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Psychic powers are more believable than something ignoring the square cube law.
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28533 No. 28533 ID: b902bd

Hi guys. I've been developing a game for the past year or so that seems to make people who play it statistically better winning Rock, Paper, Scissors.

On that silly merit alone, would it be worth it to you to play it/add it to your games shelf?
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No. 28534 ID: 3ce125

No. Also, give more details. "seems" to make people win more often at RPS? I guess I could believe it if the game was about reading faces or something.
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No. 28535 ID: b902bd

>>28534

I say seems because I don't think I've collected enough data properly quite yet, but the game rewards winning(and sometimes getting a tie, depending on the circumstance) in Rock, Paper, Scissors.
Having playtested my own game so many times with random groups, I've noticed over time that I'm losing less and less in Rock, Paper, Scissors. It's gotten to a point that in ten rounds, I'm only losing once or twice--reliably.
Even outside of in-game situations(I live in a country where people play RPS really often to decide a lot of little things. so I've had a lot of opportunities to play outside of my own game.)

While my game doesn't explicitly teach people to read people's faces or microexpressions(or whatever you'd call it), playing RPS is a commonly used mechanic throughout the game.
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