172749
I think Player's learned his lesson there. If we keep asking him to do that he's going to get mad at us.

I'm sure there are many other eligible girls in town!

Or maybe... Miss K, what's your opinion on poly-amorous relationships?

More on topic: See if she'll buy some of the other junk Player found. Also, that demon-metal fragment is apparently important somehow. If Lia doesn't mind, you could get her impression of it.
>>
No. 172789 ID: fdaabb

If Lia reads us, would that mean she could browse the rest of TGChan?
As a result, would she become aware of the fourth wall?
>>
No. 172799 ID: 1ac39d

>>172757
we know it's important because we overheard some demons frantically looking for it.
>>
No. 172803 ID: 445c48

>>172740
>You like to talk

Yeah well, what else can we do. Now hand us over asking for a normal appraisal but don't phrase it like that because that sounds bad and then kiss her when we're distracting her.
>>
No. 172815 ID: 22722f

You should certainly promise not to rat Lia out...You're on good terms from what I gather, and it's the sort of stuff friends do. Poor girl does look a bit worried about being looked on as crazy.

Besides, a gift like this isn't exactly harmful to others if kept hidden, right? If Lia isn't interested in the attention it would bring her, she should be welcome to her privacy.

>Re: Show her the orb.

I suggest we leave introducing ourselves to new people for another day, guys. Once is enough for today, particularly given our habit of going on tangents.

>Re: Further matchmaking attempts.

Could we perhaps stay on track here? Not everything focuses around getting two or more people together in love, matrimony and/or 'other'.

>Re: Show her the metal bit.

Now, I'm sure the situation is unusual for you, but could you please ask Lia to look at that metal fragment as long as she's at it, Miss K? As we've said, we're fairly sure it's important somehow.

If she reacts badly to it, try to be prepared to take it back and break her connection, just in case.

Oh, and don't forget to try to sell the spider demon bits. If you can exchange it for some holy water or something that'd be dandy.
>>
No. 172830 ID: 1f7c35

>>172740
Ok, try to sell her the rest of the stuff we were selling. See if she is willing to try and read the weird piece of metal. If she doesn't then tell her that it's ok and you won't tell anyone of her ability.

You know with that ability I think you should keep us as far away as possible from her. It's possible that her touching us would have some rather nasty side effect.
>>
No. 173733 ID: 4acfef
File 12730703353.png - (51.13KB , 800x600 , r001-0007-071.png )
173733

romantic relationship, Lia
Me and Lia? Hah! No, no. I'm not even her type.

"I... will do my best about your secret."
Lia: "Thanks..."

>alien how?
"But... what did you mean by alien? Like... 'weird' alien, or... Idunno, 'off-this-earth' alien...?"
Lia: "Bella..."
"Yes. Seriously."
Lia: *sighs* "mmmnnh.... its... not demonic or anything, the thing itself is just weird, different."

Hmn. It just looks like a block of dense iron to me...
>>
No. 173734 ID: 4acfef
File 127307037469.png - (51.83KB , 800x600 , r001-0007-072.png )
173734

"Uh, changing subjects... I have something else that might interest you..."
Lia: "Sure, let me see."
>>
No. 173735 ID: 701a19

>>173734
Talk to you in a few minutes, Bel~
---
Hi, Lia!
>>
No. 173736 ID: 4acfef
File 127307046862.png - (62.71KB , 800x600 , r001-0007-073.png )
173736

Lia: "... spider web?"
"Demonic spider web. The ash was... uh, to keep it from gluing to itself. I think."
Lia: "Mmmmmnh, I cannot offer a bounty on this. The point is to reward killing demons, not cleaning up after them. And next time, find some better ash."
"What about a piece of the spider?"
Lia: "Just one? Not really much..."
"Enough for a bottle of holy water?"
Lia: "Hmn, I guess. Anything else?"
>>
No. 173738 ID: 4acfef
File 127307063231.png - (52.44KB , 800x600 , r001-0007-074.png )
173738

Trade: Demon Bodyparts for 1 Holy Water

"I'd like you to.... you know."
Lia: "Bella... did you even listen to me?
"Geheh.... sorry, but it's pretty important..."
Lia: "... fine."
>>
No. 173739 ID: 4acfef
File 127307069855.png - (53.49KB , 800x600 , r001-0007-075.png )
173739

"So... what do you think?"
Lia: "Hmn.... A safe, or something safe. Something about opening a family's ruin, or a path."
"No rhymes?"
Lia: "This thing's flow is completely destroyed. Where did you find it?"
"On a furnace. I think."

Well, it is deformed and wrapped by heat.

Lia: "Would explain the fire, but not the screaming. Anything else?"
"... this."
>>
No. 173740 ID: 4acfef
File 12730707627.png - (55.60KB , 800x600 , r001-0007-076.png )
173740

Lia: "Okay, this isn't supposed to exist.
"Huh? What do you mean?"
Lia: "I mean the entire backstory had to be rewritten, so this thing wouldn't be a random attaché. And it fell so neatly in place, he doesn't knows what to do if the whole thing is turned into a game or a comic."
"Lia, what the hell are you talking about?"
Lia: "I have no idea."
>>
No. 173742 ID: 4acfef
File 127307083147.png - (55.18KB , 800x600 , r001-0007-077.png )
173742

Lia: "Here. I'm really really not supposed to have this. You aren't supposed to have this either, by the way. And tell the creeps behind the keyboard they can 'hi' themselves, I'm not falling for their sneaky ways."
"Uh, okay?"

What was that all about?
>>
No. 173743 ID: 701a19

>>173740
Hi, Lia. Nice to meet you.
Yes, we know your secret. If it slips out to Player, that's going to be our fault.
Sorry; we're not a cohesive whole.
>>
No. 173744 ID: 1ac39d

i... i think she saw US. since we are officially not supposed to exist i think that means someone put us here from SOMEWHERE else.
>>
No. 173748 ID: 93fb3b

Ok so... psychic powers run on meta, it seems. Makes as much sense as anything.
>>
No. 173750 ID: 6834bc

>>173742
Someone else can take a stab at explaining her reaction. Think you could tell Lia "Sorry" and that we'll try to keep her secret safe? Can't speak for the others here, but I won't be telling Player unless he explicitly asks.

As for the bit about 'backstory being rewritten'... Have you ever considered that there's a higher power at work in your world? One that could reshape history at will?

What if we didn't exist in your world until this higher power rewrote history and put us in?
>>
No. 173752 ID: 701a19

>>173742
Tell her we actually have SERIOUS matters to discuss with her, such as what magic is, how it works, the kitty goddesses, our past, and countless other topics.

Even without her powers, she knows so much that is vital to the survival of not only Player, but the entire town.

If she can't trust us, though, then I guess it's time to turn the halberd over to the guards and talk to Crash about player - I'd rather have him go through the justice system and come out clean than stay in hiding, but we need to know if he'll be spending time in jail once he shows his face. If he's in jail then there's nobody to stop the demons before it's too late to save the town.

Besides that, you need to talk to Player's victim about his actions. He'll talk to you about it if you say you're there to negotiate Player's return.
>>
No. 173761 ID: 0b3ae6

well say "hi" to her anyway. and that we are kinda not entirely sorry for trying to tie you two together. maybe.

we do need a bit of a information on magic but she seems to see pieces of item descriptions. we shouldnt bother her with these things just because.

also we know what the DU core is. we keep telling you, its a bullet shell from the "ancient past" or however you named it.

...ask her if the messenger could have sent us. or if Xom dislocated us to here. we need to know if more orbs slipped or if we are here to end "the game"
>>
No. 173767 ID: 5a2e05

Did she just bitchslap the fourth wall? I blame Xom.
>>
No. 173792 ID: 275a5d

>>173742
Well, fuck you too, Lia.
>>
No. 173805 ID: 19ecf1

>>173742
waaaiiit...
HOW DOES SHE KNOW WHAT A KEYBOARD IS!?
AND FURTHER MORE, HOW CAN SHE NOT KNOW WHAT A URANIUM SLUG IS IF SHE KNOWS WHAT A KEYBOARD IS!

Lia isn't of the world... She knows stuff...
the question is why she isn't letting on...
>>
No. 173844 ID: 445c48
File 127309072367.jpg - (81.65KB , 720x479 , magicr.jpg )
173844

>>173805
See picture.

Well, that means we're out and should stop doing things with the orb.

Sell the chain.
>>
No. 173847 ID: a594b9

>>173742
Ask her what a keyboard is. I'm curious to see if she actually KNOWS or if she's just... getting fed lines from a god of some sort.

...do you even want to know what it was she was talking about? We do. It is probably not something you want to know. You might not believe us anyway.
>>
No. 173858 ID: 2eac65

Okay, I'm going to say this now so I don't forget later.

When you get back to Player, you need to have a serious talk about your issues with him. You have good reasons to be upset, but the way you handled it is about the worst way you could have handled it. You should explain to him why what he did was wrong, and listen to his feelings and the reasons he acted the way he did. You didn't make any real effort to do either.

Player's a good person at heart. He wants to do the right thing. If you honestly try to communicate with him, I'm sure he'll listen to you. Yes, he reacted badly the last time you confronted him, but the way you were behaving would make anyone react badly. Charging in screaming at someone when they're coming out of the shower is not a good way to get people to listen to you, and dismissing him as an "angry manchild" without even trying to understand his point of view is just childish. People are more complex than that. Plus, they're more likely to listen if they think you care.

So you should talk to him and listen to his feelings. He deserves a chance to understand his mistakes, and to be understood.
>>
No. 173866 ID: 96e04d

Hey, invite the robes girl for lunch :3 This way she can infodump both you and Player at same time.
>>
No. 173874 ID: f21281

So it's kinda like that one episode of Star Trek: TNG, with the multiple Worfs. We're not part of the Universe, we never -were- a part of this Universe, we're from some other dimension or parallel realm, and the only way we got here was via third-party machinations which re-wrote the friggin' past so we wouldn't end up causing some kind of division by zero error in reality.

The plot is thickening like quick-setting cement.
>>
No. 173875 ID: f21281

>>173874
TNG Tangent: We're alien in the fact that we're alien to their Universe, not just their world. Different quantum signature and everything.
>>
No. 174093 ID: 9cf63d

>>173742
I doubt she actually understands half of what she said there (ie: keyboard) it was probably only a momentary understanding granted to her by the higher power that likely 'wrote us in".

Probably to tells us to 'stop dicking around with the silly romance" and get on with the epicness.
>>
No. 174095 ID: 1ac39d

if anyone is Supposed to have us it would be player. if even he shouldn't have us then no one should.
>>
No. 174247 ID: 2eac65

>>173866
Now isn't the best time for that. If Player is going to have a healthy working relationship with Miss K, they need to sort out their differences and come to an understanding first. We might be able to mediate between them if they both put their hands on the orb.
>>
No. 174554 ID: ee51c2

>>173742
Changes in the universe and stuff. Not really anything you have to worry about. You can't affect it. Don't worry though, it's not anything dangerous to you.

Sell the rest of the stuff you got and then be on your way. Some climbing gear would be very useful for Players future travels into the dungeon.
>>
No. 174558 ID: 701a19

>>174554
Would you please not do that? There are only a few things she can sell without causing problems.

The metal bit is some kind of key that the demons need. We can't sell that.
The thorax is worth a bottle of holy water.
The DU core is worth nothing.
Manuel won't take the spade, so there's no cash value there.
Selling Player's sword would be far worse than turning him in.

That leaves the chain, cure potion, bread, and the ball.

The ball belongs to the kids, and we should probably return it. While we're at it, why don't we check to make sure that all the kids are ok?
You see, that ball was deep enough in the dungeon that it really couldn't have just rolled to by chance, and it wasn't there the other day...
Wait, shit. That's bad.
Exchange the thorax and book it out of here. We need to make sure that all the kids are safe at the moment, because the simplest explanation is that the ball was there because one of the kids was carrying it.
>>
No. 174603 ID: e3bc50

>What was that about?

She had a glimpse of us, apparently. We use keyboards, button-devices, to interface with the psidevice. No idea what's going on with the device itself, but from her words it does seem like someone or something has been manipulating it. Who, why or how, frankly, beats me. I have no idea, and I don't think anyone else really have a solid clue either.

>>174558

Except that the ball vanished a week ago, and we saw the kids yesterday. We might want to question them about where they lost the ball, though. Perhaps there are other hidden exits to and from the dungeon.

I agree on selling the chain and, if necessary, the cure potion, to get Player that climbing kit. The ball and the bread doesn't seem very sellable.
>>
No. 174606 ID: a594b9

>>174558
When Player first came to town the kids were about to send him on a quest to retrieve the red ball. So that he could prove he was a dungeon delver.

It was already in the dungeon, so don't worry about the kids.
>>
No. 174622 ID: e973f4
File 127325254530.png - (58.69KB , 800x600 , r0010007078.png )
174622

>chain
Its just a steel chain, 100% human-made. Maybe Manuel would pay for it.

>saw US
>TNG
>Supposed to have...
>changes in the universe, don't worry
I... uh.. won't?

>keyboard
"... when you said 'keyboard', did you mean... like in a piano?"
Lia: "Uh, sure, why not, yes, it's a bunch of musicians playing with their pipe organs ugh."

