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Red Shining Mountain
516a9d
FUCK NO, TERRAFIRMA
I had such high hopes. But you dashed them, like so many other mods in the past.
First of all, there's no documentation. Well, no GOOD documentation. The wiki, such as it is, has a few 'guides' to play along with, but in terms of actual info, is actually useless. Several pages are empty, a few are factually incorrect, and most are less than helpful.
The game requires you to find two of... twenty something ores? before the rest. All ores seem to occur not based on height, but on different types of stone. Which is all well and good, but these different stone types occur in massive blobs that can take up several chunks and oftentimes dozens of z-levels, making it so if you can't find the right stone, you need to move your ENTIRE camp.
Making metal tools has so many elements of trial and error it is utterly ludicrous. First, you must gather reeds (which spawn incredibly rarely) to make paper, get some ink, then build a scribing table, which presents you with a 5x5 area to create a 'plan'. You need to figure out what arrangement of ink blots on paper yeild a plan for the tool you want. THere's no hints. You, essentially, MUST use the wiki for this. Or watch a video. Guessing it would be nigh-impossible. Now that you have a plan, you need clay molds. However, in order to 'catch' the metal, you need to leave the mold IN THE OUTPUT SLOT. Remove it, and you need to make another. Now that you have the mold waiting, you stick the ore in there! However, if you take out THAT result, you have to start all over, losing the mold and the metal, because fuck realism: YOu can't put the mold back in. You have to wait until it fills up, which is indicated by the durability bar. And nothing else.
Now then. You need an anvil. Yo do this, you need smoothstone, which requires you to mine AROUND a block of stone. Can't cook it. THen you arrange seven of them in a crafting table to get it - unless you used the wrong stone, which half the rock in this game is. Then you make a hammer of the same stuff (using cobble) and set it in the lower left slot.
Now then, reheat the metal, but DON'T LET IT GET TOO HOT. If you do, it will FUCKING VANISH, because there's no mold there, because you never thought that game would actually steal resources from you without warning.
News flash: It will. At every opportunity. I'm shocked meat can't burn and instead always cooks perfectly.
Got all that? Now take the metal to the anvil and line up the green thinger with the red thinger, while following the 'rules' on the right. Left buttons make it go left, right buttons make it go right. Now that you have a PIECE OF METAL, you can craft it into a chisel head, assuming you made - sorry, looked up the plan online and drew it up. Once you have the plan, place it in the slot (the one with the icon that looks nothing like it) and the metal in the other top slot. You'll need to reheat the tin back to "Hot****" first - but don't go any higher, or it'll melt and you'll lose it or have to start over.
Assuming you can beat it into shape, you now have a metal chisel head. Stick it on a stick.
Great! Now you can make the bloomery. Stick the chiosel into crafting with cobble and make a lot of brick. Yes, a lot. Like a stack. Now arrange it like so:
+_+
+_+
+++
The pluses being brick. The air slots should be surrounded by brick but be open to the air.
Knock out one side at eye level, slot in the bloomery block, which is a coal surrounded by brick in crafting, and slide that shit in there.
How does the bloomery work? Fuck if I know, because it doesn't work for me!
(Screens following)
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