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File 126240771225.png - (116.02KB , 962x962 , boon001.png )
103147 No. 103147 ID: bf1e7e

Imani's village has been stricken with a terrible plague. He, alone, has remained unaffected. No magic or medicine has been able to cure the affliction.

Imani can no longer stand to watch his friends suffer. The legends spoke of beings from beyond antiquity, dragons whose power transcended the bounds of mere mortals. Perhaps such a creature could be persuaded to save Imani's village.

In spite of his youth, or perhaps because of it, Imani climbs out of his home in the bottom of the world. If he wants a dragon to save his village, he'll need to find one.
240 posts omitted. Last 100 shown. Expand all images
>>
No. 105404 ID: 632862

>>105395
Alright, follow him.
>>
No. 105406 ID: bf1e7e
File 126267604591.png - (97.60KB , 962x962 , boon088.png )
105406

>>105395

He leaves.
>>
No. 105407 ID: c0f3bf

Go with him!
>>
No. 105408 ID: 34470e

>>105406
What are you doing? Follow him!
>>
No. 105409 ID: bf1e7e
File 126267627175.png - (68.59KB , 962x962 , boon089.png )
105409

>>105404

Imani doesn't think that following him is the best idea.
>>
No. 105410 ID: 34470e

>>105409
Oh and not following and possibly upsetting someone who could possibly be helpful to you later IS a good idea? FOLLOW HIM!
>>
No. 105411 ID: c0f3bf

Why? He seems friendly enough, and you need all the help you can get.
>>
No. 105415 ID: 632862

>>105409
Okay instead of going down the way he did; which is just jumping off... climb down.
>>
No. 105419 ID: bf1e7e
File 12626768061.png - (67.04KB , 962x962 , boon090.png )
105419

>>105410
>>105411

Imani was planning to head back to the guru's house, but he's going to go the slow way instead of following him.

>pausing for the evening, it's 2:30 AM here.
>>
No. 107169 ID: bf1e7e
File 126289774579.png - (120.74KB , 962x962 , boon091.png )
107169

Imani heads back to the cavern beneath the Pillar. The Guru is already there.
>>
No. 107187 ID: bf1e7e
File 126290150927.png - (122.85KB , 962x962 , boon092.png )
107187

>>107169

The Guru speaks up since Imani is just standing around waiting:

>'You'll need three things to get a boon from the dragon. You'll need to know where it is, You'll need a way to get its attention, and you'll need to do a service for the dragon in exchange.'
>>
No. 107188 ID: 74fd41

I don't suppose you have any info on the first one do you?
>>
No. 107191 ID: 6faa8c

Nod and sit down.
"Do you have any idea where to find any of these things? Really, I'm just looking for a starting point, here."
>>
No. 107199 ID: bf1e7e
File 126290256556.png - (122.57KB , 962x962 , boon093.png )
107199

>>107188
>>107191

>'I can help you with all three of these things. The first is the easiest, the dragon keeps an eternal vigil on a tower on the inner edge of the world. Getting there will be your own task.'

>'The second is not altogether difficult. I can make a concoction that will draw the dragon's attention. But you will need to bring me the things which are required for it. It isn't much, I simply need a Singebeetle, a pitchbloom, and some Malgur honey. I will make it for you in exchange for gathering the ingredients.'

>'The third can be dealt with later.'
>>
No. 107201 ID: 34470e

Ask what Singebeetle, a pitchbloom, and some Malgur honey look like and where to find them.
>>
No. 107202 ID: 632862

>>107199
Ask where to find the three ingredients, and what they look like.
>>
No. 107206 ID: bf1e7e
File 126290323538.png - (121.00KB , 962x962 , boon094.png )
107206

Imani already knows what a singebeetle looks like. The bug on the branch was probably one, now that he thinks about it.