... okay, that was a pretty disturbing image.
>>
No. 174623 ID: e973f4
File 127325259037.png - (57.93KB , 800x600 , r0010007079.png )
174623

>questions
>lunch
"Eh Lia, this... they wanna talk to you. They have alot to ask, and--"
Lia: "I. Am not. Touching. It."
"Oh, that's fine with me. I could I relay the questions and everything."
Lia: "Hmph!"
"Over lunch."
Lia: "Hmph?"
>>
No. 174624 ID: e973f4
File 127325264221.png - (58.43KB , 800x600 , r0010007080.png )
174624

"No biggie, I just felt like making some stew."
Lia: ... "Mn?"
"Some good ol' ribs Bellamode? Juicy stuff, first pickings, seasoned with the delicious fresh spices from me backyard, maybe one of two of my so-famous peppers... Has a delicious bread to go with it, and was on my way to Manuel to get some good 'taters.... Persias was around yesterday, you know."
>>
No. 174625 ID: e973f4
File 12732526855.png - (54.96KB , 800x600 , r0010007081.png )
174625

Lia: "... maybe."
"Gyeheee! See you later, Evangeline my dear."
Lia: "See you soon, Bel."

>Player
Oh yes. I'm sure that should end well.
>>
No. 174636 ID: 275a5d

>>174623
Seriously, fuck you Lia.

Also, nice work, Bel.
>>
No. 174637 ID: 0b2a05

>>174636
She doesn't want to talk to US?

I somehow don't blame her.
>>
No. 174639 ID: 275a5d

>>174637
Well excuse me if I don't appreciate being treated like a mystical orb of leprosy at our first real meeting.
>>
No. 174642 ID: a594b9

>>174639
It's the author's opinion that's driving Lia's disdain.
>>
No. 174648 ID: 835bc3

>>174639
Right, we're totally an orb of mental disorders, not disease.
>>
No. 174654 ID: e3bc50

'scuse us, Miss K. Internal affairs.

>>174639

How about a mystical orb of no tact whatsoever and a serious case of 'the lewd'? Because that does fit us at times, your own 'fuck her for judging us based on a vision' being a prime example of the former. If you don't like being labeled, why not stop acting as if the cap fits?

In general, I'm surprised people don't find us more off-putting in the long run. In the cases where direct communication is possible we are seriously spoiled for people willing to put up with bullshit. Which I'm sure has its reasons in that cooler heads tend to prevail...

Meaning most quest authors (and indeed, players in such quest) who go by the direct communication method area at least vaguely aware of the limitations and pitfalls inherent to it, and won't react too much to annoying and weird attitudes and suggestions lest the quest get derailed and/or the quest updates take a turn down controversy lane.

Also notice Miss K going out of her way to provide us with a means to question Lia later and satisfy all parties.

>>
No. 174661 ID: 701a19

>>174623
You might want to let Lia know that half of us have sworn to destroy Inky - one of the twin reaper goddesses - over a petty slight, and we did just observe some very private information.

Really, we've given her no reason to be openly hostile towards us at all, let alone doing anything to her directly, but she's treating us like we shoved a hand up her dress.

The worst part is that we saved the town from utter destruction once already, and our actions should be proof enough that while we might be very chaotic, we also pride ourselves on being a force for good.

>>173739
Player actually found that inside the ash pit of a torture room, so the screams were the dying wails of the condemned.
Don't worry. The ash was from fires used to torture people. It's wood ash, not person ash.
>>
No. 174668 ID: 2eac65

Wow. You really are horrible.

That wasn't a joke. You are a horrible person and you should feel ashamed of yourself. You're a self-centered spoiled brat who resorts to bulling and threats the instant you don't get what you want.

You give absolutely no thought to the feelings of others. Every comment you've made about someone else has either been based on how they make you feel or how useful they are. It's as if you see them as objects instead of people.

While you were going on your little temper tantrum, did you spare any though to how Player might be feeling, or why he did what he did? No. Not a single one. You just yelled and screamed and acted out like an angry womanchild.

No matter what you have against Player, at least he has the maturity to admit when he's wrong, consider the feelings of others, and make some effort to be polite. You have done none of these.

Life here must be pretty easy for you. You probably haven't had anything bad happen to you for a long time. Well, a lot has happened to Player. Pay attention if you care enough to learn.

First, Player has recently lost someone close to him. You know this. You were standing right there when she dies. Do you know who that woman was? No, because you didn't care enough to ask.

Then, he decides to focus everything on work, so he can at least do some good. But right when he was getting out of depression, he found out he wouldn't be allowed back in the dungeon. I'm not sure if you grasp the implications of this, but dungeoneering is Player's career. He had basically lost his job. And it's not as if he could just find another dungeon. Player has an emotional commitment to this town's dungeon, because he feels the need to save people from the dangers inside it. Is it any wonder why he was so desperate to get back inside?

And then, after he lost a loved one and his career in the same day, you decided to make his life even worse by blackmailing him out of his precious memento. Don't act like you didn't know. The entire reason you took his sword is because you thought it would traumatize him even more. Obviously it worked, because he was practically catatonic when you stormed off to sell off all his other possessions.

Your attempts to "teach him a lesson" have been nothing but an extended tantrum piling even more grief on his already troubled life, and now you aren't willing to even try explaining his mistake as if he were a person capable of listening, much less showing any sympathy or respect for his feelings or dignity as a human being.

Player needs a therapist, not... you.
>>
No. 174669 ID: 701a19

>>174668
Whoa, rein that in buttercup. WE fed her most of the lines in that angry diatribe, including the suggestion to threaten Player's sword.

I'm not saying your statements are wrong, but your methods sure as shit are.

Bel: One of the reasons I've been asking you to talk to Bombie about Player is because I'm pretty sure Bombie recognizes the seriousness of the situation. To wit, I expect he's going to tell Player to not pull that shit again, but that he'll look the other way for now.
>>
No. 174670 ID: 6f412e

That's excessive, fraudulent, and out of place. Maybe you should have spoke up before she ran all over the place doing things for us jerk.

Important to Player? You expect that to fly? Does he have a lot of demon friends?

Sorry, please ignore the shouting from the peanut gallery.
>>
No. 174672 ID: 2eac65

>>174669
I already suggested that Player might listen if she spoke to him about it with compassion. K didn't even spare it a thought. She needs to have the whole situation shoved in her face if she's going to get some perspective on it. If she doesn't like it, it'll serve as an object lesson for how she treated Player.

And we shouldn't let her make excuses about how the orb made her do it. The holder of the orb picks and chooses from all the various suggestions according to what appeals to them. That's why she did what she did instead of the many other suggestions given to her.
>>
No. 174698 ID: f21281

I can see that you're uncertain on what I was speaking of.

Let me put it this way. Assume you have a bunch of pieces of paper in front of you. Each piece of paper represents a Universe - not the Universe, -a- Universe. Now assume that each one has a bunch of words or symbols on them. On all of those pieces of paper, the scrawlings are the same - save for some very minute, slight differences here and there. Different words, different punctuation. Each paper has it's own signature, with each signature being a different person.

Now lets say that there is a drawing of us on one of these pieces of paper. Now take that drawing, and cut it out of that piece of paper, then paste it onto another piece of paper in a blank space. With a passing glance (and a good enough paste job) it wouldn't look out of the ordinary. Except the signature on the drawing does not match the signature on the other drawings on the paper.

That's sort of what's going on with us. We're not from this piece of paper, we're from a different one, we don't match anything else on this piece of paper yet here we are, blending in almost seamlessly.
>>
No. 174715 ID: 448fc4

>>174698
Maybe because we weren't pasted. Maybe we were drawn in this piece of paper as a off-thought.
>>
No. 174716 ID: 275a5d

>>174654
I see no reason to care about or tolerate your mollycoddling. Fact is, we (the orb) were insulted by someone who just met us for no real reason.

I'll call her what I wish to under those circumstances :/. I have no compulsion to be overly kind or polite here.

All in good fun, my man.
>>
No. 174725 ID: 2eac65

>>174670
I tried. Several times. This is how it went.

"Hey, maybe you should try listening to how he-"
"HE'S AN ANGRY MANCHILD AND THAT'S ALL I CARE TO KNOW!"
"Don't take that, it's important to him, that's cruel and unusual-"
"I CAN'T BE AN ENABLER I HAVE TO BE A BULLY INSTEAD BECAUSE THAT'S HOW TEACHING WORKS!"
"Maybe if you politely explained what he did wrong-"
"THAT'S RIDICULOUS I'M NOT EVEN GOING TO TRY!"

I thought that waiting a while for her to cool down might make her open to reason, but apparently she just flipped from "angry idiot" to "sarcastic idiot".

Oh, and there's one thing I forgot to tell you, K. (I'm not calling you "Miss") Remember when Player took that sleeping guard's halberd? He wasn't just acting out of greed. What happened was that he found the guard sleeping on the job and got angry because he was neglecting his duty and endangering the town. So he asked the the orb to come up with a way to punish the guard. He was acting out of his own sense of justice. That's right, his motivation was exactly the same as yours. Let that sink in for a while.
>>
No. 174769 ID: 20bfe1

oh for fucks sake, you are all complaining with the stomach full.

player has no willpower at all. he simply does not fight us. yes it was our fault he stole the halfhalberd, but its not our fault the half halberd is so bonking useful to player to the point he is actualy more skilled with it that the puny sword he uses. i think we should also remember he has a half halberd AND a gauche now. both are USELESS together.

yes we did FAILED the tallist girl. this is important because if you review that freakish interlude, we are supposed to convince inky and that other freaking cat that we just need a few minutes to gather info and bonk out. we could not do even that. it is fucking sad and we got so angry with uselves that it was a very worthless moment of us. i even wanted to choke a cat, and i fucking love cats.

now player actualy meets again his destined "lurve interrrrest" and we/i screw up yet again by telling how player managed to sneak into a very dangerous quarantined dungeon with stolen weapons (even tho the guard kinda agreeded to let us be) OH have i mentioned ALL THAT TIME that we ALMOST KILLED player by trying commands on him rather that actualy helping with the battle?

face it. we are less that useful here. the fact that miss K has not splitted us in order to not screw up even harder that before blows my mind to pieces.

also im drunk.
>>
No. 174771 ID: 20bfe1

>>174769
also tallist girl was/is insane. inky/the other cat mentions it briefly, she is done for in all her organs and mentally or something like it.
>>
No. 174868 ID: 60be74

I like pie. Let's get some pie to go with lunch.

Delicious pie.
>>
No. 174880 ID: e3bc50

Neat metaphor, Theta. We can't say if it's like that for sure, but it's a nice hypothesis.

>>174661

Not all of us found reasons to hate Inky, you know...

And some of the things that are habitually suggested by the orb can be creepy, off-putting or worse to the uninitiated. If Lia was exposed to a vision of that, as seems likely, I can't quite blame her reaction.

>>174668
>>174725

What are you on about? Loved one? Player had no idea who that tallist girl was, she was 'just' the first human being he ever had dying on his watch, which would make anyone feel bad. Miss K already knows this.

Furthermore, you repeatedly try to put Player's actions in the most positive light available and occasionally come with direct untruths. This has happened before and you have either a very selective memory or a forked tongue, and as long as some of us are willing to correct you, you will have a problem employing either.

Regardless of that you think Miss K is a bully, idiot or whatever, and Player's object lesson being unnecessary and ineffective (yours and hers opinions may differ here, as might yours and mine, if not on the same points), Miss K is helping Player right now. She hasn't turned him in and the errand she's running right now is on Player's behalf, things he'd be doing himself if he wasn't under suspicion of assault and trespassing. Based on that alone, I can safely state that this is not the time to be ungrateful, conniving and/or manipulative on Player's behalf.

By and large, I think what you're trying to do (get Player and Miss K to have a heart-to-heart) is unnecessary, or something that will happen when the situation is riper. Miss K is already helping Player so that he can do his thing and investigate what the demons are up to (out of care for her town, if nothing else), so what else do you really want? I don't believe she intends to keep Player's sword forever. An object lesson only lasts for so long.

The way you're trying to get to her now isn't going to work either, by the way. I can almost guarantee you that.


>>174716

Fact is, she had a vision, a telling, or whatever, that made her reach a conclusion about us. She's lived with these tellings all her life and probably trusts them a lot more than she would whatever it is she saw us as.

Fact is, with the harassment you provide, she is justified in treating us like she did. You are validating her decision the more you deride her for it.

Ironic, no?

Good fun is less fun the more pointless acts of hostility there are. That's my opinion anyway, and your whole 'fuck you Lia' thing sort of came out of nowhere.

>>174769

Player has said no or ignored many, many suggestions. He is not weak-willed, just more open to our more reckless suggestions than others are.
The gauche was a summon's weapon, and disappeared with that summon ages ago.
Miss K is not (confirmed as) Player's (ultimate) love interest.
The guard did not agree to leave him be. Player bonked him on the head before any kind of agreement could be made. He was just surprised, Player tried being reasonable first.

