Steel Wars: Difference between revisions

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Something something mechas.
A quest heavily inspired by MechWarrior/BattleTech. Mostly updated once or twice a week. [[MrBrush]] provided the coloured paint-styled artwork while [[EvilPerson]] wrote the story. The quest died a slow death because EvilPerson was lazy and got stressed about his writing quality.
 
'''Summary:'''
On an isolated and war-torn frontier planet the noble heir Marius Wolfram personally transports his custom heavy mech back from the fabrication plant and receives word that his home city has been conquered in a surprise attack. He rescues an escaping mech from pursuers and joins the most cutthroat mercenary mech company he can find in hopes of getting revenge. Having a pick of missions he chooses to take on a base defense one on the far arctic coast, not realizing that boredom is his worst enemy and the opposing forces have several surprises up their sleeves.
 
Fun fact: Marius' flagship mech was designed through mostly open-ended suggestions and ended up with having unexpected sensory capabilities instead of a signature superweapon. This moved the quest further towards strategy and tactics.


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Revision as of 10:25, 4 May 2014

Steel Wars by MrBrush and EvilPerson
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A quest heavily inspired by MechWarrior/BattleTech. Mostly updated once or twice a week. MrBrush provided the coloured paint-styled artwork while EvilPerson wrote the story. The quest died a slow death because EvilPerson was lazy and got stressed about his writing quality.

Summary: On an isolated and war-torn frontier planet the noble heir Marius Wolfram personally transports his custom heavy mech back from the fabrication plant and receives word that his home city has been conquered in a surprise attack. He rescues an escaping mech from pursuers and joins the most cutthroat mercenary mech company he can find in hopes of getting revenge. Having a pick of missions he chooses to take on a base defense one on the far arctic coast, not realizing that boredom is his worst enemy and the opposing forces have several surprises up their sleeves.

Fun fact: Marius' flagship mech was designed through mostly open-ended suggestions and ended up with having unexpected sensory capabilities instead of a signature superweapon. This moved the quest further towards strategy and tactics.


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Quests by MrBrush

TGchan: Boobs and Dragons | Mars High | Frognarok | Hydralisk | Insane Unfocused Quest | Ant z Communism | Pale Goblin Quest | The Last Ebony Dweller | An Army of Ants | Ubilis Quest | Godsucker Quest | In Starlight | Side Space Quest | Dragonslayer Quest | Nebula Quest | !nside Earth | Utzi Quest | Krass Quest | Dark Universe Lapse | Hyper Chair | Trinite Space Quest | Creation of World | Perf World | Songbyrd | Unleash | Forever Fallen | DRAN Quest | Cloak of Stars

Collaborations: Steel Wars