>'A Pitchbloom is a flower with a four-pronged bloom beneath a coiled bud. It smells like smoke. You should be able to get Malgur honey in Wreen, Which is down and inward from here.'
>>
No. 107207 ID: 6faa8c

>>107206
Bow and thank him.

now... ADVENTUUUUURE!
>>
No. 107229 ID: 632862

>>107206
We should go back and try to rappel down to get the beetle, if the rope is long enough.
>>
No. 107252 ID: bf1e7e
File 126290847788.png - (103.47KB , 962x962 , boon095.png )
107252

Imani thanks the guru, and heads to investigate the bug, if his rope is long enough.
>>
No. 107256 ID: bf1e7e
File 126290871882.png - (100.24KB , 962x962 , boon096.png )
107256

>>107252

>==>

That is definitely a singebeetle.
>>
No. 107263 ID: 632862

>>107256
Well, take it and bring it back to the guru. You can only carry one thing at a time now.
>>
No. 107269 ID: bf1e7e
File 126290997094.png - (101.12KB , 962x962 , boon097.png )
107269

>>107263

Imani grabs the beetle. It flails its limbs impotently.
>>
No. 107275 ID: bf1e7e
File 126291025556.png - (125.14KB , 962x962 , boon098.png )
107275

>>107269

Imani brings the singebeetle back to the Guru.
>>
No. 107278 ID: bf1e7e
File 12629103952.png - (124.34KB , 962x962 , boon099.png )
107278

>>107275

The Guru crushes the singebeetle and throws it into his bowl.
>>
No. 107282 ID: 445c48

>>107278
Weep for the dead beetle.
>>
No. 107283 ID: 502a61

Ask where Pitchblooms grow.
>>
No. 107285 ID: 632862

>>107278
Alright, next... Check to see what quality that crystal in the ceiling is. Maybe we could make something better out of it?
>>
No. 107288 ID: 502a61

>>107285
Might want to ask the guru if you can take it seeing as it's his home and all.
>>
No. 107299 ID: bf1e7e
File 126291119350.png - (122.10KB , 962x962 , boon100.png )
107299

>>107282

The singebeetle doesn't appear to be dead, the guru probably only crushed its fluid sac. It was awfully engorged when Imani caught it, the Beetle couldn't even try to fly away from him.

>>107283

Usually out toward the edges of the world, the guru never saw them back when he lived toward the center.

>>107285

The fundamite on the ceiling of the tunnel looks to be roughly the same quality as the one Imani used to make his grappling spike, though it is a little bit bigger.
>>
No. 107308 ID: 632862

>>107299
Make a climbing glove out of it. A mitt with spikes on the inside, so you can hang on to vertical surfaces.
>>
No. 107313 ID: 6faa8c

>>107308

oooh i like
>>
No. 107336 ID: bf1e7e
File 126291386220.png - (79.72KB , 962x962 , boon101.png )
107336

>>107308

Imani obeys his creative whims to the best of his ability
>>
No. 107337 ID: 74fd41

>>107308
Nah let's make a jetpack instead.

Also let's go looking for the honey and the flower, back to the shelf area where we got the berries from I suppose.
>>
No. 107342 ID: 502a61

Lets go west and down towards the town, with any luck we might find a flower on the way.
>>
No. 107345 ID: 632862

>>107336
Go back down to where we started, then go left and down.
>>
No. 107374 ID: bf1e7e
File 126291680696.png - (80.02KB , 962x962 , boon102.png )
107374

Imani decides to backtrack.

He heads outward.
>>
No. 107375 ID: bf1e7e
File 126291688112.png - (98.73KB , 962x962 , boon103.png )
107375

He hangs from the ledge and drops down, Imani feels that this is about as far as he'll be able to drop without hurting himself.
>>
No. 107376 ID: bf1e7e
File 126291694760.png - (107.83KB , 962x962 , boon104.png )
107376

Imani climbs back down the mushroom wall.
>>
No. 107379 ID: bf1e7e
File 12629170372.png - (144.65KB , 962x962 , boon105.png )
107379

He uses the boulder to hop back across the thorn patch.
>>
No. 107382 ID: bf1e7e
File 126291713622.png - (139.75KB , 962x962 , boon106.png )
107382

Imani decides to stop at this area, because his whim is giving him conflicting instructions. Heading inward would take him toward the town, but it has also been suggested that he go down the branch and head outward from there, and that he go back to where he started, which is farther down.

Which way should Imani go?
>>
No. 107428 ID: 445c48

Go in.
>>
No. 107441 ID: 632862

>>107382
Well... perhaps we should go inward towards the town, since we actually know where it is.
>>
No. 107499 ID: 502a61

Down left. At the very least we can grab that other crystal.