>>
No. 174898 ID: 701a19

>>174880
That's why I said "about half of us".
Besides that, I'm standing on what we've done, not what we've said.
We helped player save the town from a demonic invasion, we did our best to save an innocent girl's life, and we've consistently put the best interests of the town above the comfort of not only the guards, but also ourselves and our hosts.
>>
No. 174918 ID: 2eac65

>>174880
The demon girl was important to Player. He's a hero. He wants to save people's lives. He was set on saving her, and it really hit him hard when she died. You saw how depressed he was.

And that isn't the only bad thing that happened to Player recently. Do you honestly believe giving him even more grief is going to do any good? What he needs is someone to explain to him what he did wrong. It's not like K tried being reasonable at first and then had to resort to harsher methods. She started her tantrum the instant she heard about it, and when the idea of treating Player like a person came up, she openly mocked it. K needed to have her actions shoved in her face, because she just wasn't listening. And if she doesn't like it, she can consider it an "object lesson" for how she treated Player.
>>
No. 174957 ID: 275a5d

>>174880
I validate her initiation of disparaging comments by responding with a few of our own? Again, pretending that we aren't being insulted isn't going to make us some kind of paragon in her or anyone elses eyes. Just a pushover.

I will not allow one overly pushy diviner to deride us because she saw things she can't possibly truly comprehend. Or at the very least, I will not disguise this facet of the orbs annoyance with such.

Also, mental note: Tell Player he's incompetent. He can't insult us back without proving us right, yes?
>>
No. 175050 ID: f16354

>>174898

Mmm. Although Lia may know nothing of this. The visions she received didn't seem to be a full background scan, just generalized and vague hints or notations. What I'm saying is that there's little point in blaming her for how her 'gift' works. She likely has no idea of the good things we can be capable of encouraging or of the role we played in defeating Charlotte earlier. Case in point, she thought we were Miss K's, not Player's.

>>174918

He's a dungeon crawler. He wanted to have adventures and get rich. Review what he's claimed himself, and how he's responded to being called a hero, and you'll see that he doesn't exactly have aspirations of being a saint. He's certainly done something heroic, and with luck will survive to do more, but this was as much about him and his desire to partake in a real dungeon crawl as it was about fighting evil.

All credit to him, right now he is thinking about the villagers as well - I'm confident not all crawlers would do that - but he is still in this for himself too. Dungeon crawling is, like, his career choice, and a man's got to earn the silvers to eat.

>Do you honestly believe giving him even more grief is going to do any good?

I don't believe Player is as emotionally fragile as you claim he is (and yes, I did note him get shocked to silence earlier, which I think had more to do with surprise than anything). He's brave, tough, capable of heroics and seems a decent person at heart...Mostly. Like everyone else he has his flaws and makes mistakes, and if anything he doesn't think too much about the consquences of his actions unless prodded on it.

You make excuses for his mistakes when Player himself concedes they were wrong and not fully thought through. That is not to say they did not prove crucial and useful for him (and the village) somehow, I will not deny that. They were still stupid, wrong and at the time done with little just cause. There were better methods available to him, but he did not pursue those.

I also see little point in trying to twist the truth to Miss K like you were doing. Perhaps you think you have cause to do so, since Player has definitely had a rough day and Miss K's natural reaction to his misdeeds would be another thing to add to that, but I don't believe it is as bad as you make it out to be, nor do I think he's lost all respect in her eyes and vice verse.

However, some ill luck does not excuse the fact that he had taken someone's halberd and later clobbered them over the head, potentially getting them in trouble with their boss. Miss K had justification to act as she did, and she also reacted far less severely than she could have (i.e. not in the worst way possible), proving willing to listen to and help him, despite some misgivings.

You seem to want Miss K to hear his rationale (which she already did, and was less than impressed) after which you presume fences will be mended, perhaps with a little prodding from us. When Miss K does not agree with you, you explode.

You're essentially being too sensitive for Player's side of the story, and too little for Miss Qualisck's...And you seem to have little appreciation for the fact that Miss K has already agreed to help him out.

The fact that you've flown off the handle yourself and occasionally spout the odd lie is not earning you any good karma, and may be part of the cause why Belarmina isn't listening to you. The other part may be because she believes the situation to be resolved, as far as she's concerned. Deals have been made, punishment has been meted, business as usual has resumed.

By the way, I think her "Oh, I'm sure that would end well" was a tongue-in-cheek comment in response to the idea of the orb mediating between her and Player. Can you imagine? Like a third of us would be suggesting they make out.

>>174957

Yeah, I'm wrong on that point. You're not validating her reaction, you're reinforcing it (or would be, could she hear us). Her reaction was only based on her vision, and you do have some cause to think that being judged like that warrants a response. That still does not make your own reaction any less extreme in turn, and this could easily become part of a wonderfully wicked circle should we ever try speaking with Lia in the future.

Whatever happened to forgive and forget? You don't have to be a pushover to acknowledge that some battles are pointless and unnecessary.

This'll be my last reply for now. I don't want to derail the thread further on what seems to be differences in opinion. If anyone seriously wants to debate me, they can always take it up on IRC or in the quest discussion thread.
>>
No. 175067 ID: 2eac65

>>175050
You think I approve of his actions? I don't. I was against them from the beginning. You're lying if you say I wasn't. But this isn't going to teach him anything. Here's what it's going to do: it's going to make him more depressed, more bitter, more angry, more hostile, more unstable, more self-destructive, more obsessed with his work, and more focused on his own personal problems.

it's not going to teach him what was wrong with what he did, make him genuinely sorry for it, teach him respect for authority, or make him any more considerate of others. To teach something to a person, you have to explain it to them. If you just go in yelling like K did, you're setting yourself up to be ignored from the beginning.

K is not helping Player. She's exploiting him. She's cooperating with him because his actions are useful. And this didn't start today. She's treated him like a toy from the day they met. The issues of his motivations, feelings and mental state have never crossed her mind.
>>
No. 175070 ID: 34470e

>>175067
About 10 suggestions ago was a good idea to take this to the discussion thread.
>>
No. 175119 ID: 45cf37

well, im sober now (kinda) and i belive bomber has "ignored" the shoveling because he did not told anyone about it. if he was looking to punish player, he would have told miss K, even if just to encourage her to turn him in.

abut the characters: its easier if you simply acept everyone is obnoxiously passive-agressive.
>>
No. 175120 ID: 45cf37

>>175070
whoopsie. cross-thread linkin now.
>>
No. 175122 ID: 294727
File 127335609658.png - (47.96KB , 800x600 , r001-0007-082.png )
175122

>BLAHBLAHBLAH

...
>>
No. 175125 ID: e973f4

>>175122
You gonna smash us into something?

You look like you really want to. Not totally sure I blame you. >_>
>>
No. 175126 ID: 2eac65

>>175122
What, don't like it when people treat you like that? Don't feel like listening? That's how Player probably felt about you.

See? This is an actual "object lesson".

Now, if you acted like an adult about it, he might have listened.
>>
No. 175128 ID: 294727
File 127335635377.png - (91.65KB , 800x600 , r001-0007-083.png )
175128

"I'm sure they will understand, Father."
"What I'm saying is, we are these people's moral compass. If we say, even by accident, the right thing to do is to hand over their children and virgins as sacrifices to the Great Host... gosh, I don't even want to even think!..."
"True... hey, isn't what they do at deSade's?"

>THUD!<
>>
No. 175130 ID: 294727
File 127335654981.png - (39.91KB , 800x600 , r001-0007-084.png )
175130

"Oowwww...."
"What was that?"
"Where it came from?"
"Help here.."
"Idunno..."
"Did you see it?"
"I sure felt it..."
"What?"
"What is it?"
>>
No. 175132 ID: 45cf37

the children. well it seems we are gonna get a sidequest.
>>
No. 175133 ID: 294727
File 127335666114.png - (53.07KB , 800x600 , r001-0007-085.png )
175133

Mika: "Its..."
Tony ".. a ball?"
Carlos "... of hurt?"
>>
No. 175134 ID: e973f4

>>175133
That's... not completely inaccurate.

What's up?
>>
No. 175136 ID: 1ac39d

Sorry kids!

god dammit, this wouldn't have happened if you guys used fucking SPOILER TAGS, god damn, sometimes i feel like the only reasonable person on here
>>
No. 175137 ID: 45cf37

HEY CHILDREN! did you knew miss K FOUND your leather ball? the one that felled inside the dungeon?

go fetch it! she is in the church unless she ran home!
>>
No. 175138 ID: b1e72b

>>175134
Stop tryin to scare em
>>
No. 175139 ID: 45cf37

also tell her we are sorry even tho we are obnoxiously passive agressive as well.
>>
No. 175140 ID: 6834bc

>>175133
Hello, kids.
Don't be afraid, we aren't going to hurt you. Well, not on purpose. Someone threw us and it seems one of you got hit. Sorry about that!

Now, uh, did you guys lose a red ball in the dungeon? 'Cause that Player fella found one and wasn't sure whose it was. And I think he asked Miss K if she knew who it belonged to, so she probably has it right now.
>>
No. 175221 ID: 445c48

We're a magic talking ball that you really shouldn't listen to for anything important! You should run us over to player, because he does cool stuff that we like to watch.

hey maybe we should use the discussion thread for anything that isn't direct commands, like inter-orb communication
>>
No. 175224 ID: 25fc10

You! Quick! Kiss that catty fellow! :V
>>
No. 175227 ID: a594b9

>>175224
Cancel that.

These are like, 5 year olds. We are not actually pedophiles in here, I hope.

Hey kids. Um. You should probably bury us in the dirt and tell Miss K where you put us, okay?
>>
No. 175257 ID: f16354

Well. That could have gone better. I'm going to keep my peace for now, so have fun.

Just don't tell them Player's still in town.

>>
No. 175274 ID: 45cf37

>>175257
see
>>175221
>>175140
hoorj to no thikning plan!
>>
No. 175275 ID: 701a19

>>175133
We're a magic ball.
Miss K stole us from Player, then she decided to throw us at you.
Oh, and Player found your ball, but Miss K stole that from him too.

You should go yell at her for stealing things from Player and throwing them at children.
>>
No. 175276 ID: 45cf37

>>175275
holy fucking shit. i see player will have to run out of town naked because a bunch of kids turned him over authority for a ball that MISS K has.
>>
No. 175277 ID: 8bb533

Will Miss K respond to crying? If so he should start crying.
>>
No. 175281 ID: 6834bc

>>175257
>>175274
Hey, all I did was tell them Player found a ball in the dungeon. I didn't say when, and Miss K is a busy person. As far as they know, Player found it when he went in there and killed the Demon Spider.
>>
No. 175284 ID: 45cf37

>>175277
dude dont derail. yet.
>>
No. 175285 ID: 2eac65
File 127338022299.jpg - (279.92KB , 1000x1000 , HelloWorld.jpg )
175285

Hi! Nice day today, isn't it? Don't mind us, we're just a stray crystal ball. How are you doing?

Do you like games? We like games.
>>
No. 175487 ID: 5f7d52

>>175133
Ball of hurt? No, we're a ball of madness. And this isn't even Sparta.

So kids, up to anything fun?
>>
No. 175547 ID: 754d8d

>>175133
We're a magic ball. We're a little weird, but all we can do is talk to whoever holds us.

We got Miss K mad at us on accident and she tossed us away. I dont think she meant to hit the little redhead. We really aren't trying to hurt anyone, we're just trying to learn, and help.

We were with Player before, when he came to town the first time. Did any of you lose a ball? He found one, but it was deep inside the dungeon.. how did it end up there? There was dangerous, dangerous stuff between the entrance and where he found it.
>>
No. 175562 ID: 1dbed9

>>175133
HI BUNNY!!

I think we're some kind of Hot Potato at the moment, but that game isn't fun. You can call us Happy Sparkle Fun Ball.
>>
No. 175564 ID: 701a19

"Hit the ball against a rock as hard as you can! There's delicious candy inside!"

Oh, and Player found your ball, but Miss K stole it so he couldn't return it. I had no idea she was so mean! She seemed so nice! D:

Farmer? One problem with this idea...
[Inventory]

>>
No. 175565 ID: 2eac65
File 127343537631.jpg - (172.92KB , 500x673 , Distraction Cat.jpg )
175565

>>175547
I'd recommend not telling the kids anything about our situation. You now how kids can tell tales.

Don't mind him, he's just talking about internal business. We're a bit stressed out from our job, you see, and we're on a sort of vacation now. But that's nothing for you to worry about! You're kids, you should enjoy life! Laugh and be merry!

