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Pink Tropical Meadow
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>don't really know
So you guys really don't know what you are, either. Sounds about right. There are a lot of so-called "magic items" in Nahala. In my opinion, there's no such thing. Your existence would seem to dispute that, although judging from prior experience, just because I can't explain something doesn't make it magical. Not going to worry about it.
>bled to death. Yes, to death. Multiple organ failure.
That sounds a lot like you'd expect from an Amortal. Still, I don't want to discount something else supernatural. A lot of strange things happen when Piaculum or Digens get involved. If that man in the suit was really Caiphas or Gath, they could have done any number of things to him. I hope for Burns' case, it isn't what I'm cursed with. Neverending life is a terrible curse.
>not sure where to go
Well, we can either hit up this scientist or the gang. Believe me, attacking a bunch of thugs poses no danger to me at all. I could take on a small army.
If I'm going to help this poor kid with getting you somewhere safe, we really do need to find out where to go. Even listening to us discuss it, I'm sure you must find it confusing. Just listening to you reiterate it makes me realize how little Burns knows what to do. It must be very confusing for him right now. Poor kid.
Local traffickers likely have information on something like a Vault, in a place like Qer. But, being as it's a Vault, they're sure to not be able to get inside. So, I'm not overly worried about them knowing where it is. Burns may be. You may be, for all I know.
As for the scientist, it stands to reason he would know something that's seen fewer ears to be spread around, although whether it's anything useful or not, I couldn't say.
We don't have time to do both. I don't really mind, so I'll leave this up to you and go over it with Burns once he's not being stupid. You know the pros and cons. Consider this very carefully, because the line we take now will determine a lot of future events.
1) Try to pry information from the Malans about local ruins they're certain to be hoarding, in hopes of looting them later.
2) Head to Doctor Tannon and pray he knows something about anything, regarding the lost ruins, and anything similar to the Vault.
Either way, if we do find another Vault-like building, we'll later need to figure out how to get inside, amidst other difficulties. Consider wisely.
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