You might need to swing on the vine to jump there.
>>
No. 107610 ID: bf1e7e
File 126293450885.png - (95.29KB , 962x962 , boon107.png )
107610

Imani opts to head inward, he at least has an idea of where he might find the honey which makes it a more attractive prospect than the pitchbloom.
>>
No. 107611 ID: 6faa8c

Keep on keeping on. Also pick up any Fundie you find!
>>
No. 107613 ID: bf1e7e
File 126293524025.png - (129.99KB , 962x962 , boon108.png )
107613

>>107611

Keepin' on is something that Imani can do.

There is a bridge here.
>>
No. 107614 ID: c0f3bf

Test it with your foot, see if it's sturdy.
>>
No. 107615 ID: 6faa8c

>>107613
Cross, then plant spike on ground on other side and climb down to grab more materials.
>>
No. 107617 ID: 632862

>>107613
If the bridge works fine then go see what quality that Fundamite is.
>>
No. 107622 ID: bf1e7e
File 126293617916.png - (128.99KB , 962x962 , boon109.png )
107622

The bridge seems to be in good repair, and so Imani crosses.

He can see from here that the Fundamite is, at best, the same quality as the fundamite that he has been working with.

Unfortunately, most of the fundamite that grows at the bottom of the world isn't terribly good. Most good fundamite is brought down by traders from above, where the fundamite is purer, but also rarer.
>>
No. 107623 ID: 6faa8c

>>107622
Well, snag it anyway. Use it to make your spike more hooky.
>>
No. 107624 ID: 6faa8c

Actually split it in half, using one half for a handle on one end of your rope. Then ues the rest to make the spike more like a multidirectional fish hook.
>>
No. 107629 ID: bf1e7e
File 126293709630.png - (132.35KB , 962x962 , boon110.png )
107629

Imani can't fuse new fundamite to old firmamite without partially reshaping the old firmamite, resulting in a loss of some of the original material.

Even if he could, this would only be enough fundamite to do one of those two things.
>>
No. 107634 ID: 6faa8c

>>107629
then just make a handle for the rope.
>>
No. 107638 ID: bf1e7e
File 126293770459.png - (129.73KB , 962x962 , boon111.png )
107638

>>107634

Imani sculpts a handle for the rope, and then attatches it.
>>
No. 107640 ID: 6faa8c

>>107638
Yay! Now we can swing without worrying about losing grip as much. When we find fundamite, we can add a hook and then we're really cooking with adventureing gas!
>>
No. 107652 ID: 6faa8c

>>107638
Can you climb up to that thing above you?
>>
No. 107671 ID: 632862

I'd like to mention that there was something up on that mushroom before.
>>
No. 107772 ID: bf1e7e
File 126298138366.png - (133.32KB , 962x962 , boon112.png )
107772

>>107652

Imani can't get his grappling spikek over it, and it's too high to jump.
>>
No. 107779 ID: b14128

Jump up, throwing the grappling hook up when you reach the apex of your leap?
>>
No. 107786 ID: bf1e7e
File 126298901785.png - (131.76KB , 962x962 , boon113.png )
107786

>>107779

Well, it's in there now.
>>
No. 107795 ID: 6faa8c

>>107786
Can it support your weight?
>>
No. 107853 ID: bf1e7e
File 126299885252.png - (132.64KB , 962x962 , boon114.png )
107853

>>107795

It doesn't look like it.
>>
No. 107854 ID: 632862

>>107853
Okay, let's just go right then.
>>
No. 107856 ID: c0f3bf

Indeed, maybe there'll be a way to get back up left!
>>
No. 107858 ID: 6faa8c

>>107854
inb4 a ladder two inches away
>>
No. 107868 ID: bf1e7e
File 126300020818.png - (87.88KB , 962x962 , boon115.png )
107868

Imani heads further inward.
>>
No. 107869 ID: 632862

>>107868
Is that a door? Go on and knock on it.
>>
No. 107872 ID: bf1e7e
File 126300055616.png - (87.62KB , 962x962 , boon116.png )
107872

>>107869

Imani knocks on the door.