So what do you feel like doing? Want to hear a story? Or how about a riddle? We're good with riddles.
>>
No. 175628 ID: 294727
File 127344809316.png - (44.61KB , 800x600 , r001-0007-086.png )
175628

Mika: "Its a ball of voices!"
Carlos: "Good voices or bad voices?"
Tony: "Crazy voices."
Carlos: "Fun voices?"
Mika: "Many voices for sure."
Carlos: "How can we hear them, with them talking at the same time?"
>>
No. 175629 ID: 294727
File 127344813088.png - (43.74KB , 800x600 , r001-0007-087.png )
175629

Carlos: "Wait, does it matter? You know what Old Man says about talking to strangers."
Tony: "We talk to crawlers all the time."
Mika: "But they're not very strange."
Carlos: "They sure don't get this strange..."
>>
No. 175630 ID: 294727
File 127344818129.png - (46.53KB , 800x600 , r001-0007-088.png )
175630

>kiss that catty fellow
Tony: "I agree. I must have kisses, the ball said so."
Carlos: "Hmnph..."
Mika: "You and your kisses."
Tony: "I are kitty, I must be kissed. Qiu-ey-dee."
Carlos: "Not this time."
>>
No. 175632 ID: 294727
File 12734482063.png - (44.05KB , 800x600 , r001-0007-089.png )
175632

Tony: "Then I kiss you!!"
Carlos: "Wow! Hey! Gah! Stop!"
Mika: "Boys..."
>>
No. 175634 ID: 294727
File 127344825659.png - (42.89KB , 800x600 , r001-0007-090.png )
175634

Carlos: "Wait, how does it even talks?"
Tony: "Its magic. It just said so."
Mika: "Hello, mister ball, miss ball? What is your name?"
Tony: "And what do you mean with Miss K having our ball?"
Carlos: "And now I have this bunny stuck in my head."
Tony: "I thought it was just me."
>>
No. 175635 ID: 1ac39d

the red ball you had before is in Miss K's inventory, is what we mean.
as for a name, we always argue over that cause we each want a different one.
>>
No. 175637 ID: 620bfb

>>175634
We have a lot of names, but you can call us Orb. We belong to Miss K, and it'd be great if you could give us back when you can.
>>
No. 175639 ID: 407b5b

>>175634
You can call us 'the Orb'. It's a fancy word that means 'ball' and is our standard nickname.

Now then children, let me warn you, some of the voices in here can be quite rude, or mean. Don't let them bother you. We aren't all utterly worthless.

Miss K got a little angry at us because some of these voices like to argue among ourselves and make stupid suggestions. That's why she threw us.

Anyhow, We saw the adventurer find a red ball and he gave it to Miss K.
>>
No. 175645 ID: 2eac65

It looks like you three are having fun. That's nice. You should enjoy life to the fullest and learn new things whenever you can. That's the way to happiness!

Speaking of fun, how do you like riddles? I've got plenty of riddles. If you get three right, I'll give you a FABULOUS prize! How does that sound?
>>
No. 175651 ID: a88a14

Play catch with us, we need the exercise anyway.

By the way, what do you kids wanna be when you grow up?
>>
No. 175672 ID: 445c48

We can talk, and also project pictures! We're a great Orb. Tons of fun. We can get annoying pretty quick though, just tell us and we'll try to stop.

Player found a red ball in the dungeon, and Miss K has it now. We kind of assumed it was yours.
>>
No. 175689 ID: 25fc10

>>175227
Kids kissing kids is not pedophilia, dude. Anyway, I was making fun of how we can't seem to go any amount of time without hooking our protagonists up with someone.

Glad to meet you guys! Just be careful with us, alright? If you break us, we'll fry and eat you or something to get you back!
>>
No. 175718 ID: 1d2641

>>175689
hypotetically speaking, if you do have pics of that you should erase them with mcafee file eraser. you know, hypotetically speaking.

hello children! we are GROUNDED!

we used to set up godlings to defeat phanteons, arrange dates for both old and new, set up masterplan of vengeance against those that deserve it and those that do not. we are the greatest strangest advisor regarding anything there may exists and some things that do not, if you ignore our naughty naughty requests.

we belong to Player, altho it seems miss K kinda stole us. if you can please return us to her after some time we will be much apreciated! by the by, have you heard anything of player? it seems he has gone missing in a travel, and we still havent completed our plan to make him level 6!
>>
No. 175721 ID: 1d2641

>>175564
dont screw up. we are very close from losing this thingie that we cant use anyway.
>>
No. 175722 ID: 701a19

>>175637
What? No, Miss K STOLE US. You need to pay more attention, my friend.
Anyway, Player found your Red Ball, then Miss K stole it so he couldn't return it. Go demand it back from her!
>>
No. 175725 ID: 1d2641

>>175722
so wtf happened to keeping player in town a secret?
>>
No. 175729 ID: 701a19

>>175725
I'd rather get things resolved with the guard, but that's irrelevant.
You see, saying she stole us from Player doesn't actually mean he's in town, just that he HAD been in town at one point.

>>
No. 175768 ID: 00ca2b

Are we confusing? We must be, since we talk loads and can't agree.
But hey you children, harken now, I'll explain quick, if you allow.
Take careful heed, I don't know why, but voices sure do like to lie.
Carlos is right, we have some pain, but pain is not our only gain.

What use are we, you may well ask, well listen up, come straight to task!
We know stuff loads, but can't all tell, since secrets shared are wrong to yell.
We're fun at parties for adults, and sometimes give you good results,
That is, we say so many things, that we say stuff like wisdom-kings.

Now why we're here, that's not so cool, it's what we get for playing fool.
Miss K who has your ball so red, she tossed us so we hit your head.
You see we argue now and then, and yelled at her and that was when,
She threw us right into the sky, and didn't even say goodbye.

It broke our hearts, I'm sad to say, although we have no hearts today,
But even so, we must for sure, to make amends or play no more.
Perhaps you know a thing or two, to make that woman smile for you?
And if so maybe could you aid, in making her wrath quickly fade?

So if/when the kids start telling people that Miss K 'stole' stuff from Player and Clash comes back and asks where he is/was (or realizes she was covering for him) what are we going to say then? We're sort of spoiling Miss K's alibi, which could be bad for Player.

And mending fences with Clash would be super...If we could be sure it wouldn't end in an arrest or an abrupt end for Player's investigation or something. Are we?

My advice would be to avoid mentioning Player at all and in general. Kids are sort of easy to distract, so hopefully we'll manage.

>>
No. 175838 ID: c5b357

>>175634
Just call us ball. We're a bit hard to give a proper gender and other stuff. It's because it's so damn tight in here, and after a few eaons you go a little bit crazy and try some new things. Like ending a world or two, let me tell you kids that never works out right.

Anyway, enough about us. You're kids, you must have some little scheme or prank cooking that we might help you pull off.
>>
No. 175883 ID: 2eac65

Hmm, I think I know a good riddle for you.

Three swordsmen are fighting in an arena. Each one is trying to defeat the others and become the sole victor.

The first fighter wields a sword of pure anger.
The second fighter wields a sword of pure guilt.
The third fighter wields a sword of pure hope.

Which of these three will win the fight?
>>
No. 178551 ID: 5f5f46
File 127406642691.png - (45.62KB , 800x600 , r001-0007-091.png )
178551

Mika: "Hehe~ a singing orb!"
Tony: "Images and voices. Explains the bunny."
Mika: "Well, hello mr Orb :) My name is Mika, and the kitty one is Tony."
Carlos: "I'm Carlos."
Tony: "Nice to meet you!"
Mika: "But we don't know many games we could play with you, mister Orb."
>>
No. 178552 ID: 5f5f46
File 127406648935.png - (45.89KB , 800x600 , r001-0007-092.png )
178552

>riddle
Mika: "Hope."
Carlos: "Hope."
Tony: "Hope. Hope is always the last to die."
Mika: "Anger goes away with a little time."
>>
No. 178553 ID: 5f5f46
File 127406650917.png - (46.82KB , 800x600 , r001-0007-093.png )
178553

Carlos: "What about guilt?"
Mika: "Guilt goes away when you make things right. Right?"
Tony: "Maybe it just wouldn't fight. Guilt isn't a very fighty feeling."
>>
No. 178554 ID: 5f5f46
File 127406656531.png - (47.23KB , 800x600 , r001-0007-094.png )
178554

>Player, Miss K
Carlos: "Player?"
Tony: "The crawler from yesterday."
Carlos: "Oooh! He's still around? The guards were looking for him."
Mika: "I wonder what they want with him."
Tony: "It can't be good, the front door guard guy never leaves the fort..."
>>
No. 178555 ID: 5f5f46
File 127406665492.png - (60.01KB , 800x600 , r001-0007-095.png )
178555

Carlos: "But Miss K, we don't know where she is."
Mika:"She's always busy or sleeping... when we see her, at least."
Tony:"She's smart and sneaky. You don't find miss K. She finds you."
Mika:"Just like Nobody..."
>>
No. 178556 ID: 445c48

>>178555
She's right behind you! Quick, throw Tony at her!
>>
No. 178559 ID: a594b9

>>178555
Who's Nobody?
>>
No. 178560 ID: 6d381d

im guessing Nobody is the name of a renowed thief. quite fitting, really.

well it seems we are indeed on a quest to find your ball! quick, to miss K's shop!

also she was in the church, right behind you.
>>
No. 178563 ID: 620bfb

"Who did that?"
"Nobody."
>>
No. 178576 ID: 2eac65
File 127407190190.jpg - (100.17KB , 350x350 , Bunny_Knight.jpg )
178576

So you all think the wielder of hope would win? Here's how it would go.

The man with the sword of Hope draws his blade, only to find that it was broken before the battle even began.

The sword of Anger is deadly and destructive to everything, but it destroys its wielder from the inside out. He casts it aside, for he could never win otherwise.

The sword of Guilt drives its wielder forward and leaves deep wounds, but is too much of a burden to bring to bear. He is defeated by the one who wielded Anger, whose peaceful mind easily guided him around the heavy and clumsy sword of Guilt. The unarmed man wrestles Guilt away from his enemy, and he, too, is at peace.

The wielder of Hope, however, does not abandon his blade, for even when it is broken, it can regrow another, stronger blade. He strikes his remaining foe with the lighest of cuts, claiming victory without harming them.

Nice work! You solved my first riddle of three. Two more and you'll win the prize. Don't worry if you miss one; we've got a lot more than three riddles for you.

Excuse me while we pick another one out.
>>
No. 178583 ID: c71597

>>178555
She's sneaking up on you right now. And here I was planning a super cool prank on her, now it will all be in vain. Oh well, say hi to her.
>>
No. 178592 ID: a85626

Throw Tony!

TONY BEAMU
>>
No. 178599 ID: fd095d

And found you she has.
>>
No. 178627 ID: 5f5f46
File 127409452868.png - (73.41KB , 800x600 , r001-0007-096.png )
178627

>And found you she has.
>>
No. 178628 ID: 5f5f46
File 127409470192.png - (67.83KB , 800x600 , r001-0007-097.png )
178628

Miss K: "RAAAAR!"
Mika: "AAAAAAAHHHHH!!!"

>She's right behind you! Quick, throw Tony at her!
Carlos: "TONIE BEAMU!"
Tony: "Mewhaaa??"
>>
No. 178629 ID: 5f5f46
File 127409489518.png - (69.16KB , 800x600 , r001-0007-098.png )
178629

Miss K: "Mwaahahah! Ah'm haffin' kitty for dinnah!"
Tony: "Oh NOESES-- I has a flayvour!"
Mika: "Ahahaha nooooo!"
Carlos: "All is doomed! But this time I'm free!!!"
>>
No. 178631 ID: c71597

>>178629
Oh no! You must escape from her. Run towards her shop at highest speed and toss us into it when you get there.
>>
No. 178639 ID: 6a5a08

Use us to tap into the spirit energies of the universe and use the Force to free Tony from the evil Miss K!
No man, kitty, or child left behind!
>>
No. 178681 ID: fd095d

Ah, the mistress of EBUL has come to fetch us. Art thou appeased by yon humble sacrifice of chilluns?

Psst. The ball. Don't forget about the ball!
>>
No. 178698 ID: 754d8d

>>178629
You're all adorable.
Gang up on Miss K while she's eating Tony's dander.
>>
No. 178764 ID: 445c48

Dogpile Miss K!
>>
No. 178924 ID: 2eac65

Carlos! Sneak off an enact a rescue plan. Dumping a bucket of paint on her might help.

Mika! Hold onto us and distract K with negotiation. Here's what to say first:

"Hold! What you are doing is wrong. Why do you do this thing?"
>>
No. 178925 ID: 1ac39d

>>178924
that's boring!
dog pile is a much better idea!
>>
No. 178927 ID: e973f4

>>178764
DOGPILE!
>>
No. 178931 ID: 34470e

>>178927
Democracy!
>>
No. 178951 ID: 620bfb

>>178931
Communism! Dogpiles for everyone!
>>
No. 178959 ID: 2eac65
File 12741502253.png - (8.56KB , 243x107 , Fwiffo!.png )
178959

Maybe, but will it work? We need to think strategically.

Kids, if you manage to keep us away from her, I'll give you a precious thing.
>>
No. 178962 ID: 34470e

>>178959
FFFFFFF I read it in their voice.

Huffi Muffi Gwuffi
>>
No. 178979 ID: 2eac65

>>178962
It's "Huffi-Muffi-Guffi".

My plan is to keep the orb away until she politely asks for it back.

And the "precious thing" I promised them involves rainbows and harmony.

>>
No. 179000 ID: b3ee70

>>178959
and you just creeped the fuck out of them
>>
No. 179028 ID: 445c48

Shh, no swears.

