TGMUD (outdated): Difference between revisions
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[[Image:Tgmud.png|right|thumb|400px|does it like to crossdress as a sofa]] | [[Image:Tgmud.png|right|thumb|400px|does it like to crossdress as a sofa]] | ||
TGMUD is a text-based action/adventure game. It is currently developed by quest authors and the project is headed by [[User:Squeegy|Squeegy]] AKA John_Freeman. The areas are constantly expanding, new quests, enemies, and things to do are added daily, hourly, even minutely. | TGMUD is a text-based action/adventure game. It is currently developed by quest authors and the project is headed by [[User:Squeegy|Squeegy]] AKA John_Freeman. The areas are constantly expanding, new quests, enemies, and things to do are added daily, hourly, even minutely. An optional tutorial is fairly fleshed out, going through the basics of playing before releasing the player on the world with a few cautionary warnings. | ||
==Areas== | ==Areas== | ||
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Each have different bonuses and penalties that make them partial to one class or another. Races are added on the whims of the developers. | Each have different bonuses and penalties that make them partial to one class or another. Races are added on the whims of the developers. | ||
==Stats== | |||
There are six stats: | |||
*Strength - Impacts accuracy and aim, may impact damage. | |||
*Intelligence - Memory and constitution, ability to gain greater proficiency in skills and spells. | |||
*Dexterity - Agility and the ability to dodge blows. | |||
*Wisdom - Intuition, wit, and the ability to gain more practice/training points per level. | |||
*Constitution - Health, stamina, hit points. | |||
*Charisma - Grace, charm, lowered prices, and higher sell rates. | |||
Unfortunately, these are fairly rooted into the game and would be difficult to change into the DorfQuest five, or rename to better reflect their purpose. |
Revision as of 01:57, 22 October 2009
TGMUD is a text-based action/adventure game. It is currently developed by quest authors and the project is headed by Squeegy AKA John_Freeman. The areas are constantly expanding, new quests, enemies, and things to do are added daily, hourly, even minutely. An optional tutorial is fairly fleshed out, going through the basics of playing before releasing the player on the world with a few cautionary warnings.
Areas
Area currently open to exploration:
- AlienQuest
- Catarnia
- Sorpigal
The different areas are connected either by land or by the Realm of Infinite Psyche, which has two rooms. The downstairs is a hub of portals (cracks in reality) that lead to different places which can be viewed with the 'look' command. The upstairs is a lounge, including a respawning torch chest, leather couch, and water cooler of infinite psyche. It is a good meeting and regrouping area for players.
Playable Races
Races currently playable:
- Cutebold
- Dwarf
- Halfbold
- Halfling
- Human
- Lohrke
- Nedynvor
- Orc
- Sergal
- Talyxian
- Tonberry
- Volto
- Wolperting
Each have different bonuses and penalties that make them partial to one class or another. Races are added on the whims of the developers.
Stats
There are six stats:
- Strength - Impacts accuracy and aim, may impact damage.
- Intelligence - Memory and constitution, ability to gain greater proficiency in skills and spells.
- Dexterity - Agility and the ability to dodge blows.
- Wisdom - Intuition, wit, and the ability to gain more practice/training points per level.
- Constitution - Health, stamina, hit points.
- Charisma - Grace, charm, lowered prices, and higher sell rates.
Unfortunately, these are fairly rooted into the game and would be difficult to change into the DorfQuest five, or rename to better reflect their purpose.