There is no response, and the door shifts inward slightly. It looks like it was already ajar.
>>
No. 107873 ID: 632862

>>107872
Go in the jar.
>>
No. 107882 ID: bf1e7e
File 126300135171.png - (59.81KB , 962x962 , boon117.png )
107882

>>107873

Imani enters the door.
>>
No. 107883 ID: 34470e

>>107882
FFFFFFFFFFFFFFF

I have no idea how this'll fit on my map.
>>
No. 107884 ID: 445c48

Take a nap.
>>
No. 107886 ID: 632862

>>107882
Does the place look like it's been used recently?
>>
No. 107893 ID: bf1e7e
File 126300245781.png - (61.31KB , 962x962 , boon118.png )
107893

>>107886

Imani couldn't say.

>>107884

Imani doesn't feel particularly tired.
>>
No. 107895 ID: 445c48

Look at the ITEMS on the SHELF. Check UNDER BED, UNDER PILLOW, INSIDE PILLOW, and UNDER THE COVERS.

And just lay down and take some weight off your feet for a bit.
>>
No. 107896 ID: 74fd41

Let's dig around in that stuff on the shelf.
>>
No. 107906 ID: 4ba484

>>107895
thats a chimey?

climb it up instead of leaving trhu the door.
>>
No. 107907 ID: bf1e7e
File 126300410094.png - (61.04KB , 962x962 , boon119.png )
107907

The bed contains nothing of interest, there are some large shirts underneath it but they are far too big for Imani.

On the shelf, Imani finds a book and a crystal. Imani can not read, so the book is not very interesting. But the crystal appears to be a chunk of Dense Fundamite!
>>
No. 107909 ID: 34470e

>>107907
>Imani can not read, so the book is not very interesting.
Last time something someone felt that way, we were unable to cure someone of their... um... let's say "curse".
>>
No. 107911 ID: 4ba484

>>107907
sidequest adquired: learn to read

leave the dense fundamite. it is not yours, it wasnt in a vase and you are not link to steal things without legal problems.
>>
No. 107912 ID: 632862

>>107907
Best to leave. We shouldn't steal things.
>>
No. 107913 ID: 632862

>>107912
But before we do, look at the fireplace for anything in the ashes.
>>
No. 107918 ID: bf1e7e
File 126300521527.png - (60.72KB , 962x962 , boon121.png )
107918

Imani decides to put the objects back where they were, it wouldn't do to go stealing.

There is nothing particularly interesting about the ashes in the fireplace. They look old.
>>
No. 107921 ID: 445c48

Look up Chimney
>>
No. 107926 ID: bf1e7e
File 126300758777.png - (60.81KB , 962x962 , boon122.png )
107926

>>107921

The chimney is a tiny ventilation shaft in the back of the fireplace. It is just a small shaft in the stone.
>>
No. 107929 ID: 445c48

>>107926
Get on the table, toss your spike into the middle of the ceiling, and swing and land on the bed..
>>
No. 107930 ID: 74fd41

Let's leave and head inward some more, along the bottom path.
>>
No. 107932 ID: bf1e7e
File 126300976355.png - (97.51KB , 962x962 , boon123.png )
107932

Imani decides to leave the room and continue on.
>>
No. 107935 ID: 445c48

>>107932
Guy behind you, probably wondering why you broke into his house. He could be armed with a weapon, though it might be a shovel. And thus still a weapon.
>>
No. 107936 ID: 74fd41

Say hello to the person behind you
>>
No. 107937 ID: bf1e7e
File 126301186731.png - (98.68KB , 962x962 , boon124.png )
107937

Imani turns to greet the Fu behind him.

The Fu greets Imani.

==>
>>
No. 107944 ID: bf1e7e
File 126301260152.png - (61.87KB , 962x962 , boon125.png )
107944

>>107937

>==>

==>
>>
No. 107946 ID: bf1e7e
File 126301265357.png - (74.94KB , 962x962 , boonpt1end.png )
107946

>>107944

>==>
>>
No. 107947 ID: 34470e

>>107937
>>107944
>>107946
THAT IS NOT HOW YOU SAY HELLO!
>>
No. 107960 ID: 3416ec

>>107937

If that's a hello, I'd sure hate to see what a goodbye is...
>>
No. 107968 ID: ac8222

What's her problem? It's not like we entered her house without permission or anything.
>>
No. 107977 ID: 632862

The door was open. The worst we did was nose around.
>>
No. 108035 ID: d6b5ea

hello *TWACK*

the fu doesnt know we lefted everything as it was. give time to time.
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