Quick, dogpile Miss K and try to hide us
>>
No. 179088 ID: 2eac65

>>179028
Even if all three of them tried to overpower her, it probably wouldn't work, and there'd be no one to guard the orb. We need to capitalize on our advantages. The kids have agility and numbers on their side, and we've got questions that can distract her.
>>
No. 179099 ID: 1ac39d

>>179088
... you do know we are not ACTUALLY try to fight her, right? we are just having fun with the kids.
>>
No. 179106 ID: 2eac65

If you're going to play, you might as well play to win. That's what a real adventurer would do.
>>
No. 179201 ID: ecdd18

We're trying to suggest too many things at the same time again. Confusion is a likely outcome.
>>
No. 179202 ID: 2eac65

>>179201
That's just how it goes when there's this much time between ticks.
>>
No. 179219 ID: 5f5f46
File 127419191819.png - (64.82KB , 800x600 , r001-0007-099.png )
179219

Mika: "We can't leave Tony behind! Once fed, she'll come after us!"
Carlos: "But simple attacks will be useless, Orb! She's much too big and strong!"
Miss K: "Urb?"
Mika: "But remember! The trick isn't the pile, but how we pile!"
>>
No. 179220 ID: 5f5f46
File 127419205910.png - (64.01KB , 800x600 , r001-0007-100.png )
179220

"POOOOOUNCE!"
Miss K: "AGH!"
>>
No. 179221 ID: 5f5f46
File 127419214534.png - (34.52KB , 800x600 , r001-0007-101.png )
179221

>THUMP!
>PASH!
"Eeep!"
"My leg! My spleen!:
>pac!
"Argh! Ack! Slippery kitty!"
>>
No. 179222 ID: 5f5f46
File 127419227415.png - (60.87KB , 800x600 , r001-0007-102.png )
179222

Mika: "Victory! Victory is ours!"
Miss K: "Gyeheheh! Curses! defeated by simple physics!"
Tony: "Heheheheheeeee!"
>>
No. 179231 ID: 701a19

@Miss K:
Just to show our appreciation for being thrown around:
>>>/questdis/325483
Have fun.
>>
No. 179232 ID: 2eac65

>>179231
No! None of that! We aren't going to show the kids confusing and private images. And we're not going to be bullies to K, either. I still don't like her, but I'll stick up for her when she deserves it.

Now, Mika, was it? K is probably going to want you to give her back the orb sometime soon. Don't give us back unless she says "please". Remember, we don't actually belong to her.
>>
No. 179234 ID: c71597

>>179222
Ah now that she is down it's time for the coup-de-grace. Tickle her until she begs for mercy!
>>
No. 179238 ID: 889351

>>179231
We earned the throwing; stop that.
>>
No. 179241 ID: 6d381d

>>179231
[cancel]

no porn for kids!
>>
No. 179244 ID: 275a5d

People keep saying this, but I fail to see how talking about someone warrants physical violence done unto ourself.

Who knew the orb had so much self-loathing?
>>
No. 179245 ID: 275a5d

Also:

Tickles.
>>
No. 179246 ID: 2eac65

>>179244
The ways of the hypocrite are mysterious indeed. But that's not important. What's important is that we forgive each other so we can work together for justice and harmony.
>>
No. 179247 ID: 275a5d

>>179246
Thats fine, now tickle her until she BEGS for forgiveness.

The kneecaps, sides, and neck are the best targets vs. adults.
>>
No. 179268 ID: 445c48

Seconding Tickle-pocalypse
>>
No. 179593 ID: 5f5f46
File 127424559252.png - (60.50KB , 800x600 , r001-0007-103.png )
179593

>finish her!
>tickles!
Tony: "Take this! And this!"
Miss K: "Hey, what are you -- gyeheheh-- hehehehe-- stopthat!"
Carlos: "Ei, if we won, shouldn't the kitty-eating monster drop loot?"
>>
No. 179598 ID: 40cb26

YES, TICKLE HER UNTIL CANDY COMES OUT!
>>
No. 179599 ID: 5f5f46
File 127424583459.png - (56.99KB , 800x600 , r001-0007-104.png )
179599

Miss K: "Oh, you wish, didn't you?"
Carlos: "What do you mean?"
Tony: "Yeah, it was three one one, fair and square"
Miss K: "But what you defeated today was no mere everyday monster, you know..."
Mika: "Here it comes..."
>>
No. 179600 ID: a85626

And by loot you mean fresh baked brownies.
>>
No. 179609 ID: 5f5f46
File 127424659996.png - (58.00KB , 800x600 , r001-0007-105.png )
179609

Miss K: "Because today, you tickled the defeated Bellarminic Dragon, a majestic creature of honor and respect. And tickling the downed dragon isn't a demonstration of honor or respect."
Mika: "Hmnph."
Tony: "Heeey, that's not how it goes."
Carlos: "Yeah, this isn't fair."
Miss K: "No its not. The Bellarminic Dragon was perfectly fine with parting with her treasure after being defeated, but tickles? Now she seeks reparation, in the form of tribute."
Carlos: "You better drop some fresh brownies after saying something so silly."
Miss K: "The law is the law is the law. Now cough it up, or let me go on my way."
>>
No. 179616 ID: 1ac39d

give us to her and tell her we are sorry, she shouldn't have to deal with us fighting each other.
>>
No. 179617 ID: 70b00c

>>179609
Also, have a grand day children, or life if you don't happen to come in contact with us again. stay safe 'n such.
>>
No. 179618 ID: 275a5d

>>179617
Give her UNICODE STARE x 3.

Tell her if the Dragon won't give up her treasure, then THE EATEN WILL BECOME THE EATERS.

NIBBLE HER EARS AND HAIR INTO OBLIVION.
>>
No. 179620 ID: 1ac39d

>>179618
YES! do that!!
>>
No. 179621 ID: 275a5d

>>179618
Or give her shiny crystal ball for her silly tribute.
>>
No. 179630 ID: 2eac65

I didn't hear her say "please". So no, she can't have us back yet.
>>
No. 179637 ID: 2eac65

I've got another idea. Say she can have us if she correctly answers one of our riddles. After all, we're no ordinary magic treasure. Those who hold us must prove their worth.
>>
No. 179748 ID: 5f5f46
File 127428276992.png - (56.06KB , 800x600 , r001-0007-106.png )
179748

Tony: "A uniwhat stare?"
Mika: "We have an offering to you, mighty Dragon. This is the Orb, a shiny ... glass of song, wisdom and riddles, fallen from the skies, that we... uh... offer to say we're sorry."
Miss K: "Mmmn, a crystalline stone of wisdom and riddles, you say?"
Mika: "Yes, and it asks- no, demands -- that you answer one of its riddles before you can have it."
Miss K: Very well. The Bellarminic Dragon accepts the offered challenge of wits. Shoot."

I'm gonna regret this.
>>
No. 179749 ID: 71bf51

"What's in my pocket?"
>>
No. 179750 ID: c71597

>>179749
A slight problem with that one, we don't have pockets.
>>
No. 179751 ID: 71bf51

>>179750
"Whats in my inventory?"
I'm out of riddles.
>>
No. 179753 ID: e34cfe

>>179748
"How much wood would a woodchuck chuck if a woodchuck could chuck wood?"
>>
No. 179757 ID: 275a5d

>>179754
A boy was at a festival and went to a booth where a man said to the boy, "If I write your exact weight on this piece of paper then you have to give me 5 silvers, but if I cannot, I will pay you 5 silvers."

The boy looked around and saw no scale so he agrees, thinking no matter what the man writes he'll just say he weighs more or less.

In the end the boy ended up paying the man 5 silvers. How did the man win the bet?
>>
No. 179758 ID: 620bfb

>>179750
Exactly. If she was really wise she'd call us out on that. Trick question.
>>
No. 179765 ID: 8b7db1

>>179748
I'm really bad at coming up with riddles, so I'll steal some that I think sound cool and are clever [and that also contain elements that I think are in this world]:

Weight in my belly,
Trees on my back,
Nails in my ribs,
Feet do I lack.
What am I?

My thunder comes before the lightning;
My lightning comes before the clouds;
My rain dries all the land it touches.
What am I?

I'm the part of the bird that's not in the sky.
I can swim in the ocean and yet remain dry.
What am I?
>>
No. 179766 ID: 2eac65

No, no, none of those will do. I have a special riddle planned for her! Hold on a bit while I prepare it.
>>
No. 179769 ID: 2eac65

Okay, here it is. Mika, repeat this exactly:

Imagine the following scenario. You're a businesswoman. You're planning to finalize an important contract with someone in another city. If it goes through, it could change your life. But as you're preparing to leave on a trip, you hear that your girlfriend was in a terrible accident. She's bedridden and her life is in danger, but if you go to see her, you'll lose the contract. Would you:

A, go on your trip and sign the contract, or

B, rush to your injured girlfriend's side?
>>
No. 179777 ID: 2eac65

>>179769
When you weigh your money against your love, your heart will start to sway.

When you weigh your love against your money, your heart will start to break.

If her heart is in the right place, she should be able to solve this.

Sorry for all the multiposting. I just want to get my thoughts out before I'm interrupted.
>>
No. 179793 ID: 445c48

"Why is a raven like a writing desk?"
>>
No. 179809 ID: 6d381d

ZO MANY RIDLLEZ!

>>179754
[cancel]
no jokes that can "impress" the kids.

id say a simple joke riddle is needed:

FUCKING MAGNETS, HOW DO THEY WORK? yes i browse /sci/ and i am completely out of riddles. except for this one:

[spoiler]FUCKING MAGNETS, HOW DO THEY WORK? a unstoppable force meets a immovable object. what happens?[/spoiler]

valid answers are either they both surrender (lol superman), they are destroyed (lol Zodiac knights) or nothing happens (lol cold war)
>>
No. 179819 ID: a6349f

Children, we seem, (to be mean, or deriding,) a bit self-dividing.
We can't quite agree so you must take self-action, just nab a fine pick from a single voice-faction.
Here is my suggestion, poor though it may be,
Don't wait too long picking, or more you will see.

I'm often there when others are mean, I am always displayed, yet none want me seen.
I grow to cause your tears, when others cry out jeers.

What am I?

Humiliation. It's self-made on the spot, so not exactly a quality riddle here.
>>
No. 179824 ID: 275a5d

>>179757
Oh, I suppose I should mention the answer to my riddle.

The man won the bet because, even though he didn't guess the correct weight, he assumed the boy was just lying about it. And he happened to be a Bellarminic Dragon, and so demanded the boy give him the 5 silvers as tribute either way.

trollface.jpg
>>
No. 179827 ID: 34470e

>>179824
Either that, or he wrote down "your exact weight" on the piece of paper.
>>
No. 179850 ID: 8de776

>>179793
I know where you are going with this one but it does, in fact, have a slew of different answers for it. The official answer from Lewis Carroll himself was that it originally was never supposed to have on but came up with one, which was "Because it can produce a few notes, though they are very flat; and it is nevar put with the wrong end in front!"
>>
No. 180210 ID: b7b26a
File 127436793111.png - (57.07KB , 800x600 , r001-0007-107.png )
180210

Mika: "... what's in my pocket?"
Miss K: "Gyehehe. Is that the best you can do?"
Mika: "It's the riddle. Answer it."
Miss K: "None of you have pockets."
Carlos: "I have, but mine are empty."
Mika: "Um.. what if we had?"
Miss K: "It would have a riddle. Come on, give me something."
>>
No. 180211 ID: b7b26a
File 127436801837.png - (60.01KB , 800x600 , r001-0007-108.png )
180211

>>179753
Mika: "... if a woodchuck could chuck wood?"
Miss K: "A woodchuck wouldchuck all the wooch-- ahmen-- a woodchuck could thuck-- hrHRRRMN -- oh nevermind, you get the point."
Tony: "No we don't."
Miss K: "Whatever. Get me an actual riddle."
>>
No. 180213 ID: b7b26a
File 127436841874.png - (58.43KB , 800x600 , r001-0007-109.png )
180213

Mika: "... how did the man win the bet?"
Miss K: "He wrote your exact weight in the paper."
Tony: "But how would he know his exact weight?"
Miss K: "No, he actually wrote the words 'your exact weight' on the piece of paper."
Carlos: "Cheaters. Both of you."

I am not typing the riddles in full. Just assume Mika told them to the best of her ability.
Also, IRC is my witness -- I solved this one in the morning it was posted.

>>
No. 180214 ID: b7b26a
File 127436857863.png - (56.60KB , 800x600 , r001-0007-110.png )
180214

>>179765
Mika: "... what am I?"
Miss K: "A freighter... a volcano, a reflection."
Carlos: "Volcano? I'd never guess that."
Tony: "Wow, she's good."
Miss K: "Wait, the last might be a shadow. I think I've read those somewhere."
>>
No. 180215 ID: b7b26a
File 127436882535.png - (59.03KB , 800x600 , r001-0007-111.png )
180215

>>179769
Mika: "... rush to your injured girlfriend's side?"
Tony: "Wow..."
Miss K: "That... is more of a character quiz than a riddle."
Carlos: "I would stay with my girlfriend."
Tony: "Yeah... I would too."
Miss K: "... I don't know. I would go for the contract. I'm not a healer, and I would need to pay for her healing."
Mika: "Um..."
Tony: "That... does not sound nice..."
Miss K: "Sometimes is not about the right choice, kids. It's about the less wrong one."
>>
No. 180216 ID: b7b26a
File 127436908859.png - (57.91KB , 800x600 , r001-0007-112.png )
180216

>>179793
Mika: "Why is a raven like a writing desk?"
Miss K: "Both are perfectly good places to find feathers."


