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Princess Mystery Candy
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> MINIBOSS - [FRQ] AND HER MINIONS
Your strikes are seeming to have little effect on damaging the creature, probably because you suck at using these makeshift weapons. But that may not matter as the Kaiju's movements start to slow, not to a crawl, but enough that it benefits you. The cavern is starting to get a little warm from all the fires, and you think you remember reading something about how insects tend to OVERHEAT since they cannot sweat. Maybe that explosion was a good thing and you'll just exhaust this thing out.
But then it shifts, leaving the clutch of eggs for the first time since it split. The giant Kaiju starts to shift towards a deeper tunnel, but you cut off its path to retreat. Seeing that it can't escape that way, the FALSE RIGHT QUEEN turns towards one of the crispy CENTIMINIONS that combusted earlier, opens its maw, and shoots a lance from its mouth. The lance is connected by some sort of disgusting intestine-like tube, so you sever it with a punch. The Kaiju looks at you with malice, but there's no way you're just letting it EAT in front of you. It could EVOLVE or REGAIN STAMINA.
The LONE CENTIMINION and FALSE RIGHT QUEEN regroup, you don't like the looks of it, and think they might TRY TO MAKE A BREAK FOR IT. How much will you sacrifice to prevent their escape
A. LEAVE NOTHING TO CHANCE
- The Eggs are preserved, no Centiminions will escape, and this FALSE RIGHT QUEEN will be captured.
- Lose [3 HEALTH]
- Successfully KO the CENTIMINIONS, [FRQ], and protect the remaining eggs
B. ONE GOT AWAY (AGAIN)
- The CENTIMINION will attempt to escape after consuming the remaining EGGS, but the FALSE RIGHT QUEEN will be captured
- Lose [2 HEALTH]
- Successfully KO the [FRQ], but the last CENTIMINION will flee back to PARADISO, giving the Kaiju INTEL on your capabilities
C. [GAMBLE] WITH YOUR LIFE
- Maybe... Maybe you can make it all happen...
- Roll three times
- [ROLL 1] 35% chance the FALSE RIGHT QUEEN will escape
- [ROLL 2] 35% chance the EGGS will be damaged
- [ROLL 3] 35% chance the the lone CENTIMINION will escape
- For every failed roll past the first, take [1 HEALTH] of damage
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