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File 178429317866.png - (194.95KB , 1500x1000 , HU_03_000_A.png )
1129419 No. 1129419 ID: 360d4d

A Sci-Fi Mystery Quest about Ethics, Loss and Finding Oneself

Thread 1: https://questden.org/kusaba/quest/res/1079873.html
Previous Thread: https://questden.org/kusaba/quest/res/1092522.html
Discussion Thread: https://questden.org/kusaba/questdis/res/141592.html
Wiki: https://questden.org/wiki/History_Unmade

"Your brain's so broken, it's all slipping away and you are failing at the one thing you mustn't fail at," you say. You do not know what that means, exactly.
So you ask: "What am I failing at?"
You answer: "As much as you've forgotten, you know that you're a monster, right? That you're dangerous. You kicked this can down the road for too long!"
"It's too late, then?", you wonder, anxiously.
"Very nearly," you say, "They are already here!"
Expand all images
>>
No. 1129420 ID: 360d4d
File 178429367857.png - (362.02KB , 1500x1000 , HU_03_000_B.png )
1129420

You already know, but you ask anyway: "What are you advocating, exactly?"
"You know the answer," you remind yourself, "But first you need to... You need to..."
"I must remember what it is I needed to do," you gather.
>>
No. 1129421 ID: 360d4d
File 178429368292.png - (326.83KB , 1500x1000 , HU_03_000_C.png )
1129421

"Or everything you've done will have been in vain."
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No. 1129422 ID: 360d4d
File 178429369036.png - (305.19KB , 1500x1000 , HU_03_000_D.png )
1129422

You are woken by a gently nudging hand.
Someone's saying your name: "Disq?"
Or rather, saying a name you have given yourself. You are still not exactly sure who you are.
Opening your eyes you find yourself once again face to face with Shyama - your captor - and that quietly content smile of his.
"I apologise for interrupting your rest," he says, "but we need to talk."

Right, you blink a few times as you gather your thoughts.
>>
No. 1129423 ID: 360d4d
File 178429369760.png - (550.58KB , 1500x1000 , HU_03_000_E.png )
1129423

You are an amnesiac. This is a problem, because you have this anxious, nagging feeling that there is something important you were supposed to do but you cannot remember what that is.
Since you woke up with no memories, you have figured out, among other things, that:
- You are in a Habitat on the moon, locked into your room by your captors.
- You are a time traveler and likely the only survivor of the vessel called the History Unmade.
- The body and science officer uniform you wear belong to Disquiet-247. Thinking about her makes your heart ache.
- She apparently saddled you with a last wish, but you don't remember what it was.
- There was an engineer called Rage-828, who was shot. You suspect you might be him.
- The History Unmade was lost with all hands. Half a million dead.
- Could this have been your doing? Sabotage?
- The crash occurred in 112 BCE, coinciding with the destruction of ancient Rome.
- You are apparently over two thousand years old. This still seems preposterous to you.
- You understand and speak Kushani, a language that you're pretty sure didn't exist in the timeline you came from. You can't read it.

Your captors represent the Coalition of Kushana, a relatively primitive civilization on Earth, locked in a nuclear cold war with its ideological opponents. As part of the 13th Dyauspitr mission, they have come to the moon to breach your lunar habitat, seeking a technological edge over their enemies. So far you have met:
- the secretive and cautious Shyama, who appears to be in charge
- the friendly time travel enthusiast Vijaya
- the empathetic physician Gamal Elsheikh, and
- the excitable information tech Maya Ramesha
>>
No. 1129424 ID: 360d4d
File 178429370348.png - (562.98KB , 1500x1000 , HU_03_000_F.png )
1129424

You sit at the table with Shyama. Odd. This is the first time he's ever come here alone. And he doesn't seem to have brought the tape recorder this time.
"How are you feeling now?", he asks pleasantly. You don't really know how to answer that question.
You say: "Fine. Not great, but fine."
"Good to hear. Now, the topic I'd like to discuss is the end of your arrest," he says, "It's been decided, collectively, that you should be free to roam the facility, despite the risks this might entail."
You nod. "Mhmm, Maya did allude to that."
"She has already put the door controls back together, so you can come and go at your leisure," he explains, "but I would very much prefer if you let us know when you go out, so someone can keep an eye on you."
You have a suspicion as to why he feels that way, but you ask anyway: "Why's that?"
He replies: "Believe it or not, I am worried for your safety. You've already fallen and hit your head quite badly. We found a bomb in your room that as far as we know only you could have put here. And you are prone to mental breakdowns. I'd breathe a lot easier knowing someone is around in case something happens."
There is a moment of silence.
"I moved the bomb to another room while you slept," he adds.