>>179809
Tony: "And if an unstoppable force meets a immovable object? what happens?"
Miss K: "The unstoppable stops; the unmovable moves. Trust me, it works."
>>
No. 180217 ID: b7b26a
File 127436917579.png - (58.29KB , 800x600 , r001-0007-113.png )
180217

>>179819
Mika: "... cry out jeers. What am I?"
Miss K: "A blush~"
Tony: "Heheheee. A blush would make you cry?"
Miss K: "Maybe if I embarass you enough~ So, what's the veredict?"
>>
No. 180218 ID: c71597

>>180217
I guess she can have us back. Too bad that she found you and us so early. I had a killer prank planned out for her using the ball. But oh well, some other time some other place.

Have fun kids, and remember, if you find odd creatures or stuff call an adult over and don't try poking it with a stick. There is dangerous stuff around in these areas.
>>
No. 180219 ID: 40cb26

>>180217
HER WIT IS WORTHY OF US, YOU MAY HAND US OVER IN GOOD CONSCIENCE.

Been fun kids, we'll catch you later. Or you'll catch us rather. Whatever.
>>
No. 180224 ID: 2eac65

>>180215
You all have different answers, eh? Well, then. Here is how the scenario ends.

A: Go on your trip and sign the contract
You manage to get the contract, but the trip takes several days each way. In the mean time, your girlfriend dies alone in her bed.

B: Rush to your injured girlfriend's side
You soon learn that she will need an expensive operation to survive, and you don't have nearly enough money to afford it. You can only watch as your girlfriend's life slowly slips away.

You've made your choice. Now you have to live with it.

No, the riddle doesn't have a right answer. It's meant to be an emotional challenge, not a mental one.

As for the end result...

Sure, we'll go with her... if she asks nicely.
>>
No. 180298 ID: 6eb63e

>>180216
this is correct. there are no absolutes in practice, wich leads to the zodiac knight's style of answer.

OH KIDS THIS REMINDS ME!

player lost about 10 silver to a jelly monster! he should be in the outskirt of the town. if you ever need pocket change...
>>
No. 180305 ID: a6349f

Yeah, hand us over. Nice meeting you kids.
>>
No. 180393 ID: 534601
File 127440294251.png - (58.46KB , 800x600 , r001-0007-114.png )
180393

Mika: "The Orb wishes for you to say 'please'."
Miss_K: "Ahemn. Little citizens of this bucolic village, the mighty Bellarminic Dragon humbled herself as asked.. She met your challenge and accepted your apologies; may the tribute now be delivered?"
Tony: "Mmmmmmn?"
Miss_K: "Pretty please?"
>>
No. 180399 ID: 620bfb

>>180393
That will suffice. You may proceed with the returning.
>>
No. 180402 ID: 534601
File 127440366168.png - (61.36KB , 800x600 , r001-0007-115.png )
180402

Mika: "Here."
Miss K: "Mmmn, shiny indeed! Just a second, dears."
>>
No. 180403 ID: c71597

>>180402
Why do I get the feeling you have something rather nasty planned for us?
>>
No. 180405 ID: 0b2a05

OH GOD DON'T BE MAD AT US PLEASE
>>
No. 180406 ID: a594b9

Hey Miss K, you might be able to manage us better if you treat us like little kids. It seems like we have that kind of mindset.
>>
No. 180407 ID: 534601
File 127440432722.png - (63.16KB , 800x600 , r001-0007-116.png )
180407

"The Bellarminic Dragon has a little gift for her adored worshipers."
Zot: "Is that--"
Fot: "AWESOME!""
Pik: "But how--"
"Oh, it was nothing. The mighty Green Warrior was the one who actually rescued it from the dungeon's depths."
>>
No. 180409 ID: 716eb0

Our reactions and advice are myriad imperfect reflections of the one holding us. We offer advice toward what our master wishes. Children play innocent games, and so, we play games. In the hands of a tinkerer, we wish to devise and build ever greater contraptions. In the hands of a dungeoneer, we crave heroic adventure. Such is the nature of the orb!
>>
No. 180448 ID: 534601
File 127440876047.png - (62.60KB , 800x600 , r001-0007-117.png )
180448

Sidequest closed; ADP+1 (karma)

Ah, childhood~
Do me a favor, yes? Go back fifteen years or so in the past, and tell me to stop trying to grow up so quickly? Thanks.

>Such is the nature of the orb!
Well, I like to think I do a good enough job at living my life... missed me?
>>
No. 180450 ID: 0b2a05

Maybe a little~
>>
No. 180452 ID: 70b00c

Kinda yeah. Also, if I may say, you handle children quite well.
>>
No. 180454 ID: a594b9

>>180448
15 years ago? I'm not sure we can go back that far. We do have a connection of sorts to some point in your past, though, so I'll send your message there.
>>
No. 180455 ID: b3ee70

>>180452
by which he means why haven't you settled down with anyone and had some kids...
You seem to be at peace with the kids...
Well not peace... more like very happy...
>>
No. 180459 ID: 2eac65

>>180448
{spoiler]No.[/spoiler] Nice to see you've cheered up. No matter how I feel about you personally.

I'm really sorry about what I said about you earlier. I know it was unfair to talk to you like that. It's just that... well, I've been under a lot of stress lately. Or, rather, Player's been under a lot of stress. Most of it isn't even his fault.

Player's our chosen holder. When he's troubled, we try to help him with his troubles, but no matter what we try, his life always seems to get worse somehow. It's very frustrating. I was desperate to do something that would help him put his life back together, and I ended up taking my frustration out on you. Again, I'm sorry. You didn't deserve that. Not all of it, anyway.

So now that we've had our fun, what do you plan to do?
>>
No. 180460 ID: 2eac65

>>180459
>No.
Ignore that. I said nothing.
>>
No. 180462 ID: a594b9

>>180460
There's a delete button you know.
>>
No. 180464 ID: 2eac65

>>180462
I tried that. It didn't work.
>>
No. 180499 ID: b43d64

Well it looks like the guy that made a ruckus already apologized.

Well, Miss K, I dunno if you can tell us apart but I'm a new voice in balltown. Thanks to our temporal tricks, I've seen all the events since Player came to town.

I'd like to extend a metaphorical hand of friendship to you, and I'd like to apologize if some of the myriad voices in here are rather antagonistic, but a voice in a collective can't be silenced so easily. I can only say that we mean well, and the good shouldn't be punished for riding in the same cart as the bad.

I'd really just like everyone to get along but I'm only one voice, and I can only do so much with my words.

It's nice to finally get to talk with you, in any case.
>>
No. 180521 ID: 275a5d

Next time you throw us through a church, angle us to hit a window instead of a person. The window is a lot less painful for all involved, and more satisfying to fly through.

Just some random advice.

So whats the plan, Fang?
>>
No. 180535 ID: 2eac65

>>180499
I'm trying to be polite and helpful. Backhanded sniping is unnecessary.
>>
No. 180558 ID: a594b9

>>180535
Arguing goes in questdis.
>>
No. 180701 ID: 06243d

I agree on keeping back-and-forth issues/arguments to questdis from now on. Also look, the sidequest earned Player(/us?) +1 ADP of the Karma type, and notice how the childrens names changed once we affixed to Belarmina's ID. Personal nicknames or true names?

Hi again, Miss K. We haven't figured out how to do time-travel yet, but if/when we do, it'll be one of the first things we get around to, I promise.

The plan, I believe, is still to get Player some climbing gear from Manuel. We have that chain (and possibly the healing potion if needed) Miss K can sell to cover the costs.

Mmm...This might come from out of the blue, but what do you know about karma? And do you have any special nicknames for the children?
>>
No. 180731 ID: c71597

>>180448
A little bit, you're fun to be around. Not as serious as Player, but then you don't spend as much time in mortal danger. Say, you couldn't sharpen his shovel a bit for him? You never know when you might need a shovel sharp enough to split hairs with.
>>
No. 180753 ID: 6eb63e

>>180407
damm we told them of that like, 5 times. you think they ignored the jellymonster that ate 10 silver of player?

>>180701
i think i know. "the game" does not recognizes them as a player, thus no name.
>>
No. 180773 ID: 0b8844
File 127446403150.png - (35.83KB , 800x600 , r001-0007-118.png )
180773

>maybe a little~
>nice, talk with you
>apologies
Awww.... ok, here's the deal. Let's play fair, and we spend more time together, ok?

Let me see... I think the next thing in the shopping list is, potatoes, and tools for the Greenie one... to the general store!

>children, settle down
Aw, it's not like that! I mean... how could someone not be happy near those cutes?
And in a way, I could say they are my own... as much as they are everyone's in this little village. A good place raises good children.

>window
Why would I do that? I would have to fix it later!

>sharpen his shovel
Why? To better dig you, my dear?

>nicknames
They do remind me of those critterthings from an ol' lullaby. 'The Zoq and the Pik, frungin' the field~'.. it's just a nonsensical melody.

>jellymonster
What jellymonster?
>>
No. 180776 ID: 1ac39d

oh, well out by the town sign when player first got here we saw a jelly monster. that's also where he found us.
>>
No. 180780 ID: c71597

>>180773
That pun. I think I might be in love. But no not exactly for digging, although it's good for that as well. But more for improvised monster slashing and general all around chopping and cutting.

Anyway, ondwards. Those errands won't run themselves.
>>
No. 180843 ID: 6eb63e
 

oh, yknow, a shovel like this
>>
No. 180963 ID: 7c1d29

Ok, at first I was "I cant believe that they have a promo video for a shovel" Then after skipping through for a bit "This is the Best shovel EVA!"
>>
No. 181057 ID: 445c48

It's not just a shovel, it's a multifunction folded spade.

Also Chinese propaganda.
>>
No. 181059 ID: 6a5a08

>>180843
I want one.

Miss K, you totally need to make a shovel like this for Greenie/Player.
>>
No. 181076 ID: 2bbc4f

Umm... using it as an oar on an inflatable raft might not be a great idea, considering one side is a saw and the other a machete/can opener.
>>
No. 181092 ID: 45be60

>>181076
quiet you
>>
No. 181218 ID: 2eac65

Fair play goes both ways. We need to be honest with each other about our thoughts and our reasons behind them. Clear communication is vital to any relationship.

When I asked what you were planning, I meant in a more long-term sense, not just what you were going to do next. We have a tendency to suddenly lose consciousness for long periods of time, and I want to get things cleared up before we're interrupted.
>>
No. 182834 ID: f3d156

>>180843

It's an entrenching tool, they're standard military equipment for a reason. Nail puller is a nice touch, but the bottle opener/can opener bits seem to be just asking for food poisoning. Those are probably better on a multitool which isn't going to spend most of the time wedged in the ground or in an attacker's head.
>>
No. 191411 ID: 77385d
File 127617659666.png - (40.08KB , 800x600 , r001-0007-119.png )
191411

>shovel
Okay. Um. That's... I really doubt the point of cooking with something that... just wow.

>jelly monster
Huh. Maybe.. was it even hostile? I mean, we have enough monsters inside the dungeon.

>errands
Yes! And look who's here!

"Manuelitto, mi dearest rolly-polly in this world!"
Litto: "Ooh! Me bella menina di mi 'core! What brings ye here, prettiest one?"

Today, I learned I did not design Manuel to smile.
>>
No. 191435 ID: 0003ac

>>191411
I think the main point of that unusual shovel was versatility. A single tool for many jobs instead of a whole tool kit jangling around in player's bags. And of course, the thing is clearly weapon-worthy too, though it probably took some extra-sturdy materials.
>>
No. 191437 ID: 77af82

>>191435
axes arent really suited for short range combat. however a knife with it would be pretty sweet.

anyway, sellin tiem! gather gold and resources to buy whatever i already forgot what it was!
>>
No. 191662 ID: dddf37

It is alive !!!!!
>>
No. 193137 ID: 06b003
File 127645793796.png - (43.78KB , 800x600 , r001-0007-120.png )
193137

"How are yoooou? I just came for a handful of those pettite 'taters I know you haaaave!"
Litto: "Really? What ya be cookin' today, my little miss?"
"Some of those ribs in my icebox, if you don't mind~"
Litto: "Oooooh, that's no problem, ma minna; just help yourself and we'll settle later, aye?"
"Thankythankyou, Mainuelitto."
>>
No. 193138 ID: 06b003
File 127645802430.png - (46.51KB , 800x600 , r001-0007-121.png )
193138

"Oh, if that's not too much, I have a thing or two I'd like to trade for a little scrip."
Litto: "Ah, business, always thriving. What d'ye have?"
>>
No. 193139 ID: 1ac39d

need real silvers not paper.
>>
No. 193140 ID: 06b003
File 12764582351.png - (54.81KB , 800x600 , r001-0007-122.png )
193140

"Chain!"
Litto: "Chain?"
"Exactly thirty-seven full feet of steel chain!"
Litto: "What posses'd you to make me some chain?"
"A bored girl, who wanted to work on something with her hands~"
Litto: "Ouf. Hand to me."
>>
No. 193141 ID: 1ac39d

i suppose say you are working on something that need silver in it, makes it so you have a valid reason for preferring real over paper.
>>
No. 193143 ID: 06b003
File 127645856416.png - (49.69KB , 800x600 , r001-0007-123.png )
193143

Litto: "Hmn... these links are a bit old. Surface rust, a lil' wearen'tear..."
"Eheheeah.... it was stashed behind some box for aaaayges...."
Litto: "Ye could've find it earlier, eh?"
"Eheheh..... sooo..... what's the verdict?"
Litto: "... I think I can spare ye nineteen for this length, since it isn't from any nearby dangerous dark places.... yeh?"
"Eheh...." Damn.
Litto: "... Anything else I can be of help t'ye?"

Oh. Yeah. Umn. What were we getting anyway? Climbing gear? Are you selling anything else?
>>
No. 193152 ID: 6a5a08

Purchase:

Red Cap,
Fake Mustache,
and Flamethrower.
>>
No. 193241 ID: 2a421d

Ask him how the lockdown's cutting into his buisness? I don't think he really buys the 'chain in a box story' but I suspect he doesn't really care too much (however, don't let on that you know, that he knows that you didn't really make it.... yah know?)

Anyhow, I don't know how to make climbing gear seem in-suspicious, but I suppose we do need it. Unless you can make it yourself and just order a few parts instead?
>>
No. 193244 ID: 1ac39d

ah yes, don't ask for 'climbing gear' ask for a rope and pitons. and ask for the change in silver.
>>
No. 193745 ID: 006fdb
File 127655616932.png - (98.40KB , 800x600 , r001-0007-124.png )
193745

>silver
>climbing gear, rope
Um, see, there's a little problem with your plan; it's still not enough to pay for it!

"Um say... lockdown, eh?"
"Yeh, I heard Clash babbling about it. What do ye think?"
"I don't know what to think. You?"
Litto: "Well, in a few months or so it will mean business. New bunches of troublemakers with much money and little sense will be blistering on our village, filling the local's ears with nonsense, bringing new kinds of trouble, and lining up to get killed in that cursed cave."
"Eeech... you can't be serious..."
Litto: "Ma'mina, is true. The level going up all of sudden will make our place big on their map, even if for a little while. It will be good for business. But will be the end of us."
>>
No. 193750 ID: 40cb26

"Is there anything we can do?"
>>
No. 193755 ID: aeade0

it may be good to tell him how the scrip is messing up the dungeon. the summons need silver or the fall apart.
>>
No. 193778 ID: 716eb0

[next tab]
>>
No. 194016 ID: 708057
File 12766057114.png - (89.83KB , 800x600 , r001-0007-125.png )
194016

"... that's hardly a happy thought..."
Litto: "Aye..."
"Are you sure you're not just being your pessimistic self, I mean... there must be something we can do...."
Litto: "I'mma gettin' ready for the worst. The folk here is used to crawlers, yes, but if this place gets big? Nobody here is ready for the problems they bring. and I can only hope it never comes to that. Is there anything else?"

>scrip, dungeon, summons
Wait, what?
>>
No. 194026 ID: 6a5a08

Buy arrows.
Become Belarmin Hood.
Gather a band of merry gentlemen.
Ambush the dungeon crawlers in the forest so they cannot take over.
Become feared, loved, and hated by the people, and pursued by the law.
Rule the town with an iron fist.
>>
No. 194031 ID: 701a19

>>194016
Short version? Player befriended one of the dungeon's maintenance crew members, and she told him that they need coins to make monsters. Since crawlers have been taking coin out and bringing script in, they've been forced to use that. The result is monsters that are defective.

Because so many of the dungeon's monsters are defective they couldn't fight off the demons that moved in. Now the demons have gathered strength and are preparing to slaughter the town; what Player killed was actually a preliminary assault force that intended to gauge the town's defensive capabilities.

I thought we had explained this before, but I guess not. Oh, well. Basically, Litto here broke the dungeon and doomed you all to being slaughtered and/or enslaved by demons.
>>
No. 194050 ID: 292fbf

[next tab]
>>
No. 194057 ID: 5f20de

Look on the bright side, Miss K. Maybe we and Player can help it not come to that by getting rid of the problem before those dungeon assessors arrive. No problem in the dungeon, low dungeon level bar still, fewer troublesome crawlers.

Erm... and it's not really anyone's fault, Seven. Basically, Miss K, the dungeon's original defense systems is sort-of broken and sort-of not. Player managed to get talking with a coherent maintenance summon, and got the whole story from it. The summons have been following Lord Byron's original orders to keep 'intruders' out, and been fighting a war of attrition, crawlers on one side, demons on the other. As long as there's money in the system, it still spawns summons randomly around on the premises, so they've been reinforced steadily, but they're now running low on cash.

They've got a bunch of scrips they've taken from dead crawlers that they've tried to use as 'coins', but these don't produce as powerful summons as silvers do. We made Player promise to try to look into exchanging them some more real silvers for scrips. With luck, more stronger summons can help tip the balance against the demons for a while longer, while Player investigates the dungeon. And he'd get scrips back for it, so he doesn't lose money either. It's a win-win situation, as long as Player can avoid tangling with the summons, which he's starting to get better at.

Trust us, they have hurt demons, and ignored Player in favor of trying to hurt demons, at least so far. It might be a dodgy alliance, but it seems to work as long as there are demons around for them to focus on and Player isn't in the way.

The real sad thing is that according to that maintanance summon no-one, I mean nobody, nada, zilch, tried to talk with them before. Took a green Greenie to realize what's been up with them all these years.

As for sales and purchases...Needs must when the devil drives. Sell the cure potion as well. Rather than yammering your ear off, here's a suggestion for shopping list.


Math:
Current silvers: 19 + 2 credits.
Selling the cure potion: +15?
Total: 36+

Buying rope: 6 silvers.
Buying climbing kit: 15 silvers.
Buying 10 torches/ 4 oil: 4 silvers
Getting silver: 10 pieces
Total: 35

Cash remaining: 1+

Lastly, if the lie is believable, you could "admit" to having bartered some stuff from Player as an advance for making him a few trinkets yesterday. Does Manuel know where he is?
>>
No. 194144 ID: 8b2040

>>194057
can we wait till we see the last tab?
>>
No. 195409 ID: 3fa5ea
File 127689168454.png - (74.53KB , 800x600 , r001-0007-126.png )
195409

>dungeon messes
Waitwhat-- ugh, it's hard to listen when you talk so much!

Litto: "... 'eadache, 'mina?"
"... eah, sorta. Say, can you get my change in silver?"
Litto: "'Corse... if 'dere was any. So, is that all?"

Yea, I think now I'm go.
>>
No. 195431 ID: 476456

you know you want that whip
>>
No. 195514 ID: 5f20de

Sorry. I'll repeat, condensed-wise.

Player talked with summon. Dungeon's defense system still works, but is damaged. Summoned defenders attack anyone deemed an 'intruders', including, and especially, demons. System needs cash to pop more summons to kill demons. Is starting to run out of cash. Summon willing to exchange silver for credit papers.

Shopping list repeat:

Math:
Current silvers: 19 + 2 credits.
Selling the cure potion: +15?
Total: 36+

Buying rope: 6 silvers.
Buying climbing kit: 15 silvers.
Buying 10 torches/ 4 oil: 4 silvers
Getting silver: 10 pieces
Total: 35

Cash remaining: 1+

Why is he out of silvers? I know Player spent some on him yesterday.
>>
No. 195515 ID: 5f20de

>>195514

Ugh, I mean credit papers for silver.
>>
No. 195662 ID: 9b64a5

>>195514
it could be a trust problem. he just doesnt have that much credibility because he is either not famous or actualy infamous.

maybe his unwillingness to handle with adventurers tips to other traders and suppliers that his papers may one day come short on the silver/item.
>>
No. 195668 ID: aeade0

he said if there was any change not that he had no silver, get more reading comprehension.
>>
No. 195673 ID: 9b64a5

how would that be a problem? he could get a paper credit we have and pay part of it, all he would need would be to rewrite that paper.
>>
No. 196226 ID: becad2
File 127704070190.png - (47.91KB , 800x600 , r001-0007-127.png )
196226

>you know you want that whip
In-deeeed, but this isn't about what I want right now.

>maths
That's 9 silvers of change. I'm not going to try to trade credit for raw silver with him, that's a little bit too much, don't you think?

>shopping list
"Actually, there's a few more things..."
Litto: "Well, why didn't ya say so already?"
"I.. am gonna need some rope, a full length of rope."
>>
No. 196227 ID: becad2
File 127704075349.png - (50.89KB , 800x600 , r001-0007-128.png )
196227

>torches/oil
Oh curses, I didn't made that lamp.

"... and ten torches or so."
Litto: "Mnh?"
"... pitons, a pickhammer, metal-tipped gloves... I'll cover the difference with this. Change in silver, please."
>>
No. 196228 ID: becad2
File 127704083243.png - (50.50KB , 800x600 , r001-0007-129.png )
196228

Litto: "Belarmina, what's the problem?"
"Eh..."
Litto: "Don't try, I know you too well. Whatever it is, if was something right you wouldn' be tremblin' in yer boots like y'are. What's eatin'ye inside, girl?"

Ow... dammit. I can't just lie to him!
And I'm sure he'd call the guards...
>>
No. 196229 ID: 701a19

>>196228
You could tell him "I found out that the dungeon has been a buffer between us and a bunch of demons, and the dungeon is broken."

That's both true and cause for alarm.
>>
No. 196238 ID: e973f4

>>196229
Well, it is true.

I mean, you could try to come up with something else, but I haven't got a clue as to what.
>>
No. 196241 ID: 13257a

Tell him that you are thinking of going on a trip but you didn't want to tell him yet because of possible alarm. Just a short trip, get out and see the world for awhile.
>>
No. 196266 ID: becad2
File 127705291463.png - (47.64KB , 800x600 , r001-0007-130.png )
196266

"I.. um.. might be getting ready for a trip..."
Litto: "To that dungeon? A return one?"
"Um... well, it's not me who's going? ..."
Litto: "So you're sending someone else? By the Countess, Belarmina-- living years in this town have taught you naught? Now you'll be throwing innocent people's lives into that demon-infested deathtrap? I'm very very disappointed with ye."
"Uhmn...."
>>
No. 196267 ID: 701a19

>>196266
"The dungeon has been keeping the demons away, but it's broken now. Somebody needs to fix it, and an adventurer I met awhile back wants to take a look at it.
>>
No. 196272 ID: 40cb26

First off, make him promise not to spread it around... and say something like this: "Someone else snuck down there earlier, discovered something really, really bad... and him going back might be the only thing that can save us. He's going to do it anyway, because he's an idiot... but I'm not going to let him jump in unprepared."
>>
No. 196277 ID: 5f20de

Just take a deep breath, Belarmina. You can do this. If need be, play the "Do you trust me?" card.

Convince him not to pry. You're a grown gal, able to handle your own problems. If he really needed to know what you're up to, you'd have told him already. Right now, all you need from him is some stuff and a low profile. Assure him you're not going to do anything dangerous.

All true, since you don't intend to accompany Player into the dungeon, right?
>>
No. 196279 ID: 2f46ca

>>196267
a bit more complete, if you can. try to appeal to his hatred for adventurers.

"before player left he told me of a peculiar error in the dungeon's original servant. if i fix it and set the servants to help the dungeon dwelllers, the ratings will surely decrease because the servants will fight along instead of against us. also the dungeon would need silver desperadely, and they have items to trade for it. if we get monopoly from the dungeon golems, it could be a huge profit."
>>
No. 196282 ID: 5f20de

>>196277

Alternatively...

Lie Option 2:

As for sending anyone else down there in your place... No, of course you're not going to coach someone into that kind of a danger. That'd be silly, foolish, and stupid.

You've just been sitting on a summoning thingamajing that might do the trick, but it needs climbing gear, rope and a bunch of silver to function.

Explaining all your needs, basically.
>>
No. 196293 ID: c2c011

>>196266
Tell him it's for a good reason. That demon Player brought back and the tales he told of a giant spider has gotten you spooked. You're trying to bring in a professional to take a look at it and you're hoping that the promise of this gear and a place to stay for the duration, food and some pay will be enough to bring in someone competent and honest.
>>
No. 196338 ID: becad2
File 127706348171.png - (47.43KB , 800x600 , r001-0007-131.png )
196338

"Manuelitto..."
Litto: "Don' 'Litto' me, just spill it already..."
"I can't... I don't want you in trouble..."
Litto: "Me mina..."
>>
No. 196342 ID: becad2
File 127706358583.png - (47.96KB , 800x600 , r001-0007-132.png )
196342

"Manuel, it's serious. The dungeon-- its broken. I don't know everything. But the only thing between us and a world of demons is a bunch of broken, semi-competent summons, and--"
Litto: "My -- why don't you just call those guards --"
"For what? To wait until Central X send a sorcerer to fix it? We gotta do something, Manuelitto. We, we can't just..."
Litto: "My, my, my..."
>>
No. 196345 ID: becad2
File 127706368012.png - (41.24KB , 800x600 , r001-0007-133.png )
196345

Litto: "Oh, Belamirna, are you listening to yourself? Our way of life ain't perfect, but -- we're not crawlers. With that Player boy out of town, who'll be the sod venturing that hole? Ol' Molotov? Niece?"