Right. The bomb. The one that you apparently made and then just kept on your shelf for some inscrutable reason. You're still unclear on whether it is inert or possibly a dud just waiting to go off.
>>
No. 1129425 ID: 360d4d
File 178429370807.png - (401.96KB , 1500x1000 , HU_03_000_G.png )
1129425

You decide to cut past the insinuations.
"Is that why you don't trust me? You think I'm crazy?", you ask.
Shyama shakes his head and says lightly: "Not at all. I trust that you want to help us, Disq. I trust that you mean well. What I'm worried about is that we might disagree on what that help would look like."
You have to admit there is a certain pervasive uneasiness that comes up whenever you think about giving these people the keys to advanced technology that they ask for. So maybe he has a point there.
Well. You don't have to admit it out loud.
"You seem to be wracked by an immense amount of guilt and shame. In fact, you have told me so. And guilt and shame are a kind of mental poison, Disq," he says delicately, "They often promote unwise and self-destructive behaviour."
"Wh- Huh?"
He continues: "Those feelings are important, because they clearly trouble you, but given the stakes of the situation and the small time window we have to work with, I would like you to focus your attention on the future. What life would you like to live when all this is done?"

You're flabbergasted. What do you even say to that?
>>
No. 1129426 ID: 35d66b

Although you've forgotten a lot of it, it seems clear that your primary concern for about 2 millennia has been the safety of people in this new timeline. The most honest answer you can give is that you want to live to see a safe world, free from man-made disasters.
>>
No. 1129436 ID: 467a91

You'd like the world of the future to be protected from dangers, like uh... you. Maybe dying? You'd like to see the world outside of that one room before you decide. There's also something important you need to do first. If you don't remember what that is, there might not be any life to live after this is done.
>>
No. 1129438 ID: 101e93

Maybe you'd just like a world where being evil doesn't automatically save the world. Ever.
>>
No. 1129439 ID: 70f58a

>>1129423
>very nearly too late, because they are already here
Ah. I think I know what you were supposed to do, BEFORE people arrived. You were supposed to prevent them from getting access to the ship's tech, either because the tech itself is dangerous, or because it would turn the cold war hot and lead to nuclear annihilation. You could do this either by dying and scuttling the ship, or by traveling somewhere else... but I think the intent was the former. You put it off because you couldn't quite do it, due to self-preservation instinct or an aversion to damaging your friend's body.
Alternatively, you were meant to prevent them from getting to a specific part of the ship, to prevent them from seeing or doing something in particular, and you didn't need to destroy the entire thing or yourself. Like I guess preventing them from getting the time travel tech specifically. Maybe it doesn't matter if they get access to the rest of the tech.

Also you probably know the language because you were monitoring the civilization, and that's what kept you going for thousands of years. You had to see the outcome of your actions. To know it was worth it.

>>1129425
Tell him you would like to be an advisor of some sort. Your knowledge of potential futures and potential pasts means you know a lot of different mistakes that can be made, and some successes. Also, you would like to save as many lives as possible. You have a lot to make up for.

Hmm. If you could give a powerful *defensive* technology to both sides, so that nuclear weapons couldn't be used, wouldn't that be the best result?
...do you remember how war evolved in your timeline? Was there anything that resulted in conflicts being resolved with less loss of life? Battle by robot proxy perhaps?
>>
No. 1129448 ID: ce8213

Its been so long, you could make a break from your past self. Maybe nothing you do now can make up for what you've done, but, you could try. See the world and its people.
>>
No. 1129585 ID: 581f5d

Probably refocus on a new career.
Helping reverse-engieneer what remains of the ship would be a good use of my time, as well as further science counselling.

Or maybe something more valuable than knowledge.
Maybe sharing information about my timeline, the cause of this one forming, and how to avoid the same mistakes is the way to go.

Besides that, most likely making friends and forming a family. Bonds are as vital as anything else.
>>
No. 1129587 ID: b075e8

>>1129425
Well that's a hell of a question though honestly a good one to ask... I think something where we can build something, helping people, something that's the opposite of the destruction we may have caused.
>>
No. 1129606 ID: 94d85e

You want to clean up this mess and as soon as all loose ends are tied up, blow this ship to smithereens so it can’t contaminate the timeline any further… but it’s best to tell them you’d like to go back to researching technologies and stuff instead. For the betterment of mankind, of course, like you always have.
>>
No. 1130014 ID: 64b209
File 178516706182.png - (394.26KB , 1500x1000 , HU_03_001_A.png )
1130014

You find yourself conflicted. You know one thing for sure: You want to help. You want to save people. But you're not sure how to go about it. Your Captors are hoping that you will help them by unlocking advanced technology. Shyama claims they will use it to prevent a global nuclear war. Beyond that, there are of course many ways in which technological advancement can help save many lives.

But it can also do harm if it's misused. Nuclear technology is an obvious example: It can revolutionize energy production and help mitigate pollution, but it can also bring modern civilization to an end. That particular horse has already bolted, of course.
You don't even know what kind of stuff they might find in the habitat. Maybe there's worse here than nuclear bombs. Maybe more destructive weapons were invented. Maybe there's a time machine!
There's a niggling feeling that this is related to that thing you were supposed to do. Is that it? Were you going to protect the people of this timeline from dangerous tech? It's certainly possible.

That does raise a question though. The easiest way to accomplish this would have been to blow the habitat to bits with yourself inside. Perhaps scramble the computer systems beforehand. You're pretty sure you could accomplish such a thing. You have built at least one bomb, after all.
So. Why are you still here, then?