Cats help me, I can't breathe, but I can't-- I can't just--

Litto: "You have the heart in the right place, but you know all too well its suicide. Just bravery and a blade gets too many people killed inside those cat-cursed death traps. That's why there are the Guardians, that's why there are guards, and that's why we trust them with those dungeons. Who's gonna handle something fifty men can't?"

Its not 50 its something like 35 agh I-- I don't think I--.
>>
No. 196348 ID: 2eac65

It's about time you realized there was something wrong with blackmailing someone into risking life and limb for your own benefit. And treating him like trash at the same time.
>>
No. 196349 ID: a594b9

>>196345
I think there's no other choice. You have to tell him Player is still here.
>>
No. 196352 ID: c2c011

>>196345
Player will be fine in the dungeon. And it's his choice anyway, you're not forcing him to go down there.

Tell Manuel that it's not for any of the local ones. You have sent out a couple of notes to a few nearby places in the hopes of snagging a traveling adventurer somewhere.
>>
No. 196373 ID: 40cb26

Look, he obviously cares a great deal about your safety and the towns. First thing is you make him SWEAR not to tell a soul about what you are going to say to him next. Then explain everything... and I can guarantee he won't be comfortable with all that, so the next thing you do is invite him over for dinner. He can talk to Player himself.

If he refuses to promise, go ahead and avoid mentioning Player somehow. It's gonna be tough, though.
>>
No. 196382 ID: 2eac65

>>196352
>Player will be fine in the dungeon.
The last time, his arm almost got ripped out of its socket.

>And it's his choice anyway, you're not forcing him to go down there.
The entire reason she decided not to turn him in was to use him as a meat shield.
>>
No. 196403 ID: 4c7b39

Hey, woah. Hold on, that shit got us thrown before, let's hold back on that.

Now. What about you? Why can't you go with Player? Is the fact that all of these people are in danger not cause enough to pick up arms? You said it yourself. You have too much talent doing what you're doing. You owe this town too much to let it die.

You can tell Manuel about Player. But consider helping him do it right and going yourself.
>>
No. 196417 ID: c2c011

>>196382
Almost being the keyword there. He made it out just fine, covered in worm Ichor yes, but other than that perfectly fine.

And he does want to go back in. It's not exactly like he's being forced to be an adventurer. He made that choice himself.
>>
No. 196430 ID: 2eac65

>>196403
Hopefully, now that she's had someone else tell her how messed up it is, she's finally ready to listen to reason. In the state she's in right now, she's not likely to get anywhere trying to convince or deceive him.

Now, Belarmina, here's what you're going to do. You're going to tell him you have to go clear something up. Then you're going to leave and we'll clear things up.
>>
No. 196434 ID: 25fc10

Listen, you think Player is a pretty good guy, so that's one reason to keep him out of jail, right? Your second reason is that you need him in order to keep your home safe. So you can't risk him getting caught, not even if it means lying to Manuel.

Just tell him that you think you know how to find Player, and that you think it's the best option you have.
>>
No. 196501 ID: 2eac65

>>196417
Don't make excuses like that. Dungeoneering is deadly. Player wasn't fine during the first trip, he wasn't fine during the last trip, and he won't be fine during the next trip either. We all know Player is risking his life, and pretending otherwise isn't going to help anyone feel better.

I know it seems like I'm being hard on Belarmina, but... just look at her. She's barely coherent, and she's about to cry. She's not emotionally prepared to deal with this. This is for her own good as much as Player's.
>>
No. 196648 ID: 701a19

>>196345
"Fifty men with swords trying to fix a broken machine is just going to make things worse.
The guards are great, and I love them all, but they wouldn't know where to start."
>>
No. 196716 ID: c2c011

>>196501
Of course he's risking his life. But he's doing it because it's his choice. He knows of the risks and he still chose to do it. And not becasue someone is asking him to or forcing him, not for hopes of a reward from the people outside. He's doing it because that's what he has decided to do.

He knows the risks of his chosen profession and despite close brushes with death he seems quite determined to keep at it. It's his choice to risk his life. And short of turning him in to the guards and putting him in prison I don't think anyone is going to be able to keep him out of that dungeon.
>>
No. 196741 ID: becad2
File 127713081438.png - (41.72KB , 800x600 , r001-0007-134.png )
196741

Butbut-- he's right-- dammit, what the fuck I doing?? This is fucking scary! I never killed anyone-- came pretty close-- how some people can-- what if... what... I can't... I shouldn't...

Litto: "Come on, me pretty mina. Let's set this aside, eh? I'll treat somethin' today, what about a good green broth, eh? It'll help ye clear your ideas."
"Greenie isn't gone...."
>>
No. 196743 ID: becad2
File 127713092438.png - (40.88KB , 800x600 , r001-0007-135.png )
196743

But.... Greenie doesn't trusts the guards. Why wouldn't he? .... I know they're good. Why am I doing this?

Litto: "Eh?"
"I mean I can find'im... it's... he isn't far,-- he can't..."
Litto: "Belarmina..."
"I know. I know. just... let me do this, Mannelitto. Trust me."
...
>>
No. 196744 ID: becad2
File 127713099183.png - (45.85KB , 800x600 , r001-0007-136.png )
196744

"Manuel Badalo, I swear to you I'm not putting anyone in harm's way. I'm not going to. Not ... you know-- not someone--"
Litto: "I know, lass. I know whatcha mean."
"I'm sure I can find Player again. He isn't-- he can't be far... And... He's going to need those things. Please..."
>>
No. 196745 ID: becad2
File 12771311458.png - (43.90KB , 800x600 , r001-0007-137.png )
196745

Litto: "I'll go get those torches..."
"Thank you..."
Litto: "And just you know... the guards want'im. If I see'im around, I'll have ta turn him in."
"I know.... thank you..."
Litto: "After all these years, I just wish you could trust me, Belarmina."
"I know..."

This feels awful. It feel awful to.. hide this, to not tell the truth, to just send him back, to... why me? Why not me?
>>
No. 196749 ID: 701a19

>>196745
Because what's right and what's necessary are often unpleasant.
Somebody needs to go in; the guards couldn't go into the dungeon even if they wanted to, the townspeople aren't fighters, and sending for help would take weeks. That leaves Player, and I think you've seen enough of him to know that he's going to do whatever it takes to save innocent lives, even if it's something he hates; like sucker-punching a guard.
The problem with this is that he's more eager than cautious, and that worries me. If you harbor any interest in him, then tell him before he leaves. Having a reason to come back would make a huge difference.
>>
No. 196758 ID: 40cb26

>>196745
You're trying to save everyone, to do the best thing. Would it be that we could, all of us, always live in truth and honesty I think many of us would. But usually the world forces our hand and leaves us with no perfect option, and we have to decide between the things we care about.

You'd offend the people you love to save them, you'd make them hate you if it meant letting them live safely and happily. And this isn't even going to come to that, so don't worry.

At least he knows Player is probably going to be involved and around, and will only turn him in if he sees him. That's not... completely different than the truth. You can break the rest of it to him after everything is settled, however it goes. He'll understand I'm sure. Maybe he'll even like the kid by then.
>>
No. 196780 ID: c2c011

>>196745
It's you because you were there. Simple as that. And honestly Player will get back into that dungeon no matter what. He's got his mind set on it. Atleast this way you can make his chances of survival better.
>>
No. 196805 ID: a1ac99

>>196745
Why you? Because you're trying to do the right thing. Often times, the world in general doesn't like it when people want to do the right thing as opposed to what's easy.

We try to get them to get off their asses and do it anyway. We're the ones that told Player to smack Clash with a shovel to get back inside the dungeon, after all. Because he needed, needs, to go back in and try to fix it.

Why not you? An interesting question. You're probably one of the nicest people, if not the nicest person, in this town. You just want to help people. And that's what you're doing. You're helping one guy potentially save the entire town.

One last thing. You have to help us help him. Y'see, we help him by being there, giving him advice. We see everything from, well a separate viewpoint. Like a third person standing off to the side. When Player's in the dungeon, we see most of whatever room he's in and can warn him before stuff happens.

So, as fun as it might seem to experiment on us, you have to give us to him before he leaves. Which, and I hate to mention this, he may have already done. He thinks he can do it himself, to an extent. He's an adventurer. They're dumb sometimes.
>>
No. 196853 ID: 5f20de

Puh... you don't ask the easiest questions.

Look, don't feel too bad, or be too concerned. Player's a big-boy level four fighter. He doesn't view things the same way you do, having lived in this dungeonville and having seen people walk in---but not out---on a regular basis. If he did, he wouldn't be a crawler, and he wouldn't be set on going back in there.

But he is. To him, this is an adventure, a chance to become something and do something great, perhaps even noble, and earn his keep. Knowing there's demons down there planning Host knows what... he's not the kind of person to leave well enough alone, whether or not he's right to.

Foolish? Reckless? Yes, yes, but I can admire the drive, and I certainly wish to direct it towards doing good, rather than towards getting into more trouble with the guards. I respect his decision to be a crawler, it's not for everyone for sure, and it doesn't end well for everyone either, but by and large it's his right to make that decision.

If it helps, as long as we're with him, we'll watch over him, do our best in that regard, though 'our best' can be variable. But I'm damn sure we were a big help when he faced Charlotte, f'example. With us on his side, he'll succeed where others could fail, count on it.
>>
No. 196963 ID: 2eac65

This whole situation isn't pleasant for anyone. We all want to protect the people of the town, but instead of listening and supporting each other, we just yell and get in each other's way.

But in spite of that, we know what we need to do. Player's a good person; he's going to save the town, even if it means putting his life at risk, and we're going to help him.

Now, I think you owe him an apology.
>>
No. 197106 ID: becad2
File 127720642264.png - (38.01KB , 800x600 , r001-0007-138.png )
197106

... I know what you mean... at least I think I know... it's just... I don't really know what to think, specially now that Litto made me think about it. This whole thing, this isn't entirely right... but maybe, necessary... I guess that's what bothers me...

.... you're helpful with rationalizing things.

>before he leaves, may have already
Now, that's stupid. I have all of his things with me-- I understand going into that place without rope and hooks, but he wouldn't be dumb enough to do it without basics like lights and weapons, right?

>apology
Maybe I do...
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No. 197111 ID: becad2
File 127720681416.png - (51.88KB , 800x600 , r001-0007-139.png )
197111

Litto: "Ropes, potatoes, change in silver. Is there anything else?"
"Nope. Gracias, me'Litto."
Litto: "Fare well, Belarmina. Good luck finding yer help."
"I'll see you around."

Trade: 37ft of Chain and 1 Cure Potion for Climbing Kit, 50ft of Rope, 10 Torches and 9 silver.
>>
No. 197113 ID: becad2
File 127720697336.png - (44.05KB , 800x600 , r001-0007-140.png )
197113

What's done is done, I guess.

Hmn, Greenie can't see me in this state. He has more important things to worry about.

Come on, prettygirl. It's time to put your best smile, walk in there, and think about st
>>
No. 197114 ID: becad2
File 127720700450.png - (16.87KB , 800x600 , r001-0007-141.png )
197114

>>
No. 197115 ID: 701a19

>>197106
This isn't rationalizing, Bella. If nobody goes in there to solve the problem then everybody dies. The only other option would be evacuating the town, and if you can pull that off then for cats sake go do it.

If you want to feel better about it, then be completely honest with player about your feelings, your fears, and all that sort of stuff. Believe me, it will do wonders.
>>
No. 197197 ID: 2eac65

>>197113
You are hopeless. Acting like a person who actually cares instead of a self-assured bully is exactly what you need to do.

Player doesn't have much respect for authority figures because he thinks they care more about rules or their own power than what's really important. You need to show him that you really care. Tell him about how you feel. Apologize for how you acted before. Tell him you respect him for risking his life for the town's sake.

If there's a solution to your problem with him, this is it. Not only that, but he deserves to be treated that way. So go do that and don't let your pride get in the way.
>>
No. 197202 ID: 445c48

Why do you even have a dish, anyways?
>>
No. 197203 ID: 2eac65

Sorry, it wasn't fair to insult you like that. I'm just frustrated because of how you and Player treated each other. I want you to get along, and I know it's possible, but you always seem to do something that gets in the way. That's what irritates me.
>>
No. 197205 ID: 701a19

Whoa, we got cut off there for a minute. Something about your satellite dish causing interference.

What's the satellite dish for, anyway?

Alright, so, what is this st- something that you were thinking about?
>>
No. 197211 ID: ff6cf4

why so meta?

she is showering. everyone forget the last pic. lets not derail this to the fact she keeps toys in her bathroom for her entertenaiment.

but we have to take something serious here, miss Q. you shouldnt take responsibility if you cant follow trhu.

you literally cornered player relentlessly but you could not face manuel for the sake of the city? you have much to learn about RIGHTEOUS FURY. i would suggest to forgive player. even if this suceeds he will have to face a lot more of caring eyes that only manuel.

you two timing guardian angel. who dared you to be a paladin shopkeeper/inventor?
>>
No. 197344 ID: 5f20de

>>197115
>>197197
>>197202
>>197211

>Questers who were unable to catch on to the "cue timeskip" hint.
>Questers who are going to have to wait for the next update.

In before back with Player.
>>
No. 220457 ID: d17a26

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