Perhaps it's not all tech that your old self considered dangerous. Maybe you just needed to keep them away from something specific. That would explain it.
>>
No. 1130015 ID: 64b209
File 178516706633.png - (323.53KB , 1500x1000 , HU_03_001_B.png )
1130015

There simply are too many things you don't know. Hopefully, once you're out of this room, you can fill in some more gaps.

It also occurs to you that you still haven't watched all the recordings that came with the HoloRec. You never got around to cartridge number 8. And Number 5 is missing.

Last time you talked to Maya, she managed to jog your memory on some of the technical details of the ship. All hope is not lost. Perhaps there is more still in your brain that's just... locked away and could be accessed with a bit of prompting.
>>
No. 1130016 ID: 64b209
File 178516707236.png - (537.29KB , 1500x1000 , HU_03_001_C.png )
1130016

You refocus on the question. Even if blowing yourself and the habitat up were the plan, you're not gonna tell Shyama that. But whatever you do, you're determined to help, so you just start with that.

"That is a good question," you answer, "I think most of all I want to live in a world that is safe. I want to contribute to that. I'm sure I have a lot to give. And a lot to make up for."
He smiles at you and says: "That's nice, Disq. Really. But it's not exactly what i was getting at. I'm not asking what sort of labour you want to perform. I'm not asking you to justify your existence. Let's just assume that your existence is justified."
He leans forward on the table. "How do you want to live? What would make you happy?"

You nervously drum your fingers on the tabletop. You hadn't really considered happiness an option. That doesn't seem particularly viable to you. You see what you can come up with and say: "I suppose... I'd like to see the world? The people? Uh... Make friends? Form a family? I uh..."
You sigh.
"I really don't want to be alone."
>>
No. 1130017 ID: 64b209
File 178516707683.png - (556.90KB , 1500x1000 , HU_03_001_D.png )
1130017

Shyama tilts his head and his smile broadens.
"Well, that's something. A bit vague perhaps. I'd like to encourage you to think about it more. Paint yourself a mental image of a good life," he says, "Hopefully, when all this is over, we can find a way to take you back to Earth. There really is a lot to see down there and lots of people to meet."
You frown. "Really? Just like that? You'll let me travel and sight-see and everything?"
He shrugs and says: "Sure."
"After everything you know I've done?", you ask.
He leans back again and looks down at his writing pad for a moment, before answering: "You mustn't let your guilt dictate what you can have in life. I imagine you are unlikely to become a repeat mass murderer, Disq. You haven't harmed us, so we have no reason to fear you."

You realize he isn't writing any of this down.

His voice grows softer and there's a small twitch in the corner of his mouth as he continues: "And that's not just idle talk. We have nothing to gain from punishing you."

Can that actually be true? You wonder whether you should ask more questions, or end this conversation here and... maybe get a look outside your room.
>>
No. 1130031 ID: c65cd0

There are a couple questions that seem pertinent to ask.
How likely is the government to rip you apart in order to study your robot body if you return to earth?
What exactly is the Kushana government like?
Looking back at this timeline's war, it seems like the Coalition of Kushana is... looking to fight? I hope I'm not misinterpreting what was said, but who exactly are the enemies of Kushana? Why are they looking for advantages in a war that has not yet occurred? Why do they expect the Dacian sultanate or the coalition of Kushana to be dragged into war?
>>
No. 1130037 ID: 70f58a

>>1130015
>haven't watched 8
That would be the last one. I feel like that should be the best lead for what you're meant to do, but also it's going to be stressful again and maybe you should take a bit of a break from that.

>>1130017
>can all of this be true?
Well, you can't take what he's saying at face value. I do not think it's his job to be honest with you. However, your crimes are so old I don't think they could prosecute you if they wanted to, not without making up new laws. Well, international law might apply to the deaths in ancient rome.
If you went to Earth, there would probably be an organization dedicated to watching your every move. There would also be a worry about being kidnapped and disassembled or interrogated to uncover technology, so that organization would also be your bodyguards.
...wait, you could visit earth, but you can't live there. You can't eat solid food! You are reliant on the systems here to survive. ...wait, how were the colonists going to colonize in that case? Just build more of those systems? Or did they have some machine that let them create and transfer into organic bodies that could eat normally? In the latter case, maybe that's something you need to do, and then destroy. A machine like that would be the key to immortality, and THAT is a society-destroying technology for sure.

Anyway yeah, end conversation and go exploring.
>>
No. 1130082 ID: ce8213

its not really as easy as 'sure' though, is it? Your appearance is going to get a lot of attention, other countries are going to want to know how you work. What protection would you have?
>>
No. 1130123 ID: 581f5d

>That particular horse has already bolted
>>1129421
Hmm.. I really, really wonder what the inscription next to this shot-and-bisected-horse image means.
Does anyone know Hindi?

Anyhow, we should ask what's the deal with the untouched notepad.

Actually, I'm mad, let's push. PUSH!
Why are you not wirtting anything?
Why would you allow an android to go freely into the world?
Why don't you try losing weight?
How do I know you are not just giving empty promises better future? That you aren't a manipulator?! (manipulator, manipulator, manipulator the word reverberates in your skull)


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